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	<id>https://wiki.telosrealms.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Willow</id>
	<title>Telos Realms Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.telosrealms.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Willow"/>
	<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/wiki/Special:Contributions/Willow"/>
	<updated>2026-04-30T11:00:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Orb_of_Torment&amp;diff=12842</id>
		<title>Orb of Torment</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Orb_of_Torment&amp;diff=12842"/>
		<updated>2026-04-11T17:26:46Z</updated>

		<summary type="html">&lt;p&gt;Willow: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class = &amp;quot;display-items2&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Torment&lt;br /&gt;
| images = Ut-OrbOfTorment.png,UT;Ex-OrbOfTorment.png,EX&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Desc = An orb that manifests the target&#039;s entire lifetime&#039;s worth of torment into a concentrated attack.&lt;br /&gt;
| UT_Damage = 3&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;3.5&#039;&#039;&#039;&lt;br /&gt;
| UT_Cooldown = 8s&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;6s&#039;&#039;&#039;&lt;br /&gt;
| Range = 8&lt;br /&gt;
| Ability = Passively does an AOE damage to enemies in a radius every 0.4 seconds. When you Right-Click, you gain 20 speed for 6 seconds.&lt;br /&gt;
| Drop = [[Depths Of Purgatory]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Item Data==&lt;br /&gt;
Collecting Data...&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{InlineImage|file=ItemGifUt-OrbofTorment.gif|size=720px|caption=Collecting Data.}}&lt;br /&gt;
{{InlineImage|file=ItemGifEx-OrbofTorment.gif|size=720px|caption=Collecting Data.}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{UTOrb Navbox}}&lt;br /&gt;
[[Category:Gilded UT]]&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Radiant_Isles&amp;diff=12841</id>
		<title>Radiant Isles</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Radiant_Isles&amp;diff=12841"/>
		<updated>2026-03-31T10:26:06Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#setmainimage:[[File:BiomeSprite-RadiantIsles.png|centre|quiet|128px]]}}&lt;br /&gt;
{{#description2:The &#039;&#039;&#039;Radiant Isles&#039;&#039;&#039; is one of the most dangerous biomes found within Telos Realms. Unlike other biomes, it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in radiance.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot; widths=500px heights=250px style=&amp;quot;display: flex; justify-content: center; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
Biome-RadiantIsles1.png&lt;br /&gt;
Biome-RadiantIsles2.png&lt;br /&gt;
Biome-RadiantIsles3.png&lt;br /&gt;
Biome-RadiantIsles4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Data ==&lt;br /&gt;
The &#039;&#039;&#039;Radiant Isles&#039;&#039;&#039; is one of the most dangerous biomes found within Telos Realms. Unlike other biomes (with the exception of the [[Shadowlands]], it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in radiance. The area is filled with light, a true anomaly. The biome is split into a central, massive island, housing a central cathedral; as well as a number of smaller, outer islands which have a chance of containing a miniboss.&lt;br /&gt;
&lt;br /&gt;
The biome is home to two minibosses; Aurehog and Luna; found randomly on the outer islands. Certain mobs that spawn in the Radiant Isles have a chance to drop a dungeon portal, such as [[The Aviary]] and [[Aurora Sanctum]].&lt;br /&gt;
&lt;br /&gt;
The entrance to the Radiant Isles can only be found at the centre of the realm, where an angel will be protecting the entry point and restricting who may enter.&lt;br /&gt;
&lt;br /&gt;
Unlike all other biomes, entry into this biome is restricted, requiring players to be at least Level 20 and have 52+ [[Game Mechanics#Tier_Points|Tier Points]]. &lt;br /&gt;
&lt;br /&gt;
{{DLog|Biome|Radiant Isles|???}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Enemies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Light Warrior&lt;br /&gt;
| image = 3DLightWarrior.png&lt;br /&gt;
| Attack = Impales the player or slashes them with their spear.&lt;br /&gt;
| Health = 159&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = Aurora Sanctum;Key-AuroraSanctum.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Beacon Spinner&lt;br /&gt;
| image = 3DBeaconSpinner.png&lt;br /&gt;
| Attack = Releases shards of a mirror in all directions, or enflames and dashes, dealing damage to any player in the dash&#039;s pathway.&lt;br /&gt;
| Health = 143&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = Aurora Sanctum;Key-AuroraSanctum.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Mirror&lt;br /&gt;
| image = 3DMirrorer.png&lt;br /&gt;
| Attack = Transforms and hides behind a mirror before teleporting around the player and slashing the ground, sending three arcs of mirrors that deal contact damage.&lt;br /&gt;
| Health = 137&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = Aurora Sanctum;Key-AuroraSanctum.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = (Spear) Harpy&lt;br /&gt;
| image = 3DSpearHarpy.png&lt;br /&gt;
| Attack = Throws a spear at the player. Occassionally, the spear releases projectiles while in its path, indicating it will cause a small AoE explosion on contact.&lt;br /&gt;
| Health = 143&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = The Aviary;Key-TheAviary.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = (Talon) Harpy&lt;br /&gt;
| image = 3DTalonHarpy.png&lt;br /&gt;
| Attack = Slashes the player with their talons, or levitates into the air before releasing a beam into the ground, dealing AoE damage in a small radius.&lt;br /&gt;
| Health = 176&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = The Aviary;Key-TheAviary.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = (Diving) Harpy&lt;br /&gt;
| image = 3DDivingHarpy.png&lt;br /&gt;
| Attack = WIP&lt;br /&gt;
| Health = Shoots a set of six feathers at the player, or begins flying through the player, dealing damage on contact.&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = The Aviary;Key-TheAviary.png;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Biome Minibosses ==&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Aurehog&lt;br /&gt;
|text=Aurehog&lt;br /&gt;
|img=2DAurehog&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Aurehog&lt;br /&gt;
| image = 3DAurehog.png&lt;br /&gt;
| Health = 1980&lt;br /&gt;
| Fame = 200&lt;br /&gt;
| Biome = [[Radiant Isles]]&lt;br /&gt;
| Gilded = &lt;br /&gt;
Armours;Soulfire Sandals;Ut-SoulfireSandals.png;12,&lt;br /&gt;
Abilities;Star of Shimmering Light;Ut-StarOfShimmeringLight.png;12&lt;br /&gt;
| Tiered = 9-10&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(Attack 1)&#039;&#039;&#039; {{!}} Aurehog uses his gas tank to fire multiple enflamed orbs into the air. Upon landing, they release eight projectiles in all directions and form a small fire puddle which deals damage and inflicts fire to the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 2)&#039;&#039;&#039; {{!}} Aurehog stomps into the ground, dealing AoE damage and releasing projectiles in all directions before embedding his flamethrower into the ground and firing it. He then begins to shoot out arcing projectiles which, on contact, enflame the ground under the contact point, causing damage and inflicting fire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 3)&#039;&#039;&#039; {{!}} Aurehog follows the player, stomping the ground. Upon stomping, he releases nine projectiles infront of him, and summons fire in a cross pattern around him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 4)&#039;&#039;&#039; {{!}} Aurehog releases three waves of three stars on the ground of the arena which bounce off of the corners. Upon contact with the player, they get &amp;quot;stuck&amp;quot; and deal a high amount of DPS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 5)&#039;&#039;&#039; {{!}} Aurehog fires his flamethrower, dealing damage and inflicting fire on contact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 6)&#039;&#039;&#039; {{!}} Aurehog slashes the player if close.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100% to 0% (Phase 1)&#039;&#039;&#039; {{!}} Aurehog cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Aurehog|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Aurehog] &amp;quot;Your world will burn clean.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50% HP {{!}}{{!}} [Aurehog] &amp;quot;The aether denies your victory!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Aurehog] &amp;quot;Absolution needs reloading!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Luna&lt;br /&gt;
|text=Luna&lt;br /&gt;
|img=2DLuna&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Luna&lt;br /&gt;
| image = 3DLuna.png&lt;br /&gt;
| Health = 1980&lt;br /&gt;
| Fame = 200&lt;br /&gt;
| Biome = [[Radiant Isles]]&lt;br /&gt;
| Gilded = &lt;br /&gt;
Armours;Lunar Hood;Ut-LunarHood.png;12,&lt;br /&gt;
Abilities;Jewel of the Aether;Ut-JewelOfTheAether.png;12&lt;br /&gt;
| Tiered = 9-10&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(Attack 1)&#039;&#039;&#039; {{!}} Luna leaps into the air before slamming down her staff into the ground, summoning beams that rotate clockwise and deal damage on contact, as well as multiple crystals around the arena which explode into six projectiles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 2)&#039;&#039;&#039; {{!}} Luna charges up her sigil behind her, summoning five sets of five projectiles which arc in towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 3)&#039;&#039;&#039; {{!}} Luna teleports and slams her staff into the ground, summoning a wall of crystals around her before releasing a wave of twelve projectiles in all directions which break the crystals and explode into cylindrical projectiles as they travel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 4)&#039;&#039;&#039; {{!}} Luna releases a wave or projectiles infront of her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 5)&#039;&#039;&#039; {{!}} Luna spins and throws her staff into the air, damaging the player on contact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100% to 0% (Phase 1)&#039;&#039;&#039; {{!}} Luna cycles through her main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Luna|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Luna] &amp;quot;I have burned brighter foes.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50% HP {{!}}{{!}} [Luna] &amp;quot;You cannot outshine the radiant!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Luna] &amp;quot;Radiance never truly fades.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Dungeons ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-links columns-7 dungeon-page-smaller-box&amp;quot;&amp;gt;&lt;br /&gt;
* {{Dungeon Link|The Aviary|portal=Portal-TheAviary|size=256px}}&lt;br /&gt;
* {{Dungeon Link|Aurora Sanctum|portal=Portal-AuroraSanctum|size=256px}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Biome Navbox}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Radiant_Isles&amp;diff=12840</id>
		<title>Radiant Isles</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Radiant_Isles&amp;diff=12840"/>
		<updated>2026-03-31T10:25:49Z</updated>

		<summary type="html">&lt;p&gt;Willow: fixed images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#setmainimage:[[File:RadiantIslesSprite.png|centre|quiet|128px]]}}&lt;br /&gt;
{{#description2:The &#039;&#039;&#039;Radiant Isles&#039;&#039;&#039; is one of the most dangerous biomes found within Telos Realms. Unlike other biomes, it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in radiance.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot; widths=500px heights=250px style=&amp;quot;display: flex; justify-content: center; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
Biome-RadiantIsles1.png&lt;br /&gt;
Biome-RadiantIsles2.png&lt;br /&gt;
Biome-RadiantIsles3.png&lt;br /&gt;
Biome-RadiantIsles4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Data ==&lt;br /&gt;
The &#039;&#039;&#039;Radiant Isles&#039;&#039;&#039; is one of the most dangerous biomes found within Telos Realms. Unlike other biomes (with the exception of the [[Shadowlands]], it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in radiance. The area is filled with light, a true anomaly. The biome is split into a central, massive island, housing a central cathedral; as well as a number of smaller, outer islands which have a chance of containing a miniboss.&lt;br /&gt;
&lt;br /&gt;
The biome is home to two minibosses; Aurehog and Luna; found randomly on the outer islands. Certain mobs that spawn in the Radiant Isles have a chance to drop a dungeon portal, such as [[The Aviary]] and [[Aurora Sanctum]].&lt;br /&gt;
&lt;br /&gt;
The entrance to the Radiant Isles can only be found at the centre of the realm, where an angel will be protecting the entry point and restricting who may enter.&lt;br /&gt;
&lt;br /&gt;
Unlike all other biomes, entry into this biome is restricted, requiring players to be at least Level 20 and have 52+ [[Game Mechanics#Tier_Points|Tier Points]]. &lt;br /&gt;
&lt;br /&gt;
{{DLog|Biome|Radiant Isles|???}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Enemies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Light Warrior&lt;br /&gt;
| image = 3DLightWarrior.png&lt;br /&gt;
| Attack = Impales the player or slashes them with their spear.&lt;br /&gt;
| Health = 159&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = Aurora Sanctum;Key-AuroraSanctum.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Beacon Spinner&lt;br /&gt;
| image = 3DBeaconSpinner.png&lt;br /&gt;
| Attack = Releases shards of a mirror in all directions, or enflames and dashes, dealing damage to any player in the dash&#039;s pathway.&lt;br /&gt;
| Health = 143&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = Aurora Sanctum;Key-AuroraSanctum.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Mirror&lt;br /&gt;
| image = 3DMirrorer.png&lt;br /&gt;
| Attack = Transforms and hides behind a mirror before teleporting around the player and slashing the ground, sending three arcs of mirrors that deal contact damage.&lt;br /&gt;
| Health = 137&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = Aurora Sanctum;Key-AuroraSanctum.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = (Spear) Harpy&lt;br /&gt;
| image = 3DSpearHarpy.png&lt;br /&gt;
| Attack = Throws a spear at the player. Occassionally, the spear releases projectiles while in its path, indicating it will cause a small AoE explosion on contact.&lt;br /&gt;
| Health = 143&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = The Aviary;Key-TheAviary.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = (Talon) Harpy&lt;br /&gt;
| image = 3DTalonHarpy.png&lt;br /&gt;
| Attack = Slashes the player with their talons, or levitates into the air before releasing a beam into the ground, dealing AoE damage in a small radius.&lt;br /&gt;
| Health = 176&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = The Aviary;Key-TheAviary.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = (Diving) Harpy&lt;br /&gt;
| image = 3DDivingHarpy.png&lt;br /&gt;
| Attack = WIP&lt;br /&gt;
| Health = Shoots a set of six feathers at the player, or begins flying through the player, dealing damage on contact.&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = The Aviary;Key-TheAviary.png;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Biome Minibosses ==&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Aurehog&lt;br /&gt;
|text=Aurehog&lt;br /&gt;
|img=2DAurehog&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Aurehog&lt;br /&gt;
| image = 3DAurehog.png&lt;br /&gt;
| Health = 1980&lt;br /&gt;
| Fame = 200&lt;br /&gt;
| Biome = [[Radiant Isles]]&lt;br /&gt;
| Gilded = &lt;br /&gt;
Armours;Soulfire Sandals;Ut-SoulfireSandals.png;12,&lt;br /&gt;
Abilities;Star of Shimmering Light;Ut-StarOfShimmeringLight.png;12&lt;br /&gt;
| Tiered = 9-10&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(Attack 1)&#039;&#039;&#039; {{!}} Aurehog uses his gas tank to fire multiple enflamed orbs into the air. Upon landing, they release eight projectiles in all directions and form a small fire puddle which deals damage and inflicts fire to the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 2)&#039;&#039;&#039; {{!}} Aurehog stomps into the ground, dealing AoE damage and releasing projectiles in all directions before embedding his flamethrower into the ground and firing it. He then begins to shoot out arcing projectiles which, on contact, enflame the ground under the contact point, causing damage and inflicting fire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 3)&#039;&#039;&#039; {{!}} Aurehog follows the player, stomping the ground. Upon stomping, he releases nine projectiles infront of him, and summons fire in a cross pattern around him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 4)&#039;&#039;&#039; {{!}} Aurehog releases three waves of three stars on the ground of the arena which bounce off of the corners. Upon contact with the player, they get &amp;quot;stuck&amp;quot; and deal a high amount of DPS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 5)&#039;&#039;&#039; {{!}} Aurehog fires his flamethrower, dealing damage and inflicting fire on contact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 6)&#039;&#039;&#039; {{!}} Aurehog slashes the player if close.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100% to 0% (Phase 1)&#039;&#039;&#039; {{!}} Aurehog cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Aurehog|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Aurehog] &amp;quot;Your world will burn clean.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50% HP {{!}}{{!}} [Aurehog] &amp;quot;The aether denies your victory!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Aurehog] &amp;quot;Absolution needs reloading!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Luna&lt;br /&gt;
|text=Luna&lt;br /&gt;
|img=2DLuna&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Luna&lt;br /&gt;
| image = 3DLuna.png&lt;br /&gt;
| Health = 1980&lt;br /&gt;
| Fame = 200&lt;br /&gt;
| Biome = [[Radiant Isles]]&lt;br /&gt;
| Gilded = &lt;br /&gt;
Armours;Lunar Hood;Ut-LunarHood.png;12,&lt;br /&gt;
Abilities;Jewel of the Aether;Ut-JewelOfTheAether.png;12&lt;br /&gt;
| Tiered = 9-10&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(Attack 1)&#039;&#039;&#039; {{!}} Luna leaps into the air before slamming down her staff into the ground, summoning beams that rotate clockwise and deal damage on contact, as well as multiple crystals around the arena which explode into six projectiles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 2)&#039;&#039;&#039; {{!}} Luna charges up her sigil behind her, summoning five sets of five projectiles which arc in towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 3)&#039;&#039;&#039; {{!}} Luna teleports and slams her staff into the ground, summoning a wall of crystals around her before releasing a wave of twelve projectiles in all directions which break the crystals and explode into cylindrical projectiles as they travel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 4)&#039;&#039;&#039; {{!}} Luna releases a wave or projectiles infront of her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 5)&#039;&#039;&#039; {{!}} Luna spins and throws her staff into the air, damaging the player on contact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100% to 0% (Phase 1)&#039;&#039;&#039; {{!}} Luna cycles through her main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Luna|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Luna] &amp;quot;I have burned brighter foes.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50% HP {{!}}{{!}} [Luna] &amp;quot;You cannot outshine the radiant!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Luna] &amp;quot;Radiance never truly fades.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Dungeons ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-links columns-7 dungeon-page-smaller-box&amp;quot;&amp;gt;&lt;br /&gt;
* {{Dungeon Link|The Aviary|portal=Portal-TheAviary|size=256px}}&lt;br /&gt;
* {{Dungeon Link|Aurora Sanctum|portal=Portal-AuroraSanctum|size=256px}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Biome Navbox}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Biomes&amp;diff=12839</id>
		<title>Biomes</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Biomes&amp;diff=12839"/>
		<updated>2026-03-31T10:25:31Z</updated>

		<summary type="html">&lt;p&gt;Willow: added radiant isles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Icon-BiomeFlag.png|centre|256px]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Biome Data ==&lt;br /&gt;
Biomes found in the Realm consist of unique atmospheres, mobs, [[Dungeons]] and [[World Bosses]]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-box centered-content&amp;quot; id=&amp;quot;mp-box-gallery&amp;quot; style=&amp;quot;flex: 1;&amp;quot;&amp;gt;&lt;br /&gt;
== Biomes ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-links columns-4 main-page-links mp-body&amp;quot; style=&amp;quot;margin-bottom: 0; padding-bottom: 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-bottom: 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{MP link|Beach|image=BiomeSprite-Beach.png|size=92px}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{MP link|Jungle|image=BiomeSprite-Jungle.png|size=92px}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{MP link|Swamp|image=BiomeSprite-Swamp.png|size=92px}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{MP link|Desert|image=BiomeSprite-Desert.png|size=92px}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-links columns-3 main-page-links mp-body&amp;quot; style=&amp;quot;margin-top: 0; padding-top: 0; margin-bottom: 0; padding-bottom: 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top: 0; margin-bottom: 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{MP link|Crimson Forest|image=BiomeSprite-CrimsonForest.png|size=92px}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{MP link|Permafrost|image=BiomeSprite-Permafrost.png|size=92px}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{MP link|Necropolis|image=BiomeSprite-Necropolis.png|size=92px}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-links columns-2 main-page-links mp-body&amp;quot; style=&amp;quot;margin-top: 0; padding-top: 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top: 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{MP link|Shadowlands|image=BiomeSprite-Shadowlands.png|size=92px}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{MP link|Radiant Isles|image=BiomeSprite-RadiantIsles.png|size=92px}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Biomes]]&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Shadowlands.png&amp;diff=12838</id>
		<title>File:BiomeSprite-Shadowlands.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Shadowlands.png&amp;diff=12838"/>
		<updated>2026-03-31T10:20:29Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-RadiantIsles.png&amp;diff=12837</id>
		<title>File:BiomeSprite-RadiantIsles.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-RadiantIsles.png&amp;diff=12837"/>
		<updated>2026-03-31T10:20:29Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Permafrost.png&amp;diff=12836</id>
		<title>File:BiomeSprite-Permafrost.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Permafrost.png&amp;diff=12836"/>
		<updated>2026-03-31T10:20:29Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Necropolis.png&amp;diff=12835</id>
		<title>File:BiomeSprite-Necropolis.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Necropolis.png&amp;diff=12835"/>
		<updated>2026-03-31T10:20:29Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Jungle.png&amp;diff=12834</id>
		<title>File:BiomeSprite-Jungle.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Jungle.png&amp;diff=12834"/>
		<updated>2026-03-31T10:20:29Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Desert.png&amp;diff=12833</id>
		<title>File:BiomeSprite-Desert.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Desert.png&amp;diff=12833"/>
		<updated>2026-03-31T10:20:28Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-CrimsonForest.png&amp;diff=12832</id>
		<title>File:BiomeSprite-CrimsonForest.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-CrimsonForest.png&amp;diff=12832"/>
		<updated>2026-03-31T10:20:28Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Beach.png&amp;diff=12831</id>
		<title>File:BiomeSprite-Beach.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Beach.png&amp;diff=12831"/>
		<updated>2026-03-31T10:20:28Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Swamp.png&amp;diff=12830</id>
		<title>File:BiomeSprite-Swamp.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:BiomeSprite-Swamp.png&amp;diff=12830"/>
		<updated>2026-03-31T10:20:28Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Mirrorer&amp;diff=12829</id>
		<title>Mirrorer</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Mirrorer&amp;diff=12829"/>
		<updated>2026-03-30T20:25:44Z</updated>

		<summary type="html">&lt;p&gt;Willow: Redirected page to Radiant Isles#Biome Enemies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Radiant Isles#Biome_Enemies]]&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Beacon_Spinner&amp;diff=12828</id>
		<title>Beacon Spinner</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Beacon_Spinner&amp;diff=12828"/>
		<updated>2026-03-30T20:25:42Z</updated>

		<summary type="html">&lt;p&gt;Willow: Redirected page to Radiant Isles#Biome Enemies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Radiant Isles#Biome_Enemies]]&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Light_Warrior&amp;diff=12827</id>
		<title>Light Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Light_Warrior&amp;diff=12827"/>
		<updated>2026-03-30T20:25:41Z</updated>

		<summary type="html">&lt;p&gt;Willow: Redirected page to Radiant Isles#Biome Enemies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Radiant Isles#Biome_Enemies]]&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Diving_Harpy&amp;diff=12826</id>
		<title>Diving Harpy</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Diving_Harpy&amp;diff=12826"/>
		<updated>2026-03-30T20:25:23Z</updated>

		<summary type="html">&lt;p&gt;Willow: Redirected page to Radiant Isles#Biome Enemies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Radiant Isles#Biome_Enemies]]&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Talon_Harpy&amp;diff=12825</id>
		<title>Talon Harpy</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Talon_Harpy&amp;diff=12825"/>
		<updated>2026-03-30T20:25:22Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Radiant Isles#Biome_Enemies]]&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Talon_Harpy&amp;diff=12824</id>
		<title>Talon Harpy</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Talon_Harpy&amp;diff=12824"/>
		<updated>2026-03-30T20:25:18Z</updated>

