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	<updated>2026-10-15T02:54:54Z</updated>
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		<id>https://wiki.telosrealms.com/index.php?title=Shadowlands&amp;diff=15475</id>
		<title>Shadowlands</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Shadowlands&amp;diff=15475"/>
		<updated>2026-10-10T03:58:14Z</updated>

		<summary type="html">&lt;p&gt;Niam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#description2:The Shadowlands is the most dangerous biomes found within Telos Realms. Unlike other biomes, it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in mystery. The area is consumed by darkness, where visibility is low and danger is around every corner.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot; widths=500px heights=250px style=&amp;quot;display: flex; justify-content: center; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
Biome-Shadowlands1.png&lt;br /&gt;
Biome-Shadowlands2.png&lt;br /&gt;
Biome-Shadowlands3.png&lt;br /&gt;
Biome-Shadowlands4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Data ==&lt;br /&gt;
The &#039;&#039;&#039;Shadowlands&#039;&#039;&#039; is one of the most dangerous biomes found within Telos Realms. Unlike other biomes (with the exception of the [[Radiant Isles]], it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in mystery. The area is consumed by darkness, where visibility is low and danger is around every corner.&lt;br /&gt;
&lt;br /&gt;
The biome is home to four bosses; Reaper, Warden, Herald, and Defender; each guarding their own respective section of the biome. Certain mobs that spawn in the Shadowlands have a chance to drop a dungeon portal, such as the [[Dreadwood Thicket]] and [[Resounding Ruins]].&lt;br /&gt;
&lt;br /&gt;
The entrance to the Shadowlands can only be found at the centre of the realm, where a guard will be protecting the entry point and restricting who may enter.&lt;br /&gt;
&lt;br /&gt;
Unlike other realm biomes, entry into the shadowlands is restricted, requiring players to be at least Level 20 and have 62+ [[Game Mechanics#Tier_Points|Tier Points]]. &lt;br /&gt;
&lt;br /&gt;
{{DLog|Biome|Shadowlands| &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Transmission Received]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The air reeks of rot here. The sun dares not peek over the horizon, for it fears the indescribable horrors lurking in the shadows. &lt;br /&gt;
&lt;br /&gt;
The legion that swore to protect this valley has been reduced to twisted monstrosities that mindlessly roam this wasteland. Killing these mobs will accumulate points.&lt;br /&gt;
&lt;br /&gt;
Accumulating 200 points in one of three specific regions will spawn its respective Fallen Hero.&lt;br /&gt;
&lt;br /&gt;
Upon defeating any shadowlands miniboss, a point will be granted towards the spawning of the Defender. &lt;br /&gt;
&lt;br /&gt;
A strange barrier seem to repel any attack made upon the Fallen Heroes, only yielding to weapons imbued with shadow. This is tracked through Shadow Points, which will accumulate up to a max of 40 upon killing Shadowland mobs. Shadow points will dissipate every 30 seconds and a minimum of 25 are required in order to damage the minibosses, however, The Defender oddly does not require a minimum amount of shadow points to kill.&lt;br /&gt;
&lt;br /&gt;
Sylvaris from the [[Dreadwood Thicket]] will provide a point towards the Defender and give 50 points towards spawning each miniboss. It will also give 20 shadow points.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
That&#039;s a lot to process isn&#039;t it? I wish you success, I really do.&lt;br /&gt;
&lt;br /&gt;
I hope this works...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Transmission Ended]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Enemies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Ram Rider&lt;br /&gt;
| image = Mob-3DRamRider.png&lt;br /&gt;
| Health = 165&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Dreadwood Thicket;Key-DreadwoodThicket.png;&lt;br /&gt;
| Attack = Throws their spear at the player, charges forward to bash any in their path, or summons three spectral steeds that deal damage on contact.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Necrotic Spirit&lt;br /&gt;
| image = Mob-3DNecroticSpirit.png&lt;br /&gt;
| Health = 149&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Dreadwood Thicket;Key-DreadwoodThicket.png&lt;br /&gt;
| Attack = Summons three arrows that home toward the player, fires a wide magical projectile, slams their scepter into the ground causing knockback in a small radius, or turns invisible and teleports behind the player.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Feral Spirit&lt;br /&gt;
| image = Mob-3DFeralSpirit.png&lt;br /&gt;
| Health = 149&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Dreadwood Thicket;Key-DreadwoodThicket.png&lt;br /&gt;
| Attack = Dashes toward the player and slashes upon contact.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Corrupted Bruiser&lt;br /&gt;
| image = Mob-3DCorruptedBruiser.png&lt;br /&gt;
| Health = 275&lt;br /&gt;
| Fame = 60&lt;br /&gt;
| Glory = 60&lt;br /&gt;
| Attack = Strikes the player in a 2-hit combo before slamming the ground, or leaps into the air and smashes down onto an indicated area, causing massive knockback, damage, and inflicting Slowness.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Corrupted Prowler&lt;br /&gt;
| image = Mob-3DCorruptedProwler.png&lt;br /&gt;
| Health = 176&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| Attack = Punches the player in a 3-hit combo.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Corrupted Puker&lt;br /&gt;
| image = Mob-3DCorruptedPuker.png&lt;br /&gt;
| Health = 154&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| Attack = Spits a projectile at the player that inflicts Slowness.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Mire&lt;br /&gt;
| image = Mob-3DMire.png&lt;br /&gt;
| Health = 165&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
| Attack = Throws three sculk projectiles at the player and occasionally launches a projectile that summons a Scindle.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Scindle&lt;br /&gt;
| image = Mob-3DScindle.png&lt;br /&gt;
| SpecialInfo = This mob is only summoned from the Mire.&lt;br /&gt;
| Health = 121&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
| Attack = Stabs the player.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Soul Bearer&lt;br /&gt;
| image = Mob-3DSoulBearer.png&lt;br /&gt;
| Health = 154&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
| Attack = Throws damaged pieces of broken souls at the player.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Screamer&lt;br /&gt;
| image = Mob-3DScreamer.png&lt;br /&gt;
| Health = 149&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
| Attack = Slashes at the player or lets out a deafening scream, dealing AoE damage in a cone shape.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Biome Bosses ==&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Warden&lt;br /&gt;
|text=Warden&lt;br /&gt;
|img=Boss-2DWarden&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Warden;Fallen Hero&lt;br /&gt;
| image = Boss-3DWarden.png;Bossbar-Warden&lt;br /&gt;
| Health = 4400&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Glory = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Weapons;Dawnbringer;Ut-Dawnbringer.png;0.5&lt;br /&gt;
| Royal = Armours;Warden&#039;s Faceguard;Ut-Warden&#039;sFaceguard.png;2,&lt;br /&gt;
Armours;Warden&#039;s Garment;Ut-Warden&#039;sGarment.png;2&lt;br /&gt;
| Frag = Bloodshot;5,Royal;50&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Vanguard Cohort, the Warden was known as a steadfast and kind individual. They found the most joy in teaching and raising newer soldiers to eventually join the legion; a trait passed on by their master Raphael. Alas, in their haste to guide others, they never saw the Sanguine Lord approaching.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} The Warden moves toward the player, sending out slow moving slashes that deal damage on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Warden channels their energy, then performs a spinning slash across a wide area, releasing three spiked disks in a shotgun pattern that bounce on the arena&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Warden thrusts their halberd forward in a piercing jab, dealing heavy knockback and damage to any player caught by it. This attack also releases three spiked disks in a shotgun pattern that bounce around the arena.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Warden slams their halberd into the ground, launching nearby players into the air and firing four spiked disks in a cross shaped pattern that rebound off of the arena&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Warden leaps high into the air before crashing down, creating a shockwave that launches players upward and sending four spiked disks in a cross pattern.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Warden cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Warden|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Warden] &amp;quot;The flag flies once more.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Warden] &amp;quot;Look at it, &amp;lt;player&amp;gt;. This battle standard is all I have left to honour my fallen brethren.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Warden] &amp;quot;Remember us, warriors.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Herald&lt;br /&gt;
|text=Herald&lt;br /&gt;
|img=Boss-2DHerald&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Herald;Fallen Hero&lt;br /&gt;
| image = Boss-3DHerald.png;Bossbar-Herald&lt;br /&gt;
| Health = 4675&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Glory = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Abilities;Last Stand;Ut-LastStand.png;0.5&lt;br /&gt;
| Royal = Armours;Heraldic Heelguards;Ut-HeraldicHeelguards.png;2,&lt;br /&gt;
Weapons;Luminous Flame;Ut-LuminousFlame.png;2&lt;br /&gt;
| Frag = Bloodshot;5,Royal;50&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Scout Cohort, the Herald gained their title for their willingness to venture into dangerous territory. They were thus celebrated for their brave and unyielding nature, traits passed on by their teacher Raphael. Ironically, the Herald fell to the Sanguine Lord before they were able to warn the legion of their impending doom.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Herald periodically calls upon a rain of fire. Each impact deals damage in a small area, which is indicated by yellow lights on the arena floor.&lt;br /&gt;
&lt;br /&gt;
(Attack 1) {{!}} The Herald fires a projectile that fissures the ground, dealing damage to any player caught in its path.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Herald unleashes a carpet of fire that moves forward, burning and damaging players.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Herald moves toward the player while releasing slow moving slashes, dealing contact damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Herald spins, firing red projectiles outward in all directions, each dealing damage on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Herald spins, releasing yellow projectiles that travel outward before returning back as slashes when reaching their maximum range.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Herald cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Herald|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Herald] &amp;quot;The torch burns bright.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Herald] &amp;quot;The flames cast deep shadows, &amp;lt;player&amp;gt;. There’s a tragic tale within them, growing darker the further you stray.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Herald] &amp;quot;Never let go of the light.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Reaper&lt;br /&gt;
|text=Reaper&lt;br /&gt;
|img=Boss-2DReaper&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Reaper;Fallen Hero&lt;br /&gt;
| image = Boss-3DReaper.png;Bossbar-Reaper&lt;br /&gt;
| Health = 5500&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Glory = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Armours;Reaper&#039;s Vest;Ut-Reaper&#039;sVest.png;0.5&lt;br /&gt;
| Royal = Armours;Soulless Shoes;Ut-SoullessShoes.png;2,&lt;br /&gt;
Abilities;Chalice Of Rot;Ut-ChaliceOfRot.png;2&lt;br /&gt;
| Frag = Bloodshot;5,Royal;50&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Cutthroat Cohort, the Reaper was a silent killing machine. Their resolve was a value they lived by after training with Raphael. Despite this, their focus was broken as they gazed into the hauntingly hollow eyes of the Sanguine Lord, leaving only fear as they were cut down.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Reaper&#039;s mere presence allows devastating maelstroms to form around the arena, starting cyan and harmless before turning purple and dealing continuous damage while within it. &lt;br /&gt;
&lt;br /&gt;
(Attack 1) {{!}} The Reaper walks towards the player, sending out two slow slash projectiles before spinning and sending out a ring of slashes in all directions.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Reaper sends forwards a narrow shockwave that inflicts burning on players caught within.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Reaper leaps into the air before slamming their scythe into the ground, launching players into the air and dealing massive damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Reaper channels their energy before dashing forwards and sending out bursts of energy in all directions.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Reaper slams their scythe into the ground, sending out four tombstones in a cross pattern that radiate smaller slash projectiles.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Reaper cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Reaper|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Reaper] &amp;quot;The spectres watch closely.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Reaper] &amp;quot;We never knew what fate had in store for us, &amp;lt;player&amp;gt;. And yet, dead men tell no tales.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Reaper] &amp;quot;So we shall persist in spirit.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Defender&lt;br /&gt;
|text=Defender&lt;br /&gt;
|img=Boss-2DDefender&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Defender;Guardian of the Province&lt;br /&gt;
| image = Boss-3DDefender.png;Bossbar-Defender&lt;br /&gt;
| Health = 8250&lt;br /&gt;
| Fame = 1000&lt;br /&gt;
| Glory = 1000&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| DungeonDrop = Celestial&#039;s Province: Part 1;Key-Celestial&#039;sProvince.png&lt;br /&gt;
| Bloodshot = Armours;Phantasmic Greaves;Ut-PhantasmicGreaves.png;0.75,&lt;br /&gt;