		<summary type="html">&lt;p&gt;Willow: Redirected page to Radiant Isles#Biome Enemies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Radiant Isles#Biome_Enemies]]&lt;br /&gt;
#REDIRECT [[Radiant Isles#Biome_Enemies]]&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Spear_Harpy&amp;diff=12823</id>
		<title>Spear Harpy</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Spear_Harpy&amp;diff=12823"/>
		<updated>2026-03-30T20:25:13Z</updated>

		<summary type="html">&lt;p&gt;Willow: Redirected page to Radiant Isles#Biome Enemies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Radiant Isles#Biome_Enemies]]&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Radiant_Isles&amp;diff=12822</id>
		<title>Radiant Isles</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Radiant_Isles&amp;diff=12822"/>
		<updated>2026-03-30T20:23:54Z</updated>

		<summary type="html">&lt;p&gt;Willow: made&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#setmainimage:[[File:RadiantIslesSprite.png|centre|quiet|128px]]}}&lt;br /&gt;
{{#description2:The &#039;&#039;&#039;Radiant Isles&#039;&#039;&#039; is one of the most dangerous biomes found within Telos Realms. Unlike other biomes, it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in radiance.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot; widths=500px heights=250px style=&amp;quot;display: flex; justify-content: center; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
Biome-RadiantIsles1.png&lt;br /&gt;
Biome-RadiantIsles1.png&lt;br /&gt;
Biome-RadiantIsles1.png&lt;br /&gt;
Biome-RadiantIsles1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Data ==&lt;br /&gt;
The &#039;&#039;&#039;Radiant Isles&#039;&#039;&#039; is one of the most dangerous biomes found within Telos Realms. Unlike other biomes (with the exception of the [[Shadowlands]], it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in radiance. The area is filled with light, a true anomaly. The biome is split into a central, massive island, housing a central cathedral; as well as a number of smaller, outer islands which have a chance of containing a miniboss.&lt;br /&gt;
&lt;br /&gt;
The biome is home to two minibosses; Aurehog and Luna; found randomly on the outer islands. Certain mobs that spawn in the Radiant Isles have a chance to drop a dungeon portal, such as [[The Aviary]] and [[Aurora Sanctum]].&lt;br /&gt;
&lt;br /&gt;
The entrance to the Radiant Isles can only be found at the centre of the realm, where an angel will be protecting the entry point and restricting who may enter.&lt;br /&gt;
&lt;br /&gt;
Unlike all other biomes, entry into this biome is restricted, requiring players to be at least Level 20 and have 52+ [[Game Mechanics#Tier_Points|Tier Points]]. &lt;br /&gt;
&lt;br /&gt;
{{DLog|Biome|Radiant Isles|???}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Enemies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Light Warrior&lt;br /&gt;
| image = 3DLightWarrior.png&lt;br /&gt;
| Attack = Impales the player or slashes them with their spear.&lt;br /&gt;
| Health = 159&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = Aurora Sanctum;Key-AuroraSanctum.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Beacon Spinner&lt;br /&gt;
| image = 3DBeaconSpinner.png&lt;br /&gt;
| Attack = Releases shards of a mirror in all directions, or enflames and dashes, dealing damage to any player in the dash&#039;s pathway.&lt;br /&gt;
| Health = 143&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = Aurora Sanctum;Key-AuroraSanctum.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Mirror&lt;br /&gt;
| image = 3DMirrorer.png&lt;br /&gt;
| Attack = Transforms and hides behind a mirror before teleporting around the player and slashing the ground, sending three arcs of mirrors that deal contact damage.&lt;br /&gt;
| Health = 137&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = Aurora Sanctum;Key-AuroraSanctum.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = (Spear) Harpy&lt;br /&gt;
| image = 3DSpearHarpy.png&lt;br /&gt;
| Attack = Throws a spear at the player. Occassionally, the spear releases projectiles while in its path, indicating it will cause a small AoE explosion on contact.&lt;br /&gt;
| Health = 143&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = The Aviary;Key-TheAviary.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = (Talon) Harpy&lt;br /&gt;
| image = 3DTalonHarpy.png&lt;br /&gt;
| Attack = Slashes the player with their talons, or levitates into the air before releasing a beam into the ground, dealing AoE damage in a small radius.&lt;br /&gt;
| Health = 176&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = The Aviary;Key-TheAviary.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = (Diving) Harpy&lt;br /&gt;
| image = 3DDivingHarpy.png&lt;br /&gt;
| Attack = WIP&lt;br /&gt;
| Health = Shoots a set of six feathers at the player, or begins flying through the player, dealing damage on contact.&lt;br /&gt;
| Fame = 35&lt;br /&gt;
| DungeonDrop = The Aviary;Key-TheAviary.png;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Biome Minibosses ==&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Aurehog&lt;br /&gt;
|text=Aurehog&lt;br /&gt;
|img=2DAurehog&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Aurehog&lt;br /&gt;
| image = 3DAurehog.png&lt;br /&gt;
| Health = 1980&lt;br /&gt;
| Fame = 200&lt;br /&gt;
| Biome = [[Radiant Isles]]&lt;br /&gt;
| Gilded = &lt;br /&gt;
Armours;Soulfire Sandals;Ut-SoulfireSandals.png;12,&lt;br /&gt;
Abilities;Star of Shimmering Light;Ut-StarOfShimmeringLight.png;12&lt;br /&gt;
| Tiered = 9-10&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(Attack 1)&#039;&#039;&#039; {{!}} Aurehog uses his gas tank to fire multiple enflamed orbs into the air. Upon landing, they release eight projectiles in all directions and form a small fire puddle which deals damage and inflicts fire to the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 2)&#039;&#039;&#039; {{!}} Aurehog stomps into the ground, dealing AoE damage and releasing projectiles in all directions before embedding his flamethrower into the ground and firing it. He then begins to shoot out arcing projectiles which, on contact, enflame the ground under the contact point, causing damage and inflicting fire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 3)&#039;&#039;&#039; {{!}} Aurehog follows the player, stomping the ground. Upon stomping, he releases nine projectiles infront of him, and summons fire in a cross pattern around him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 4)&#039;&#039;&#039; {{!}} Aurehog releases three waves of three stars on the ground of the arena which bounce off of the corners. Upon contact with the player, they get &amp;quot;stuck&amp;quot; and deal a high amount of DPS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 5)&#039;&#039;&#039; {{!}} Aurehog fires his flamethrower, dealing damage and inflicting fire on contact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 6)&#039;&#039;&#039; {{!}} Aurehog slashes the player if close.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100% to 0% (Phase 1)&#039;&#039;&#039; {{!}} Aurehog cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Aurehog|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Aurehog] &amp;quot;Your world will burn clean.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50% HP {{!}}{{!}} [Aurehog] &amp;quot;The aether denies your victory!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Aurehog] &amp;quot;Absolution needs reloading!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Luna&lt;br /&gt;
|text=Luna&lt;br /&gt;
|img=2DLuna&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Luna&lt;br /&gt;
| image = 3DLuna.png&lt;br /&gt;
| Health = 1980&lt;br /&gt;
| Fame = 200&lt;br /&gt;
| Biome = [[Radiant Isles]]&lt;br /&gt;
| Gilded = &lt;br /&gt;
Armours;Lunar Hood;Ut-LunarHood.png;12,&lt;br /&gt;
Abilities;Jewel of the Aether;Ut-JewelOfTheAether.png;12&lt;br /&gt;
| Tiered = 9-10&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(Attack 1)&#039;&#039;&#039; {{!}} Luna leaps into the air before slamming down her staff into the ground, summoning beams that rotate clockwise and deal damage on contact, as well as multiple crystals around the arena which explode into six projectiles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 2)&#039;&#039;&#039; {{!}} Luna charges up her sigil behind her, summoning five sets of five projectiles which arc in towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 3)&#039;&#039;&#039; {{!}} Luna teleports and slams her staff into the ground, summoning a wall of crystals around her before releasing a wave of twelve projectiles in all directions which break the crystals and explode into cylindrical projectiles as they travel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 4)&#039;&#039;&#039; {{!}} Luna releases a wave or projectiles infront of her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 5)&#039;&#039;&#039; {{!}} Luna spins and throws her staff into the air, damaging the player on contact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100% to 0% (Phase 1)&#039;&#039;&#039; {{!}} Luna cycles through her main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Luna|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Luna] &amp;quot;I have burned brighter foes.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50% HP {{!}}{{!}} [Luna] &amp;quot;You cannot outshine the radiant!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Luna] &amp;quot;Radiance never truly fades.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Dungeons ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-links columns-7 dungeon-page-smaller-box&amp;quot;&amp;gt;&lt;br /&gt;
* {{Dungeon Link|The Aviary|portal=Portal-TheAviary|size=256px}}&lt;br /&gt;
* {{Dungeon Link|Aurora Sanctum|portal=Portal-AuroraSanctum|size=256px}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Biome Navbox}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=World_Bosses&amp;diff=12821</id>
		<title>World Bosses</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=World_Bosses&amp;diff=12821"/>
		<updated>2026-03-30T20:21:50Z</updated>