Abilities;Shrouded Shield;Ut-ShroudedShield.png;0.75,&lt;br /&gt;
Abilities;Afterburner;Ut-Afterburner.png;0.75&lt;br /&gt;
| Frag = Bloodshot;20&lt;br /&gt;
}}&lt;br /&gt;
The legendary praetor of the legion and successor to Raphael upon his departure. Despite this, he was never a  match for the Sanguine Lord and perished as the last bastion of the valley. Although this entity is that of the same as other possessed armors, the Celestials recognized that the previous owner and grade of this armor was superior, selecting it as the dark knight of the Celestial Province.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Defender periodically marks a quadrant of the arena as safe. After a short delay, any players outside the marked zone are inflicted with heavy damage and Blindness.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 1) {{!}} The Defender targets a player and runs toward them, leaving a trail of fire behind them.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 2) {{!}} The Defender leaps into the air, spinning before crashing down into the ground and releasing a powerful shockwave that deals massive damage to any player nearby.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 3) {{!}} The Defender jumps upward and slashes their blade upon landing, sending out a projectile that burns the summons fire behind it as it moves. When the projectile reaches its maximum range or impacts with a wall or player, it summons a cross of fire.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 4) {{!}} The Defender slams their sword into the ground, creating a cross pattern of fire and a shockwave that damages players nearby.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 5) {{!}} The Defender leaps onto a player, dealing heavy damage, launching them into the air, and inflicting Slowness.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 6) {{!}} The Defender fires two magic projectiles followed by a final shot that summons fire as it moves. Upon impact with a wall or player, or when it reaches its limit, it spawns a cross of fire.&lt;br /&gt;
&lt;br /&gt;
(Set 2, Attack 1) {{!}} The Defender conjures and releases a fast-moving vertical slash toward their target, dealing precision damage.&lt;br /&gt;
&lt;br /&gt;
(Set 2, Attack 2) {{!}} The Defender unleashes three consecutive slashes toward the targeted player, each hit dealing burning damage in addition to its direct strike.&lt;br /&gt;
&lt;br /&gt;
100% to 50% (Phase 1) {{!}} The Defender cycles through their first set of attacks in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
50% to 0% (Phase 2) {{!}} The Defender exalts themselves. They now cycle between both sets of attacks in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Defender|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Defender] &amp;quot;...&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Defender] &amp;quot;I stood for honor, but honor was my undoing &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 75% Boss HP {{!}}{{!}} [Defender] &amp;quot;Leave the sacred lands!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Phase 1 End {{!}}{{!}} [Defender] &amp;quot;Master... I require strength!&amp;quot; &amp;lt;br /&amp;gt;[Seraphim] &amp;quot;Fulfill your destiny...&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 25% Boss HP {{!}}{{!}} [Defender] &amp;quot;I must protect the final sphere!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Dungeons ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-links columns-7 dungeon-page-smaller-box&amp;quot;&amp;gt;&lt;br /&gt;
* {{Dungeon Link|Dreadwood Thicket|portal=Portal-DreadwoodThicket|size=256px}}&lt;br /&gt;
* {{Dungeon Link|Resounding Ruins|portal=Portal-ResoundingRuins|size=256px}}&lt;br /&gt;
* {{Dungeon Link|Celestial&#039;s Province|portal=Portal-Celestial&#039;sProvince|size=256px}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Biome Navbox}}&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Shadowlands&amp;diff=15474</id>
		<title>Shadowlands</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Shadowlands&amp;diff=15474"/>
		<updated>2026-10-10T03:54:30Z</updated>

		<summary type="html">&lt;p&gt;Niam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#description2:The Shadowlands is the most dangerous biomes found within Telos Realms. Unlike other biomes, it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in mystery. The area is consumed by darkness, where visibility is low and danger is around every corner.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot; widths=500px heights=250px style=&amp;quot;display: flex; justify-content: center; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
Biome-Shadowlands1.png&lt;br /&gt;
Biome-Shadowlands2.png&lt;br /&gt;
Biome-Shadowlands3.png&lt;br /&gt;
Biome-Shadowlands4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Data ==&lt;br /&gt;
The &#039;&#039;&#039;Shadowlands&#039;&#039;&#039; is one of the most dangerous biomes found within Telos Realms. Unlike other biomes (with the exception of the [[Radiant Isles]], it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in mystery. The area is consumed by darkness, where visibility is low and danger is around every corner.&lt;br /&gt;
&lt;br /&gt;
The biome is home to four bosses; Reaper, Warden, Herald, and Defender; each guarding their own respective section of the biome. Certain mobs that spawn in the Shadowlands have a chance to drop a dungeon portal, such as the [[Dreadwood Thicket]] and [[Resounding Ruins]].&lt;br /&gt;
&lt;br /&gt;
The entrance to the Shadowlands can only be found at the centre of the realm, where a guard will be protecting the entry point and restricting who may enter.&lt;br /&gt;
&lt;br /&gt;
Unlike other realm biomes, entry into the shadowlands is restricted, requiring players to be at least Level 20 and have 62+ [[Game Mechanics#Tier_Points|Tier Points]]. &lt;br /&gt;
&lt;br /&gt;
{{DLog|Biome|Shadowlands| &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Transmission Received]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The air reeks of rot here. The sun dares not peek over the horizon, for it fears the indescribable horrors lurking in the shadows. &lt;br /&gt;
&lt;br /&gt;
The legion that swore to protect this valley has been reduced to twisted monstrosities that mindlessly roam this wasteland. Killing these mobs will accumulate points.&lt;br /&gt;
&lt;br /&gt;
Accumulating 200 points in one of three specific regions will spawn its respective Fallen Hero.&lt;br /&gt;
&lt;br /&gt;
Upon defeating any shadowlands miniboss, a point will be granted towards the spawning of the Defender. &lt;br /&gt;
&lt;br /&gt;
A strange barrier seem to repel any attack made upon the Fallen Heroes, only yielding to weapons imbued with shadow. This is tracked through Shadow Points, which will accumulate up to a max of 40 upon killing Shadowland mobs. Shadow points will dissipate every 30 seconds and a minimum of 25 are required in order to damage the minibosses, however, The Defender oddly does not require a minimum amount of shadow points to kill.&lt;br /&gt;
&lt;br /&gt;
Sylvaris from the [[Dreadwood Thicket]] will provide a point towards the Defender and give 50 points towards spawning each miniboss. It will also give 20 shadow points.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
That&#039;s a lot to process isn&#039;t it? I wish you success, I really do.&lt;br /&gt;
&lt;br /&gt;
I hope this works...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Transmission Ended]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Enemies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Ram Rider&lt;br /&gt;
| image = Mob-3DRamRider.png&lt;br /&gt;
| Health = 165&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Dreadwood Thicket;Key-DreadwoodThicket.png;&lt;br /&gt;
| Attack = Throws their spear at the player, charges forward to bash any in their path, or summons three spectral steeds that deal damage on contact.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Necrotic Spirit&lt;br /&gt;
| image = Mob-3DNecroticSpirit.png&lt;br /&gt;
| Health = 149&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Dreadwood Thicket;Key-DreadwoodThicket.png&lt;br /&gt;
| Attack = Summons three arrows that home toward the player, fires a wide magical projectile, slams their scepter into the ground causing knockback in a small radius, or turns invisible and teleports behind the player.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Feral Spirit&lt;br /&gt;
| image = Mob-3DFeralSpirit.png&lt;br /&gt;
| Health = 149&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Dreadwood Thicket;Key-DreadwoodThicket.png&lt;br /&gt;
| Attack = Dashes toward the player and slashes upon contact.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Corrupted Bruiser&lt;br /&gt;
| image = Mob-3DCorruptedBruiser.png&lt;br /&gt;
| Health = 275&lt;br /&gt;
| Fame = 60&lt;br /&gt;
| Glory = 60&lt;br /&gt;
| Attack = Strikes the player in a 2-hit combo before slamming the ground, or leaps into the air and smashes down onto an indicated area, causing massive knockback, damage, and inflicting Slowness.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Corrupted Prowler&lt;br /&gt;
| image = Mob-3DCorruptedProwler.png&lt;br /&gt;
| Health = 176&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| Attack = Punches the player in a 3-hit combo.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Corrupted Puker&lt;br /&gt;
| image = Mob-3DCorruptedPuker.png&lt;br /&gt;
| Health = 154&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| Attack = Spits a projectile at the player that inflicts Slowness.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Mire&lt;br /&gt;
| image = Mob-3DMire.png&lt;br /&gt;
| Health = 165&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
| Attack = Throws three sculk projectiles at the player and occasionally launches a projectile that summons a Scindle.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Scindle&lt;br /&gt;
| image = Mob-3DScindle.png&lt;br /&gt;
| SpecialInfo = This mob is only summoned from the Mire.&lt;br /&gt;
| Health = 121&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
| Attack = Stabs the player.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Soul Bearer&lt;br /&gt;
| image = Mob-3DSoulBearer.png&lt;br /&gt;
| Health = 154&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
| Attack = Throws damaged pieces of broken souls at the player.&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Screamer&lt;br /&gt;
| image = Mob-3DScreamer.png&lt;br /&gt;
| Health = 149&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| Glory = 55&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
| Attack = Slashes at the player or lets out a deafening scream, dealing AoE damage in a cone shape.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Biome Bosses ==&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Warden&lt;br /&gt;
|text=Warden&lt;br /&gt;
|img=Boss-2DWarden&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Warden;Fallen Hero&lt;br /&gt;
| image = Boss-3DWarden.png;Bossbar-Warden&lt;br /&gt;
| Health = 4400&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Glory = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Weapons;Dawnbringer;Ut-Dawnbringer.png;0.5&lt;br /&gt;
| Royal = Armours;Warden&#039;s Faceguard;Ut-Warden&#039;sFaceguard.png;2,&lt;br /&gt;
Armours;Warden&#039;s Garment;Ut-Warden&#039;sGarment.png;2&lt;br /&gt;
| Frag = Bloodshot;5,Royal;50&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Vanguard Cohort, the Warden was known as a steadfast and kind individual. They found the most joy in teaching and raising newer soldiers to eventually join the legion; a trait passed on by their master Raphael. Alas, in their haste to guide others, they never saw the Sanguine Lord approaching.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;EXTRA INFO: This boss can only drop a Royal Fragment if an Untiered Item is also dropped.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} The Warden moves toward the player, sending out slow moving slashes that deal damage on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Warden channels their energy, then performs a spinning slash across a wide area, releasing three spiked disks in a shotgun pattern that bounce on the arena&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Warden thrusts their halberd forward in a piercing jab, dealing heavy knockback and damage to any player caught by it. This attack also releases three spiked disks in a shotgun pattern that bounce around the arena.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Warden slams their halberd into the ground, launching nearby players into the air and firing four spiked disks in a cross shaped pattern that rebound off of the arena&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Warden leaps high into the air before crashing down, creating a shockwave that launches players upward and sending four spiked disks in a cross pattern.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Warden cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Warden|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Warden] &amp;quot;The flag flies once more.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Warden] &amp;quot;Look at it, &amp;lt;player&amp;gt;. This battle standard is all I have left to honour my fallen brethren.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Warden] &amp;quot;Remember us, warriors.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Herald&lt;br /&gt;
|text=Herald&lt;br /&gt;
|img=Boss-2DHerald&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Herald;Fallen Hero&lt;br /&gt;
| image = Boss-3DHerald.png;Bossbar-Herald&lt;br /&gt;
| Health = 4675&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Glory = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Abilities;Last Stand;Ut-LastStand.png;0.5&lt;br /&gt;
| Royal = Armours;Heraldic Heelguards;Ut-HeraldicHeelguards.png;2,&lt;br /&gt;
Weapons;Luminous Flame;Ut-LuminousFlame.png;2&lt;br /&gt;
| Frag = Bloodshot;5,Royal;50&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Scout Cohort, the Herald gained their title for their willingness to venture into dangerous territory. They were thus celebrated for their brave and unyielding nature, traits passed on by their teacher Raphael. Ironically, the Herald fell to the Sanguine Lord before they were able to warn the legion of their impending doom.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;EXTRA INFO: This boss can only drop a Royal Fragment if an Untiered Item is also dropped.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Herald periodically calls upon a rain of fire. Each impact deals damage in a small area, which is indicated by yellow lights on the arena floor.&lt;br /&gt;
&lt;br /&gt;
(Attack 1) {{!}} The Herald fires a projectile that fissures the ground, dealing damage to any player caught in its path.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Herald unleashes a carpet of fire that moves forward, burning and damaging players.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Herald moves toward the player while releasing slow moving slashes, dealing contact damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Herald spins, firing red projectiles outward in all directions, each dealing damage on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Herald spins, releasing yellow projectiles that travel outward before returning back as slashes when reaching their maximum range.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Herald cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Herald|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Herald] &amp;quot;The torch burns bright.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Herald] &amp;quot;The flames cast deep shadows, &amp;lt;player&amp;gt;. There’s a tragic tale within them, growing darker the further you stray.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Herald] &amp;quot;Never let go of the light.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Reaper&lt;br /&gt;
|text=Reaper&lt;br /&gt;
|img=Boss-2DReaper&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Reaper;Fallen Hero&lt;br /&gt;
| image = Boss-3DReaper.png;Bossbar-Reaper&lt;br /&gt;
| Health = 5500&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Glory = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Armours;Reaper&#039;s Vest;Ut-Reaper&#039;sVest.png;0.5&lt;br /&gt;
| Royal = Armours;Soulless Shoes;Ut-SoullessShoes.png;2,&lt;br /&gt;
Abilities;Chalice Of Rot;Ut-ChaliceOfRot.png;2&lt;br /&gt;
| Frag = Bloodshot;5,Royal;50&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Cutthroat Cohort, the Reaper was a silent killing machine. Their resolve was a value they lived by after training with Raphael. Despite this, their focus was broken as they gazed into the hauntingly hollow eyes of the Sanguine Lord, leaving only fear as they were cut down.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;EXTRA INFO: This boss can only drop a Royal Fragment if an Untiered Item is also dropped.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Reaper&#039;s mere presence allows devastating maelstroms to form around the arena, starting cyan and harmless before turning purple and dealing continuous damage while within it. &lt;br /&gt;
&lt;br /&gt;
(Attack 1) {{!}} The Reaper walks towards the player, sending out two slow slash projectiles before spinning and sending out a ring of slashes in all directions.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Reaper sends forwards a narrow shockwave that inflicts burning on players caught within.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Reaper leaps into the air before slamming their scythe into the ground, launching players into the air and dealing massive damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Reaper channels their energy before dashing forwards and sending out bursts of energy in all directions.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Reaper slams their scythe into the ground, sending out four tombstones in a cross pattern that radiate smaller slash projectiles.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Reaper cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Reaper|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Reaper] &amp;quot;The spectres watch closely.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Reaper] &amp;quot;We never knew what fate had in store for us, &amp;lt;player&amp;gt;. And yet, dead men tell no tales.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Reaper] &amp;quot;So we shall persist in spirit.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Defender&lt;br /&gt;
|text=Defender&lt;br /&gt;
|img=Boss-2DDefender&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Defender;Guardian of the Province&lt;br /&gt;
| image = Boss-3DDefender.png;Bossbar-Defender&lt;br /&gt;
| Health = 8250&lt;br /&gt;
| Fame = 1000&lt;br /&gt;
| Glory = 1000&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| DungeonDrop = Celestial&#039;s Province: Part 1;Key-Celestial&#039;sProvince.png&lt;br /&gt;
| Bloodshot = Armours;Phantasmic Greaves;Ut-PhantasmicGreaves.png;0.75,&lt;br /&gt;
Abilities;Shrouded Shield;Ut-ShroudedShield.png;0.75,&lt;br /&gt;
Abilities;Afterburner;Ut-Afterburner.png;0.75&lt;br /&gt;
| Frag = Bloodshot;20&lt;br /&gt;
}}&lt;br /&gt;
The legendary praetor of the legion and successor to Raphael upon his departure. Despite this, he was never a  match for the Sanguine Lord and perished as the last bastion of the valley. Although this entity is that of the same as other possessed armors, the Celestials recognized that the previous owner and grade of this armor was superior, selecting it as the dark knight of the Celestial Province.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Defender periodically marks a quadrant of the arena as safe. After a short delay, any players outside the marked zone are inflicted with heavy damage and Blindness.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 1) {{!}} The Defender targets a player and runs toward them, leaving a trail of fire behind them.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 2) {{!}} The Defender leaps into the air, spinning before crashing down into the ground and releasing a powerful shockwave that deals massive damage to any player nearby.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 3) {{!}} The Defender jumps upward and slashes their blade upon landing, sending out a projectile that burns the summons fire behind it as it moves. When the projectile reaches its maximum range or impacts with a wall or player, it summons a cross of fire.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 4) {{!}} The Defender slams their sword into the ground, creating a cross pattern of fire and a shockwave that damages players nearby.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 5) {{!}} The Defender leaps onto a player, dealing heavy damage, launching them into the air, and inflicting Slowness.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 6) {{!}} The Defender fires two magic projectiles followed by a final shot that summons fire as it moves. Upon impact with a wall or player, or when it reaches its limit, it spawns a cross of fire.&lt;br /&gt;
&lt;br /&gt;
(Set 2, Attack 1) {{!}} The Defender conjures and releases a fast-moving vertical slash toward their target, dealing precision damage.&lt;br /&gt;
&lt;br /&gt;
(Set 2, Attack 2) {{!}} The Defender unleashes three consecutive slashes toward the targeted player, each hit dealing burning damage in addition to its direct strike.&lt;br /&gt;
&lt;br /&gt;
100% to 50% (Phase 1) {{!}} The Defender cycles through their first set of attacks in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
50% to 0% (Phase 2) {{!}} The Defender exalts themselves. They now cycle between both sets of attacks in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Defender|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Defender] &amp;quot;...&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Defender] &amp;quot;I stood for honor, but honor was my undoing &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 75% Boss HP {{!}}{{!}} [Defender] &amp;quot;Leave the sacred lands!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Phase 1 End {{!}}{{!}} [Defender] &amp;quot;Master... I require strength!&amp;quot; &amp;lt;br /&amp;gt;[Seraphim] &amp;quot;Fulfill your destiny...&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 25% Boss HP {{!}}{{!}} [Defender] &amp;quot;I must protect the final sphere!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Dungeons ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-links columns-7 dungeon-page-smaller-box&amp;quot;&amp;gt;&lt;br /&gt;
* {{Dungeon Link|Dreadwood Thicket|portal=Portal-DreadwoodThicket|size=256px}}&lt;br /&gt;
* {{Dungeon Link|Resounding Ruins|portal=Portal-ResoundingRuins|size=256px}}&lt;br /&gt;
* {{Dungeon Link|Celestial&#039;s Province|portal=Portal-Celestial&#039;sProvince|size=256px}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Biome Navbox}}&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Group_Hardcore_Ironman_Mode&amp;diff=15473</id>
		<title>Group Hardcore Ironman Mode</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Group_Hardcore_Ironman_Mode&amp;diff=15473"/>
		<updated>2026-10-10T03:51:56Z</updated>

		<summary type="html">&lt;p&gt;Niam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Group Hardcore Ironman is a [[Economy &amp;amp; Rulesets | ruleset]] that players are able to select when creating a new [[Classes | class]] in Telos Realms.[[File:GironGreen.png|128px|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;“&#039;&#039;Play the hardcore ironman experience with your friends!&#039;&#039;”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Some defining features of this ruleset are as follows:===&lt;br /&gt;
&lt;br /&gt;
*Can trade with other players in the same group&lt;br /&gt;
*Cannot use [[Auction House]]&lt;br /&gt;
*Cannot interact with guild vault and balance&lt;br /&gt;
* Can transfer skins, companions, and trait winnings to other normal mode characters&lt;br /&gt;
*Can obtain companion bags&lt;br /&gt;
&lt;br /&gt;
This rule set is one of four [[Economy &amp;amp; Rulesets | rulesets]] within Telos Realms.&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Hardcore_Ironman_Mode&amp;diff=15472</id>
		<title>Hardcore Ironman Mode</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Hardcore_Ironman_Mode&amp;diff=15472"/>
		<updated>2026-10-10T03:51:12Z</updated>

		<summary type="html">&lt;p&gt;Niam: Fix transfer option&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hardcore Ironman is a [[Economy &amp;amp; Rulesets | ruleset]] that players are able to select when creating a new [[Classes | class]] in Telos Realms.[[File:Hardcore ironman.png|128px|none]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;“&#039;&#039;Intended for those that really want a challenge!&#039;&#039;”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Some defining features of this ruleset are as follows:&lt;br /&gt;
&lt;br /&gt;
*Cannot trade with other players&lt;br /&gt;
*Cannot use Auction House&lt;br /&gt;
*Cannot interact with guild vault and balance&lt;br /&gt;
*Can transfer skins, companions, and trait winnings to other normal mode characters&lt;br /&gt;
*Can obtain companion bags&lt;br /&gt;
&lt;br /&gt;
This ruleset is one of four [[Economy &amp;amp; Rulesets | rulesets]] within Telos Realms.&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Default_Mode&amp;diff=15471</id>
		<title>Default Mode</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Default_Mode&amp;diff=15471"/>
		<updated>2026-10-10T03:47:47Z</updated>

		<summary type="html">&lt;p&gt;Niam: Removing permadeath and fixing traits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Default (normal) is a [[Economy &amp;amp; Rulesets | ruleset]] that players are able to select when creating a new [[Classes | class]] in Telos Realms.[[File:Normal.png|128px|none]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;“&#039;&#039;The classic feel of the game, no limitations&#039;&#039;”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Some defining features of this ruleset are as follows:===&lt;br /&gt;
&lt;br /&gt;
*Can trade with other &#039;&#039;&#039;default&#039;&#039;&#039; mode players&lt;br /&gt;
*Can use [[Auction House]]&lt;br /&gt;
*Can interact with guild vault and balance&lt;br /&gt;
*Can transfer items to other normal mode characters&lt;br /&gt;
*Can obtain companion bags&lt;br /&gt;
*Can reroll [[traits]] with glory&lt;br /&gt;
&lt;br /&gt;
This ruleset is one of four [[Economy &amp;amp; Rulesets | rulesets]] within Telos Realms.&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Default_Mode&amp;diff=15470</id>
		<title>Default Mode</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Default_Mode&amp;diff=15470"/>
		<updated>2026-10-10T03:46:49Z</updated>

		<summary type="html">&lt;p&gt;Niam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Default (normal) is a [[Economy &amp;amp; Rulesets | ruleset]] that players are able to select when creating a new [[Classes | class]] in Telos Realms.[[File:Normal.png|128px|none]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;“&#039;&#039;The classic feel of the game, no limitations&#039;&#039;”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Some defining features of this ruleset are as follows:===&lt;br /&gt;
&lt;br /&gt;
*Can trade with other &#039;&#039;&#039;default&#039;&#039;&#039; mode players&lt;br /&gt;
*Can use [[Auction House]]&lt;br /&gt;
*Can interact with guild vault and balance&lt;br /&gt;
*Can transfer items to other normal mode characters&lt;br /&gt;
*Can obtain companion bags&lt;br /&gt;
*Normal [[trait]] reroll cost&lt;br /&gt;
&lt;br /&gt;
This ruleset is one of four [[Economy &amp;amp; Rulesets | rulesets]] within Telos Realms.&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Economy&amp;diff=15469</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Economy&amp;diff=15469"/>
		<updated>2026-10-10T03:45:07Z</updated>

		<summary type="html">&lt;p&gt;Niam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2DMoney.png|centre|256px]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Economy Data==&lt;br /&gt;
The economy system in Telos is built on trading &amp;amp; the Auction house.&lt;br /&gt;
&lt;br /&gt;
The currency used is &#039;&#039;&#039;Glory&#039;&#039;&#039;, acquired from killing enemies in the realm, trading with other Silverlings, or selling tiered items and fragments to Scrapjack. The economies of [[Rulesets|Normal]] &amp;amp; [[Rulesets|Seasonal]] are separate, and they have their own items, auction house, and glory. The rulesets are identical in nature, however players can only trade with other players of their own gamemode.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=AuctionHouse&lt;br /&gt;
|text=Auction House&lt;br /&gt;
|img=Hub-3DAuctionHouseArea&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Auction House==&lt;br /&gt;
The Auction House displays all of the items that players on your [[Rulesets|Ruleset]] are selling, either Seasonal or Normal. It&#039;s located in [[The Nexus|the Nexus]].&lt;br /&gt;
&lt;br /&gt;
===Selling===&lt;br /&gt;
To create an Auction yourself, click on the $ button in the bottom row of the GUI. After that drag the desired item into one of the slots and click on the $ button below to set a price. The actual price of items will be 10% higher than you listed it for. Items stay on the Auction House for 5 days if they are not purchased.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHSell.png|size=100px|caption=Press this icon to open the selling menu.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHSelling.png|size=384px|caption=Players can list items here by placing them in the slots, and selecting a glory amount to sell for in the button directly below the slot.}}&lt;br /&gt;