		<summary type="html">&lt;p&gt;Willow: added luna and aurehog&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:2DTidol.png|centre|128px]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==World Boss Data==&lt;br /&gt;
Within the open world of Telos, various considerably stronger entities have asserted themselves in their own [[Biomes]] and Arenas. Their allegiances wildly vary, so do not leave anything to chance. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Realm Bosses=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Realm Bosses ==&lt;br /&gt;
There are 10 realm bosses present that are spread across the realm. When defeated, they are placed on a respawn timer of 250s (affected by [[Game Mechanics|Realm Day]], which turns it into 200s). Each realm boss drops their own respective, unique [[Dungeons|Dungeon]]; all with their own unique [[Loot|Untiered Items]], [[Companions]], and [[Runes|Rune]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;Although these bosses can&#039;t have a Tier Point lock on them due to their nature of residing out in the Realm, it is not recommended to engage these entities alone with less than 40 [[Game Mechanics#Tier_Points|Tier Points]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;After killing 10 realm bosses, [[Raphael&#039;s Castle|Raphael]], the Sanguine Lord, will challenge the player to enter his castle.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Chungus&lt;br /&gt;
|text=Chungus&lt;br /&gt;
|img=2DChungus&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Chungus;Voided Rabbit&lt;br /&gt;
| image = 3DChungus.png;ChungusBossBar&lt;br /&gt;
| Health = 3850&lt;br /&gt;
| Biome = [[Swamp]]&lt;br /&gt;
| Fame = 250&lt;br /&gt;
| Royal = Weapons;Carrot On A Stick;Ut-CarrotOnAStick.png;3,&lt;br /&gt;
Abilities;Spring Seasoned Scripture;Ut-SpringSeasonedScripture.png;3&lt;br /&gt;
| DungeonDrop = Void;Key-Void.png&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
}}&lt;br /&gt;
Arriving in a voided meteorite, Chungus has claimed the blast site as their home and will not hesitate to use voided magic on approaching adventurers out of panic. Chungus fears that what remaining life they have left will be spent on this foreign planet.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Chungus leaps into the air before crashing down, releasing a bouncing, arcing projectiles in all directions that deal damage upon impact.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Chungus levitates into the air, summoning a storm of void projectiles that rain across the arena. Each projectile explodes on impact, dealing AoE damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Chungus fires three waves of projectiles toward the player, the third wave firing projectiles in all directions and dealing damage on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Chungus targets a nearby player, launching them upwards before slamming them down into the ground, dealing damage upon contact with every strike.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} Chungus summons voided particles around them before launching them at the player.&lt;br /&gt;
&lt;br /&gt;
100% to 33% (Phase 1) {{!}} Chungus cycles through their main attacks listed above in order to damage the player while occasionally teleporting to random positions across the arena.&lt;br /&gt;
&lt;br /&gt;
33% to 0% (Phase 2) {{!}} Chungus summons multiple shadow clones that must be killed before they can be damaged. During this phase, Chungus continues cycling through their main attacks listed above while randomly teleporting and occasionally summoning more clones.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Chungus|So this is where the plague spread from. Despite this creature&#039;s claims of extraterrestrial origins, the samples show that this is simply another animal twisted and evolved by the Void. Strike it down, that&#039;ll hold him alright.}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 66% Boss HP {{!}}{{!}} [Chungus] &amp;quot;The void strengthens me, &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Chungus] &amp;quot;You will never acquire the power of the void!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Illarius&lt;br /&gt;
|text=Illarius&lt;br /&gt;
|img=2DIllarius&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Illarius;Minotaur King&lt;br /&gt;
| image = 3DIllarius.png;IllariusBossBar&lt;br /&gt;
| Health = 3300&lt;br /&gt;
| Biome = [[Jungle]]&lt;br /&gt;
| Fame = 250&lt;br /&gt;
| Royal = Armours;Cursed Brigadine;Ut-CursedBrigadine.png;3,&lt;br /&gt;
Weapons;Bow Of The Forest;Ut-BowOfTheForest.png;3&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
| DungeonDrop = Illarius&#039; Hideout;Key-Illarius&#039;Hideout.png&lt;br /&gt;
}}&lt;br /&gt;
The Sanguine Lord&#039;s reign led to the culling of Illarius’ kind. Now, Illarius stands as the final protector of the jungle and has sworn to keep his hideout safe which harbors other creatures of the jungle who suffered a similar fate. It is said that an ancient being also resides within this sanctum...&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Illarius tears a massive piece of ground from below him and throws it forward. Upon impact, it shatters into eight boulders that scatter in all directions, each one exploding into fragments that spread in all directions on impact.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Illarius leaps into the air and crashes down, sending out eight boulders in all directions. Each boulder explodes on impact, scattering fragments in every direction.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Illarius slams the ground, releasing boulders in four directions that explode into fragments on impact.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Illarius throws a single boulder toward the player which explodes into a burst of fragments when it hits the ground or a target.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} Illarius charges forward in a furious rush, dealing contact damage to any player caught in his path.&lt;br /&gt;
&lt;br /&gt;
(Attack 6) {{!}} Illarius rushes the player, grabbing them before throwing them high into the air, then striking mid-air — dealing heavy damage and massive knockback.&lt;br /&gt;
&lt;br /&gt;
100% to 33% (Phase 1) {{!}} Illarius cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
33% to 0% (Phase 2) {{!}} Illarius draws his battleaxe and hurls it toward the player. The axe rebounds across the arena’s walls, continuing its path and dealing damage to any player it touches. During this phase, Illarius cycles through his main attacks listed above in order to damage the player as the axe continues in its path.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Illarius|Poor creature...the last one of its species. Wait... Is that... Silverling. Turn back. Now.}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 66% Boss HP {{!}}{{!}} [Illarius] &amp;quot;Don&#039;t send me back to Loa, &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Illarius] &amp;quot;Raphael has no idea of this hide-out. Do not expose it.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Astaroth&lt;br /&gt;
|text=Astaroth&lt;br /&gt;
|img=2DAstaroth&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Astaroth;Lord&#039;s Lieutenant&lt;br /&gt;
| image = 3DAstaroth.png;AstarothBossBar&lt;br /&gt;
| Health = 4400&lt;br /&gt;
| Biome = [[Crimson Forest]]&lt;br /&gt;
| Royal = Abilities;Kunai Of Conflict;Ut-KunaiOfConflict.png;3,&lt;br /&gt;
Abilities;Orb Of Conflict;Ut-OrbOfConflict.png;3&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
| Fame = 250&lt;br /&gt;
| DungeonDrop = Rustborn Kingdom: Part 1;Key-RustbornKingdom.png&lt;br /&gt;
}}&lt;br /&gt;
The Voided King&#039;s most loyal subject; sworn in as his lieutenant. He has been ordered to eternally guard the gates of the forgotten kingdom to prevent any unwanted guests. &lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Astaroth fires three projectiles that home in on the player, slowing momentarily before speeding up.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Astaroth fires two large shots toward the targeted player, then runs forward to unleash a larger third shot, dealing more damage on impact.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Astaroth fires two large shots in sync with his first attack.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Astaroth slams his scythe into the ground, creating a long fissure in the ground. A few seconds later, the cracked ground explodes into a barrage of projectiles.&lt;br /&gt;
&lt;br /&gt;
100% to 33% (Phase 1) {{!}} Astaroth cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
33% to 0% (Phase 2) {{!}} Astaroth tears open the ground beneath him, releasing arcing projectiles from the resulting fissure. He continues cycling through his main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Astaroth|How bizarre. A conscious subject of the Voided King. It seems that this loyal lieutenant is sworn to eternally stand guard over the kingdom. I do have to admit, his choice of fashion really shines in his disguise. Unfortunately he&#039;s unaware that he&#039;s already failed his duties. Although...there might be something I can take inspiration from here.}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Astaroth] &amp;quot;...&amp;quot; &amp;lt;br /&amp;gt;[Astaroth] &amp;quot;I shall feast upon the fragments of your shattered hope!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 66% Boss HP {{!}}{{!}} [Astaroth] &amp;quot;Your futile struggles are mere entertainment for the denizens of the void, &amp;lt;player&amp;gt;&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Astaroth] &amp;quot;In this realm of shadows, your every step is weighed by the chains of your impending demise!&amp;quot; &amp;lt;br /&amp;gt;[Astaroth] &amp;quot;Your fate is sealed!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Glumi&lt;br /&gt;
|text=Glumi&lt;br /&gt;
|img=2DGlumi&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Glumi;InfectedPanda&lt;br /&gt;
| image = 3DGlumi.png;GlumiBossBar&lt;br /&gt;
| Health = 3740&lt;br /&gt;
| Biome = [[Swamp]]&lt;br /&gt;
| Royal = Abilities;Crystal Kunai;Ut-CrystalKunai.png;3,&lt;br /&gt;
Abilities;Crystal Poison;Ut-CrystalPoison.png;3&lt;br /&gt;
| DungeonDrop = Fungal Cavern;Key-FungalCavern.png&lt;br /&gt;
| Fame = 250&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
| Fame = 250&lt;br /&gt;
}}&lt;br /&gt;
Curiosity took the better of this jungle panda, leading to its possession at the hands of the Void. Upon its shattering, the Void used this event as a catalyst to spread mayhem among the local wildlife. The Void plague altered Glumi&#039;s DNA, causing irreversible and rapid evolution.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Glumi leaps backward, releasing four sets of projectiles that are shout out in the four cardinal directions, dealing damage on impact.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Glumi fires a barrage of arcing projectiles into the air while launching a wave of projectiles toward the aggroed player at the same time.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Glumi dashes toward the player, releasing a burst of projectiles in all directions when he reaches the end of his dash.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Glumi jumps high into the air, summoning two waves of projectiles that are shout out in all directions and deal damage on contact.&lt;br /&gt;
&lt;br /&gt;
100% to 33% (Phase 1) {{!}} Glumi cycles through its main attacks listed above in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
33% to 0% (Phase 2) {{!}} Glumi summons three corrupted ponds that continuously fire projectiles randomly in the arena. These projectiles explode on impact with the ground or a player, dealing AoE damage. During this phase, Glumi also deals periodic damage to nearby players.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Glumi|I see the Void has developed new means of annihilation. Its intelligence seems to grow with every world it takes. I&#039;ve already begun to find a cure but I fear that the panda will never be the same again.}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 66% Boss HP {{!}}{{!}} [Glumi] &amp;quot;You will not access the sacred caverns, &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Glumi] &amp;quot;The worm mother must remain undisturbed!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Lotil&lt;br /&gt;
|text=Lotil&lt;br /&gt;
|img=2DLotil&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Lotil;Omnipotent&#039;s Servant&lt;br /&gt;
| image = 3DLotil.png;LotilBossBar&lt;br /&gt;
| Health = 3630&lt;br /&gt;
| Fame = 250&lt;br /&gt;
| Biome = [[Permafrost]]&lt;br /&gt;
| Royal = Abilities;Cloak Of The Warlord;Ut-CloakOfTheWarlord.png;3,&lt;br /&gt;
Abilities;Shield Of Ogmur;Ut-ShieldOfOgmur.png;3&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
| DungeonDrop = Omnipotent&#039;s Citadel;Key-Omnipotent&#039;sCitadel.png&lt;br /&gt;
}}&lt;br /&gt;
This beast and his never ending appetite for human flesh has claimed the permafrost as its territory. Lotil single-handedly destroyed the once commanding stronghold led by Raphael, of which he now occupies.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Lotil rolls a massive snowball toward the player. The snowball moves towards the targeted player, shooting out projectiles in all directions and pushing back any players who get to close.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Lotil scoops up snow and throws four shotgun bursts of condensed snow at the player.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Lotil burrows underground and jumps upward from beneath the targeted player, dealing damage and great knockback.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Lotil stomps the ground, releasing a shockwave that expands outward, dealing damage on contact.&lt;br /&gt;
&lt;br /&gt;
100% to 33% (Phase 1) {{!}} Lotil cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
33% to 0% (Phase 2) {{!}} Lotil enrages, slamming the ground to release a wave of ice projectiles in all directions. He then fires two volleys of three ice projectiles at the targeted player before slamming the ground again. Afterward, he continues cycling through his main attacks listed above in order to damage the player..&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Lotil|I wonder how this creature became a peon for Omnipotent. How interesting.}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 66% Boss HP {{!}}{{!}} [Lotil] &amp;quot;You will NOT take my symbolic shield away from me, &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Lotil] &amp;quot;You would&#039;ve been dead already if Master Omnipotent gave me just a fraction of the power of the void!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Tidol&lt;br /&gt;
|text=Tidol&lt;br /&gt;
|img=2DTidol&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Tidol;Merloc Chieftain&lt;br /&gt;
| image = 3DTidol.png;TidolBossBar&lt;br /&gt;
| Health = 3630&lt;br /&gt;
| Biome = [[Beach]]&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
| Frag= Gilded;15&lt;br /&gt;
| Fame = 250&lt;br /&gt;
| DungeonDrop = Corsair&#039;s Conductorium;Key-Corsair&#039;sConductorium.png&lt;br /&gt;
| Royal = Armours;Greaves Of The Juggernaut;Ut-GreavesOfTheJuggernaut.png;3,&lt;br /&gt;
Abilities;Emblem Of The Juggernaut;Ut-EmblemOfTheJuggernaut.png;3&lt;br /&gt;
}}&lt;br /&gt;
Once a revered leader the sea, Tidol seeks the ruins of his underwater kingdom on the beaches of Telos. His cries of anguish are often heard echoing throughout the realm, followed by bellows of rage directed at the Sanguine Lord.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Tidol summons five spectral tridents that hover around him before launching toward the player. These tridents home in with a wide turning radius and deal damage on impact.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Tidol propels himself backward, releasing a volley of light blue projectiles. Upon impacting with a surface or reaching their maximum distance, the projectiles change colour to dark blue and begin homing in on the player.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Tidol fires a barrage of golden trident heads. Upon impacting with a surface or reaching their maximum distance, change colour to red and home in on the player, dealing contact damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Tidol throws his trident, generating three shockwaves from where it lands. As he recalls his trident, he slams it into the ground, releasing a shockwave and linear projectiles in all directions on the arena floor.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} Tidol summons mines across the arena three times. These mines detonate a few seconds later, dealing damage to any player caught in their radius.&lt;br /&gt;
&lt;br /&gt;
100% to 33% (Phase 1) {{!}} Tidol cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
33% to 0% (Phase 2) {{!}} Tidol becomes enraged, releasing a shockwave that causes massive knockback to nearby players. He then continues cycling through his main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Tidol|Tests show that the waters surrounding Telos are noticeably higher in pH than usual. There also seems to be a toxic concentration of iron within the currents. The seas might conceal more bloodshed than the lands have witnessed.}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 66% Boss HP {{!}}{{!}} [Tidol] &amp;quot;Face my trident, &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Tidol] &amp;quot;The ghastly spirit of The Conductor will remain dormant!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Valus&lt;br /&gt;
|text=Valus&lt;br /&gt;
|img=2DValus&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Valus;Forgotten Sentry&lt;br /&gt;
| image = 3DValus.png;ValusBossBar&lt;br /&gt;
| Health = 3740&lt;br /&gt;
| Biome = [[Necropolis]]&lt;br /&gt;
| Royal = Abilities;Cloak Of Bloody Surprises;Ut-CloakOfBloodySurprises.png;3,&lt;br /&gt;
Armours;Spooky Sandals;Ut-SpookySandals.png;3&lt;br /&gt;
| DungeonDrop = Cultist&#039;s Hideout;Key-Cultist&#039;sHideout.png&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
| Fame = 250&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
}}&lt;br /&gt;
Valus resides in a forgotten graveyard, watches over the barren landscape of the Necropolis. He reminisces on a more pleasant era of Telos, where the ground he walked on bloomed with lush grass and beautiful flowers. Alas, that time is long gone. And all must pick a side if they are to survive.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Valus teleports four times around the player, each time striking the ground and sending a line of damage across the floor in the player’s direction.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Valus releases a barrage of projectiles in all directions, inflicting Slowness and Blindness on impact. Players struck are launched into the air and take an additional hit of damage upon landing. At the end of the attack, Valus releases a shockwave which deals damage on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Valus summons spectral swords from the sky, which slam down onto the targeted players.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Valus summons spectral swords from the sky that fall randomly across the arena.&lt;br /&gt;
&lt;br /&gt;
100% to 33% (Phase 1) {{!}} Valus cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
33% to 0% (Phase 2) {{!}} Valus throws his ancient book randomly into the arena, summoning Djinns where it lands. Valus continues to cycle through his main attacks listed above.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Valus|Ah...the sentry. Forgotten, left to guard an empty land devoid of invaders. But still he stands determined, holding his faceless visage high. Reminds me a bit of you, Silvering. Don&#039;t take that the wrong way though.}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 66% Boss HP {{!}}{{!}} [Valus] &amp;quot;You are not worthy of joining our worship, &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Valus] &amp;quot;The cult must remain secret!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Enemies ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Djinn&lt;br /&gt;
| image = 3DDjinn.png&lt;br /&gt;
| Attack = Performs a two-hit slashing combo on the player.&lt;br /&gt;
| Health = 66&lt;br /&gt;
| Fame = 0&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Oozul&lt;br /&gt;
|text=Oozul&lt;br /&gt;
|img=2DOozul&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Oozul;Slime God&lt;br /&gt;
| image = 3DOozul.png;OozulBossBar&lt;br /&gt;
| Health = 2970&lt;br /&gt;
| Biome = [[Jungle]]&lt;br /&gt;
| Royal = Weapons;Dirk of Chronos;Ut-DirkOfChronos.png;3,&lt;br /&gt;
Abilities;Dimensional Star;Ut-DimensionalStar.png;3&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
| Fame = 250&lt;br /&gt;
| DungeonDrop = Chronos;Key-Chronos.png&lt;br /&gt;
}}&lt;br /&gt;
Oozul is a naturally occurring magical creature that assumed its esteemed position among the slimes through living for thousands of years. Oozul has achieved its large size from ingesting millions of living organism and possibly numerous fragments of dark energy.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour === &lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
100% to 60% (Phase 1) {{!}} Oozul begins the battle in an invincible state, summoning four Primitive Slimes that must be defeated before it can be damaged. While invincible, Oozul continuously fires blue projectiles in all directions, dealing contact damage. Once all slimes are killed, Oozul releases a shockwave that knocks back nearby players, then continues firing waves of blue projectiles in all directions.&lt;br /&gt;
&lt;br /&gt;
60% to 30% (Phase 2) {{!}} Oozul enters an invincible state again, summoning one Warrior Slime, two Lava Slimes, and two Frost Slimes, which must again be killed in order for it to be damaged. Throughout this phase, Oozul continues launching blue projectiles in all directions. When the slimes are killed, Oozul emits another shockwave explosion, knocking players away, before firing both blue particles and purple projectiles that rebound off the floor and walls.&lt;br /&gt;
&lt;br /&gt;
30% (Phase 3) {{!}} Oozul enters the final invincible state, summoning one Healer Slime, one Warrior Slime, one Frost Slime, one Lava Slime, and three Primitive Slimes. The Healer Slime must be killed first to make the other slimes vulnerable. Then, once all the others are killed, Oozul releases another shockwave that knocks back nearby players.&lt;br /&gt;
&lt;br /&gt;
30% to 0% (Phase 4) {{!}} Oozul defines a circular area on the ground, leaps into the air, and slams into the ground causing an explosion, dealing AoE damage. It then begins rapidly dashing toward the targeted player three times, dealing contact damage to any players in its way.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Oozul|I didn&#039;t know they could grow that big. My readings detect a high level of rampant time energy emanating from this abomination.}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 66% Boss HP {{!}}{{!}} [Oozul] &amp;quot;Don&#039;t expose mortals such as &amp;lt;player&amp;gt; to Chronos!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Oozul] &amp;quot;My healer slime keeps us invulnerable!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Enemies ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Warrior Slime&lt;br /&gt;
| image = 3DWarriorSlime.png&lt;br /&gt;
| Attack = Slashes at the player, causing AoE damage in a small radius upon impact.&lt;br /&gt;
| Health = 220&lt;br /&gt;
| Fame = 35&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Lava Slime&lt;br /&gt;
| image = 3DLavaSlime.png&lt;br /&gt;
| Attack = Fires three projectiles that deal contact damage and inflict Burning.&lt;br /&gt;
| Health = 192&lt;br /&gt;
| Fame = 35&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Frost Slime&lt;br /&gt;
| image = 3DFrostSlime.png&lt;br /&gt;
| Attack = Fires three projectiles that deal contact damage and inflict Slowness.&lt;br /&gt;
| Health = 192&lt;br /&gt;
| Fame = 35&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Primitive Slime&lt;br /&gt;
| image = 3DPrimitiveSlime.png&lt;br /&gt;
| Attack = Fires a single projectile that rebounds off walls and the floor.&lt;br /&gt;
| Health = 165&lt;br /&gt;
| Fame = 35&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Healer Slime&lt;br /&gt;
| image = 3DHealerSlime.png&lt;br /&gt;
| Attack = Circles the arena, shielding other slimes with invincibility.&lt;br /&gt;
| Health = 110&lt;br /&gt;
| Fame = 35&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Freddy&lt;br /&gt;
|text=Freddy&lt;br /&gt;
|img=2DFreddy&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Freddy;Animatronic Bear&lt;br /&gt;
| image = 3DFreddy.png;FreddyBossBar&lt;br /&gt;
| Health = 3300&lt;br /&gt;
| Fame = 250&lt;br /&gt;
| Biome = [[Desert]]&lt;br /&gt;
| Royal = Armours;Exoskeleton Hood;Ut-ExoskeletonHood.png;3,&lt;br /&gt;
Weapons;Freddy&#039;s Microphone;Ut-Freddy&#039;sMicrophone.png;3&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
| DungeonDrop = Freddy&#039;s Pizzeria;Key-Freddy&#039;sPizzeria.png&lt;br /&gt;
}}&lt;br /&gt;
Afton’s legacy reimagined into Telos through a misguided shipment. Intended to be sent to the Mariana Trench for disposal but instead made its way to the mysterious island of Telos. The boat arrived with the crew missing…&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Freddy teleports to the targeted player four times, each time firing a burst of flames from his behind, dealing damage in a cone shape.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Freddy summons circles of flame across the arena&#039;s floor four times. Each circle burns for several seconds before popping, dealing damage to any player who stood in one.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Freddy teleports to the centre of the arena and summons eight circles around him. Each circle fires a eight projectiles outward in all directions from its centre.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Freddy inflicts the player with Blindness, then begins walking on all fours while chasing the player, dealing contact damage while jumpscaring the player occasionally.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} Freddy summons two identical clones with less health. These clones must be killed before Freddy can be damaged. During this phase, players must also crouch repeatedly to stop the “dance” effect, which slows them down.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} Freddy cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Freddy|Uhhhhhhh...what the fuck?}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 66% Boss HP {{!}}{{!}} [Freddy] &amp;quot;YOU WILL NOT BE SPARED! YOU WILL NOT BE SAVED, &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Freddy] &amp;quot;Do not enter my cursed pizzeria!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Anubis&lt;br /&gt;
|text=Anubis&lt;br /&gt;
|img=2DAnubis&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Anubis;Guardian of Ancient Tech&lt;br /&gt;
| image = 3DAnubis.png;AnubisBossBar&lt;br /&gt;
| Health = 3850&lt;br /&gt;
| Biome = [[Desert]]&lt;br /&gt;
| Royal = Weapons;Anubis Staff;Ut-AnubisStaff.png;3,&lt;br /&gt;
Abilities;Jewel Of The Nile;Ut-JewelOfTheNile.png;3&lt;br /&gt;
| Fame = 250&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
| DungeonDrop = Anubis Lair;Key-AnubisLair.png&lt;br /&gt;
}}&lt;br /&gt;
This ancient Egyptian god was forcefully summoned and subdued by the Sanguine Lord to watch over the desert. This was no easy feat and the biome was cursed as a result.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Anubis sends out a wave of spectral mines in all directions. These mines vanish after a few seconds, dealing damage to anyone standing within them.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Anubis throws his staff, which circles around him while firing projectiles in all directions. During this attack, Anubis also damages any players that are close to him.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Anubis stomps the ground and summons four Anubical Towers. These towers continuously fire lasers at the targeted player until destroyed.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Anubis slams his staff into the ground, releasing several waves of projectiles in all directions.&lt;br /&gt;
&lt;br /&gt;
100% to 33% (Phase 1) {{!}} Anubis cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
33% to 0% (Phase 2) {{!}} Anubis exalts himself, summoning a sigil above him that continuously fires lasers at the player. He continues cycling through his main attacks in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Anubis|Anubis I don&#039;t understand the purpose of summoning this old god. Perhaps it was a feat of strength and power to strike fear within the citizens?}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 66% Boss HP {{!}}{{!}} [Anubis] &amp;quot;You will not disturb their peace, &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Anubis] &amp;quot;Da̷̰̰͕̩͍͛̅ķ̸̼͉̙̯̣͇̩̻̙̐̉̔a̷̰̰͕̩͍͛̅m̴̨̅̊̓̒̈̊̈́̓̏͠ŗ̵̻̠͖͕͈̭̈́̉͒̄͑͐̍p̴̠̟͉̃̈̈́z̶̧̦̮̑̌̉̃͌̽̕͝...I will not... let them...S̸̢̝͓͖̱̝͇̄̐̈ÿ̴͎̫͇s̸̢̝͓͖̱̝͇̄̐̈t̷̯͗̓͆͘͠ę̷͚͙̺͒̑͒͘͘͝ͅm̶̢̡̛̞̣͙̞̥̥͛͊̏́̽ ̵̯̰̱̜̞̜͓̱͌̈̆̀̈̈́̋̕͘p̷̧͎͉̟̣̙̤̬̭͒ŗ̵̻̠͖͕͈̭̈́̉͒̄͑͐̍ô̸̢̧̯̺̫̼̝͋͘t̷̯͗̓͆͘͠ô̸̢̧̯̺̫̼̝͋͘c̸̬̻͇̯͉̏ô̸̢̧̯̺̫̼̝͋͘ļ̷̶̡̮̠͍̼͚̬̼̲̄̾͒͗̍͆̃̽͘:̷̭̯̯̯̬͙̔p̷̧͎͉̟̣̙̤̬̭͒ŗ̵̻̠͖͕͈̭̈́̉͒̄͑͐̍ô̸̢̧̯̺̫̼̝͋͘t̷̯͗̓͆͘͠ę̷͚͙̺͒̑͒͘͘͝ͅc̸̬̻͇̯͉̏t̷̯͗̓͆͘͠ ̵̯̰̱̜̞̜͓̱͌̈̆̀̈̈́̋̕͘ļ̷̮̠̄̾͒͗̍͘å̷̱͙͚̽̈́̌̊̄į̴͕͔̄ŗ̵̻̠͖͕͈̭̈́̉͒̄͑͐̍&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-|&lt;br /&gt;
Mini Bosses=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Mini Bosses ==&lt;br /&gt;
There are 5 minibosses present that are spread across the realm. Each one is hidden away in their own arena, shielded from the surface. When defeated, they are placed on a respawn timer of 100s. Each miniboss drops their own biome-respective [[Loot|Untiered Items]], which vary in rarity depending on the difficulty of the biome they reside in. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Brakk&lt;br /&gt;
|text=Brakk&lt;br /&gt;
|img=2DBrakk&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Brakk&lt;br /&gt;
| image = 3DBrakk.png&lt;br /&gt;
| Health = 88&lt;br /&gt;
| Biome = [[Beach]]&lt;br /&gt;
| Fame = 60&lt;br /&gt;
| Tiered = 2-3&lt;br /&gt;
| Irradiated = Abilities;Krakatoa;Ut-Krakatoa.png;33,&lt;br /&gt;
Armours;Diver&#039;s Plating;Ut-Diver&#039;sPlating.png;33&lt;br /&gt;
}}&lt;br /&gt;
Brakk, the Squid, is a miniboss in the [[Beach]] biome. His arena can be found by dropping into hidden pits scattered throughout the shoreline, marked by froglights and particle effects. Upon being defeated, Brakk will enter a 100-second respawn cycle.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Brakk launches himself from the centre of the arena and slams into the ground, creating a massive explosion that spreads out in all directions, dealing damage to any players caught in it.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Brakk out bursts from one of the waterholes, unleashing a barrage of ink toward the player. Any ink that lands nearby deals damage and applies Blindness to any player standing in it.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Brakk launches himself upward three times from random waterholes, each time releasing a barrage of green particles in all directions that deal contact damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Brakk emerges from a waterhole and fires three green projectiles at the targeted player, repeating this four times.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} Brakk cycles through his main attacks listed above in order to damage the player. After performing several attacks, he becomes exhausted and returns to the center of the arena. While attacking, Brakk is armored and takes reduced damage, but once exhausted, his armor breaks, allowing him to be damaged for the full amount.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Brakk|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} Squid noises...&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Grimleaf&lt;br /&gt;
|text=Grimleaf&lt;br /&gt;
|img=2DGrimleaf&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Grimleaf&lt;br /&gt;
| image = 3DGrimleaf.png&lt;br /&gt;
| Health = 352&lt;br /&gt;
| Biome = [[Jungle]]&lt;br /&gt;
| Fame = 60&lt;br /&gt;
| Tiered = 3-4&lt;br /&gt;
| Irradiated = Abilities;Leafal Force;Ut-LeafalForce.png;33,&lt;br /&gt;
Armours;Rooted Identity;Ut-RootedIdentity.png;33&lt;br /&gt;
}}&lt;br /&gt;
Grimleaf is a miniboss in the [[Jungle]] biome. Her arena can be found by dropping into hidden pits scattered throughout the jungle, marked by a huge flower rising from the ground. Upon being defeated, Grimleaf will enter a 100-second respawn cycle.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Grimleaf slams her shield into the ground dealing AoE damage in a massive area as well as a large amount of knockback.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Grimleaf freezes in place and begins shooting out a beam that does a high amount of DPS that tracks the player while simultaneously releasing sixteen root projectiles in all directions six times.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Grimleaf dashes back and slashes the air with her staff, releasing seven root particles outward which deal contact damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Grimleaf levitates into the air and releases circular root projectiles in all directions. At the same time, she picks out a player to target and shoots out exalted root projectiles in their direction&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} Grimleaf raises her staff into the air and calls upon lightning. She then slams her staff back into the ground, dealing AoE damage in a small area as well as releasing twelve root projectiles in all directions. In addition, she spawns in one to three Grimleaf Plants which heal her, give her slight damage reduction, and shoot out six root projectiles in all directions periodically.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} Grimleaf cycles through her main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Grimleaf|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Grimleaf] &amp;quot;Bloom in agony!&amp;quot; &amp;lt;br /&amp;gt;[Grimleaf] &amp;quot;Return to nature...&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50% Boss HP {{!}}{{!}} [Grimleaf] &amp;quot;Bloom in agony!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Grimleaf] &amp;quot;Return to nature...&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Hellmesh&lt;br /&gt;
|text=Hellmesh&lt;br /&gt;
|img=2DHellmesh&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Hellmesh&lt;br /&gt;
| image = 3DHellmesh.png&lt;br /&gt;
| Health = 825&lt;br /&gt;
| Biome = [[Crimson Forest]]&lt;br /&gt;
| Gilded = Armours;Star Striker&#039;s;Ut-StarStriker&#039;s.png;12,&lt;br /&gt;
Weapons;Chain Combustion;Ut-ChainCombustion.png;12&lt;br /&gt;
| Tiered = 5-7&lt;br /&gt;
| Frag = Irradiated;25&lt;br /&gt;
| Fame = 150&lt;br /&gt;
}}&lt;br /&gt;
Hellmesh is a miniboss in the [[Crimson Forest]] biome. His arena can be accessed by descending into magma-marked pits scattered across the biome, signaled by glowing magma. Upon activation, Hellmesh announces his systems boot sequence before engaging the player. Once defeated, he will enter a 100-second reboot cycle.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Set 1, Attack 1) {{!}} Hellmesh targets the player and performs a powerful slam attack in their direction, creating a shotgun spread of projectiles that shoot outwards in all directions on impact with the ground three times.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 2) {{!}} Hellmesh summons four waves of red cubes that quickly turn purple before targeting and homing toward the player.&lt;br /&gt;
&lt;br /&gt;
(Set 2, Attack 1) {{!}} Hellmesh throws groups of three cubes at the targeted player three times. Each cube explodes on impact, dealing AoE damage.&lt;br /&gt;
&lt;br /&gt;
(Set 2, Attack 2) {{!}} Hellmesh throws clusters of cubes at random platforms. Each cube explodes on impact, dealing AoE damage.&lt;br /&gt;
&lt;br /&gt;
100% to 33% (Phase 1) {{!}} Hellmesh cycles through its Set 1 attacks in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
33% to 0% (Phase 2) {{!}} Hellmesh forces players toward the edges of the arena and breaks the soul soil bridges connecting the outer platforms to the centre. It then summons three Hellmesh Bases that are highlighted which must be destroyed to kill Hellmesh. During this phase, Hellmesh cycles through its Set 2 attacks in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Hellmesh|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Phase 1 End {{!}}{{!}} [Hellmesh] &amp;quot;MALWARE DETECTED. ACTIVATING FIREWALL&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Hellmesh] &amp;quot;SYSTEMS OVERIDE. LOGIN SUCCESSFUL; USER:Da̷̰̰͕̩͍͛̅l̶̛̗̳̞͈̠͕̤̭̬̈́̐p̴̠̟͉̃̈̈́q̶̳̬̌̊̿͜͝ȩ̷̦͕͈̱͈̅̈́̌̒́̑́̕ͅṅ̸̼͎̖̠̦̻̍̂́͗͗̈́ͅd̸̡͙͍̪͉̠̈́͜. FORCE INITIATING SLEEP CYCLE&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Nocs&lt;br /&gt;
|text=Nocs&lt;br /&gt;
|img=2DNocs&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Nocs&lt;br /&gt;
| image = 3DNocs.png&lt;br /&gt;
| Health = 660&lt;br /&gt;
| Fame = 150&lt;br /&gt;
| Biome = [[Permafrost]]&lt;br /&gt;
| Gilded = Weapons;Icy Grasp;Ut-IcyGrasp.png;12,&lt;br /&gt;
Armours;Frozen Bearhide;Ut-FrozenBearhide.png;12&lt;br /&gt;
| Frag = Irradiated;25&lt;br /&gt;
| Tiered = 5-7&lt;br /&gt;
}}&lt;br /&gt;
Nocs is a miniboss in the [[Permafrost]] biome. His arena can be found within icy caves that drop down which are scattered throughout the Permafrost biome. Within his lair, Nocs unleashes chilling bursts of frost and brute strength against any players daring enough to awake him from his slumber. Once defeated, he will enter a 100-second hibernation cycle.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Nocs dashes towards the player, leaving a trail of ice shards that deal damage on contact. After a few seconds, the shards shoot out two projectiles and become enchanted. Upon colliding with a wall, Nocs teleports to another side of the arena and repeats the dash two more times.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Nocs throws five icy projectiles directly at the player.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Nocs targets a player and leaps toward them, creating a trail of ice shards that deal contact damage. Upon landing, Nocs releases a shotgun burst of projectiles in all directions. Nocs repeats this attack three times.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Nocs smashes its fists together, generating a line of ice shards stretching across the arena. These shards deal contact damage and become enchanted after a few seconds, shooting out two projectiles. Nocs repeats this attack three times.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} Nocs slams the floor, summoning ice shards randomly across the arena, each releasing a shotgun burst of projectiles twice in all directions.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} Nocs cycles through its main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Nocs|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Nocs] &amp;quot;You dare disturb my slumber?&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 33% Boss HP {{!}}{{!}} [Nocs] &amp;quot;You&#039;re only delaying the storm...&amp;quot;&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Gravesbane&lt;br /&gt;
|text=Gravesbane&lt;br /&gt;
|img=2DGravesbane&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Gravesbane&lt;br /&gt;
| image = 3DGravesbane.png&lt;br /&gt;
| Health = 605&lt;br /&gt;
| Biome = Necropolis&lt;br /&gt;
| Gilded = Weapons;Gravediggers&#039; Shovel;Ut-Gravedigger&#039;sShovel.png;12,&lt;br /&gt;
Armours;Spiker&#039;s Greaves;Ut-Spiker&#039;sGreaves.png;12&lt;br /&gt;
| Tiered = 5-7&lt;br /&gt;
| Frag= Irradiated;25&lt;br /&gt;
| Fame = 150&lt;br /&gt;
}}&lt;br /&gt;
Gravesbane is a miniboss in the Necropolis biome. His lair can be discovered beneath a house, accessible through a hole that leads deep underground. In his chamber, Gravesbane commands his foes to aid him in battle. Once defeated, he will enter a 100-second respawn cycle.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Gravesbane slams his Gravedigger’s Shovel into the ground, creating a jumpable shockwave. He then glows and fires a shotgun spread of arcing projectiles in a spherical pattern around himself.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Gravesbane pauses for a few seconds before throwing two Eclipsouls that chase and attack the player.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Gravesbane throws his Gravedigger’s Shovel at a wall. Upon impact, it spawns three Ghosts that fly toward the player.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Gravesbane spins his Gravedigger’s Shovel in a circle, summoning a ring of mini shovels that stagger momentarily before propelling outward.&lt;br /&gt;
&lt;br /&gt;
100% to 33% (Phase 1) {{!}} Gravesbane remains within his grave, summoning two waves of Eclipsouls, Ectobites, and Slenders to damage the player. Once both waves are defeated, Gravesbane emerges from his grave to join the battle. After rising, Gravesbane cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
33% to 0% (Phase 2) {{!}} Gravesbane summons additional Ectobites while continuing to cycle through his main attacks to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Gravesbane|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Pre-Rise {{!}}{{!}} [Mysterious Grave] &amp;quot;???&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Rise {{!}}{{!}} [Gravesbane] &amp;quot;You will rot...and you will remember who sent you there!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Phase 1 End {{!}}{{!}} [Gravesbane] &amp;quot;Rise my ghouls!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Boss Enemies ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Slender&lt;br /&gt;
| image = 3DSlender.png&lt;br /&gt;
| Attack = Burrows underground and pops up near the player to slash the player.&lt;br /&gt;
| Health = 60&lt;br /&gt;
| Fame = 10&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Eclipsoul&lt;br /&gt;
| image = 3DEclipsoul.png&lt;br /&gt;
| Attack = Runs towards the player and slashes them.&lt;br /&gt;
| Health = 55&lt;br /&gt;
| Fame = 10&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Ectobite&lt;br /&gt;
| image = 3DEctobite.png&lt;br /&gt;
| Attack = Fires a small projectile that deals AoE damage on impact.&lt;br /&gt;
| Health = 44&lt;br /&gt;
| Fame = 10&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Ghost&lt;br /&gt;
| image = 3DGhost.png&lt;br /&gt;
| Attack = Flies toward the player, dealing contact damage.&lt;br /&gt;
| Health = 44&lt;br /&gt;
| Fame = 0&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Aurehog&lt;br /&gt;
|text=Aurehog&lt;br /&gt;
|img=2DAurehog&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Aurehog&lt;br /&gt;
| image = 3DAurehog.png&lt;br /&gt;
| Health = 1980&lt;br /&gt;
| Fame = 200&lt;br /&gt;
| Biome = [[Radiant Isles]]&lt;br /&gt;
| Gilded = &lt;br /&gt;
Armours;Soulfire Sandals;Ut-SoulfireSandals.png;12,&lt;br /&gt;
Abilities;Star of Shimmering Light;Ut-StarOfShimmeringLight.png;12&lt;br /&gt;
| Tiered = 9-10&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Aurehog uses his gas tank to fire multiple enflamed orbs into the air. Upon landing, they release eight projectiles in all directions and form a small fire puddle which deals damage and inflicts fire to the player.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Aurehog stomps into the ground, dealing AoE damage and releasing projectiles in all directions before embedding his flamethrower into the ground and firing it. He then begins to shoot out arcing projectiles which, on contact, enflame the ground under the contact point, causing damage and inflicting fire.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Aurehog follows the player, stomping the ground. Upon stomping, he releases nine projectiles infront of him, and summons fire in a cross pattern around him.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Aurehog releases three waves of three stars on the ground of the arena which bounce off of the corners. Upon contact with the player, they get &amp;quot;stuck&amp;quot; and deal a high amount of DPS.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} Aurehog fires his flamethrower, dealing damage and inflicting fire on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 6) {{!}} Aurehog slashes the player if close.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} Aurehog cycles through his main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Aurehog|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Aurehog] &amp;quot;Your world will burn clean.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50% HP {{!}}{{!}} [Aurehog] &amp;quot;The aether denies your victory!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Aurehog] &amp;quot;Absolution needs reloading!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Luna&lt;br /&gt;
|text=Luna&lt;br /&gt;
|img=2DLuna&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Luna&lt;br /&gt;
| image = 3DLuna.png&lt;br /&gt;
| Health = 1980&lt;br /&gt;
| Fame = 200&lt;br /&gt;
| Biome = [[Radiant Isles]]&lt;br /&gt;
| Gilded = &lt;br /&gt;
Armours;Lunar Hood;Ut-LunarHood.png;12,&lt;br /&gt;
Abilities;Jewel of the Aether;Ut-JewelOfTheAether.png;12&lt;br /&gt;
| Tiered = 9-10&lt;br /&gt;
| Frag = Gilded;15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} Luna leaps into the air before slamming down her staff into the ground, summoning beams that rotate clockwise and deal damage on contact, as well as multiple crystals around the arena which explode into six projectiles.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} Luna charges up her sigil behind her, summoning five sets of five projectiles which arc in towards the player. &lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} Luna teleports and slams her staff into the ground, summoning a wall of crystals around her before releasing a wave of twelve projectiles in all directions which break the crystals and explode into cylindrical projectiles as they travel.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} Luna releases a wave or projectiles infront of her.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} Luna spins and throws her staff into the air, damaging the player on contact.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} Luna cycles through her main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Luna|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Arrival {{!}}{{!}} [Luna] &amp;quot;I have burned brighter foes.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 50% HP {{!}}{{!}} [Luna] &amp;quot;You cannot outshine the radiant!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Luna] &amp;quot;Radiance never truly fades.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
Shadowlands Bosses=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Shadowlands Bosses ==&lt;br /&gt;
There are 3 shadowlands minibosses as well as 1 shadowland boss present that are spread across the [[Shadowlands]]. They all drop unique [[Loot|Untiered Items]] which match their boss behaviour.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;After killing 6 shadowland minibosses, the [[Defender]] will spawn in the centre of the [[Shadowlands]]. When defeated, this boss drops the [[Celestial&#039;s Province: Part 1|Celestial&#039;s Province]] Dungeon.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Warden&lt;br /&gt;
|text=Warden&lt;br /&gt;
|img=2DWarden&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Warden;Fallen Hero&lt;br /&gt;
| image = 3DWarden.png;WardenBossBar&lt;br /&gt;
| Health = 4400&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Weapons;Dawnbringer;Ut-Dawnbringer.png;1&lt;br /&gt;
| Royal = Armours;Warden&#039;s Faceguard;Ut-Warden&#039;sFaceguard.png;3,&lt;br /&gt;
Armours;Warden&#039;s Garment;Ut-Warden&#039;sGarment.png;3&lt;br /&gt;
| Frag= Royal;100&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Vanguard Cohort, the Warden was known as a steadfast and kind individual. They found the most joy in teaching and raising newer soldiers to eventually join the legion; a trait passed on by their master Raphael. Alas, in their haste to guide others, they never saw the Sanguine Lord approaching.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;EXTRA INFO: This boss can only drop a Royal Fragment if an Untiered Item is also dropped.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} The Warden moves toward the player, sending out slow moving slashes that deal damage on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Warden channels their energy, then performs a spinning slash across a wide area, releasing three spiked disks in a shotgun pattern that bounce on the arena&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Warden thrusts their halberd forward in a piercing jab, dealing heavy knockback and damage to any player caught by it. This attack also releases three spiked disks in a shotgun pattern that bounce around the arena.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Warden slams their halberd into the ground, launching nearby players into the air and firing four spiked disks in a cross shaped pattern that rebound off of the arena&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Warden leaps high into the air before crashing down, creating a shockwave that launches players upward and sending four spiked disks in a cross pattern.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Warden cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Warden|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Warden] &amp;quot;The flag flies once more.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Warden] &amp;quot;Look at it, &amp;lt;player&amp;gt;. This battle standard is all I have left to honour my fallen brethren.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Warden] &amp;quot;Remember us, warriors.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Herald&lt;br /&gt;
|text=Herald&lt;br /&gt;
|img=2DHerald&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Herald;Fallen Hero&lt;br /&gt;
| image = 3DHerald.png;HeraldBossBar&lt;br /&gt;
| Health = 4675&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Weapons;Herald&#039;s Essence;Ut-Herald&#039;sEssence.png;1,&lt;br /&gt;
| Royal = Armours;Heraldic Heelguards;Ut-HeraldicHeelguards.png;3,&lt;br /&gt;
Weapons;Luminous Flame;Ut-LuminousFlame.png;3&lt;br /&gt;
| Frag= Royal;100&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Scout Cohort, the Herald gained their title for their willingness to venture into dangerous territory. They were thus celebrated for their brave and unyielding nature, traits passed on by their teacher Raphael. Ironically, the Herald fell to the Sanguine Lord before they were able to warn the legion of their impending doom.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;EXTRA INFO: This boss can only drop a Royal Fragment if an Untiered Item is also dropped.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Herald periodically calls upon a rain of fire. Each impact deals damage in a small area, which is indicated by yellow lights on the arena floor.&lt;br /&gt;
&lt;br /&gt;
(Attack 1) {{!}} The Herald fires a projectile that fissures the ground, dealing damage to any player caught in its path.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Herald unleashes a carpet of fire that moves forward, burning and damaging players.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Herald moves toward the player while releasing slow moving slashes, dealing contact damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Herald spins, firing red projectiles outward in all directions, each dealing damage on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Herald spins, releasing yellow projectiles that travel outward before returning back as slashes when reaching their maximum range.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Herald cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Herald|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Herald] &amp;quot;The torch burns bright.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Herald] &amp;quot;The flames cast deep shadows, &amp;lt;player&amp;gt;. There’s a tragic tale within them, growing darker the further you stray.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Herald] &amp;quot;Never let go of the light.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Reaper&lt;br /&gt;
|text=Reaper&lt;br /&gt;
|img=2DReaper&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Reaper;Fallen Hero&lt;br /&gt;
| image = 3DReaper.png;ReaperBossBar&lt;br /&gt;
| Health = 5550&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Armours;Reaper&#039;s Vest;Ut-Reaper&#039;sVest.png;1&lt;br /&gt;
| Royal = Armours;Soulless Shoes;Ut-SoullessShoes.png;3,&lt;br /&gt;
Abilities;Chalice Of Rot;Ut-ChaliceOfRot.png;3&lt;br /&gt;
| Frag= Royal;100&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Cutthroat Cohort, the Reaper was a silent killing machine. Their resolve was a value they lived by after training with Raphael. Despite this, their focus was broken as they gazed into the hauntingly hollow eyes of the Sanguine Lord, leaving only fear as they were cut down.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;EXTRA INFO: This boss can only drop a Royal Fragment if an Untiered Item is also dropped.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Reaper&#039;s mere presence allows devastating maelstroms to form around the arena, starting cyan and harmless before turning purple and dealing continuous damage while within it. &lt;br /&gt;
&lt;br /&gt;
(Attack 1) {{!}} The Reaper walks towards the player, sending out two slow slash projectiles before spinning and sending out a ring of slashes in all directions.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Reaper sends forwards a narrow shockwave that inflicts burning on players caught within.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Reaper leaps into the air before slamming their scythe into the ground, launching players into the air and dealing massive damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Reaper channels their energy before dashing forwards and sending out bursts of energy in all directions.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Reaper slams their scythe into the ground, sending out four tombstones in a cross pattern that radiate smaller slash projectiles.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Reaper cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Reaper|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Reaper] &amp;quot;The spectres watch closely.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Reaper] &amp;quot;We never knew what fate had in store for us, &amp;lt;player&amp;gt;. And yet, dead men tell no tales.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Reaper] &amp;quot;So we shall persist in spirit.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Defender&lt;br /&gt;
|text=Defender&lt;br /&gt;
|img=2DDefender&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Defender;Guardian of the Province&lt;br /&gt;
| image = 3DDefender.png;DefenderBossBar&lt;br /&gt;
| Health = 8250&lt;br /&gt;
| Fame = 1000&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Armours;Phantasmic Greaves;Ut-PhantasmicGreaves.png;1.5,&lt;br /&gt;
Abilities;Shrouded Shield;Ut-ShroudedShield.png;1.5,&lt;br /&gt;
Abilities;Afterburner;Ut-Afterburner.png;1.5&lt;br /&gt;
| DungeonDrop = Celestial&#039;s Province: Part 1;Key-Celestial&#039;sProvince.png&lt;br /&gt;
}}&lt;br /&gt;
The legendary praetor of the legion and successor to Raphael upon his departure. Despite this, he was never a  match for the Sanguine Lord and perished as the last bastion of the valley. Although this entity is that of the same as other possessed armors, the Celestials recognized that the previous owner and grade of this armor was superior, selecting it as the dark knight of the Celestial Province.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Defender periodically marks a quadrant of the arena as safe. After a short delay, any players outside the marked zone are inflicted with heavy damage and Blindness.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 1) {{!}} The Defender targets a player and runs toward them, leaving a trail of fire behind them.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 2) {{!}} The Defender leaps into the air, spinning before crashing down into the ground and releasing a powerful shockwave that deals massive damage to any player nearby.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 3) {{!}} The Defender jumps upward and slashes their blade upon landing, sending out a projectile that burns the summons fire behind it as it moves. When the projectile reaches its maximum range or impacts with a wall or player, it summons a cross of fire.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 4) {{!}} The Defender slams their sword into the ground, creating a cross pattern of fire and a shockwave that damages players nearby.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 5) {{!}} The Defender leaps onto a player, dealing heavy damage, launching them into the air, and inflicting Slowness.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 6) {{!}} The Defender fires two magic projectiles followed by a final shot that summons fire as it moves. Upon impact with a wall or player, or when it reaches its limit, it spawns a cross of fire.&lt;br /&gt;
&lt;br /&gt;
(Set 2, Attack 1) {{!}} The Defender conjures and releases a fast-moving vertical slash toward their target, dealing precision damage.&lt;br /&gt;
&lt;br /&gt;
(Set 2, Attack 2) {{!}} The Defender unleashes three consecutive slashes toward the targeted player, each hit dealing burning damage in addition to its direct strike.&lt;br /&gt;
&lt;br /&gt;
100% to 50% (Phase 1) {{!}} The Defender cycles through their first set of attacks in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
50% to 0% (Phase 2) {{!}} The Defender exalts themselves. They now cycle between both sets of attacks in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Defender|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Defender] &amp;quot;...&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Defender] &amp;quot;I stood for honor, but honor was my undoing &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 75% Boss HP {{!}}{{!}} [Defender] &amp;quot;Leave the sacred lands!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Phase 1 End {{!}}{{!}} [Defender] &amp;quot;Master... I require strength!&amp;quot; &amp;lt;br /&amp;gt;[Seraphim] &amp;quot;Fulfill your destiny...&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 25% Boss HP {{!}}{{!}} [Defender] &amp;quot;I must protect the final sphere!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Biome-RadiantIsles2.png&amp;diff=12820</id>
		<title>File:Biome-RadiantIsles2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Biome-RadiantIsles2.png&amp;diff=12820"/>
		<updated>2026-03-30T19:59:36Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Biome-RadiantIsles1.png&amp;diff=12819</id>
		<title>File:Biome-RadiantIsles1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Biome-RadiantIsles1.png&amp;diff=12819"/>
		<updated>2026-03-30T19:59:34Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Biome-RadiantIsles3.png&amp;diff=12818</id>
		<title>File:Biome-RadiantIsles3.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Biome-RadiantIsles3.png&amp;diff=12818"/>
		<updated>2026-03-30T19:59:33Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Biome-RadiantIsles4.png&amp;diff=12817</id>
		<title>File:Biome-RadiantIsles4.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Biome-RadiantIsles4.png&amp;diff=12817"/>
		<updated>2026-03-30T19:59:32Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|CC0}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Template:Untiered/Magical/Armours&amp;diff=12816</id>
		<title>Template:Untiered/Magical/Armours</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Template:Untiered/Magical/Armours&amp;diff=12816"/>
		<updated>2026-03-27T12:12:59Z</updated>