&lt;br /&gt;
If an item listed by a player has been purchased, they can claim their glory by clicking the sold item.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHAuctioned.png|size=100px|caption=Press this icon to view sold items.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Buying===&lt;br /&gt;
To buy an item, click on the desired item and then the green yes box. If the player has sufficient glory, they will purchase the item and it will be sent to their Bought Items tab. To claim the item, click on the Bought items button, found on the left side of the bottom row.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHBought.png|size=100px|caption=Press this icon to claim bought items.}}&lt;br /&gt;
&lt;br /&gt;
Listed auctions have time limits. When an auction goes unpurchased for (5 days), the auction will &#039;&#039;&#039;expire&#039;&#039;&#039;. However, the seller will have an unlimited time to claim their item back from the Auctioned Items tab.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHAuctioned.png|size=100px|caption=Press this icon to reclaim expired or auctioned items.}}&lt;br /&gt;
&lt;br /&gt;
===Navigation===&lt;br /&gt;
The buttons for navigating the Auction House are found on the right side of the bottom row. They consist of a Sorting filter and a Category Selector.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Trading&lt;br /&gt;
|text=Trading&lt;br /&gt;
|img=Ut-Exodus&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Trading==&lt;br /&gt;
Trading allows players to trade items or glory in an exclusive setting. Players can initiate a trade through &#039;&#039;&#039;/trade &amp;lt;player&amp;gt;&#039;&#039;&#039;, or by crouching and right-clicking on a player in [[The Nexus|the Nexus]]. Depending on a character’s [[Rulesets|ruleset]], a player may not be able to trade with some (if any) character types.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Hardcore Ironman Characters are unable to trade at all&lt;br /&gt;
*Group Hardcore Ironman Characters can only trade within their respective group&lt;br /&gt;
*Seasonal Characters can only trade with other Seasonal Characters&lt;br /&gt;
*Normal Characters can only trade with other Normal Characters&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The trade menu has 4 areas of interest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuLeftSide.png|size=252px|caption=The player engaged in trading can input items here.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuRightSide.png|size=252px|caption=The other player being traded with will input their items here.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuCoin.png|size=252px|caption=The amount entered cannot be more than what the player has.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuAccept.png|size=252px|caption=When engaged in trade, the player&#039;s head will be shown. Checking the X mark shown will confirm the player&#039;s intention to complete the trade. There is no countdown.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{InlineImage|file=TradingDemonstration.gif|size=720px|caption=This is a demonstration of the entire trading process. The player in the demonstration uses a shortcut, crouching and right-clicking on a player to send them a trade request in [[The Nexus|the Nexus]].}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Fame&lt;br /&gt;
|text=Fame&lt;br /&gt;
|img=Normal&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the XP that players gain when they defeat any enemy. It is displayed in the tab menu, and the level in the XP bar. After a certain amount of fame is reached, the player’s character levels up. Fame cannot be used as a currency and is purely cosmetic.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=Tab-fame.png|size=184px|caption=The highlighted area shows the current Fame value.}}&lt;br /&gt;
&lt;br /&gt;
Fame is also a factor in determining a player’s ranking on their respective [[Rulesets|ruleset’s]] [[Game Mechanics#Leaderboards | leaderboard]].&lt;br /&gt;
&lt;br /&gt;
The fame required to reach certain level can be calculated with the formula: &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&amp;lt;math&amp;gt;Fame\ = floor(37.5(Level-1)^2)&amp;lt;/math&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Table-EconomyFame}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Glory&lt;br /&gt;
|text=Glory&lt;br /&gt;
|img=NewSeasonal&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Glory==&lt;br /&gt;
Glory is the standard currency used in Telos. Glory is gained upon killing enemies in the realm. Glory is displayed in the tab menu or from /balance.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=Tab-glory.png|size=184px|caption=The highlighted area shows the current Glory value.}}&lt;br /&gt;
&amp;lt;br /&amp;gt;This currency can be used for various means:&lt;br /&gt;
* Trading in the Auction House&lt;br /&gt;
* Creating and upgrading a [[Game Mechanics#Guilds|Guild]]&lt;br /&gt;
* Directly trading with other players&lt;br /&gt;
* Purchasing Companion Keys from Gorrum in [[The Nexus]]&lt;br /&gt;
* Rerolling [[Traits]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Economy&amp;diff=15468</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Economy&amp;diff=15468"/>
		<updated>2026-10-10T03:43:26Z</updated>

		<summary type="html">&lt;p&gt;Niam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2DMoney.png|centre|256px]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Economy Data==&lt;br /&gt;
The economy system in Telos is built on trading &amp;amp; the Auction house.&lt;br /&gt;
&lt;br /&gt;
The currency used is &#039;&#039;&#039;Glory&#039;&#039;&#039;, acquired from killing enemies in the realm, trading with other Silverlings, or selling tiered items and fragments to Scrapjack. The economies of [[Rulesets|Normal]] &amp;amp; [[Rulesets|Seasonal]] are separate, and they have their own items, auction house, and glory. The rulesets are identical in nature, however players can only trade with other players of their own gamemode.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=AuctionHouse&lt;br /&gt;
|text=Auction House&lt;br /&gt;
|img=Hub-3DAuctionHouseArea&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Auction House==&lt;br /&gt;
The Auction House displays all of the items that players on your [[Rulesets|Ruleset]] are selling, either Seasonal or Normal. It&#039;s located in [[The Nexus|the Nexus]].&lt;br /&gt;
&lt;br /&gt;
===Selling===&lt;br /&gt;
To create an Auction yourself, click on the $ button in the bottom row of the GUI. After that drag the desired item into one of the slots and click on the $ button below to set a price. The actual price of items will be 10% higher than you listed it for. Items stay on the Auction House for 5 days if they are not purchased.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHSell.png|size=100px|caption=Press this icon to open the selling menu.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHSelling.png|size=384px|caption=Players can list items here by placing them in the slots, and selecting a glory amount to sell for in the button directly below the slot.}}&lt;br /&gt;
&lt;br /&gt;
If an item listed by a player has been purchased, they can claim their glory by clicking the sold item.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHAuctioned.png|size=100px|caption=Press this icon to view sold items.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Buying===&lt;br /&gt;
To buy an item, click on the desired item and then the green yes box. If the player has sufficient glory, they will purchase the item and it will be sent to their Bought Items tab. To claim the item, click on the Bought items button, found on the left side of the bottom row.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHBought.png|size=100px|caption=Press this icon to claim bought items.}}&lt;br /&gt;
&lt;br /&gt;
Listed auctions have time limits. When an auction goes unpurchased for (5 days), the auction will &#039;&#039;&#039;expire&#039;&#039;&#039;. However, the seller will have an unlimited time to claim their item back from the Auctioned Items tab.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHAuctioned.png|size=100px|caption=Press this icon to reclaim expired or auctioned items.}}&lt;br /&gt;
&lt;br /&gt;
===Navigation===&lt;br /&gt;
The buttons for navigating the Auction House are found on the right side of the bottom row. They consist of a Sorting filter and a Category Selector.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Trading&lt;br /&gt;
|text=Trading&lt;br /&gt;
|img=Ut-Exodus&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Trading==&lt;br /&gt;
Trading allows players to trade items or glory in an exclusive setting. Players can initiate a trade through &#039;&#039;&#039;/trade &amp;lt;player&amp;gt;&#039;&#039;&#039;, or by crouching and right-clicking on a player in [[The Nexus|the Nexus]]. Depending on a character’s [[Rulesets|ruleset]], a player may not be able to trade with some (if any) character types.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Hardcore Ironman Characters are unable to trade at all&lt;br /&gt;
*Group Hardcore Ironman Characters can only trade within their respective group&lt;br /&gt;
*Seasonal Characters can only trade with other Seasonal Characters&lt;br /&gt;
*Normal Characters can only trade with other Normal Characters&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The trade menu has 4 areas of interest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuLeftSide.png|size=252px|caption=The player engaged in trading can input items here.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuRightSide.png|size=252px|caption=The other player being traded with will input their items here.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuCoin.png|size=252px|caption=The amount entered cannot be more than what the player has.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuAccept.png|size=252px|caption=When engaged in trade, the player&#039;s head will be shown. Checking the X mark shown will confirm the player&#039;s intention to complete the trade. There is no countdown.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{InlineImage|file=TradingDemonstration.gif|size=720px|caption=This is a demonstration of the entire trading process. The player in the demonstration uses a shortcut, crouching and right-clicking on a player to send them a trade request in [[The Nexus|the Nexus]].}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Fame&lt;br /&gt;
|text=Fame&lt;br /&gt;
|img=Normal&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the XP that players gais when they defeat any enemy. It is displayed in the tab menu, and the level in the XP bar. After a certain amount of fame is reached, the player’s character levels up. Fame cannot be used as a currency; however, when a player’s character [[Game Mechanics#Permadeath|dies]], fame earned above level 20 is converted to Glory. If a character is below level 20, no Fame will be lost on death.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=Tab-fame.png|size=184px|caption=The highlighted area shows the current Fame value.}}&lt;br /&gt;
&lt;br /&gt;
Fame is also a factor in determining a player’s ranking on their respective [[Rulesets|ruleset’s]] [[Game Mechanics#Leaderboards | leaderboard]].&lt;br /&gt;
&lt;br /&gt;
The fame required to reach certain level can be calculated with the formula: &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&amp;lt;math&amp;gt;Fame\ = floor(37.5(Level-1)^2)&amp;lt;/math&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Table-EconomyFame}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Glory&lt;br /&gt;
|text=Glory&lt;br /&gt;
|img=NewSeasonal&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Glory==&lt;br /&gt;
Glory is the standard currency used in Telos. Glory is gained upon killing monsters in the realm. Glory is displayed in the tab menu or from /balance.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=Tab-glory.png|size=184px|caption=The highlighted area shows the current Glory value.}}&lt;br /&gt;
&amp;lt;br /&amp;gt;This currency can be used for various means:&lt;br /&gt;
* Trading in the Auction House&lt;br /&gt;
* Creating and upgrading a [[Game Mechanics#Guilds|Guild]]&lt;br /&gt;
* Directly trading with other players&lt;br /&gt;
* Purchasing Companion Keys from Gorrum in [[The Nexus]]&lt;br /&gt;
* Rerolling [[Traits]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Economy&amp;diff=15467</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Economy&amp;diff=15467"/>
		<updated>2026-10-10T03:41:57Z</updated>

		<summary type="html">&lt;p&gt;Niam: Fix glory description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2DMoney.png|centre|256px]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Economy Data==&lt;br /&gt;
The economy system in Telos is built on trading &amp;amp; the Auction house.&lt;br /&gt;
&lt;br /&gt;
The currency used is &#039;&#039;&#039;Glory&#039;&#039;&#039;, acquired from killing enemies in the realm, trading with other Silverlings, or selling tiered items and fragments to Scrapjack. The economies of [[Rulesets|Normal]] &amp;amp; [[Rulesets|Seasonal]] are separate, and they have their own items, auction house, and glory. The rulesets are identical in nature, however players can only trade with other players of their own gamemode.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=AuctionHouse&lt;br /&gt;
|text=Auction House&lt;br /&gt;
|img=Hub-3DAuctionHouseArea&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Auction House==&lt;br /&gt;
The Auction House displays all of the items that players on your [[Rulesets|Ruleset]] are selling, either Seasonal or Normal. It&#039;s located in [[The Nexus|the Nexus]].&lt;br /&gt;
&lt;br /&gt;
===Selling===&lt;br /&gt;
To create an Auction yourself, click on the $ button in the bottom row of the GUI. After that drag the desired item into one of the slots and click on the $ button below to set a price. The actual price of items will be 10% higher than you listed it for. Items stay on the Auction House for 5 days if they are not purchased.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHSell.png|size=100px|caption=Press this icon to open the selling menu.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHSelling.png|size=384px|caption=Players can list items here by placing them in the slots, and selecting a glory amount to sell for in the button directly below the slot.}}&lt;br /&gt;
&lt;br /&gt;
If an item listed by a player has been purchased, they can claim their glory by clicking the sold item.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHAuctioned.png|size=100px|caption=Press this icon to view sold items.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Buying===&lt;br /&gt;
To buy an item, click on the desired item and then the green yes box. If the player has sufficient glory, they will purchase the item and it will be sent to their Bought Items tab. To claim the item, click on the Bought items button, found on the left side of the bottom row.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHBought.png|size=100px|caption=Press this icon to claim bought items.}}&lt;br /&gt;
&lt;br /&gt;
Listed auctions have time limits. When an auction goes unpurchased for (5 days), the auction will &#039;&#039;&#039;expire&#039;&#039;&#039;. However, the seller will have an unlimited time to claim their item back from the Auctioned Items tab.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHAuctioned.png|size=100px|caption=Press this icon to reclaim expired or auctioned items.}}&lt;br /&gt;
&lt;br /&gt;
===Navigation===&lt;br /&gt;
The buttons for navigating the Auction House are found on the right side of the bottom row. They consist of a Sorting filter and a Category Selector.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Trading&lt;br /&gt;
|text=Trading&lt;br /&gt;
|img=Ut-Exodus&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Trading==&lt;br /&gt;
Trading allows players to trade items or glory in an exclusive setting. Players can initiate a trade through &#039;&#039;&#039;/trade &amp;lt;player&amp;gt;&#039;&#039;&#039;, or by crouching and right-clicking on a player in [[The Nexus|the Nexus]]. Depending on a character’s [[Rulesets|ruleset]], a player may not be able to trade with some (if any) character types.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Hardcore Ironman Characters are unable to trade at all&lt;br /&gt;
*Group Hardcore Ironman Characters can only trade within their respective group&lt;br /&gt;
*Seasonal Characters can only trade with other Seasonal Characters&lt;br /&gt;
*Normal Characters can only trade with other Normal Characters&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The trade menu has 4 areas of interest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuLeftSide.png|size=252px|caption=The player engaged in trading can input items here.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuRightSide.png|size=252px|caption=The other player being traded with will input their items here.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuCoin.png|size=252px|caption=The amount entered cannot be more than what the player has.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuAccept.png|size=252px|caption=When engaged in trade, the player&#039;s head will be shown. Checking the X mark shown will confirm the player&#039;s intention to complete the trade. There is no countdown.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{InlineImage|file=TradingDemonstration.gif|size=720px|caption=This is a demonstration of the entire trading process. The player in the demonstration uses a shortcut, crouching and right-clicking on a player to send them a trade request in [[The Nexus|the Nexus]].}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Fame&lt;br /&gt;
|text=Fame&lt;br /&gt;
|img=Normal&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the XP that players gais when they defeat any enemy. It is displayed in the tab menu, and the level in the XP bar. After a certain amount of fame is reached, the player’s character levels up. Fame cannot be used as a currency; however, when a player’s character [[Game Mechanics#Permadeath|dies]], fame earned above level 20 is converted to Glory. If a character is below level 20, no Fame will be lost on death.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=Tab-fame.png|size=184px|caption=The highlighted area shows the current Fame value.}}&lt;br /&gt;
&lt;br /&gt;
Fame is also a factor in determining a player’s ranking on their respective [[Rulesets|ruleset’s]] [[Game Mechanics#Leaderboards | leaderboard]].&lt;br /&gt;
&lt;br /&gt;
The fame required to reach certain level can be calculated with the formula: &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&amp;lt;math&amp;gt;Fame\ = floor(37.5(Level-1)^2)&amp;lt;/math&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Table-EconomyFame}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Glory&lt;br /&gt;
|text=Glory&lt;br /&gt;
|img=NewSeasonal&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Glory==&lt;br /&gt;
Glory is the standard currency used in Telos. Glory is gained upon killing monsters in the realm. Glory is displayed in the tab menu or from /balance.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=Tab-glory.png|size=184px|caption=The highlighted area shows the current Glory value.}}&lt;br /&gt;
&amp;lt;br /&amp;gt;This currency can be used for various means:&lt;br /&gt;
* Trading in the Auction House&lt;br /&gt;
* Creating and upgrading a [[Game Mechanics#Guilds|Guild]]&lt;br /&gt;
* Directly trading with other players&lt;br /&gt;
* Purchasing Companion Keys from Gorrum in [[The Nexus]]&lt;br /&gt;
* Rerolling Traits&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Economy&amp;diff=15466</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Economy&amp;diff=15466"/>
		<updated>2026-10-10T03:39:00Z</updated>

		<summary type="html">&lt;p&gt;Niam: Fix permadeath inconsistencies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2DMoney.png|centre|256px]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Economy Data==&lt;br /&gt;
The economy system in Telos is built on trading &amp;amp; the Auction house.&lt;br /&gt;
&lt;br /&gt;
The currency used is &#039;&#039;&#039;Glory&#039;&#039;&#039;, acquired from killing enemies in the realm, trading with other Silverlings, or selling tiered items to Scrapjack. The economies of [[Rulesets|Normal]] &amp;amp; [[Rulesets|Seasonal]] are separate, and they have their own items, auction house, and glory. The rulesets are identical in nature, however players can only trade with other players of their own gamemode.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=AuctionHouse&lt;br /&gt;
|text=Auction House&lt;br /&gt;
|img=Hub-3DAuctionHouseArea&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Auction House==&lt;br /&gt;
The Auction House displays all of the items that players on your [[Rulesets|Ruleset]] are selling, either Seasonal or Normal. It&#039;s located in [[The Nexus|the Nexus]].&lt;br /&gt;
&lt;br /&gt;
===Selling===&lt;br /&gt;
To create an Auction yourself, click on the $ button in the bottom row of the GUI. After that drag the desired item into one of the slots and click on the $ button below to set a price. The actual price of items will be 10% higher than you listed it for. Items stay on the Auction House for 5 days if they are not purchased.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHSell.png|size=100px|caption=Press this icon to open the selling menu.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHSelling.png|size=384px|caption=Players can list items here by placing them in the slots, and selecting a glory amount to sell for in the button directly below the slot.}}&lt;br /&gt;
&lt;br /&gt;
If an item listed by a player has been purchased, they can claim their glory by clicking the sold item.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHAuctioned.png|size=100px|caption=Press this icon to view sold items.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Buying===&lt;br /&gt;
To buy an item, click on the desired item and then the green yes box. If the player has sufficient glory, they will purchase the item and it will be sent to their Bought Items tab. To claim the item, click on the Bought items button, found on the left side of the bottom row.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHBought.png|size=100px|caption=Press this icon to claim bought items.}}&lt;br /&gt;
&lt;br /&gt;
Listed auctions have time limits. When an auction goes unpurchased for (5 days), the auction will &#039;&#039;&#039;expire&#039;&#039;&#039;. However, the seller will have an unlimited time to claim their item back from the Auctioned Items tab.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=AHAuctioned.png|size=100px|caption=Press this icon to reclaim expired or auctioned items.}}&lt;br /&gt;
&lt;br /&gt;
===Navigation===&lt;br /&gt;
The buttons for navigating the Auction House are found on the right side of the bottom row. They consist of a Sorting filter and a Category Selector.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Trading&lt;br /&gt;
|text=Trading&lt;br /&gt;
|img=Ut-Exodus&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Trading==&lt;br /&gt;
Trading allows players to trade items or glory in an exclusive setting. Players can initiate a trade through &#039;&#039;&#039;/trade &amp;lt;player&amp;gt;&#039;&#039;&#039;, or by crouching and right-clicking on a player in [[The Nexus|the Nexus]]. Depending on a character’s [[Rulesets|ruleset]], a player may not be able to trade with some (if any) character types.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Hardcore Ironman Characters are unable to trade at all&lt;br /&gt;
*Group Hardcore Ironman Characters can only trade within their respective group&lt;br /&gt;
*Seasonal Characters can only trade with other Seasonal Characters&lt;br /&gt;
*Normal Characters can only trade with other Normal Characters&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The trade menu has 4 areas of interest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuLeftSide.png|size=252px|caption=The player engaged in trading can input items here.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuRightSide.png|size=252px|caption=The other player being traded with will input their items here.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuCoin.png|size=252px|caption=The amount entered cannot be more than what the player has.}}&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=TradingMenuAccept.png|size=252px|caption=When engaged in trade, the player&#039;s head will be shown. Checking the X mark shown will confirm the player&#039;s intention to complete the trade. There is no countdown.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{InlineImage|file=TradingDemonstration.gif|size=720px|caption=This is a demonstration of the entire trading process. The player in the demonstration uses a shortcut, crouching and right-clicking on a player to send them a trade request in [[The Nexus|the Nexus]].}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Fame&lt;br /&gt;
|text=Fame&lt;br /&gt;
|img=Normal&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the XP that players gais when they defeat any enemy. It is displayed in the tab menu, and the level in the XP bar. After a certain amount of fame is reached, the player’s character levels up. Fame cannot be used as a currency; however, when a player’s character [[Game Mechanics#Permadeath|dies]], fame earned above level 20 is converted to Glory. If a character is below level 20, no Fame will be lost on death.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=Tab-fame.png|size=184px|caption=The highlighted area shows the current Fame value.}}&lt;br /&gt;
&lt;br /&gt;
Fame is also a factor in determining a player’s ranking on their respective [[Rulesets|ruleset’s]] [[Game Mechanics#Leaderboards | leaderboard]].&lt;br /&gt;
&lt;br /&gt;
The fame required to reach certain level can be calculated with the formula: &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&amp;lt;math&amp;gt;Fame\ = floor(37.5(Level-1)^2)&amp;lt;/math&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Table-EconomyFame}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Glory&lt;br /&gt;
|text=Glory&lt;br /&gt;
|img=NewSeasonal&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Glory==&lt;br /&gt;
Glory is the standard currency used in Telos. Glory is gained upon a character’s [[Game Mechanics#Permadeath|death]] after level 20, in which the fame accumulated above that level will turn into Glory in a 1:1 ratio. Any character below level 20 does not lose fame, so no glory will be gained on death. Glory is displayed in the tab menu or from /balance.&lt;br /&gt;
&lt;br /&gt;
{{InlineImage|file=Tab-glory.png|size=184px|caption=The highlighted area shows the current Glory value.}}&lt;br /&gt;
&amp;lt;br /&amp;gt;This currency can be used for various means:&lt;br /&gt;
* Trading in the Auction House&lt;br /&gt;
* Creating and upgrading a [[Game Mechanics#Guilds|Guild]]&lt;br /&gt;
* Directly trading with other players&lt;br /&gt;
* Purchasing Companion Keys from Gorrum in [[The Nexus]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Game_Mechanics&amp;diff=15464</id>
		<title>Game Mechanics</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Game_Mechanics&amp;diff=15464"/>
		<updated>2026-10-09T19:06:28Z</updated>

		<summary type="html">&lt;p&gt;Niam: Removed references to losing items on death (related to stash pages)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#setmainimage:[[File:Icon-GameMechanics.png|centre|quiet|128px]]}}&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=quests&lt;br /&gt;
|text=Quests&lt;br /&gt;
|img=Hub-3DQuestArea&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot; id=&amp;quot;Quests&amp;quot;&amp;gt;&lt;br /&gt;
==Quests==&lt;br /&gt;
Quests are a core aspect of Telos, and they are split into two: the main, tutorial quest line, as well as repeatable quests. The NPC that manages quests is Ragnar found in the Quest House of the Nexus.&lt;br /&gt;
&lt;br /&gt;
The tutorial questline is the primary way of learning how Telos works. It teaches the ins and out of the game while making sure that a majority of all aspects of the game are covered. This is also required to be completed in order to access the repeatable quests.&lt;br /&gt;
&lt;br /&gt;