		<summary type="html">&lt;p&gt;Willow: fixed damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sub Categories ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Helmets = &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Hood Of Stealth&lt;br /&gt;
| images = Ut-HoodOfStealth.png,UT;Ex-HoodOfStealth.png,EX&lt;br /&gt;
| UT_Irradiated = true&lt;br /&gt;
| EX_Irradiated = true&lt;br /&gt;
| Desc = A powerful artifact used by mages of the past to traverse the desert undetected.&lt;br /&gt;
| UT_Defense = 6&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
| UT_Speed = 8&lt;br /&gt;
| EX_Speed = &#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
| UT_Evasion = 3&lt;br /&gt;
| EX_Evasion = &#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
| Cooldown = 30&lt;br /&gt;
| UT_Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Turn invisible for 3 seconds when dropping under 50% heath.&lt;br /&gt;
| EX_Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Turn invisible for &#039;&#039;&#039;4&#039;&#039;&#039; seconds when dropping under 50% heath.&lt;br /&gt;
| Drop = [[Tomb Of Shadows]]&lt;br /&gt;
| UT_TP = 8&lt;br /&gt;
| EX_TP = 9&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Lunar Hood&lt;br /&gt;
| images = Ut-LunarHood.png,UT;Ex-LunarHood.png,EX&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Desc = This ancient hood was donned by those who worshipped the lunar tides, drawing power from the moon.&lt;br /&gt;
| UT_Attack = 8&lt;br /&gt;
| EX_Attack = &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
| UT_Health = 1&lt;br /&gt;
| EX_Health = &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
| UT_Speed = 7&lt;br /&gt;
| EX_Speed = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
| Drop = [[Luna]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Hood Of The Cultist&lt;br /&gt;
| images = Ut-HoodOfTheCultist.png,UT;Ex-HoodOfTheCultist.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = A thin hood with a faded red lace worn for sacrificial ceremonies. It has an aura of evil around it.&lt;br /&gt;
| UT_Defense = 6&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
| UT_Vitality = 6&lt;br /&gt;
| EX_Vitality = &#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
| UT_Evasion = 6&lt;br /&gt;
| EX_Evasion = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
| Drop = [[Cultist&#039;s Hideout]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Exoskeleton Hood&lt;br /&gt;
| images = Ut-ExoskeletonHood.png,UT;Ex-ExoskeletonHood.png,EX;CustomReskin-ExoskeletonHood.png,Special&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Special_Royal = true&lt;br /&gt;
| Desc = A hood that has been crafted using the remains of Freddy&#039;s lifeless carcass. A part of him still lives through the proprietors being.&lt;br /&gt;
| Special_Desc = &#039;&#039;&#039;Reskin Gifted to:&#039;&#039;&#039; MikuPerino for #2 place of Astaroth&#039;s Boss Rush Event &amp;lt;br /&amp;gt;The most desired item for a Hatsune Miku cosplayer.&lt;br /&gt;
| UT_Attack = 11&lt;br /&gt;
| EX_Attack = &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
| Special_Attack = 14&lt;br /&gt;
| UT_Defense = 9&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
| Special_Defense = 12&lt;br /&gt;
| UT_Vitality = 4&lt;br /&gt;
| EX_Vitality = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| Special_Vitality = 5&lt;br /&gt;
| UT_Drop = [[Freddy]]&lt;br /&gt;
| EX_Drop = [[Freddy]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Special_TP = 12&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Archon&#039;s Glare&lt;br /&gt;
| images = Ut-Archon&#039;sGlare.png,UT;Ex-Archon&#039;sGlare.png,EX;CustomReskin-Archon&#039;sGlare.png,Special&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Special_Bloodshot = true&lt;br /&gt;
| Desc = Crafted from rare voided matter, this helmet conceals the wearer&#039;s identity, allowing manipulation of shadows and mastery over arcane arts.&lt;br /&gt;
| Special_Desc = &#039;&#039;&#039;Reskin Gifted to:&#039;&#039;&#039; Aphrow for making 100 short form videos for Telos social media accounts &amp;lt;br /&amp;gt;The Signature headpiece of a true social media wizard, said to only be bestowed to those who have made grand contributions to all Telos Realms social media platforms.&lt;br /&gt;
| UT_Attack = 17&lt;br /&gt;
| EX_Attack = &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
| Special_Attack = 20&lt;br /&gt;
| UT_Defense = 9&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
| Special_Defense = 11&lt;br /&gt;
| UT_Speed = 10&lt;br /&gt;
| EX_Speed = &#039;&#039;&#039;13&#039;&#039;&#039;&lt;br /&gt;
| Special_Speed = 13&lt;br /&gt;
| UT_Critical Chance = 10&lt;br /&gt;
| EX_Critical Chance = &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
| Special_Critical Chance = 12&lt;br /&gt;
| UT_Drop = [[Rustborn Kingdom: Part 2]]&lt;br /&gt;
| EX_Drop = [[Rustborn Kingdom: Part 2]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Special_TP = 14&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Angelic Mandorla&lt;br /&gt;
| images = Ut-AngelicMandorla.png,Unholy&lt;br /&gt;
| Unholy_Unholy = true&lt;br /&gt;
| Desc = Have I not commanded you? Be strong and courageous. Do not be afraid, do not be discouraged, for the Lord your God will be with you wherever you go.&lt;br /&gt;
| Defense = 20&lt;br /&gt;
| Attack = 20&lt;br /&gt;
| Speed = 13&lt;br /&gt;
| Health = 3&lt;br /&gt;
| Evasion = 7&lt;br /&gt;
| Critical Chance = 12&lt;br /&gt;
| Drop = [[Dawn of Creation]] + Crafting&lt;br /&gt;
| TP = 15&lt;br /&gt;
| Classes = Knight;Samurai;Assassin;Huntress;Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-| &lt;br /&gt;
Chestplates= &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Lizardskin Spellcoat&lt;br /&gt;
| images = Ut-LizardskinSpellcoat.png,UT;Ex-LizardskinSpellcoat.png,EX;CReskin-LizardskinSpellcoat.png,Reskin;CustomReskin-LizardskinSpellcoat.png,Special&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Reskin_Christmas = true&lt;br /&gt;
| Special_Gilded = true&lt;br /&gt;
| Desc = The scales of Ashenclaw were sewn together to form this garment.&lt;br /&gt;
| Reskin_Desc = &#039;&#039;&#039;Christmas Exclusive Reskin&#039;&#039;&#039; &amp;lt;br /&amp;gt;The scales of Ashenclaw were sowed together to form this frost piece.&lt;br /&gt;
| Special_Desc = &#039;&#039;&#039;Reskin Gifted to:&#039;&#039;&#039; yinlin_enjoyer for #3 place of Astaroth&#039;s Boss Rush Event &amp;lt;br /&amp;gt;A haori woven in tribute to the former Water Hashira’s beloved sister and closest companion. Now entrusted to yinlin_enjoyer, it is a relic of remembrance. One not to be squandered or lost.&lt;br /&gt;
| UT_Defense = 10&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
| Reskin_Defense = 12&lt;br /&gt;
| Special_Defense = 12&lt;br /&gt;
| UT_Speed = 8&lt;br /&gt;
| EX_Speed = &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
| Reskin_Speed = 10&lt;br /&gt;
| Special_Speed = 10&lt;br /&gt;
| UT_Health = 1&lt;br /&gt;
| EX_Health = &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
| Reskin_Health = 2&lt;br /&gt;
| Special_Health = 2&lt;br /&gt;
| UT_Drop = [[Kobold&#039;s Den]]&lt;br /&gt;
| EX_Drop = [[Kobold&#039;s Den]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Reskin_TP = 11&lt;br /&gt;
| Special_TP = 11&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Omnipotent Robe&lt;br /&gt;
| images = Ut-OmnipotentRobe.png,UT;Ex-OmnipotentRobe.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = Whilst the true name of Omnipotent will forever be unknown. Some of its powers can be reflected on this robe.&lt;br /&gt;
| UT_Defense = 6&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
| UT_Critical Chance = 16&lt;br /&gt;
| EX_Critical Chance = &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
| UT_Evasion = 5&lt;br /&gt;
| EX_Evasion = &#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
| Ability = &#039;&#039;&#039;Synergy:&#039;&#039;&#039; Gain additional +15% Critical Damage when paired with Omnipotent Leggings.&lt;br /&gt;
| Drop = [[Omnipotent&#039;s Citadel]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Warden&#039;s Garment&lt;br /&gt;
| images = Ut-Warden&#039;sGarment.png,UT;Ex-Warden&#039;sGarment.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = Wear our battle standard with pride. As long as you remember us, we shall ward off the greatest of evils! - Phobos.&lt;br /&gt;
| UT_Attack = 13&lt;br /&gt;
| EX_Attack = &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
| UT_Defense = 6&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
| UT_Speed = 5&lt;br /&gt;
| EX_Speed = &#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
| UT_Damage = 10&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 5&lt;br /&gt;
| Ability = &#039;&#039;&#039;Special:&#039;&#039;&#039; Shoots 4 bouncing cog projectiles on ability use. They bounce off walls and despawn after 30 seconds.&lt;br /&gt;
| Drop = [[Warden]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Robe Of Chronos&lt;br /&gt;
| images = Ut-RobeOfChronos.png,UT;Ex-RobeOfChronos.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = Hidden by ancient wizards, this robe turns the user into a killing machine with no signs of remorse.&lt;br /&gt;
| UT_Attack = 30&lt;br /&gt;
| EX_Attack = &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
| UT_Health = 3&lt;br /&gt;
| EX_Health = &#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
| Drop = [[Chronos]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Spiritbloom Gown&lt;br /&gt;
| images = Ut-SpiritbloomGown.png,UT;Ex-SpiritbloomGown.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = Crafted from the rarest blooms found deep in the thicket, this gown feels alive, bestowing wisdom and serenity upon its wearer.&lt;br /&gt;
| UT_Speed = 16&lt;br /&gt;
| EX_Speed = &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
| UT_Vitality = 5&lt;br /&gt;
| EX_Vitality = &#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
| UT_Critical Chance = 15&lt;br /&gt;
| EX_Critical Chance = &#039;&#039;&#039;19&#039;&#039;&#039;&lt;br /&gt;
| Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Adds a +45% multiplier to all off-hand ability damage.&lt;br /&gt;
| Drop = [[Dreadwood Thicket]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-| &lt;br /&gt;
Leggings= &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Frost Leggings&lt;br /&gt;
| images = Ut-FrostLeggings.png,UT;Ex-FrostLeggings.png,EX&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Desc = Raid leaders and private discords ruined it forever.&lt;br /&gt;
| UT_Defense = 10&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
| UT_Speed = 7&lt;br /&gt;
| EX_Speed = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
| UT_Vitality = 4&lt;br /&gt;
| EX_Vitality = &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
| Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Inflicts slowness to ennemies for 4 seconds when hit.&lt;br /&gt;
| Drop = [[Frozen Ruins]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Omnipotent Leggings&lt;br /&gt;
| images = Ut-OmnipotentLeggings.png,UT;Ex-OmnipotentLeggings.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = Whilst the true name of Omnipotent will forever be unknown. Some of its powers can be reflected on these leggings.&lt;br /&gt;
| UT_Defense = 6&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
| UT_Critical Chance = 16&lt;br /&gt;
| EX_Critical Chance = &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
| UT_Evasion = 5&lt;br /&gt;
| EX_Evasion = &#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
| Ability = &#039;&#039;&#039;Synergy:&#039;&#039;&#039; Gain additional +15% Critical Damage when paired with Omnipotent Robe.&lt;br /&gt;
| Drop = [[Omnipotent&#039;s Citadel]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Leggings Of Chronos&lt;br /&gt;
| images = Ut-LeggingsOfChronos.png,UT;Ex-LeggingsOfChronos.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = These leggings give the user immense power over everyone else in the realm.&lt;br /&gt;
| UT_Attack = 13&lt;br /&gt;
| EX_Attack = &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
| UT_Defense = 7&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
| UT_Health = 2&lt;br /&gt;
| EX_Health = &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| Drop = [[Chronos]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Shadow Silk&lt;br /&gt;
| images = Ut-ShadowSilk.png,UT;Ex-ShadowSilk.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = This mystic fabric is rumoured to have been woven by the Fates themselves. Dressing oneself in this cloth will cast horrific silhouettes in their wake.&lt;br /&gt;
| UT_Defense = 7&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
| UT_Attack = 9&lt;br /&gt;
| EX_Attack = &#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
| UT_Evasion = 5&lt;br /&gt;
| EX_Evasion = &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
| UT_Critical Chance = 7&lt;br /&gt;
| EX_Critical Chance = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
| UT_Damage = 87.5&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 15&lt;br /&gt;
| Ability = Crouching for 1 second will summon a voided beam that slams down infront of you.&lt;br /&gt;
| Drop = [[Tenebris]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-| &lt;br /&gt;
Boots= &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Flora Boots&lt;br /&gt;
| images = Ut-FloraBoots.png,UT;Ex-FloraBoots.png,EX&lt;br /&gt;
| UT_Irradiated = true&lt;br /&gt;
| EX_Irradiated = true&lt;br /&gt;
| Desc = A dusty pair of boots that make you feel slightly more lively.&lt;br /&gt;
| UT_Defense = 9&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
| UT_Health = 2&lt;br /&gt;
| EX_Health = &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| Drop = [[Secluded Woodland]]&lt;br /&gt;
| UT_TP = 8&lt;br /&gt;
| EX_TP = 9&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Star Striker&#039;s&lt;br /&gt;
| images = Ut-StarStriker&#039;s.png,UT;Ex-StarStriker&#039;s.png,EX&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Desc = USER ADVISORY: SYSTEM OVERRIDE REQUIRED. STEP FUNCTION MAY TRIGGER: STRIKE.STARFALL.&lt;br /&gt;
| UT_Defense = 7&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
| UT_Vitality = 5&lt;br /&gt;
| EX_Vitality = &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
| UT_Critical Chance = 5&lt;br /&gt;
| EX_Critical Chance = &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
| Damage = 5&lt;br /&gt;
| Shots = 3&lt;br /&gt;
| Cooldown = 5&lt;br /&gt;
| Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Hitting an enemies with a weapon will rain down meteors dealing damage in a small AoE.&lt;br /&gt;
| Drop = [[Hellmesh]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Crystal Boots&lt;br /&gt;
| images = Ut-CrystalBoots.png,UT;Ex-CrystalBoots.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = A light pair of boots that act as a spring when you walk. It may feel uncomfortable at first.&lt;br /&gt;
| UT_Attack = 16&lt;br /&gt;
| EX_Attack = &#039;&#039;&#039;18&#039;&#039;&#039;&lt;br /&gt;
| UT_Defense = 6&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
| UT_Speed = 13&lt;br /&gt;
| EX_Speed = &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
| Drop = [[Fungal Cavern]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Soulless Shoes&lt;br /&gt;
| images = Ut-SoullessShoes.png,UT;Ex-SoullessShoes.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = For those who covet any form of power previously possessed by the reaper, don&#039;t let it control your soul.&lt;br /&gt;
| UT_Defense = 9&lt;br /&gt;
| EX_Defense = &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
| UT_Vitality = 7&lt;br /&gt;
| EX_Vitality = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
| UT_Health = 2&lt;br /&gt;
| EX_Health = &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| Drop = [[Reaper]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Rueforge&lt;br /&gt;
| images = Ut-Rueforge.png,UT;Ex-Rueforge.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = Asmodeus chained Raph&#039;s mind, reducing the former hero to a beast of absolute carnage. But within his mental prison, Raph never gave up fighting.&lt;br /&gt;
| UT_Attack = 16&lt;br /&gt;
| EX_Attack = &#039;&#039;&#039;19&#039;&#039;&#039;&lt;br /&gt;
| UT_Speed = 10&lt;br /&gt;
| EX_Speed = &#039;&#039;&#039;13&#039;&#039;&#039;&lt;br /&gt;
| UT_Critical Chance = 11&lt;br /&gt;
| EX_Critical Chance = &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
| UT_Health = 2&lt;br /&gt;
| EX_Health = &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| Drop = [[Raphael&#039;s Chamber]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Repentance&lt;br /&gt;
| images = Ut-Repentance.png,UT;Ex-Repentance.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = These boots, to be worn with pride... met only by regret.&lt;br /&gt;
| Defense = -6&lt;br /&gt;
| Evasion = -6&lt;br /&gt;
| Vitality = -6&lt;br /&gt;
| Cooldown = 15s&lt;br /&gt;
| UT_Ability = Dealing damage with your mainhand will mark the target. When the pentagram forms, your damaging offhand will detonate the mark dealing 550 damage in a 6 block radius. If within the range of the mark, it will siphon 66% of your current health.&lt;br /&gt;
| EX_Ability = Dealing damage with your mainhand will mark the target. When the pentagram forms, your damaging offhand will detonate the mark dealing &#039;&#039;&#039;600&#039;&#039;&#039; damage in a 6 block radius. If within the range of the mark, it will siphon 66% of your current health.&lt;br /&gt;
| Drop = [[Celestial&#039;s Province: Part 1|Deimos]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Arcanist;Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-| &lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Template:Orbs/Abilities&amp;diff=12815</id>
		<title>Template:Orbs/Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Template:Orbs/Abilities&amp;diff=12815"/>
		<updated>2026-03-27T12:12:20Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sub Categories ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Tiered = &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Starter Orb&lt;br /&gt;
| images = T1Orb.png,&lt;br /&gt;
| T1 = true&lt;br /&gt;
| Desc = A glass orb that is given to starting battlemages.&lt;br /&gt;
| Damage = 30&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +9 speed for 3 seconds.&lt;br /&gt;
| TP = 1&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Sapphire Orb&lt;br /&gt;
| images = T2Orb.png,&lt;br /&gt;
| T2 = true&lt;br /&gt;
| Desc = An orb that is made out of fine sapphire.&lt;br /&gt;
| Damage = 35&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +12 speed for 3 seconds.&lt;br /&gt;
| TP = 2&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Blood Orb&lt;br /&gt;
| images = T3Orb.png,&lt;br /&gt;
| T3 = true&lt;br /&gt;
| Desc = An orb that levitates in your hand. This orb possesses the souls of the fallen minions of Raph.&lt;br /&gt;
| Damage = 40&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +15 speed for 4 seconds.&lt;br /&gt;
| TP = 3&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Dragon Hide Orb&lt;br /&gt;
| images = T4Orb.png,&lt;br /&gt;
| T4 = true&lt;br /&gt;
| Desc = A glass orb that is bound together by the skin of a majestic dragon. It seems to glow in the presence of a mage.&lt;br /&gt;
| Damage = 50&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +15 speed for 4 seconds.&lt;br /&gt;
| TP = 4&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Universal Orb&lt;br /&gt;
| images = T5Orb.png,&lt;br /&gt;
| T5 = true&lt;br /&gt;
| Desc = An orb that has an endless galaxy within it and contains some of the secrets of the universe.&lt;br /&gt;
| Damage = 50&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +15 speed for 4 seconds.&lt;br /&gt;
| TP = 5&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Moonstone Orb&lt;br /&gt;
| images = T6Orb.png,&lt;br /&gt;
| T6 = true&lt;br /&gt;
| Desc = A fragile yet strikingly powerful orb made with the mystical moonstone which is sourced from the fungal caverns.&lt;br /&gt;
| Damage = 55&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +20 speed for 4 seconds.&lt;br /&gt;
| TP = 6&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Reapers Orb&lt;br /&gt;
| images = T7Orb.png,&lt;br /&gt;
| T7 = true&lt;br /&gt;
| Desc = If you stare at this orb long enough you will start to feel your own heart beating within it.&lt;br /&gt;
| Damage = 55&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +20 speed for 4 seconds.&lt;br /&gt;
| TP = 7&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Unblemished Winters&lt;br /&gt;
| images = T8Orb.png,&lt;br /&gt;
| T8 = true&lt;br /&gt;
| Desc = Upon usage, the target will feel the wrath of the ghastly winds and and snow.&lt;br /&gt;
| Damage = 65&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +20 speed for 5 seconds.&lt;br /&gt;
| TP = 8&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Dark Shadows&lt;br /&gt;
| images = T9Orb.png,&lt;br /&gt;
| T9 = true&lt;br /&gt;
| Desc = When used, this orb&#039;s shadow will expand out and encase any targets, striking heavy blows.&lt;br /&gt;
| Damage = 65&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +20 speed for 5 seconds.&lt;br /&gt;
| TP = 9&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Purification Orb &lt;br /&gt;
| images = T10Orb.png,&lt;br /&gt;
| T10 = true&lt;br /&gt;
| Desc = This exquisitely made orb has been hand crafted by the most talented artisan. Its purity will find the guilt within people and strike until nothing remains.&lt;br /&gt;
| Damage = 80&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +25 speed for 5 seconds.&lt;br /&gt;
| TP = 10&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Azure Orb&lt;br /&gt;
| images = T11Orb.png,&lt;br /&gt;
| T11 = true&lt;br /&gt;
| Desc = Used by the sorcerers under Raph&#039;s control, this orb has unknown destructive power and will bring the strongest of knights to their knees.&lt;br /&gt;
| Damage = 80&lt;br /&gt;
| Cooldown = 9s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +25 speed for 6 seconds.&lt;br /&gt;
| TP = 11&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Untiered = &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Overgrown Orb&lt;br /&gt;
| images = Ut-OvergrownOrb.png,UT;Ex-OvergrownOrb.png,EX&lt;br /&gt;
| UT_Irradiated = true&lt;br /&gt;
| EX_Irradiated = true&lt;br /&gt;
| Desc = Bound by vines and long forgotten.&lt;br /&gt;
| Damage = 85&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| UT_Range = 4&lt;br /&gt;
| EX_Range = &#039;&#039;&#039;6.5&#039;&#039;&#039;&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and paralyzes enemies for 2 seconds.&lt;br /&gt;
| Drop = [[Secluded Woodland]]&lt;br /&gt;
| UT_TP = 8&lt;br /&gt;
| EX_TP = 9&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Torment&lt;br /&gt;
| images = Ut-OrbOfTorment.png,UT;Ex-OrbOfTorment.png,EX&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Desc = An orb that manifests the target&#039;s entire lifetime&#039;s worth of torment into a concentrated attack.&lt;br /&gt;
| UT_Damage = 3&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;3.5&#039;&#039;&#039;&lt;br /&gt;
| UT_Cooldown = 8s&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;6s&#039;&#039;&#039;&lt;br /&gt;
| Range = 8&lt;br /&gt;
| Ability = Passively does an AOE damage to enemies in a radius every 0.4 seconds. When you Right-Click, you gain 20 speed for 6 seconds.&lt;br /&gt;
| Drop = [[Depths Of Purgatory]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Conflict&lt;br /&gt;
| Reskin_title = Eye of Confliction&lt;br /&gt;
| images = Ut-OrbOfConflict.png,UT;Ex-OrbOfConflict.png,EX;HReskin-OrbOfConflict.png,Reskin&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Reskin_Halloween = true&lt;br /&gt;
| Desc = An orb that has an untold story, the battle of the realm, where Raph was in complete control until temporarily defeated by a battlemage.&lt;br /&gt;
| Reskin_Desc = &#039;&#039;&#039;Halloween Exclusive Reskin&#039;&#039;&#039; &amp;lt;br /&amp;gt;An orb that has an untold story, the battle of the realm, where Raph was in complete control until temporarily defeated by a battlemage.&lt;br /&gt;
| Damage = 140&lt;br /&gt;
| UT_Cooldown = &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;8s&#039;&#039;&#039;&lt;br /&gt;
| Reskin_Cooldown = 8s&lt;br /&gt;
| Range = 4&lt;br /&gt;
| UT_Ability = Does AoE damage to enemies in a radius and gives +33 speed for 2 seconds.&lt;br /&gt;
| EX_Ability = Does AoE damage to enemies in a radius and gives &#039;&#039;&#039;+45&#039;&#039;&#039; speed for 2 seconds.&lt;br /&gt;
| Reskin_Ability = Does AoE damage to enemies in a radius and gives +45 speed for 2 seconds.&lt;br /&gt;
| UT_Drop = [[Astaroth]]&lt;br /&gt;
| EX_Drop = [[Astaroth]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Reskin_TP = 12&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Slow Touch Orb&lt;br /&gt;
| images = Ut-SlowTouchOrb.png,UT;Ex-SlowTouchOrb.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = A majestic orb that seeps a mossy scent. It was derived by Raph and given to only his favourite guardians.&lt;br /&gt;
| Damage = 65&lt;br /&gt;
| Cooldown = 9s&lt;br /&gt;
| Range = 7&lt;br /&gt;
| UT_Ability = Does AoE damage to enemies in a radius. Also gives +30 defense for 5 seconds as well as slowing enemies for 5 seconds.&lt;br /&gt;
| EX_Ability = Does AoE damage to enemies in a radius. Also gives &#039;&#039;&#039;+40&#039;&#039;&#039; defense for 5 seconds as well as slowing enemies for 5 seconds.&lt;br /&gt;
| Drop = [[Raphael&#039;s Castle]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Purity&lt;br /&gt;
| images = Ut-OrbOfPurity.png,UT;Ex-OrbOfPurity.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = A flawless orb that hums with soft light. It was shaped to erase all corruption and stand as a wand against the profane.&lt;br /&gt;
| UT_Damage = 6&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;7.25&#039;&#039;&#039;&lt;br /&gt;
| Cooldown = 7s&lt;br /&gt;
| Range = 7&lt;br /&gt;
| Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Spawn a circle that bounces back to you after reaching 7 range, dealing damage within its 3 block radius twice in the process. &amp;lt;br &amp;gt;&#039;&#039;&#039;Active:&#039;&#039;&#039; Increase damage by +30% for 3s&lt;br /&gt;
| Drop = [[The Aviary]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Herald&#039;s Essence&lt;br /&gt;
| images = Ut-Herald&#039;sEssence.png,UT;Ex-Herald&#039;sEssence.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = A piece of true, palpable ethos charging the unkillable legacy of the shadow realm. You cannot kill what is already dead.&lt;br /&gt;
| UT_Damage = 27&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;31.5&#039;&#039;&#039;&lt;br /&gt;
| Shots = 8&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Ability = Summons projectiles 3 blocks infront of you that meet in the middle.&lt;br /&gt;
| Drop = [[Herald]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Event Horizon&lt;br /&gt;
| images = Ut-EventHorizon.png,UT;Ex-EventHorizon.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = Gaze into the expanding darkness and weep at the futility of it all. The world will reduce to null, when the day comes to face the void once more, you will realise you&#039;ve only scratched the surface.&lt;br /&gt;
| UT_Damage = 8&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 0.5s&lt;br /&gt;
| Range = 4-8&lt;br /&gt;
| UT_Ability = Passively cast an orb every second that grows in range whenever an enemy is in range. When you Right-Click, you will summon a whirlpool that will give everyone in range of it Vitality, Speed and CritChance equal to 2x of the range. There is an 8 second cooldown between whirlpool spawns.&lt;br /&gt;
| EX_Ability = Passively cast an orb every second that grows in range whenever an enemy is in range. When you Right-Click, you will summon a whirlpool that will give everyone in range of it Vitality, Speed and CritChance equal to 2x of the range. There is a &#039;&#039;&#039;6&#039;&#039;&#039; second cooldown between whirlpool spawns.&lt;br /&gt;
| Drop = [[Tenebris]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Shadowlands&amp;diff=12814</id>
		<title>Shadowlands</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Shadowlands&amp;diff=12814"/>
		<updated>2026-03-14T21:31:40Z</updated>

		<summary type="html">&lt;p&gt;Willow: biome data adjustment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#setmainimage:[[File:ShadowlandsSprite.png|centre|quiet|128px]]}}&lt;br /&gt;
{{#description2:The Shadowlands is the most dangerous biomes found within Telos Realms. Unlike other biomes, it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in mystery. The area is consumed by darkness, where visibility is low and danger is around every corner.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot; widths=500px heights=250px style=&amp;quot;display: flex; justify-content: center; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
Biome-Shadowlands1.png&lt;br /&gt;
Biome-Shadowlands2.png&lt;br /&gt;
Biome-Shadowlands3.png&lt;br /&gt;
Biome-Shadowlands4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Data ==&lt;br /&gt;
The &#039;&#039;&#039;Shadowlands&#039;&#039;&#039; is one of the most dangerous biomes found within Telos Realms. Unlike other biomes (with the exception of the [[Radiant Isles]], it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in mystery. The area is consumed by darkness, where visibility is low and danger is around every corner.&lt;br /&gt;
&lt;br /&gt;
The biome is home to four bosses; Reaper, Warden, Herald, and Defender; each guarding their own respective section of the biome. Certain mobs that spawn in the Shadowlands have a chance to drop a dungeon portal, such as the [[Dreadwood Thicket]] and [[Resounding Ruins]].&lt;br /&gt;
&lt;br /&gt;
The entrance to the Shadowlands can only be found at the centre of the realm, where a guard will be protecting the entry point and restricting who may enter.&lt;br /&gt;
&lt;br /&gt;
Unlike all other biomes, entry into this biome is restricted, requiring players to be at least Level 20 and have 62+ [[Game Mechanics#Tier_Points|Tier Points]]. &lt;br /&gt;
&lt;br /&gt;
{{DLog|Biome|Shadowlands| &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[Transmission Received]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The air reeks of rot here. The sun dares not peek over the horizon, for it fears the indescribable horrors lurking in the shadows. &lt;br /&gt;
&lt;br /&gt;
The legion that swore to protect this valley has been reduced to twisted monstrosities that mindlessly roam this wasteland. Killing these mobs will accumulate points.&lt;br /&gt;
&lt;br /&gt;
Accumulating 200 points in one of three specific regions will spawn its respective Fallen Hero.&lt;br /&gt;
&lt;br /&gt;
Upon defeating any shadowlands miniboss, a point will be granted towards the spawning of the Defender. &lt;br /&gt;
&lt;br /&gt;
A strange barrier seem to repel any attack made upon the Fallen Heroes, only yielding to weapons imbued with shadow. This is tracked through Shadow Points, which will accumulate up to a max of 40 upon killing Shadowland mobs. Shadow points will dissipate every 30 seconds and a minimum of 25 are required in order to damage the minibosses, however, The Defender oddly does not require a minimum amount of shadow points to kill.&lt;br /&gt;
&lt;br /&gt;
Sylvaris from the [[Dreadwood Thicket]] will provide a point towards the Defender and give 50 points towards spawning each miniboss. It will also give 20 shadow points.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
That&#039;s a lot to process isn&#039;t it? I wish you success, I really do.&lt;br /&gt;
&lt;br /&gt;
I hope this works...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Transmission Ended]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Enemies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Ram Rider&lt;br /&gt;
| image = 3DRamRider.png&lt;br /&gt;
| Attack = Throws their spear at the player, charges forward to bash any in their path, or summons three spectral steeds that deal damage on contact.&lt;br /&gt;
| Health = 165&lt;br /&gt;
| Fame = 55 &lt;br /&gt;
| DungeonDrop = Dreadwood Thicket;Key-DreadwoodThicket.png;&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Necrotic Spirit&lt;br /&gt;
| image = 3DNecroticSpirit.png&lt;br /&gt;
| Attack = Summons three arrows that home toward the player, fires a wide magical projectile, slams their scepter into the ground causing knockback in a small radius, or turns invisible and teleports behind the player.&lt;br /&gt;
| Health = 149&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| DungeonDrop = Dreadwood Thicket;Key-DreadwoodThicket.png&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Feral Spirit&lt;br /&gt;
| image = 3DFeralSpirit.png&lt;br /&gt;
| Attack = Dashes toward the player and slashes upon contact.&lt;br /&gt;
| Health = 148&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| DungeonDrop = Dreadwood Thicket;Key-DreadwoodThicket.png&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Corrupted Bruiser&lt;br /&gt;
| image = 3DCorruptedBruiser.png&lt;br /&gt;
| Attack = Strikes the player in a 2-hit combo before slamming the ground, or leaps into the air and smashes down onto an indicated area, causing massive knockback, damage, and inflicting Slowness.&lt;br /&gt;
| Health = 275&lt;br /&gt;
| Fame = 60&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Corrupted Prowler&lt;br /&gt;
| image = 3DCorruptedProwler.png&lt;br /&gt;
| Attack = Punches the player in a 3-hit combo.&lt;br /&gt;
| Health = 176&lt;br /&gt;
| Fame = 25&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Corrupted Puker&lt;br /&gt;
| image = 3DCorruptedPuker.png&lt;br /&gt;
| Attack = Spits a projectile at the player that inflicts Slowness.&lt;br /&gt;
| Health = 154&lt;br /&gt;
| Fame = 25&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Mire&lt;br /&gt;
| image = 3DMire.png&lt;br /&gt;
| Attack = Throws three sculk projectiles at the player and occasionally launches a projectile that summons a Scindle.&lt;br /&gt;
| Health = 165&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Scindle&lt;br /&gt;
| image = 3DScindle.png&lt;br /&gt;
| Special = This mob is only summoned from the Mire.&lt;br /&gt;
| Attack = Stabs the player.&lt;br /&gt;
| Health = 165&lt;br /&gt;
| Fame = 50&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Soul Bearer&lt;br /&gt;
| image = 3DSoulBearer.png&lt;br /&gt;
| Attack = Throws damaged pieces of broken souls at the player.&lt;br /&gt;
| Health = 154&lt;br /&gt;
| Fame = 55&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Screamer&lt;br /&gt;
| image = 3DScreamer.png&lt;br /&gt;
| Attack = Slashes at the player or lets out a deafening scream, dealing AoE damage in a cone shape.&lt;br /&gt;
| Health = 148&lt;br /&gt;
| Fame = 50&lt;br /&gt;
| DungeonDrop = Resounding Ruins;Key-ResoundingRuins.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Biome Bosses ==&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Warden&lt;br /&gt;
|text=Warden&lt;br /&gt;
|img=2DWarden&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Warden;Fallen Hero&lt;br /&gt;
| image = 3DWarden.png;WardenBossBar&lt;br /&gt;
| Health = 4400&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Weapons;Dawnbringer;Ut-Dawnbringer.png;1&lt;br /&gt;
| Royal = Armours;Warden&#039;s Faceguard;Ut-Warden&#039;sFaceguard.png;3,&lt;br /&gt;
Armours;Warden&#039;s Garment;Ut-Warden&#039;sGarment.png;3&lt;br /&gt;
| Frag= Royal;100&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Vanguard Cohort, the Warden was known as a steadfast and kind individual. They found the most joy in teaching and raising newer soldiers to eventually join the legion; a trait passed on by their master Raphael. Alas, in their haste to guide others, they never saw the Sanguine Lord approaching.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;EXTRA INFO: This boss can only drop a Royal Fragment if an Untiered Item is also dropped.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Attack 1) {{!}} The Warden moves toward the player, sending out slow moving slashes that deal damage on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Warden channels their energy, then performs a spinning slash across a wide area, releasing three spiked disks in a shotgun pattern that bounce on the arena&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Warden thrusts their halberd forward in a piercing jab, dealing heavy knockback and damage to any player caught by it. This attack also releases three spiked disks in a shotgun pattern that bounce around the arena.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Warden slams their halberd into the ground, launching nearby players into the air and firing four spiked disks in a cross shaped pattern that rebound off of the arena&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Warden leaps high into the air before crashing down, creating a shockwave that launches players upward and sending four spiked disks in a cross pattern.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Warden cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Warden|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Warden] &amp;quot;The flag flies once more.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Warden] &amp;quot;Look at it, &amp;lt;player&amp;gt;. This battle standard is all I have left to honour my fallen brethren.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Warden] &amp;quot;Remember us, warriors.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Herald&lt;br /&gt;
|text=Herald&lt;br /&gt;
|img=2DHerald&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Herald;Fallen Hero&lt;br /&gt;
| image = 3DHerald.png;HeraldBossBar&lt;br /&gt;
| Health = 4675&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Weapons;Herald&#039;s Essence;Ut-Herald&#039;sEssence.png;1,&lt;br /&gt;
| Royal = Armours;Heraldic Heelguards;Ut-HeraldicHeelguards.png;3,&lt;br /&gt;
Weapons;Luminous Flame;Ut-LuminousFlame.png;3&lt;br /&gt;
| Frag= Royal;100&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Scout Cohort, the Herald gained their title for their willingness to venture into dangerous territory. They were thus celebrated for their brave and unyielding nature, traits passed on by their teacher Raphael. Ironically, the Herald fell to the Sanguine Lord before they were able to warn the legion of their impending doom.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;EXTRA INFO: This boss can only drop a Royal Fragment if an Untiered Item is also dropped.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Herald periodically calls upon a rain of fire. Each impact deals damage in a small area, which is indicated by yellow lights on the arena floor.&lt;br /&gt;
&lt;br /&gt;
(Attack 1) {{!}} The Herald fires a projectile that fissures the ground, dealing damage to any player caught in its path.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Herald unleashes a carpet of fire that moves forward, burning and damaging players.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Herald moves toward the player while releasing slow moving slashes, dealing contact damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Herald spins, firing red projectiles outward in all directions, each dealing damage on contact.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Herald spins, releasing yellow projectiles that travel outward before returning back as slashes when reaching their maximum range.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Herald cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Herald|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Herald] &amp;quot;The torch burns bright.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Herald] &amp;quot;The flames cast deep shadows, &amp;lt;player&amp;gt;. There’s a tragic tale within them, growing darker the further you stray.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Herald] &amp;quot;Never let go of the light.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Reaper&lt;br /&gt;
|text=Reaper&lt;br /&gt;
|img=2DReaper&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Reaper;Fallen Hero&lt;br /&gt;
| image = 3DReaper.png;ReaperBossBar&lt;br /&gt;
| Health = 5550&lt;br /&gt;
| Fame = 500&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Armours;Reaper&#039;s Vest;Ut-Reaper&#039;sVest.png;1&lt;br /&gt;
| Royal = Armours;Soulless Shoes;Ut-SoullessShoes.png;3,&lt;br /&gt;
Abilities;Chalice Of Rot;Ut-ChaliceOfRot.png;3&lt;br /&gt;
| Frag= Royal;100&lt;br /&gt;
}}&lt;br /&gt;
Commander of the Cutthroat Cohort, the Reaper was a silent killing machine. Their resolve was a value they lived by after training with Raphael. Despite this, their focus was broken as they gazed into the hauntingly hollow eyes of the Sanguine Lord, leaving only fear as they were cut down.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;EXTRA INFO: This boss can only drop a Royal Fragment if an Untiered Item is also dropped.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Reaper&#039;s mere presence allows devastating maelstroms to form around the arena, starting cyan and harmless before turning purple and dealing continuous damage while within it. &lt;br /&gt;
&lt;br /&gt;
(Attack 1) {{!}} The Reaper walks towards the player, sending out two slow slash projectiles before spinning and sending out a ring of slashes in all directions.&lt;br /&gt;
&lt;br /&gt;
(Attack 2) {{!}} The Reaper sends forwards a narrow shockwave that inflicts burning on players caught within.&lt;br /&gt;
&lt;br /&gt;
(Attack 3) {{!}} The Reaper leaps into the air before slamming their scythe into the ground, launching players into the air and dealing massive damage.&lt;br /&gt;
&lt;br /&gt;
(Attack 4) {{!}} The Reaper channels their energy before dashing forwards and sending out bursts of energy in all directions.&lt;br /&gt;
&lt;br /&gt;
(Attack 5) {{!}} The Reaper slams their scythe into the ground, sending out four tombstones in a cross pattern that radiate smaller slash projectiles.&lt;br /&gt;
&lt;br /&gt;
100% to 0% (Phase 1) {{!}} The Reaper cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Reaper|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Reaper] &amp;quot;The spectres watch closely.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Reaper] &amp;quot;We never knew what fate had in store for us, &amp;lt;player&amp;gt;. And yet, dead men tell no tales.&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Death {{!}}{{!}} [Reaper] &amp;quot;So we shall persist in spirit.&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Defender&lt;br /&gt;
|text=Defender&lt;br /&gt;
|img=2DDefender&lt;br /&gt;
|content=&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Defender;Guardian of the Province&lt;br /&gt;
| image = 3DDefender.png;DefenderBossBar&lt;br /&gt;
| Health = 8250&lt;br /&gt;
| Fame = 1000&lt;br /&gt;
| Biome = [[Shadowlands]]&lt;br /&gt;
| Bloodshot = Armours;Phantasmic Greaves;Ut-PhantasmicGreaves.png;1.5,&lt;br /&gt;
Abilities;Shrouded Shield;Ut-ShroudedShield.png;1.5,&lt;br /&gt;
Abilities;Afterburner;Ut-Afterburner.png;1.5&lt;br /&gt;
| DungeonDrop = Celestial&#039;s Province: Part 1;Key-Celestial&#039;sProvince.png&lt;br /&gt;
}}&lt;br /&gt;
The legendary praetor of the legion and successor to Raphael upon his departure. Despite this, he was never a  match for the Sanguine Lord and perished as the last bastion of the valley. Although this entity is that of the same as other possessed armors, the Celestials recognized that the previous owner and grade of this armor was superior, selecting it as the dark knight of the Celestial Province.&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
=== Boss Behaviour ===&lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
(Arena Hazard) {{!}} The Defender periodically marks a quadrant of the arena as safe. After a short delay, any players outside the marked zone are inflicted with heavy damage and Blindness.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 1) {{!}} The Defender targets a player and runs toward them, leaving a trail of fire behind them.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 2) {{!}} The Defender leaps into the air, spinning before crashing down into the ground and releasing a powerful shockwave that deals massive damage to any player nearby.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 3) {{!}} The Defender jumps upward and slashes their blade upon landing, sending out a projectile that burns the summons fire behind it as it moves. When the projectile reaches its maximum range or impacts with a wall or player, it summons a cross of fire.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 4) {{!}} The Defender slams their sword into the ground, creating a cross pattern of fire and a shockwave that damages players nearby.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 5) {{!}} The Defender leaps onto a player, dealing heavy damage, launching them into the air, and inflicting Slowness.&lt;br /&gt;
&lt;br /&gt;
(Set 1, Attack 6) {{!}} The Defender fires two magic projectiles followed by a final shot that summons fire as it moves. Upon impact with a wall or player, or when it reaches its limit, it spawns a cross of fire.&lt;br /&gt;
&lt;br /&gt;
(Set 2, Attack 1) {{!}} The Defender conjures and releases a fast-moving vertical slash toward their target, dealing precision damage.&lt;br /&gt;
&lt;br /&gt;
(Set 2, Attack 2) {{!}} The Defender unleashes three consecutive slashes toward the targeted player, each hit dealing burning damage in addition to its direct strike.&lt;br /&gt;
&lt;br /&gt;
100% to 50% (Phase 1) {{!}} The Defender cycles through their first set of attacks in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
50% to 0% (Phase 2) {{!}} The Defender exalts themselves. They now cycle between both sets of attacks in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{DLog||Defender|???}}&lt;br /&gt;
&lt;br /&gt;
=== Dialogue ===&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Pre-Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Boss Spawn {{!}}{{!}} [Defender] &amp;quot;...&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
{{!}}+ Bossfight&lt;br /&gt;
{{!}}-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Damaging Boss {{!}}{{!}} [Defender] &amp;quot;I stood for honor, but honor was my undoing &amp;lt;player&amp;gt;!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 75% Boss HP {{!}}{{!}} [Defender] &amp;quot;Leave the sacred lands!&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} Phase 1 End {{!}}{{!}} [Defender] &amp;quot;Master... I require strength!&amp;quot; &amp;lt;br /&amp;gt;[Seraphim] &amp;quot;Fulfill your destiny...&amp;quot;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} 25% Boss HP {{!}}{{!}} [Defender] &amp;quot;I must protect the final sphere!&amp;quot;&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biome Dungeons ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-links columns-7 dungeon-page-smaller-box&amp;quot;&amp;gt;&lt;br /&gt;
* {{Dungeon Link|Dreadwood Thicket|portal=Portal-DreadwoodThicket|size=256px}}&lt;br /&gt;
* {{Dungeon Link|Resounding Ruins|portal=Portal-ResoundingRuins|size=256px}}&lt;br /&gt;
* {{Dungeon Link|Celestial&#039;s Province|portal=Portal-Celestial&#039;sProvince|size=256px}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Biome Navbox}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Template:Shields/Abilities&amp;diff=12813</id>
		<title>Template:Shields/Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Template:Shields/Abilities&amp;diff=12813"/>
		<updated>2026-03-14T21:27:07Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sub Categories ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Tiered= &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Starter Shield&lt;br /&gt;
| images = T1Shield.png,&lt;br /&gt;
| T1 = true&lt;br /&gt;
| Desc = A simple shield made out of spruce wood.&lt;br /&gt;
| Damage = 9&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 15s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds.&lt;br /&gt;
| TP = 1&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Cobble Shield&lt;br /&gt;
| images = T2Shield.png,&lt;br /&gt;
| T2 = true&lt;br /&gt;
| Desc = A shield that has been modified by using cobblestone as its base.&lt;br /&gt;
| Damage = 9&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 14&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Ability: Shoots a barrage of projectiles and gives +10 defense for 3 seconds.&lt;br /&gt;
| TP = 2&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Adventurer&#039;s Shield&lt;br /&gt;
| images = T3Shield.png,&lt;br /&gt;
| T3 = true&lt;br /&gt;
| Desc = The go-to shield for any new adventurer wanting to face some stronger monsters of the realm.&lt;br /&gt;
| Damage = 12&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 14s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds.&lt;br /&gt;
| TP = 3&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Quartz Shield&lt;br /&gt;
| images = T4Shield.png,&lt;br /&gt;
| T4 = true&lt;br /&gt;
| Desc = This prestigious shield will not falter in battle. It is made from a prestigious ore found in the underworld.&lt;br /&gt;
| Damage = 12&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 14s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +15 defense for 4 seconds.&lt;br /&gt;
| TP = 4&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Golden Shield&lt;br /&gt;
| images = T5Shield.png,&lt;br /&gt;
| T5 = true&lt;br /&gt;
| Desc = Made out of pure gold, this shield has been worn down by previous use in old wars.&lt;br /&gt;
| Damage = 15&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 14s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +15 defense for 4 seconds.&lt;br /&gt;
| TP = 5&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Mythril Shield&lt;br /&gt;
| images = T6Shield.png,&lt;br /&gt;
| T6 = true&lt;br /&gt;
| Desc = No matter how much this shield is used, it always keeps its distinct glow.&lt;br /&gt;
| Damage = 15&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +15 defense for 4 seconds.&lt;br /&gt;
| TP = 6&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Cloud Imbued Shield&lt;br /&gt;
| images = T7Shield.png,&lt;br /&gt;
| T7 = true&lt;br /&gt;
| Desc = This metallic shield will protect its host from the strongest of.&lt;br /&gt;
| Damage = 18&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +15 defense for 4 seconds.&lt;br /&gt;
| TP = 7&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Overgrown Shield&lt;br /&gt;
| images = T8Shield.png,&lt;br /&gt;
| T8 = true&lt;br /&gt;
| Desc = A line of long lost shields known as such were used by ancient soldiers to fend off the evil that eventually brought demise onto the realm.&lt;br /&gt;
| Damage = 18&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +25 defense for 5 seconds.&lt;br /&gt;
| TP = 8&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Colossal Shield&lt;br /&gt;
| images = T9Shield.png,&lt;br /&gt;
| T9 = true&lt;br /&gt;
| Desc = Forged from obsidian, this shield will keep its glow and and power for eternity.&lt;br /&gt;
| Damage = 21&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +25 defense for 5 seconds.&lt;br /&gt;
| TP = 9&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Shield Of The Light Guardian&lt;br /&gt;
| images = T10Shield.png,&lt;br /&gt;
| T10 = true&lt;br /&gt;
| Desc = Passed down through families as a historic heirloom. However, this shield&#039;s days of glory are not over.&lt;br /&gt;
| Damage = 24&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +25 defense for 5 seconds.&lt;br /&gt;
| TP = 10&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Azure Shield&lt;br /&gt;
| images = T11Shield.png,&lt;br /&gt;
| T11 = true&lt;br /&gt;
| Desc = A shield favoured by Raph himself, any venture out of his castle is accompanied with such a shield.&lt;br /&gt;
| Damage = 24&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +30 defense for 5 seconds.&lt;br /&gt;
| TP = 11&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-| &lt;br /&gt;
Untiered= &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Shield Of Glacial Reflection&lt;br /&gt;
| images = Ut-ShieldOfGlacialReflection.png,UT;Ex-ShieldOfGlacialReflection.png,EX&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Desc = This shield reflects attempts of attackers wrong doing amongst themselves. You will be feared when wielding it.&lt;br /&gt;
| UT_Damage = 22&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
| Ability = Deals damage to the nearest enemy in a 20 block radius when damaged by an enemy (0.01s cooldown).&lt;br /&gt;
| Drop = [[Frozen Ruins]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Shield Of Ogmur&lt;br /&gt;
| images = Ut-ShieldOfOgmur.png,UT;Ex-ShieldOfOgmur.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = This shield produces ludicrous amounts of damage at the price of any defensive abilities, it still remains powerful in the hands of the right knight.&lt;br /&gt;
| UT_Damage = 23.75&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;28&#039;&#039;&#039;&lt;br /&gt;
| Shots = 5&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 7&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +10 attack for 3 seconds.&lt;br /&gt;
| Drop = [[Lotil]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Crystal Shield&lt;br /&gt;
| Reskin_title = Gingerbread Shield&lt;br /&gt;
| images = Ut-CrystalShield.png,UT;Ex-CrystalShield.png,EX;CReskin-CrystalShield.png,Reskin&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Reskin_Christmas = true&lt;br /&gt;
| Desc = The worm mother used this shield to remain invulnerable. To a normal mortal, this shield provides god-like power.&lt;br /&gt;
| Reskin_Desc = &#039;&#039;&#039;Christmas Exclusive Reskin&#039;&#039;&#039; &amp;lt;br /&amp;gt;The worm mother used this shield to remain invulnerable. To a normal mortal, this shield provides god-like power.&lt;br /&gt;
| Cooldown = 15s&lt;br /&gt;
| UT_Ability = Gives -40 speed for 5 seconds and invincibility for 3 seconds.&lt;br /&gt;
| EX_Ability = Gives invincibility for 3 seconds.&lt;br /&gt;
| Reskin_Ability = Gives invincibility for 3 seconds.&lt;br /&gt;
| UT_Drop = [[Fungal Cavern]]&lt;br /&gt;
| EX_Drop = [[Fungal Cavern]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Reskin_TP = 12&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Oceanic Torrent&lt;br /&gt;
| images = Ut-OceanicTorrent.png,UT;Ex-OceanicTorrent.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = It hums with tidal power, its surface echoing the wrath and resilience of the open ocean.&lt;br /&gt;
| Damage = 8&lt;br /&gt;
| Range = 8&lt;br /&gt;
| Shots = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| UT_Cooldown = 12s&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;10s&#039;&#039;&#039;&lt;br /&gt;
| Ability = Fire a school of fish that on hit, jump from beneat the enemy dealing an additional 7 damage in a small AoE and then land which does another 7 damage in a small AoEr or heals you for 0.4 health if you are under 66% HP.&lt;br /&gt;
| Drop = [[Corsair&#039;s Conductorium]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Shrouded Shield&lt;br /&gt;
| images = Ut-ShroudedShield.png,UT;Ex-ShroudedShield.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = The defender of the province used this ancient relic to guarantee protection for the celestials.&lt;br /&gt;
| UT_Damage = 11.5&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
| Range = 4.5&lt;br /&gt;
| UT_Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Summons 4 rotating shields that deal contact damage&amp;lt;br /&amp;gt; &#039;&#039;&#039;Special:&#039;&#039;&#039; Throw your shields up to 7 blocks away which linger for 10s and stop on contact. They each deal 1 damage every 0.25 seconds.&lt;br /&gt;
| EX_Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Summons 4 rotating shields that deal contact damage&amp;lt;br /&amp;gt; &#039;&#039;&#039;Special:&#039;&#039;&#039; Throw your shields up to 7 blocks away which linger for 10s and stop on contact. They each deal &#039;&#039;&#039;1.5&#039;&#039;&#039; damage every 0.25 seconds.&lt;br /&gt;
| Drop = [[Defender]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Template:Shields/Abilities&amp;diff=12812</id>
		<title>Template:Shields/Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Template:Shields/Abilities&amp;diff=12812"/>
		<updated>2026-03-14T21:26:51Z</updated>