Repeatable quests are split into two: [[Daily Trials|dailies]] and weeklies. [[Daily_Trials|Dailies]] are a separate minigame outside of the world of Telos which give the player certain rewards such as Season Pass EXP and daily Lootboost, and they change daily. There are 7 types of dailies, and they can be found in the [[Daily_Trials]] page. Weeklies are reset every Monday and are only 4 quests listed below:&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Weekly Quests&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Quest {{!}}{{!}} Requirement {{!}}{{!}} Rewards&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Lowland Scavenge {{!}}{{!}} Defeat 3 Lowlands Biome Dungeons {{!}}{{!}} 1,000 [[Fame]]&amp;lt;br /&amp;gt;Random [[:Category:Irradiated UT|Irradiated UT]]&amp;lt;br /&amp;gt;Uncommon Crate Key OR Common Crate Key&amp;lt;br /&amp;gt;Rare Mystery Key OR Uncommon Mystery Key&amp;lt;br /&amp;gt;Common Soul Point Potion&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Gilded Hunt {{!}}{{!}} Defeat 10 Centre Biome Dungeons or Minibosses {{!}}{{!}} 3,000 Fame&amp;lt;br /&amp;gt;Random [[:Category:Gilded UT|Gilded UT]]&amp;lt;br /&amp;gt;Rare Crate Key OR Uncommon Crate Key&amp;lt;br /&amp;gt;Epic Mystery Key OR Rare Mystery Key&amp;lt;br /&amp;gt;Uncommon Soul Point Potion&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Realm Conqueror {{!}}{{!}} Defeat 50 Realm Boss Dungeons or Realm Bosses {{!}}{{!}} 5,000 Fame&amp;lt;br /&amp;gt;Random [[:Category:Royal UT|Royal UT]]&amp;lt;br /&amp;gt;Epic Crate Key OR Rare Crate Key&amp;lt;br /&amp;gt;Mystery Fragment OR Extractor &amp;lt;br /&amp;gt;Rare Soul Point Potion&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Blasphemer {{!}}{{!}} Defeat 5 Angelic Deities {{!}}{{!}} 10,000 Fame&amp;lt;br /&amp;gt;10 Bloodshot Forge Fragments &amp;lt;br /&amp;gt;Epic Soul Point Potion or Rare Soul Point Potion&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lowland Scavenge&#039;&#039;&#039; requires the player to complete dungeons located in the Lowlands region ([[Beach]], [[Jungle]], [[Swamp]], or [[Desert]]). &#039;&#039;&#039;Gilded Hunt&#039;&#039;&#039; requires the player to complete Centre region ([[Crimson Forest]], [[Permafrost]], or [[Necropolis]]) dungeons. &#039;&#039;&#039;Realm Conquerer&#039;&#039;&#039; requires the player to defeat [[World Bosses|Realm Bosses]] or the dungeons that the Realm Bosses drop. &#039;&#039;&#039;Blasphemer&#039;&#039;&#039; requires the player to kill Seraphim, Ophanim or Cherubim, located at the end of [[Celestial&#039;s Province: Part 1|Celestial&#039;s Province]], [[Rustborn Kingdom: Part 3|Rustborn Kingdom]] or [[Neo Eden]] respectively. Their true versions also count towards this quest.&lt;br /&gt;
&lt;br /&gt;
On Monday, there is a 33% chance for quest points to double, meaning there&#039;s a small chance that if you only kill 1 boss, you get 2 points for it.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=guilds&lt;br /&gt;
|text=Guilds&lt;br /&gt;
|img=Icon-BiomeFlag&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot; id=&amp;quot;Guilds&amp;quot;&amp;gt;&lt;br /&gt;
==Guilds==&lt;br /&gt;
Guilds allow players to form a smaller community within the game, and they provide players with stats. For each tier of a guild, players will receive a +0.5 stat boost in each stat except Loot Boost, Fame Boost, and Critical Damage. This means that at maximum guild tier (Tier 5), all players apart of that guild will receive +2.5 for every stat. In addition, guilds also have a Guild Stash, which is the same as a stash page but accessible by everyone in the guild. A guild starts off with 1, and gets another every time it is upgraded to the next tier. This means that at Tier 5, the guild will have 5 stash pages.&lt;br /&gt;
{{Table-GuildUpgrades}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=dungeonkeys&lt;br /&gt;
|text=Dungeon Keys&lt;br /&gt;
|img=Key-Tenebris&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot; id=&amp;quot;Dungeon-Keys&amp;quot;&amp;gt;&lt;br /&gt;
==Dungeon Keys==&lt;br /&gt;
Dungeon keys are used to open the bonus chests which have a 50% chance of dropping after defeating the final bosses inside of a dungeon. They are obtained through two primary methods: crates &amp;amp; dailies, and are split into 5 categories listed below:&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Dungeon Key Information&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Key {{!}}{{!}} Obtained Through {{!}}{{!}} Usable on&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[File:Item-CommonDungeonKey.png|link=|32px]] Common Dungeon Key {{!}}{{!}} Common Crate&amp;lt;br /&amp;gt;Any Completion Tier of [[Daily_Trials|Dailies]] {{!}}{{!}} [[File:Key-SkullCavern.png|link=]] [[Skull Cavern]] &amp;lt;br /&amp;gt; [[File:Key-ThornwoodWargrove.png|link=]] [[Thornwood Wargrove]] &amp;lt;br /&amp;gt; [[File:Key-GoblinLair.png|link=]] [[Goblin Lair]] &amp;lt;br /&amp;gt; [[File:Key-DesertTemple.png|link=]] [[Desert Temple]] &amp;lt;br /&amp;gt; [[File:Key-TombOfShadows.png|link=]] [[Tomb Of Shadows]] &amp;lt;br /&amp;gt; [[File:Key-SakuraShrine.png|link=]] [[Sakura Shrine]] &amp;lt;br /&amp;gt; [[File:Key-SecludedWoodland.png|link=]] [[Secluded Woodland]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[File:Item-UncommonDungeonKey.png|link=|32px]] Uncommon Dungeon Key {{!}}{{!}} Uncommon Crate&amp;lt;br /&amp;gt;Silver+ Completion of [[Daily_Trials|Dailies]]&amp;lt;br /&amp;gt;Lowland Scavenge Weekly Quest {{!}}{{!}} [[File:Key-AbyssOfDemons.png|link=]] [[Abyss Of Demons]] &amp;lt;br /&amp;gt; [[File:Key-UndeadLair.png|link=]] [[Undead Lair]] &amp;lt;br /&amp;gt; [[File:Key-IceCave.png|link=]] [[Ice Cave]] &amp;lt;br /&amp;gt; [[File:Key-DwarvenFrostkeep.png|link=]] [[Dwarven Frostkeep]] &amp;lt;br /&amp;gt; [[File:Key-TreasureCave.png|link=]] [[Treasure Cave]] &amp;lt;br /&amp;gt; [[File:Key-DepthsOfPurgatory.png|link=]] [[Depths Of Purgatory]] &amp;lt;br /&amp;gt; [[File:Key-FrozenRuins.png|link=]] [[Frozen Ruins]] &amp;lt;br /&amp;gt; [[File:Key-Kobold&#039;sDen.png|link=]] [[Kobold&#039;s Den]] &amp;lt;br /&amp;gt; [[File:Key-CorvusCrypt.png|link=]] [[Corvus Crypt]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[File:Item-RareDungeonKey.png|link=|32px]] Rare Dungeon Key {{!}}{{!}} Rare Crate&amp;lt;br /&amp;gt;Gold+ Completion of [[Daily_Trials|Dailies]]&amp;lt;br /&amp;gt;Lowland Scavenge Weekly Quest&amp;lt;br /&amp;gt;Gilded Hunt Weekly Quest {{!}}{{!}} [[File:Key-Omnipotent&#039;sCitadel.png|link=]] [[Omnipotent&#039;s Citadel]] &amp;lt;br /&amp;gt; [[File:Key-FungalCavern.png|link=]] [[Fungal Cavern]] &amp;lt;br /&amp;gt; [[File:Key-Corsair&#039;sConductorium.png|link=]] [[Corsair&#039;s Conductorium]] &amp;lt;br /&amp;gt; [[File:Key-Chronos.png|link=]] [[Chronos]] &amp;lt;br /&amp;gt; [[File:Key-Freddy&#039;sPizzeria.png|link=]] [[Freddy&#039;s Pizzeria]] &amp;lt;br /&amp;gt; [[File:Key-AnubisLair.png|link=]] [[Anubis Lair]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[File:Item-EpicDungeonKey.png|link=|32px]] Epic Dungeon Key {{!}}{{!}} Epic Crate&amp;lt;br /&amp;gt;Gold+ Completion of [[Daily_Trials|Dailies]]&amp;lt;br /&amp;gt;Gilded Hunt Weekly Quest {{!}}{{!}} [[File:Key-Cultist&#039;sHideout.png|link=]] [[Cultist&#039;s Hideout]] &amp;lt;br /&amp;gt; [[File:Key-Void.png|link=]] [[Void]] &amp;lt;br /&amp;gt; [[File:Key-Illarius&#039;Hideout.png|link=]] [[Illarius&#039; Hideout]] &amp;lt;br /&amp;gt; [[File:Key-RustbornKingdom.png|link=]] [[Rustborn Kingdom: Part 1|Rustborn Kingdom]] (all parts) &amp;lt;br /&amp;gt; [[File:Key-Raphael&#039;sChamber.png|link=]] [[Raphael&#039;s Castle]] &amp;amp; [[Raphael&#039;s Chamber]] &amp;lt;br /&amp;gt; [[File:Key-DreadwoodThicket.png|link=]] [[Dreadwood Thicket]] &amp;lt;br /&amp;gt; [[File:Key-ResoundingRuins.png|link=]] [[Resounding Ruins]] &amp;lt;br /&amp;gt; [[File:Key-Celestial&#039;sProvince.png|link=]] [[Celestial&#039;s Province: Part 2|Celestial&#039;s Province]] &amp;amp; [[Celestial&#039;s Province: Part 1|Asmodeus]] &amp;lt;br /&amp;gt; [[File:Key-Tenebris.png|link=]] [[Tenebris]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} [[File:Item-LegendaryDungeonKey.png|link=|32px]] Legendary Dungeon Key {{!}}{{!}} Legendary Crate {{!}}{{!}} [[File:Key-DawnOfCreation.png|link=]] [[Dawn of Creation]] &amp;lt;br /&amp;gt; [[File:Key-Seraph&#039;sDomain.png|link=]] [[Seraph&#039;s Domain]] &lt;br /&gt;
{{!}}}&lt;br /&gt;
Upon opening a dungeon bonus chest, the player &amp;quot;rerolls&amp;quot; all the possible drops that the dungeon can drop. However, opening a bonus chest does not add onto your pity and doesn&#039;t consider your previous pity.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=supporter&lt;br /&gt;
|text=Supporter &amp;amp; Commands&lt;br /&gt;
|img=Item-SupporterToken&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot; id=&amp;quot;Supporter&amp;quot;&amp;gt;&lt;br /&gt;
==Supporter==&lt;br /&gt;
Purchasing the Supporter rank unlocks many perks and is a great way to show your support for Telos. Supporters gain access to QOL benefits that makes their life easier &amp;amp; gameplay faster; however, they do not receive anything that gives them an overall advantage in gameplay (glory, fame, higher luck boost, etc). Supporter can be purchased at our [https://store.telosrealms.com store], or purchased in game via other players by utilizing a [[File:Item-SupporterToken.png|link=|16px]] Supporter Token.&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Supporter vs Normal Perks&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Perk/Command {{!}}{{!}} Supporter {{!}}{{!}} Normal&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /bosses {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /backpack {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /loot {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /friends {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /leaderboard {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /wiki {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /pets {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /mounts {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /showtheselectedsticker {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /toggleplayers {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /togglestickers {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /togglemounts {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /togglepets {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /tp {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /joinq {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /disposal {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /seasonpass {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /transcendence {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /stash {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /centre {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /spawn {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /guild {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /stickers {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /glows {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /shout {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /classes {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /auction {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} Only in Nexus &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /reroll {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} /fragments {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Autosell {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Supporter Pet {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Supporter Mount {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Supporter Sticker {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Supporter Glow {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Meme Emoji Access {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ✅ {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} ❌&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Season Pass EXP Bonus {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} +10% {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} +0%&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Grave Style {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} Supporter {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} Normal&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Backpack Size {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} 54 Slots {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} 36 Slots&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Dungeon Player Cap {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} Bypassed {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} Limited&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Auction Slot Amount {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} 10 {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} 5&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Fragment Storage Size {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} 120 {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} 60&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Teleport Cooldown {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} 5s {{!}}{{!}} style=&amp;quot;text-align:center;&amp;quot; {{!}} 10s&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=inventory&lt;br /&gt;
|text=Inventory&lt;br /&gt;
|img=Item-Backpack&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot; id=&amp;quot;Inventory&amp;quot;&amp;gt;&lt;br /&gt;
==Inventory==&lt;br /&gt;
Telos Realms has 2 external storages for players to use when storing items.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Stash&#039;&#039;&#039; is located in the Nexus Personal Area as well as the centre in Realms, and it allows players to store items across characters. The total storage depends on how many stash pages a player has unlocked. The amount of stash pages a player has unlocked can be increased by utilizing [[File:Item-StashSlot.png|link=|16px]] Stash Extenders, which can be purchased on the [https://store.telosrealms.com store] or obtained from the Epic/Legendary crate. The stash is limited to the Normal &amp;amp; Seasonal rulesets, meaning Hardcore Ironman (HCIM) and Group Hardcore Ironman (GHCIM) cannot access the stash. The stash is also separate between Normal &amp;amp; Seasonal, and the player is able to switch them by clicking the icon at the bottom of an empty stash page. At the end of the season, all seasonal stash pages are converted to normal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backpacks&#039;&#039;&#039; are the secondary form of storage, and they can be accessed via the /backpack command. Players have 36 slots in a backpack, however this can be increased by purchasing Supporter which increases the slots to 54. Players are limited to one backpack per character, and every ruleset is able to use a backpack. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=tierpoints&lt;br /&gt;
|text=Tier Points&lt;br /&gt;
|img=Icon-Lock&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot; id=&amp;quot;Tier-Points&amp;quot;&amp;gt;&lt;br /&gt;
==Tier Points==&lt;br /&gt;
The Tier Point system in Telos stops undergreared players from entering higher tier dungeons. &lt;br /&gt;
&lt;br /&gt;
All items in Telos have a tier point attribute. The amount of tier points any item gives can be found at the bottom of its details when the player hovers over the item. In order for tier points to be counted, the player must equip the right armour, ability, and weapon for their class. Your current tier point number can be found in the tab menu under your character level.&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Tier Point Amounts&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Rarity {{!}}{{!}} TP Amount &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Irradiated {{!}}{{!}} Untiered = 9&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Gilded {{!}}{{!}} Untiered = 10&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Royal {{!}}{{!}} Untiered = 11&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Bloodshot {{!}}{{!}} Untiered = 12&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Voidbound {{!}}{{!}} 12&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Unholy {{!}}{{!}} 14&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=dailybonus&lt;br /&gt;