		<summary type="html">&lt;p&gt;Willow: Added fih shield&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sub Categories ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Tiered= &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Starter Shield&lt;br /&gt;
| images = T1Shield.png,&lt;br /&gt;
| T1 = true&lt;br /&gt;
| Desc = A simple shield made out of spruce wood.&lt;br /&gt;
| Damage = 9&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 15s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds.&lt;br /&gt;
| TP = 1&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Cobble Shield&lt;br /&gt;
| images = T2Shield.png,&lt;br /&gt;
| T2 = true&lt;br /&gt;
| Desc = A shield that has been modified by using cobblestone as its base.&lt;br /&gt;
| Damage = 9&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 14&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Ability: Shoots a barrage of projectiles and gives +10 defense for 3 seconds.&lt;br /&gt;
| TP = 2&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Adventurer&#039;s Shield&lt;br /&gt;
| images = T3Shield.png,&lt;br /&gt;
| T3 = true&lt;br /&gt;
| Desc = The go-to shield for any new adventurer wanting to face some stronger monsters of the realm.&lt;br /&gt;
| Damage = 12&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 14s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds.&lt;br /&gt;
| TP = 3&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Quartz Shield&lt;br /&gt;
| images = T4Shield.png,&lt;br /&gt;
| T4 = true&lt;br /&gt;
| Desc = This prestigious shield will not falter in battle. It is made from a prestigious ore found in the underworld.&lt;br /&gt;
| Damage = 12&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 14s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +15 defense for 4 seconds.&lt;br /&gt;
| TP = 4&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Golden Shield&lt;br /&gt;
| images = T5Shield.png,&lt;br /&gt;
| T5 = true&lt;br /&gt;
| Desc = Made out of pure gold, this shield has been worn down by previous use in old wars.&lt;br /&gt;
| Damage = 15&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 14s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +15 defense for 4 seconds.&lt;br /&gt;
| TP = 5&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Mythril Shield&lt;br /&gt;
| images = T6Shield.png,&lt;br /&gt;
| T6 = true&lt;br /&gt;
| Desc = No matter how much this shield is used, it always keeps its distinct glow.&lt;br /&gt;
| Damage = 15&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +15 defense for 4 seconds.&lt;br /&gt;
| TP = 6&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Cloud Imbued Shield&lt;br /&gt;
| images = T7Shield.png,&lt;br /&gt;
| T7 = true&lt;br /&gt;
| Desc = This metallic shield will protect its host from the strongest of.&lt;br /&gt;
| Damage = 18&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +15 defense for 4 seconds.&lt;br /&gt;
| TP = 7&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Overgrown Shield&lt;br /&gt;
| images = T8Shield.png,&lt;br /&gt;
| T8 = true&lt;br /&gt;
| Desc = A line of long lost shields known as such were used by ancient soldiers to fend off the evil that eventually brought demise onto the realm.&lt;br /&gt;
| Damage = 18&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +25 defense for 5 seconds.&lt;br /&gt;
| TP = 8&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Colossal Shield&lt;br /&gt;
| images = T9Shield.png,&lt;br /&gt;
| T9 = true&lt;br /&gt;
| Desc = Forged from obsidian, this shield will keep its glow and and power for eternity.&lt;br /&gt;
| Damage = 21&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +25 defense for 5 seconds.&lt;br /&gt;
| TP = 9&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Shield Of The Light Guardian&lt;br /&gt;
| images = T10Shield.png,&lt;br /&gt;
| T10 = true&lt;br /&gt;
| Desc = Passed down through families as a historic heirloom. However, this shield&#039;s days of glory are not over.&lt;br /&gt;
| Damage = 24&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +25 defense for 5 seconds.&lt;br /&gt;
| TP = 10&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Azure Shield&lt;br /&gt;
| images = T11Shield.png,&lt;br /&gt;
| T11 = true&lt;br /&gt;
| Desc = A shield favoured by Raph himself, any venture out of his castle is accompanied with such a shield.&lt;br /&gt;
| Damage = 24&lt;br /&gt;
| Shots = 4&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 5&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +30 defense for 5 seconds.&lt;br /&gt;
| TP = 11&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-| &lt;br /&gt;
Untiered= &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Shield Of Glacial Reflection&lt;br /&gt;
| images = Ut-ShieldOfGlacialReflection.png,UT;Ex-ShieldOfGlacialReflection.png,EX&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Desc = This shield reflects attempts of attackers wrong doing amongst themselves. You will be feared when wielding it.&lt;br /&gt;
| UT_Damage = 22&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
| Ability = Deals damage to the nearest enemy in a 20 block radius when damaged by an enemy (0.01s cooldown).&lt;br /&gt;
| Drop = [[Frozen Ruins]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Shield Of Ogmur&lt;br /&gt;
| images = Ut-ShieldOfOgmur.png,UT;Ex-ShieldOfOgmur.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = This shield produces ludicrous amounts of damage at the price of any defensive abilities, it still remains powerful in the hands of the right knight.&lt;br /&gt;
| UT_Damage = 23.75&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;28&#039;&#039;&#039;&lt;br /&gt;
| Shots = 5&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 7&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Ability = Shoots a barrage of projectiles and gives +10 attack for 3 seconds.&lt;br /&gt;
| Drop = [[Lotil]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Crystal Shield&lt;br /&gt;
| Reskin_title = Gingerbread Shield&lt;br /&gt;
| images = Ut-CrystalShield.png,UT;Ex-CrystalShield.png,EX;CReskin-CrystalShield.png,Reskin&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Reskin_Christmas = true&lt;br /&gt;
| Desc = The worm mother used this shield to remain invulnerable. To a normal mortal, this shield provides god-like power.&lt;br /&gt;
| Reskin_Desc = &#039;&#039;&#039;Christmas Exclusive Reskin&#039;&#039;&#039; &amp;lt;br /&amp;gt;The worm mother used this shield to remain invulnerable. To a normal mortal, this shield provides god-like power.&lt;br /&gt;
| Cooldown = 15s&lt;br /&gt;
| UT_Ability = Gives -40 speed for 5 seconds and invincibility for 3 seconds.&lt;br /&gt;
| EX_Ability = Gives invincibility for 3 seconds.&lt;br /&gt;
| Reskin_Ability = Gives invincibility for 3 seconds.&lt;br /&gt;
| UT_Drop = [[Fungal Cavern]]&lt;br /&gt;
| EX_Drop = [[Fungal Cavern]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Reskin_TP = 12&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Oceanic Torrent&lt;br /&gt;
| images = Ut-OceanicTorrent.png,UT;Ex-OceanicTorrent.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = It hums with tidal power, its surface echoing the wrath and resilience of the open ocean.&lt;br /&gt;
| UT_Damage = 8&lt;br /&gt;
| Range = 8&lt;br /&gt;
| Shots = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| UT_Cooldown = 12s&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;10s&#039;&#039;&#039;&lt;br /&gt;
| Ability = Fire a school of fish that on hit, jump from beneat the enemy dealing an additional 7 damage in a small AoE and then land which does another 7 damage in a small AoEr or heals you for 0.4 health if you are under 66% HP.&lt;br /&gt;
| Drop = [[Corsair&#039;s Conductorium]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Shrouded Shield&lt;br /&gt;
| images = Ut-ShroudedShield.png,UT;Ex-ShroudedShield.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = The defender of the province used this ancient relic to guarantee protection for the celestials.&lt;br /&gt;
| UT_Damage = 11.5&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
| Range = 4.5&lt;br /&gt;
| UT_Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Summons 4 rotating shields that deal contact damage&amp;lt;br /&amp;gt; &#039;&#039;&#039;Special:&#039;&#039;&#039; Throw your shields up to 7 blocks away which linger for 10s and stop on contact. They each deal 1 damage every 0.25 seconds.&lt;br /&gt;
| EX_Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Summons 4 rotating shields that deal contact damage&amp;lt;br /&amp;gt; &#039;&#039;&#039;Special:&#039;&#039;&#039; Throw your shields up to 7 blocks away which linger for 10s and stop on contact. They each deal &#039;&#039;&#039;1.5&#039;&#039;&#039; damage every 0.25 seconds.&lt;br /&gt;
| Drop = [[Defender]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Knight&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Template:Orbs/Abilities&amp;diff=12811</id>
		<title>Template:Orbs/Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Template:Orbs/Abilities&amp;diff=12811"/>
		<updated>2026-03-14T21:24:02Z</updated>

		<summary type="html">&lt;p&gt;Willow: Added orb of purity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sub Categories ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Tiered = &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Starter Orb&lt;br /&gt;
| images = T1Orb.png,&lt;br /&gt;
| T1 = true&lt;br /&gt;
| Desc = A glass orb that is given to starting battlemages.&lt;br /&gt;
| Damage = 30&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +9 speed for 3 seconds.&lt;br /&gt;
| TP = 1&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Sapphire Orb&lt;br /&gt;
| images = T2Orb.png,&lt;br /&gt;
| T2 = true&lt;br /&gt;
| Desc = An orb that is made out of fine sapphire.&lt;br /&gt;
| Damage = 35&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +12 speed for 3 seconds.&lt;br /&gt;
| TP = 2&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Blood Orb&lt;br /&gt;
| images = T3Orb.png,&lt;br /&gt;
| T3 = true&lt;br /&gt;
| Desc = An orb that levitates in your hand. This orb possesses the souls of the fallen minions of Raph.&lt;br /&gt;
| Damage = 40&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +15 speed for 4 seconds.&lt;br /&gt;
| TP = 3&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Dragon Hide Orb&lt;br /&gt;
| images = T4Orb.png,&lt;br /&gt;
| T4 = true&lt;br /&gt;
| Desc = A glass orb that is bound together by the skin of a majestic dragon. It seems to glow in the presence of a mage.&lt;br /&gt;
| Damage = 50&lt;br /&gt;
| Cooldown = 13s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +15 speed for 4 seconds.&lt;br /&gt;
| TP = 4&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Universal Orb&lt;br /&gt;
| images = T5Orb.png,&lt;br /&gt;
| T5 = true&lt;br /&gt;
| Desc = An orb that has an endless galaxy within it and contains some of the secrets of the universe.&lt;br /&gt;
| Damage = 50&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +15 speed for 4 seconds.&lt;br /&gt;
| TP = 5&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Moonstone Orb&lt;br /&gt;
| images = T6Orb.png,&lt;br /&gt;
| T6 = true&lt;br /&gt;
| Desc = A fragile yet strikingly powerful orb made with the mystical moonstone which is sourced from the fungal caverns.&lt;br /&gt;
| Damage = 55&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +20 speed for 4 seconds.&lt;br /&gt;
| TP = 6&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Reapers Orb&lt;br /&gt;
| images = T7Orb.png,&lt;br /&gt;
| T7 = true&lt;br /&gt;
| Desc = If you stare at this orb long enough you will start to feel your own heart beating within it.&lt;br /&gt;
| Damage = 55&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +20 speed for 4 seconds.&lt;br /&gt;
| TP = 7&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Unblemished Winters&lt;br /&gt;
| images = T8Orb.png,&lt;br /&gt;
| T8 = true&lt;br /&gt;
| Desc = Upon usage, the target will feel the wrath of the ghastly winds and and snow.&lt;br /&gt;
| Damage = 65&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +20 speed for 5 seconds.&lt;br /&gt;
| TP = 8&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Dark Shadows&lt;br /&gt;
| images = T9Orb.png,&lt;br /&gt;
| T9 = true&lt;br /&gt;
| Desc = When used, this orb&#039;s shadow will expand out and encase any targets, striking heavy blows.&lt;br /&gt;
| Damage = 65&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +20 speed for 5 seconds.&lt;br /&gt;
| TP = 9&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Purification Orb &lt;br /&gt;
| images = T10Orb.png,&lt;br /&gt;
| T10 = true&lt;br /&gt;
| Desc = This exquisitely made orb has been hand crafted by the most talented artisan. Its purity will find the guilt within people and strike until nothing remains.&lt;br /&gt;
| Damage = 80&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +25 speed for 5 seconds.&lt;br /&gt;
| TP = 10&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Azure Orb&lt;br /&gt;
| images = T11Orb.png,&lt;br /&gt;
| T11 = true&lt;br /&gt;
| Desc = Used by the sorcerers under Raph&#039;s control, this orb has unknown destructive power and will bring the strongest of knights to their knees.&lt;br /&gt;
| Damage = 80&lt;br /&gt;
| Cooldown = 9s&lt;br /&gt;
| Range = 6&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and gives +25 speed for 6 seconds.&lt;br /&gt;
| TP = 11&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Untiered = &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Overgrown Orb&lt;br /&gt;
| images = Ut-OvergrownOrb.png,UT;Ex-OvergrownOrb.png,EX&lt;br /&gt;
| UT_Irradiated = true&lt;br /&gt;
| EX_Irradiated = true&lt;br /&gt;
| Desc = Bound by vines and long forgotten.&lt;br /&gt;
| Damage = 85&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| UT_Range = 4&lt;br /&gt;
| EX_Range = &#039;&#039;&#039;6.5&#039;&#039;&#039;&lt;br /&gt;
| Ability = Does AoE damage to enemies in a radius and paralyzes enemies for 2 seconds.&lt;br /&gt;
| Drop = [[Secluded Woodland]]&lt;br /&gt;
| UT_TP = 8&lt;br /&gt;
| EX_TP = 9&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Torment&lt;br /&gt;
| images = Ut-OrbOfTorment.png,UT;Ex-OrbOfTorment.png,EX&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Desc = An orb that manifests the target&#039;s entire lifetime&#039;s worth of torment into a concentrated attack.&lt;br /&gt;
| UT_Damage = 3&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;3.5&#039;&#039;&#039;&lt;br /&gt;
| UT_Cooldown = 8s&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;6s&#039;&#039;&#039;&lt;br /&gt;
| Range = 8&lt;br /&gt;
| Ability = Passively does an AOE damage to enemies in a radius every 0.4 seconds. When you Right-Click, you gain 20 speed for 6 seconds.&lt;br /&gt;
| Drop = [[Depths Of Purgatory]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Conflict&lt;br /&gt;
| Reskin_title = Eye of Confliction&lt;br /&gt;
| images = Ut-OrbOfConflict.png,UT;Ex-OrbOfConflict.png,EX;HReskin-OrbOfConflict.png,Reskin&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Reskin_Halloween = true&lt;br /&gt;
| Desc = An orb that has an untold story, the battle of the realm, where Raph was in complete control until temporarily defeated by a battlemage.&lt;br /&gt;
| Reskin_Desc = &#039;&#039;&#039;Halloween Exclusive Reskin&#039;&#039;&#039; &amp;lt;br /&amp;gt;An orb that has an untold story, the battle of the realm, where Raph was in complete control until temporarily defeated by a battlemage.&lt;br /&gt;
| Damage = 140&lt;br /&gt;
| UT_Cooldown = &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;8s&#039;&#039;&#039;&lt;br /&gt;
| Reskin_Cooldown = 8s&lt;br /&gt;
| Range = 4&lt;br /&gt;
| UT_Ability = Does AoE damage to enemies in a radius and gives +33 speed for 2 seconds.&lt;br /&gt;
| EX_Ability = Does AoE damage to enemies in a radius and gives &#039;&#039;&#039;+45&#039;&#039;&#039; speed for 2 seconds.&lt;br /&gt;
| Reskin_Ability = Does AoE damage to enemies in a radius and gives +45 speed for 2 seconds.&lt;br /&gt;
| UT_Drop = [[Astaroth]]&lt;br /&gt;
| EX_Drop = [[Astaroth]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Reskin_TP = 12&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Slow Touch Orb&lt;br /&gt;
| images = Ut-SlowTouchOrb.png,UT;Ex-SlowTouchOrb.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = A majestic orb that seeps a mossy scent. It was derived by Raph and given to only his favourite guardians.&lt;br /&gt;
| Damage = 65&lt;br /&gt;
| Cooldown = 9s&lt;br /&gt;
| Range = 7&lt;br /&gt;
| UT_Ability = Does AoE damage to enemies in a radius. Also gives +30 defense for 5 seconds as well as slowing enemies for 5 seconds.&lt;br /&gt;
| EX_Ability = Does AoE damage to enemies in a radius. Also gives &#039;&#039;&#039;+40&#039;&#039;&#039; defense for 5 seconds as well as slowing enemies for 5 seconds.&lt;br /&gt;
| Drop = [[Raphael&#039;s Castle]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Orb of Purity&lt;br /&gt;
| images = Ut-OrbOfPurity.png,UT;Ex-OrbOfPurity.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = A flawless orb that hums with soft light. It was shaped to erase all corruption and stand as a wand against the profane.&lt;br /&gt;
| Damage = 6&lt;br /&gt;
| Cooldown = 7s&lt;br /&gt;
| Range = 7&lt;br /&gt;
| Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Spawn a circle that bounces back to you after reaching 7 range, dealing damage within its 3 block radius twice in the process. &amp;lt;br &amp;gt;&#039;&#039;&#039;Active:&#039;&#039;&#039; Increase damage by +30% for 3s&lt;br /&gt;
| Drop = [[The Aviary]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Herald&#039;s Essence&lt;br /&gt;
| images = Ut-Herald&#039;sEssence.png,UT;Ex-Herald&#039;sEssence.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = A piece of true, palpable ethos charging the unkillable legacy of the shadow realm. You cannot kill what is already dead.&lt;br /&gt;
| UT_Damage = 27&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;31.5&#039;&#039;&#039;&lt;br /&gt;
| Shots = 8&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Pierces = Yes&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Ability = Summons projectiles 3 blocks infront of you that meet in the middle.&lt;br /&gt;
| Drop = [[Herald]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Event Horizon&lt;br /&gt;
| images = Ut-EventHorizon.png,UT;Ex-EventHorizon.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = Gaze into the expanding darkness and weep at the futility of it all. The world will reduce to null, when the day comes to face the void once more, you will realise you&#039;ve only scratched the surface.&lt;br /&gt;
| UT_Damage = 8&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 0.5s&lt;br /&gt;
| Range = 4-8&lt;br /&gt;
| UT_Ability = Passively cast an orb every second that grows in range whenever an enemy is in range. When you Right-Click, you will summon a whirlpool that will give everyone in range of it Vitality, Speed and CritChance equal to 2x of the range. There is an 8 second cooldown between whirlpool spawns.&lt;br /&gt;
| EX_Ability = Passively cast an orb every second that grows in range whenever an enemy is in range. When you Right-Click, you will summon a whirlpool that will give everyone in range of it Vitality, Speed and CritChance equal to 2x of the range. There is a &#039;&#039;&#039;6&#039;&#039;&#039; second cooldown between whirlpool spawns.&lt;br /&gt;
| Drop = [[Tenebris]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Arcanist&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Template:Skulls/Abilities&amp;diff=12810</id>
		<title>Template:Skulls/Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Template:Skulls/Abilities&amp;diff=12810"/>
		<updated>2026-03-14T21:20:53Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sub Categories == &lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Tiered = &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Starter Skull&lt;br /&gt;
| images = T1Skull.png,&lt;br /&gt;
| T1 = true&lt;br /&gt;
| Desc = A regular skull that was collected during the battle of an old war.&lt;br /&gt;
| Damage = 10&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 2 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 1&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Blood Eye Skull&lt;br /&gt;
| images = T2Skull.png,&lt;br /&gt;
| T2 = true&lt;br /&gt;
| Desc = A skull that has a glowing dark aura radiating out of its eyes.&lt;br /&gt;
| Damage = 15&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 2 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 2&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Witch Skull&lt;br /&gt;
| images = T3Skull.png,&lt;br /&gt;
| T3 = true&lt;br /&gt;
| Desc = A cracked skull that radiates a purple aura.&lt;br /&gt;
| Damage = 15&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 2 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 3&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Goblin Skull&lt;br /&gt;
| images = T4Skull.png,&lt;br /&gt;
| T4 = true&lt;br /&gt;
| Desc = A dark skull obtained from a battle goblin&#039;s corpse.&lt;br /&gt;
| Damage = 15&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 3 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 4&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Enchanted Goblin Skull&lt;br /&gt;
| images = T5Skull.png,&lt;br /&gt;
| T5 = true&lt;br /&gt;
| Desc = A skull that has been entranced to unleash the true undead power of a goblin.&lt;br /&gt;
| Damage = 20&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 3 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 5&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Firewood Skull&lt;br /&gt;
| images = T6Skull.png,&lt;br /&gt;
| T6 = true&lt;br /&gt;
| Desc = This skull encapsulates a never ending flame. A daunting skull allowing its users to face many battles confidently.&lt;br /&gt;
| Damage = 25&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 3 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 6&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Crystal Glass Skull&lt;br /&gt;
| images = T7Skull.png,&lt;br /&gt;
| T7 = true&lt;br /&gt;
| Desc = A translucent skull carved from the opulent crystals in the fungal cavern.&lt;br /&gt;
| Damage = 25&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 4 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 7&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Clown Skull&lt;br /&gt;
| images = T8Skull.png,&lt;br /&gt;
| T8 = true&lt;br /&gt;
| Desc = This skull may look funny at first but will leave its victims with a fear of clowns.&lt;br /&gt;
| Damage = 30&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 9s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 4 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 8&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Abyssal Skull&lt;br /&gt;
| images = T9Skull.png,&lt;br /&gt;
| T9 = true&lt;br /&gt;
| Desc = A red-boned skull belonging to a descendant of Malfas, her evil spirit is still trapped in the living world within this skull.&lt;br /&gt;
| Damage = 35&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 9s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 4 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 9&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Skull of Supreme Deity&lt;br /&gt;
| images = T10Skull.png,&lt;br /&gt;
| T10 = true&lt;br /&gt;
| Desc = If you are lucky enough to possess this skull you might understand why the legend of its origin remains unknown.&lt;br /&gt;
| Damage = 40&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 8s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 5 eerie skulls from your target&#039;s essence which home in on you and allies within 7 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 10&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Azure Skull&lt;br /&gt;
| images = T11Skull.png,&lt;br /&gt;
| T11 = true&lt;br /&gt;
| Desc = An all powerful skull that seems too unnatural to exist in this world. Only legendary necros are able to obtain and use this item as Raph has forbidden the possession of it.&lt;br /&gt;
| Damage = 40&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 7s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 5 eerie skulls from your target&#039;s essence which home in on you and allies within 7 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 11&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-| &lt;br /&gt;
Untiered = &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Khufu&#039;s Skull&lt;br /&gt;
| images = Ut-Khufu&#039;sSkull.png,UT;Ex-Khufu&#039;sSkull.png,EX&lt;br /&gt;
| UT_Irradiated = true&lt;br /&gt;
| EX_Irradiated = true&lt;br /&gt;
| Desc = Evokes the spectral essence of Khufu, raising a formidable mummy minion.&lt;br /&gt;
| UT_Damage = 52&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| Ability = Summons a mummy that explodes when close to enemies, healing you for 6 health and players in a 7 block radius for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| Drop = [[Tomb of Shadows]]&lt;br /&gt;
| UT_TP = 8&lt;br /&gt;
| EX_TP = 9&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Frostspark Skull&lt;br /&gt;
| images = Ut-FrostsparkSkull.png,UT;Ex-FrostsparkSkull.png,EX&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Desc = A spell has been cast on this skull which makes it stay frozen for eternity.&lt;br /&gt;
| Damage = 60&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| UT_Cooldown = 12s&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;10s&#039;&#039;&#039;&lt;br /&gt;
| Range = 9&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Ability = Unleash 8 eerie skulls from your target&#039;s essence which home in on you and allies within 5 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| Drop = [[Ice Cave]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Chronos Heart&lt;br /&gt;
| Reskin_title = Valentine&#039;s Chocolate Box&lt;br /&gt;
| images = Ut-ChronosHeart.png,UT;Ex-ChronosHeart.png,EX;VReskin-ChronosHeart.png,Reskin&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Reskin_Valentine = true&lt;br /&gt;
| Desc = This heart contains unspeakable properties that only master necromancers can take full advantage of.&lt;br /&gt;
| Reskin_Desc = &#039;&#039;&#039;Valentine&#039;s Exclusive Reskin&#039;&#039;&#039;&amp;lt;br /&amp;gt;This heart contains unspeakable properties that only master lovers can take full advantage of.&lt;br /&gt;
| UT_Cooldown = 10s&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;8s&#039;&#039;&#039;&lt;br /&gt;
| Reskin_Cooldown = 8s&lt;br /&gt;
| Ability = Heals you for 6 health and players in a 3 block radius for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| UT_Drop = [[Chronos]]&lt;br /&gt;
| EX_Drop = [[Chronos]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Reskin_TP = 12&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Cinder Skull&lt;br /&gt;
| images = Ut-CinderSkull.png,UT;Ex-CinderSkull.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = This scorched skull whispers rituals that call secret tomes from the final layers of Tartarus.&lt;br /&gt;
| Damage = 0&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 8&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| UT_Ability = Spawn 3 fire totems around the target that spray the nearest enemy every 0.1s for 5s. Each damage tick dealing 0.6 damage and healing you for 0.025HP.&lt;br /&gt;
| EX_Ability = Spawn 3 fire totems around the target that spray the nearest enemy every 0.1s for 5s. Each damage tick dealing &#039;&#039;&#039;0.7&#039;&#039;&#039; damage and healing you for &#039;&#039;&#039;0.03HP&#039;&#039;&#039;.&lt;br /&gt;
| Drop = [[Tartarus]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Dilapidated Skull&lt;br /&gt;
| images = Ut-DilapidatedSkull.png,UT;Ex-DilapidatedSkull.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = A skull held together by Loa&#039;s life force.&lt;br /&gt;
| UT_Damage = 17&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
| Shots = 5&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 11&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Ability = Shoots skulls that instantly heal 2 health each when they hit a vulnerable enemy.&lt;br /&gt;
| Drop = [[Illarius&#039; Hideout]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Empyrean Epitome&lt;br /&gt;
| images = Ut-EmpyreanEpitome.png,UT;Ex-EmpyreanEpitome.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = Spawns a seraph in which you are the shepherd of. You will walk it through the valley of the shadow of death.&lt;br /&gt;
| UT_Damage = 90&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| UT_Ability = Summons a Seraph that strikes enemy then deals 12.5 damage 4 times, each healing 2.5 health if you are within 9 blocks radius. The last strike will heal an additional 1 health and also heal allies. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| EX_Ability = Summons a Seraph that strikes enemy then deals &#039;&#039;&#039;15&#039;&#039;&#039; damage 4 times, each healing &#039;&#039;&#039;3&#039;&#039;&#039; health if you are within 9 blocks radius. The last strike will heal an additional 1 health and also heal allies. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| Drop = [[Celestial&#039;s Province: Part 2]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Sun&#039;s Blessing&lt;br /&gt;
| images = Ut-Sun&#039;sBlessing.png,UT;Ex-Sun&#039;sBlessing.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = A pale skull etched with sun-worn cracks. It radiates a gentle warmth but you can&#039;t shake the feeling of being seen in the sun&#039;s honest gaze.&lt;br /&gt;
| UT_Damage = 140&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;160&#039;&#039;&#039;&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 7&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| UT_Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Summons 2 mirrors at your sides. &amp;lt;br &amp;gt;&#039;&#039;&#039;Ability:&#039;&#039;&#039; At over 80% HP, the mirrors will rotate slightly forward and form a 4 block AoE explosion. If you have less than 80% HP, the mirrors will rotate around you and shine a beam that will give allies +10 Attack and +10 Vitality for 5s when in contact with it. This also heals you for 3 HP&lt;br /&gt;
| EX_Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Summons 2 mirrors at your sides. &amp;lt;br &amp;gt;&#039;&#039;&#039;Ability:&#039;&#039;&#039; At over 80% HP, the mirrors will rotate slightly forward and form a 4 block AoE explosion. If you have less than 80% HP, the mirrors will rotate around you and shine a beam that will give allies +10 Attack and +10 Vitality for 5s when in contact with it. This also heals you for &#039;&#039;&#039;4&#039;&#039;&#039; HP&lt;br /&gt;
| Drop = [[Aurora Sanctum]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Template:Skulls/Abilities&amp;diff=12809</id>
		<title>Template:Skulls/Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Template:Skulls/Abilities&amp;diff=12809"/>
		<updated>2026-03-14T21:19:45Z</updated>