|text=Daily Bonus&lt;br /&gt;
|img=2DMoney&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot; id=&amp;quot;Bonus-of-the-Day&amp;quot;&amp;gt;&lt;br /&gt;
==Daily Bonus==&lt;br /&gt;
Different global bonuses are given each day depending on the day of the week.&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Daily Bonuses&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Day of the Week {{!}}{{!}} Day Name {{!}}{{!}} Effect&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Monday {{!}}{{!}} Quest Day {{!}}{{!}} Weekly Quest Reset &amp;amp; 33% chance for quest points to double&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Tuesday {{!}}{{!}} Dungon Day {{!}}{{!}} 25% chance for [[Dungeons]] to re-drop from bosses&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Wednesday {{!}}{{!}} Shiny Day {{!}}{{!}} +10% chance to drop a [[Shinies|Shiny]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Thursday {{!}}{{!}} Realm Day {{!}}{{!}} -25% time for [[World Bosses|World Boss]] Respawns&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Friday {{!}}{{!}} Fragment Day {{!}}{{!}} +20% chance to drop a Fragment&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Saturday {{!}}{{!}} Companion Day {{!}}{{!}} +25% chance to drop a [[Companions|Companion]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Sunday {{!}}{{!}} Soulpoint Day {{!}}{{!}} +25% Soulpoint gain&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Seasons&amp;diff=15463</id>
		<title>Seasons</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Seasons&amp;diff=15463"/>
		<updated>2026-10-09T19:00:50Z</updated>

		<summary type="html">&lt;p&gt;Niam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Icon-SeasonPass.png|centre|128px]]&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
==Season Data==&lt;br /&gt;
Seasons are a key feature of Telos Realms, each one having a unique season pass, theme, custom reskins, and a fresh set of [[Rulesets|Seasonal]] characters. Seasons last roughly two months, and are a way to keep the economy fresh &amp;amp; playe&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Seasonpass&lt;br /&gt;
|text=Season pass&lt;br /&gt;
|img=Icon-SeasonPass&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
==Season pass==&lt;br /&gt;
The method to accumulate season pass EXP is through [[Daily Quests]]. These are quests which can be accessed by talking to Ragnar in the [[The Nexus#Quest House|Quest House]].&lt;br /&gt;
&lt;br /&gt;
Below is a list of all season pass rewards. Any bolded reward is Premium only.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Season 1=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Season Pass Rewards&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cumulative XP !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16,500 || [[File:Crate-Gilded.png|32px]] Random Gilded UT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039; || &#039;&#039;&#039;25,000&#039;&#039;&#039; || [[File:Key-Tenebris.png]] &#039;&#039;&#039;Tenebris Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 33,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 51,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 61,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;8&#039;&#039;&#039; || &#039;&#039;&#039;70,000&#039;&#039;&#039; || [[File:PetSkin-2DNyxie.png]] &#039;&#039;&#039;Nyxie Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 80,000 || [[File:Item-UsualCrateKey.png]] Usual Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 91,000 || [[File:Key-RustbornKingdom.png]] Rustborn Kingdom Key&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 101,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 112,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;124,000&#039;&#039;&#039; || [[File:Item-MysteryRune.png]] &#039;&#039;&#039;Mystery Rune&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 135,000 || [[File:Item-CharacterSlot.png]] Character Slot&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 148,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 160,000 || [[File:Item-Extractor.png]] Extractor&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 173,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;18&#039;&#039;&#039; || &#039;&#039;&#039;187,000&#039;&#039;&#039; || [[File:Key-DawnOfCreation.png]] &#039;&#039;&#039;Dawn of Creation Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 201,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 216,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 231,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 246,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;23&#039;&#039;&#039; || &#039;&#039;&#039;263,000&#039;&#039;&#039; || [[File:Sticker-HellsKitchen.png|32px]] &#039;&#039;&#039;hellskitchenwaterphonesoundeffect Sticker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 280,000 || [[File:Item-Extractor.png]] Extractor&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 297,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 315,000 || [[File:Key-RustbornKingdom.png]] Rustborn Kingdom Key&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 334,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;354,000&#039;&#039;&#039; || [[File:Item-CharacterSlot.png]] &#039;&#039;&#039;Character Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 374,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 395,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Key&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 417,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 439,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;33&#039;&#039;&#039; || &#039;&#039;&#039;462,000&#039;&#039;&#039; || [[File:Item-FabledCrateKey.png]] &#039;&#039;&#039;Fabled Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 487,000 || [[File:Sticker-WiltedRose.png|32px]] Wilted Rose Sticker&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 511,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 537,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 564,000 || [[File:MountSkin-2DSylvi.png]] Sylvi Mount Reskin&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;38&#039;&#039;&#039; || &#039;&#039;&#039;591,000&#039;&#039;&#039; || [[File:Key-Seraph&#039;sDomain.png]] &#039;&#039;&#039;Seraph&#039;s Domain Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 620,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 649,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 680,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Key&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 711,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;43&#039;&#039;&#039; || &#039;&#039;&#039;743,000&#039;&#039;&#039; || [[File:MountSkin-2DStormi.png]] &#039;&#039;&#039;Stormi Mount Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 777,000 || [[File:Item-MysteryRune.png]] Mystery Rune&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 811,000 || [[File:Key-Raphael&#039;sChamber.png]] Raph&#039;s Castle Key&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 847,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 883,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;48&#039;&#039;&#039; || &#039;&#039;&#039;921,000&#039;&#039;&#039; || [[File:PetSkin-2DChibiTrueSeraphim.png]] &#039;&#039;&#039;Chibi True Seraph Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 960,000 || [[File:Crate-Bloodshot.png|32px]] Random Bloodshot UT&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 1,000,000 || [[File:Item-ExoticCrateKey.png]] Exotic Key&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Season 2=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Season Pass Rewards&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cumulative XP !! Reward &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16,500 || [[File:Crate-Gilded.png|32px]] Random Gilded UT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039; || &#039;&#039;&#039;25,000&#039;&#039;&#039; || [[File:Item-FabledCrateKey.png]] &#039;&#039;&#039;Fabled Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 33,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 51,000 || [[File:Item-UsualCrateKey.png]] Usual Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 61,000 || [[File:Key-Raphael&#039;sChamber.png]] Raph&#039;s Castle Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;8&#039;&#039;&#039; || &#039;&#039;&#039;70,000&#039;&#039;&#039; || [[File:PetSkin-2DWithy.png]] &#039;&#039;&#039;Withy Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 80,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 91,000 || [[File:Item-MysteryRune.png]] Mystery Rune&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 101,000 || [[File:Item-Extractor.png]] Extractor &lt;br /&gt;
|-&lt;br /&gt;
| 12 || 112,000 || [[File:Item-CharacterSlot.png]] Charater Slot&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;124,000&#039;&#039;&#039; || [[File:Item-EpicCrateKey.png]] &#039;&#039;&#039;x2 Epic Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 135,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 148,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 160,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 173,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;18&#039;&#039;&#039; || &#039;&#039;&#039;187,000&#039;&#039;&#039; || [[File:Item-EpicDungeonKey.png]] &#039;&#039;&#039;x3 Epic Mystery Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 201,000 || [[File:Item-RareSoulPointPotion.png]] Rare Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 216,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 231,000 || [[File:Key-RustbornKingdom.png]] Rustborn Kingdom Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 246,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;23&#039;&#039;&#039; || &#039;&#039;&#039;263,000&#039;&#039;&#039; || [[File:Sticker-Analysis.png|32px]] &#039;&#039;&#039;Analysis Sticker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 280,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 297,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 315,000 || [[File:Item-Extractor.png]] Extractor&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 334,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;354,000&#039;&#039;&#039; || [[File:Item-CharacterSlot.png]] &#039;&#039;&#039;Character Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 374,000 || [[File:MountSkin-2DJellyswish.png]] Jellyswish Mount Reskin&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 395,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 417,000 || [[File:Item-SigilOfEternalLight.png]] x2 Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 439,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;33&#039;&#039;&#039; || &#039;&#039;&#039;462,000&#039;&#039;&#039; || [[File:Item-EpicSoulPointPotion.png]] &#039;&#039;&#039;Epic Soul Point Potion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 487,000 || [[File:Key-Raphael&#039;sChamber.png]] Raph&#039;s Castle Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 511,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 537,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 564,000 || [[File:Item-Extractor.png]] Extractor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;38&#039;&#039;&#039; || &#039;&#039;&#039;591,000&#039;&#039;&#039; || [[File:Item-LegendaryDungeonKey.png]] &#039;&#039;&#039;Legendary Dungeon Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 620,000 || [[File:Item-BloodshotFragment.png]] x2 Bloodshot Forge Fragment&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 649,000 || [[File:Sticker-Bleh.png|32px]] Bleh Sticker&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 680,000 || [[File:Item-RareSoulPointPotion.png]] Rare Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 711,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;43&#039;&#039;&#039; || &#039;&#039;&#039;743,000&#039;&#039;&#039; || [[File:Item-LegendaryCrateKey.png]] &#039;&#039;&#039;Legendary Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 777,000 || [[File:Item-MysteryRune.png]] Mystery Rune&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 811,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 847,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 883,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;48&#039;&#039;&#039; || &#039;&#039;&#039;921,000&#039;&#039;&#039; || [[File:PetSkin-2DChibiTrueOphanim.png]] &#039;&#039;&#039;Chibi True Ophanim Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 960,000 || [[File:Item-ExoticCrateKey.png]] Exotic Key&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 1,000,000 || [[File:Crate-Bloodshot.png|32px]] Random Bloodshot UT&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Season 3=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Season Pass Rewards&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cumulative XP !! Reward &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8,000 || [[File:Crate-Gilded.png|32px]] Random Gilded UT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16,500 || [[File:Item-Extractor.png]] Extractor &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039; || &#039;&#039;&#039;25,000&#039;&#039;&#039; ||  [[File:PetSkin-2DAetheron.png|32px]]&#039;&#039;&#039;Aetheron Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 33,000 || [[File:Item-CharacterSlot.png]] Charater Slot&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 51,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 61,000 || [[File:Item-CommonSoulPointPotion.png]] Common Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;8&#039;&#039;&#039; || &#039;&#039;&#039;70,000&#039;&#039;&#039; || [[File:Item-FabledCrateKey.png]] &#039;&#039;&#039;Fabled Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 80,000 || [[File:Key-Raphael&#039;sChamber.png]] Raph&#039;s Castle Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 91,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 101,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 112,000 || [[File:Item-SigilOfEternalLight.png]] x2 Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;124,000&#039;&#039;&#039; || [[File:Item-CharacterSlot.png]] &#039;&#039;&#039;Charater Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 135,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 148,000 || [[File:Item-MysteryRune.png]] Mystery Rune&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 160,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 173,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;18&#039;&#039;&#039; || &#039;&#039;&#039;187,000&#039;&#039;&#039; || [[File:Item-EpicCrateKey.png]] &#039;&#039;&#039;x2 Epic Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 201,000 || [[File:Key-RustbornKingdom.png]] Rustborn Kingdom Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 216,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 231,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 246,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;23&#039;&#039;&#039; || &#039;&#039;&#039;263,000&#039;&#039;&#039; || [[File:Item-EpicSoulPointPotion.png]] &#039;&#039;&#039;Epic Soul Point Potion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 280,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 297,000 || [[File:Item-Extractor.png]] Extractor &lt;br /&gt;
|-&lt;br /&gt;
| 26 || 315,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 334,000 || [[File:Item-RareSoulPointPotion.png]] Rare Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;354,000&#039;&#039;&#039; || [[File:Sticker-ZAMN.png|32px]] &#039;&#039;&#039;ZAMN Sticker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 374,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 395,000 || [[File:Item-SigilOfEternalLight.png]] x2 Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 417,000 || [[File:Key-Raphael&#039;sChamber.png]] Raph&#039;s Castle Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 439,000 || [[File:MountSkin-2DDiamondfin.png]] Diamondfin Mount Reskin&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;33&#039;&#039;&#039; || &#039;&#039;&#039;462,000&#039;&#039;&#039; || [[File:Item-LegendaryDungeonKey.png]] &#039;&#039;&#039;Legendary Dungeon Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 487,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 511,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 537,000 || [[File:Item-BloodshotFragment.png]] x2 Bloodshot Forge Fragment&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 564,000 || [[File:Item-SigilOfEternalLight.png]] x2 Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;38&#039;&#039;&#039; || &#039;&#039;&#039;591,000&#039;&#039;&#039; || [[File:Item-LegendarySoulPointPotion.png]] Legendary Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 620,000 || [[File:Sticker-Steamhappy.png|32px]] Steamhappy Sticker&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 649,000 || [[File:Item-RareSoulPointPotion.png]] Rare Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 680,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 711,000 || [[File:Item-MysteryRune.png]] Mystery Rune&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;43&#039;&#039;&#039; || &#039;&#039;&#039;743,000&#039;&#039;&#039; || [[File:PetSkin-2DCryolume.png]] &#039;&#039;&#039;Cryolume Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 777,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 811,000 || [[File:Item-Extractor.png]] Extractor&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 847,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 883,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;48&#039;&#039;&#039; || &#039;&#039;&#039;921,000&#039;&#039;&#039; || [[File:Item-LegendaryCrateKey.png]] &#039;&#039;&#039;Legendary Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 960,000 || [[File:Crate-Bloodshot.png|32px]] Random Bloodshot UT&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 1,000,000 || [[File:Item-ExoticCrateKey.png]] Exotic Key&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Season 4=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Season Pass Rewards&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cumulative XP !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16,500 || [[File:Item-CommonSoulPointPotion.png]] Common Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039; || &#039;&#039;&#039;25,000&#039;&#039;&#039; || [[File:MountSkin-2DLavaWhale.png]] &#039;&#039;&#039;Lava Whale Mount Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 33,000 || [[File:Item-GildedFragment.png]] x5 Gilded Forge Fragment&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42,000 || [[File:Item-CharacterSlot.png]] Character Slot&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 51,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 61,000 || [[File:Sticker-CluelessDog.png|32px]] Clueless Dog Sticker&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;8&#039;&#039;&#039; || &#039;&#039;&#039;70,000&#039;&#039;&#039; || [[File:Item-EpicCrateKey.png]] &#039;&#039;&#039;Epic Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 80,000 || [[File:Crate-Gilded.png|32px]] Random Gilded UT&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 91,000 || [[File:Key-RustbornKingdom.png]] Rustborn Kingdom Key&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 101,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 112,000 || [[File:Item-GildedFragment.png]] x5 Gilded Forge Fragment&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;124,000&#039;&#039;&#039; || [[File:Sticker-DisintegratingSquirrel.png|32px]] &#039;&#039;&#039;Disintegrating Squirrel Sticker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 135,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 148,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 160,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 173,000 || [[File:Item-RoyalFragment.png]] x5 Royal Forge Fragment&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;18&#039;&#039;&#039; || &#039;&#039;&#039;187,000&#039;&#039;&#039; || [[File:Item-StashSlot.png]] &#039;&#039;&#039;Stash Extender&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 201,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 216,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Key&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 231,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 246,000 || [[File:Item-RareSoulPointPotion.png]] Rare Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;23&#039;&#039;&#039; || &#039;&#039;&#039;263,000&#039;&#039;&#039; || [[File:Item-FabledCrateKey.png]] &#039;&#039;&#039;Fabled Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 280,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 297,000 || [[File:Item-LegendaryDungeonKey.png]] Legendary Dungeon Key&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 315,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 334,000 || [[File:Sticker-VoidedDog.png|32px]] Voided Dog Sticker&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;354,000&#039;&#039;&#039; || [[File:Crate-Royal.png|32px]] &#039;&#039;&#039;Random Royal UT&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 374,000 || [[File:Item-BloodshotFragment.png]] x3 Bloodshot Forge Fragment&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 395,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 417,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 439,000 || [[File:Item-EpicSoulPointPotion.png]] Epic Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;33&#039;&#039;&#039; || &#039;&#039;&#039;462,000&#039;&#039;&#039; || [[File:Sticker-UhhhhMonkey.png|32px]] &#039;&#039;&#039;Uhhhh Monkey Sticker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 487,000 || [[File:Key-NeoEden.png]] Neo Eden Key&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 511,000 || [[File:Item-CharacterSlot.png]] Character Slot&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 537,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 564,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;38&#039;&#039;&#039; || &#039;&#039;&#039;591,000&#039;&#039;&#039; || [[File:Item-BloodshotFragment.png]] &#039;&#039;&#039;x5 Bloodshot Forge Fragment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 620,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 649,000 || [[File:Key-Tenebris.png]] Tenebris Key&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 680,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 711,000 || [[File:Item-LegendarySoulPointPotion.png]] Legendary Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;43&#039;&#039;&#039; || &#039;&#039;&#039;743,000&#039;&#039;&#039; || [[File:PetSkin-2DEndydragon.png]] &#039;&#039;&#039;Endydragon Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 777,000 || [[File:Item-EpicSoulPointPotion.png]] Epic Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 811,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 847,000 || [[File:Item-BloodshotFragment.png]] x5 Bloodshot Forge Fragment&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 883,000 || [[File:Item-FabledCrateKey.png]] Fabled Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;48&#039;&#039;&#039; || &#039;&#039;&#039;921,000&#039;&#039;&#039; || [[File:Item-LegendaryCrateKey.png]] &#039;&#039;&#039;Legendary Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 960,000 || [[File:Crate-Bloodshot.png|32px]] Random Bloodshot UT&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 1,000,000 || [[File:Item-ExoticCrateKey.png]] Exotic Key&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=SeasonalRuleset&lt;br /&gt;
|text=Seasonal Ruleset&lt;br /&gt;
|img=NewSeasonal&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
==Seasonal Ruleset==&lt;br /&gt;
The Seasonal ruleset is the exact same as the normal ruleset except limited to the seasonal economy. This means that this ruleset has a separate economy, separate auction house, and separate items. A seasonal player will not be able to trade with a normal player. The primary reason behind this ruleset is to allow players to regrind from scratch at the start of a new season while having some extra benefits such as being able to drop shinies and having a fresh economy.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=SeasonalSkins&lt;br /&gt;
|text=Seasonal Skins&lt;br /&gt;
|img=MountSkin-2DVauren&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
== Seasonal Skin Data ==&lt;br /&gt;
Custom pet &amp;amp; mount skins change per season, and there are two types: season pass skins, accessible from completing the season pass; as well as legendary crate skins, which are rare drops from the legendary crate during specific times of the season.&lt;br /&gt;
&lt;br /&gt;
Although a majority of pet reskins found in the season pass are limited to the premium season pass, there is almost always at least one free pet reskin available at later tiers of the pass.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Season Pass Skins ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Season 1=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:PetSkin-2DNyxie.png]]Nyxie&lt;br /&gt;
| images = PetSkin-3DNyxie.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 8&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:MountSkin-2DSylvi.png]]Sylvi&lt;br /&gt;
| images = MountSkin-3DSylvi.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Tier 37&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:MountSkin-2DStormi.png]]Stormi&lt;br /&gt;
| images = MountSkin-3DStormi.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 43&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:PetSkin-2DChibiTrueSeraphim.png]]Chibi True Seraphim&lt;br /&gt;
| images = PetSkin-3DChibiTrueSeraphim.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 48&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Season 2=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:PetSkin-2DWithy.png]]Withy&lt;br /&gt;
| images = PetSkin-3DWithy.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 8&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:MountSkin-2DJellyswish.png]]Jellyswish&lt;br /&gt;
| images = MountSkin-3DJellyswish.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Tier 29&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:PetSkin-2DChibiTrueOphanim.png]]Chibi True Ophanim&lt;br /&gt;
| images = PetSkin-3DChibiTrueOphanim.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 48&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Season 3=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:PetSkin-2DAetheron.png]]Aetheron&lt;br /&gt;
| images = PetSkin-3DAetheron.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 3&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:MountSkin-2DDiamondfin.png]]Diamondfin&lt;br /&gt;
| images = MountSkin-3DDiamondfin.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Tier 32&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:PetSkin-2DCryolume.png]]Cryolume&lt;br /&gt;
| images = PetSkin-3DCryolume.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 43&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Season 4=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:MountSkin-2DLavaWhale.png]]Lava Whale&lt;br /&gt;
| images = MountSkin-3DLavaWhale.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 3&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:PetSkin-2DEndydragon.png]]Endydragon&lt;br /&gt;
| images = PetSkin-3DEndydragon.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 43&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Legendary Crate Skins ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Season 1 =&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:MountSkin-2DVauren.png]]Vauren&lt;br /&gt;
| images = MountSkin-3DVauren.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Legendary Crate prior to Halloween 2025 / Top 5 Seasonal Leaderboard&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:MountSkin-2DVesper.png]]Vesper&lt;br /&gt;
| images = MountSkin-3DVesper.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Legendary Crate during Halloween 2025&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:MountSkin-2DDreadsnatcher.png]]Dreadsnatcher&lt;br /&gt;
| images = MountSkin-3DDreadsnatcher.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Hollowbane during Halloween 2025&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Season 2 =&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:PetSkin-2DChibiVoidedOmnipotent.png]]Chibi Voided Omnipotent&lt;br /&gt;
| images = PetSkin-3DChibiVoidedOmnipotent.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = Legendary Crate / Top 5 Seasonal Leaderboard&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:MountSkin-2DShadowram.png]]Shadowram&lt;br /&gt;
| images = MountSkin-3DShadowram.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Legendary Crate&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Season 3 =&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:MountSkin-2DSolarling.png]]Solarling&lt;br /&gt;
| images = MountSkin-3DSolarling.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Legendary Crate / Top 5 Seasonal Leaderboard&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:PetSkin-2DRAAAH.png]]RAAAH&lt;br /&gt;
| images = PetSkin-3DRAAAH.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = Legendary Crate&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Season 4 =&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:PetSkin-2DChibiCherubim.png]]Chibi Cherubim&lt;br /&gt;
| images = PetSkin-3DChibiCherubim.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = Seasonal Crate&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Niam</name></author>
	</entry>
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