		<summary type="html">&lt;p&gt;Willow: Added suns blessing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sub Categories == &lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Tiered = &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Starter Skull&lt;br /&gt;
| images = T1Skull.png,&lt;br /&gt;
| T1 = true&lt;br /&gt;
| Desc = A regular skull that was collected during the battle of an old war.&lt;br /&gt;
| Damage = 10&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 2 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 1&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Blood Eye Skull&lt;br /&gt;
| images = T2Skull.png,&lt;br /&gt;
| T2 = true&lt;br /&gt;
| Desc = A skull that has a glowing dark aura radiating out of its eyes.&lt;br /&gt;
| Damage = 15&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 12s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 2 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 2&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Witch Skull&lt;br /&gt;
| images = T3Skull.png,&lt;br /&gt;
| T3 = true&lt;br /&gt;
| Desc = A cracked skull that radiates a purple aura.&lt;br /&gt;
| Damage = 15&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 2 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 3&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Goblin Skull&lt;br /&gt;
| images = T4Skull.png,&lt;br /&gt;
| T4 = true&lt;br /&gt;
| Desc = A dark skull obtained from a battle goblin&#039;s corpse.&lt;br /&gt;
| Damage = 15&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 3 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 4&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Peasant Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Enchanted Goblin Skull&lt;br /&gt;
| images = T5Skull.png,&lt;br /&gt;
| T5 = true&lt;br /&gt;
| Desc = A skull that has been entranced to unleash the true undead power of a goblin.&lt;br /&gt;
| Damage = 20&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 3 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 5&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Firewood Skull&lt;br /&gt;
| images = T6Skull.png,&lt;br /&gt;
| T6 = true&lt;br /&gt;
| Desc = This skull encapsulates a never ending flame. A daunting skull allowing its users to face many battles confidently.&lt;br /&gt;
| Damage = 25&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 3 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 6&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Crystal Glass Skull&lt;br /&gt;
| images = T7Skull.png,&lt;br /&gt;
| T7 = true&lt;br /&gt;
| Desc = A translucent skull carved from the opulent crystals in the fungal cavern.&lt;br /&gt;
| Damage = 25&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 4 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 7&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Adventurer Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Clown Skull&lt;br /&gt;
| images = T8Skull.png,&lt;br /&gt;
| T8 = true&lt;br /&gt;
| Desc = This skull may look funny at first but will leave its victims with a fear of clowns.&lt;br /&gt;
| Damage = 30&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 9s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 4 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 8&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Abyssal Skull&lt;br /&gt;
| images = T9Skull.png,&lt;br /&gt;
| T9 = true&lt;br /&gt;
| Desc = A red-boned skull belonging to a descendant of Malfas, her evil spirit is still trapped in the living world within this skull.&lt;br /&gt;
| Damage = 35&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 9s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 4 eerie skulls from your target&#039;s essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 9&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Hero Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Skull of Supreme Deity&lt;br /&gt;
| images = T10Skull.png,&lt;br /&gt;
| T10 = true&lt;br /&gt;
| Desc = If you are lucky enough to possess this skull you might understand why the legend of its origin remains unknown.&lt;br /&gt;
| Damage = 40&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 8s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 5 eerie skulls from your target&#039;s essence which home in on you and allies within 7 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 10&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Azure Skull&lt;br /&gt;
| images = T11Skull.png,&lt;br /&gt;
| T11 = true&lt;br /&gt;
| Desc = An all powerful skull that seems too unnatural to exist in this world. Only legendary necros are able to obtain and use this item as Raph has forbidden the possession of it.&lt;br /&gt;
| Damage = 40&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 7s&lt;br /&gt;
| Range = 10&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Ability = Unleash 5 eerie skulls from your target&#039;s essence which home in on you and allies within 7 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| TP = 11&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
| Drop = Champion Bag&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-| &lt;br /&gt;
Untiered = &lt;br /&gt;
&amp;lt;div class = &amp;quot;display-items&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Khufu&#039;s Skull&lt;br /&gt;
| images = Ut-Khufu&#039;sSkull.png,UT;Ex-Khufu&#039;sSkull.png,EX&lt;br /&gt;
| UT_Irradiated = true&lt;br /&gt;
| EX_Irradiated = true&lt;br /&gt;
| Desc = Evokes the spectral essence of Khufu, raising a formidable mummy minion.&lt;br /&gt;
| UT_Damage = 52&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| Ability = Summons a mummy that explodes when close to enemies, healing you for 6 health and players in a 7 block radius for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| Drop = [[Tomb of Shadows]]&lt;br /&gt;
| UT_TP = 8&lt;br /&gt;
| EX_TP = 9&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Frostspark Skull&lt;br /&gt;
| images = Ut-FrostsparkSkull.png,UT;Ex-FrostsparkSkull.png,EX&lt;br /&gt;
| UT_Gilded = true&lt;br /&gt;
| EX_Gilded = true&lt;br /&gt;
| Desc = A spell has been cast on this skull which makes it stay frozen for eternity.&lt;br /&gt;
| Damage = 60&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| UT_Cooldown = 12s&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;10s&#039;&#039;&#039;&lt;br /&gt;
| Range = 9&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| Ability = Unleash 8 eerie skulls from your target&#039;s essence which home in on you and allies within 5 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| Drop = [[Ice Cave]]&lt;br /&gt;
| UT_TP = 10&lt;br /&gt;
| EX_TP = 11&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Chronos Heart&lt;br /&gt;
| Reskin_title = Valentine&#039;s Chocolate Box&lt;br /&gt;
| images = Ut-ChronosHeart.png,UT;Ex-ChronosHeart.png,EX;VReskin-ChronosHeart.png,Reskin&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Reskin_Valentine = true&lt;br /&gt;
| Desc = This heart contains unspeakable properties that only master necromancers can take full advantage of.&lt;br /&gt;
| Reskin_Desc = &#039;&#039;&#039;Valentine&#039;s Exclusive Reskin&#039;&#039;&#039;&amp;lt;br /&amp;gt;This heart contains unspeakable properties that only master lovers can take full advantage of.&lt;br /&gt;
| UT_Cooldown = 10s&lt;br /&gt;
| EX_Cooldown = &#039;&#039;&#039;8s&#039;&#039;&#039;&lt;br /&gt;
| Reskin_Cooldown = 8s&lt;br /&gt;
| Ability = Heals you for 6 health and players in a 3 block radius for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| UT_Drop = [[Chronos]]&lt;br /&gt;
| EX_Drop = [[Chronos]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Reskin_TP = 12&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Cinder Skull&lt;br /&gt;
| images = Ut-CinderSkull.png,UT;Ex-CinderSkull.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = This scorched skull whispers rituals that call secret tomes from the final layers of Tartarus.&lt;br /&gt;
| Damage = 0&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 8&lt;br /&gt;
| Velocity = Instant&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| UT_Ability = Spawn 3 fire totems around the target that spray the nearest enemy every 0.1s for 5s. Each damage tick dealing 0.6 damage and healing you for 0.025HP.&lt;br /&gt;
| EX_Ability = Spawn 3 fire totems around the target that spray the nearest enemy every 0.1s for 5s. Each damage tick dealing &#039;&#039;&#039;0.7&#039;&#039;&#039; damage and healing you for &#039;&#039;&#039;0.03HP&#039;&#039;&#039;.&lt;br /&gt;
| Drop = [[Tartarus]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Dilapidated Skull&lt;br /&gt;
| images = Ut-DilapidatedSkull.png,UT;Ex-DilapidatedSkull.png,EX&lt;br /&gt;
| UT_Royal = true&lt;br /&gt;
| EX_Royal = true&lt;br /&gt;
| Desc = A skull held together by Loa&#039;s life force.&lt;br /&gt;
| UT_Damage = 17&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
| Shots = 5&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 11&lt;br /&gt;
| Velocity = 10&lt;br /&gt;
| Ability = Shoots skulls that instantly heal 2 health each when they hit a vulnerable enemy.&lt;br /&gt;
| Drop = [[Illarius&#039; Hideout]]&lt;br /&gt;
| UT_TP = 11&lt;br /&gt;
| EX_TP = 12&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Empyrean Epitome&lt;br /&gt;
| images = Ut-EmpyreanEpitome.png,UT;Ex-EmpyreanEpitome.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = Spawns a seraph in which you are the shepherd of. You will walk it through the valley of the shadow of death.&lt;br /&gt;
| UT_Damage = 90&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
| Cooldown = 11s&lt;br /&gt;
| UT_Ability = Summons a Seraph that strikes enemy then deals 12.5 damage 4 times, each healing 2.5 health if you are within 9 blocks radius. The last strike will heal an additional 1 health and also heal allies. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| EX_Ability = Summons a Seraph that strikes enemy then deals &#039;&#039;&#039;15&#039;&#039;&#039; damage 4 times, each healing &#039;&#039;&#039;3&#039;&#039;&#039; health if you are within 9 blocks radius. The last strike will heal an additional 1 health and also heal allies. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.&lt;br /&gt;
| Drop = [[Celestial&#039;s Province: Part 2]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = Sun&#039;s Blessing&lt;br /&gt;
| images = Ut-Sun&#039;sBlessing,UT;Ex-Sun&#039;sBlessing.png,EX&lt;br /&gt;
| UT_Bloodshot = true&lt;br /&gt;
| EX_Bloodshot = true&lt;br /&gt;
| Desc = A pale skull etched with sun-worn cracks. It radiates a gentle warmth but you can&#039;t shake the feeling of being seen in the sun&#039;s honest gaze.&lt;br /&gt;
| UT_Damage = 140&lt;br /&gt;
| EX_Damage = &#039;&#039;&#039;160&#039;&#039;&#039;&lt;br /&gt;
| Cooldown = 10s&lt;br /&gt;
| Range = 7&lt;br /&gt;
| Pierces = No&lt;br /&gt;
| UT_Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Summons 2 mirrors at your sides. &amp;lt;br &amp;gt;&#039;&#039;&#039;Ability:&#039;&#039;&#039; At over 80% HP, the mirrors will rotate slightly forward and form a 4 block AoE explosion. If you have less than 80% HP, the mirrors will rotate around you and shine a beam that will give allies +10 Attack and +10 Vitality for 5s when in contact with it. This also heals you for 3 HP&lt;br /&gt;
| EX_Ability = &#039;&#039;&#039;Passive:&#039;&#039;&#039; Summons 2 mirrors at your sides. &amp;lt;br &amp;gt;&#039;&#039;&#039;Ability:&#039;&#039;&#039; At over 80% HP, the mirrors will rotate slightly forward and form a 4 block AoE explosion. If you have less than 80% HP, the mirrors will rotate around you and shine a beam that will give allies +10 Attack and +10 Vitality for 5s when in contact with it. This also heals you for &#039;&#039;&#039;4&#039;&#039;&#039; HP&lt;br /&gt;
| Drop = [[Aurora Sanctum]]&lt;br /&gt;
| UT_TP = 13&lt;br /&gt;
| EX_TP = 14&lt;br /&gt;
| Classes = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Tartarus&amp;diff=12808</id>
		<title>Tartarus</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Tartarus&amp;diff=12808"/>
		<updated>2026-03-14T20:02:23Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPCInfobox&lt;br /&gt;
| title = Malthar;The Cinder Sovereign&lt;br /&gt;
| image = 3DMalthar.png;MaltharBossBar&lt;br /&gt;
| Health = 3850&lt;br /&gt;
| Fame = 800&lt;br /&gt;
| Tiered = 8-9&lt;br /&gt;
| Royal = &lt;br /&gt;
Abilities; Cinder Reach; Ut-CinderReach.png; 3,&lt;br /&gt;
Abilities; Cinder Skull; Ut-CinderSkull.png; 3,&lt;br /&gt;
Armours; ScorchscaleLeggings; Ut-ScorchscaleLeggings.png; 3,&lt;br /&gt;
| Companion = &lt;br /&gt;
Pets; Tartalink; 2DTartalink.png; 0.4,&lt;br /&gt;
Mounts; Emberaptor; 2DEmberaptor.png; 0.4,&lt;br /&gt;
| Rune = &lt;br /&gt;
Runes; Rune of the Pentacurse; Rune-Tartarus.png; 3&lt;br /&gt;
| Frag = Royal;20&lt;br /&gt;
| Required = 45&lt;br /&gt;
| Solo = 60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Dungeon Data ==&lt;br /&gt;
Trapped in Tartarus, the Cinder Sovereign defends its domain.&lt;br /&gt;
&lt;br /&gt;
This dungeon is dropped by [[Astaroth]] in the [[Crimson Forest]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Dungeon Clear ==&lt;br /&gt;
* Prior to finishing both pentagram puzzles on opposite ends, all mobs in the dungeon can respawn, meaning the player should try to quickly reach the puzzles in order to not kill the mobs repeatedly, over and over.&lt;br /&gt;
* The sigil infront of the entrance of the dungeon indicates which sides are complete; yellow (black from a distance) when incomplete, red when completed.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Dungeon Puzzle ==&lt;br /&gt;
&#039;&#039;&#039;(Left/Right Side Pentagram Puzzle)&#039;&#039;&#039; | This dungeon contains two puzzles on opposite sides, both with the same objective; to form a pentagram out of the five points. This can be done by rotating each of the points (spherical flame particles) clockwise (right clicking) or anti-clockwise (shift-right clicking). The room contains a 30 second timer, afterwhich the player will be teleported outside.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Boss Behaviour == &lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(Arena Hazard)&#039;&#039;&#039; | Throughout the fight, Cinder Slaves emerge from the ground to distract the player from Malthar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 1)&#039;&#039;&#039; | Malthar levitates into the air and locks onto the player, then begins flying towards them, releasing twelve enflamed projectiles in all directions eight times as he reaches the ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 2)&#039;&#039;&#039; | Malthar twirls around, dealing contact damage with their tail as they shoot out multiple enflamed projectiles into the air. Upon contact with the floor, these projectiles explode into eight projectiles which are shot out in all directions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 3)&#039;&#039;&#039; | Malthar dashes backwards before beginning to breathe out fire, damaging the player on contact, as well as covering the arena in fire puddles which damage the player if stood on and inflicting fire damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 4)&#039;&#039;&#039; | Malthar stomps the ground, summoning fifteen indicator circles in all directions which expand outward in eight waves. They detonate after a second, damaging the player if within their radius.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100% to 75% (Phase 1)&#039;&#039;&#039; | Malthar levitates then hovers into the air and begins raining down meteors onto the arena. The player must find the green indicators which randomly appear in the arena and remain within them until they procc, after which Malthar will lose 8.33% of their HP. The player must repeat this 3 times.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;75% to 0% (Phase 2)&#039;&#039;&#039; | Malthar cycles through their main attacks listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Dungeon Enemies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Cinder Tank&lt;br /&gt;
| image = 3DCinderTank.png&lt;br /&gt;
| SpecialInfo = This mob can only be damaged while it is initiating an attack.&lt;br /&gt;
| Attack = Bashes the player with their shield or hits them with their mace.&lt;br /&gt;
| Health = 220&lt;br /&gt;
| Fame = 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Cinder Paladin&lt;br /&gt;
| image = 3DCinderPaladin.png&lt;br /&gt;
| SpecialInfo = This mob can only be damaged while it is not initiating an attack.&lt;br /&gt;
| Attack = Slashes the player.&lt;br /&gt;
| Health = 132&lt;br /&gt;
| Fame = 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Cinder Archer&lt;br /&gt;
| image = 3DCinderArcher.png&lt;br /&gt;
| Attack = Fires an arrow at the player.&lt;br /&gt;
| Health = 132&lt;br /&gt;
| Fame = 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Cinder Wizard&lt;br /&gt;
| image = 3DCinderWizard.png&lt;br /&gt;
| Attack = Casts a fire projectile which explodes on impact, inflicting fire damage.&lt;br /&gt;
| Health = 121&lt;br /&gt;
| Fame = 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Cinder Slave&lt;br /&gt;
| image = 3DCinderSlave2.png&lt;br /&gt;
| Attack = Slashes the player with their sword.&lt;br /&gt;
| Health = 66&lt;br /&gt;
| Fame = 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Cinder Slave&lt;br /&gt;
| image = 3DCinderSlave.png&lt;br /&gt;
| Attack = Punches the player.&lt;br /&gt;
| Health = 66&lt;br /&gt;
| Fame = 0&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
== Lore == &lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
{{DLog||Aetheris|???}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Boss Dialogue Drop Down--&amp;gt;&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Dialogue&lt;br /&gt;
|text=Dialogue&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
English Dialogue=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Clear&lt;br /&gt;
|-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
|-&lt;br /&gt;
| Player Puzzle Attempt || &amp;lt;player&amp;gt; is attempting to solve the left/right pentagram room!&lt;br /&gt;
|-&lt;br /&gt;
| Puzzle Completed || The left/right pentagram has been aligned.&lt;br /&gt;
|-&lt;br /&gt;
| Both Puzzles Completed || The sigil blazes with power...&lt;br /&gt;
|-&lt;br /&gt;
| All Enemies Killed || The sigil is fully awakened...&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bossfight&lt;br /&gt;
|-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
|-&lt;br /&gt;
| Arrival || [Malthar] &amp;quot;...Hm? The seal hath been sundered? Art thou the fiends who is so foolish as to do this?&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Phase 1 End || [Malthar] &amp;quot;Very well. You mortals shalt stand as the first witness to my new reign of destruction!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 33% HP || [Malthar] &amp;quot;Mine strength hath withered with the cruel toils of time. And yet, they will suffice in rendering thy world unto ash and cinder.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Death || [Malthar] &amp;quot;Alas, it is clear that my scales were not forged for the wars of this age.&amp;quot; &amp;lt;br /&amp;gt; [Malthar] &amp;quot;Heed my blessings, so thou shalt endure the tyrannies of the Void, lest thou share in my failures...&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
&amp;lt;div class=&amp;quot;tipstricks&amp;quot;&amp;gt;&lt;br /&gt;
* N/A&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Dungeon Navbox}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Sticker-Steamhappy.png&amp;diff=12807</id>
		<title>File:Sticker-Steamhappy.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Sticker-Steamhappy.png&amp;diff=12807"/>
		<updated>2026-03-13T15:57:18Z</updated>

		<summary type="html">&lt;p&gt;Willow: Willow moved page File:Sticker-steamhappy.png to File:Sticker-Steamhappy.png without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Seasons&amp;diff=12806</id>
		<title>Seasons</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Seasons&amp;diff=12806"/>
		<updated>2026-03-13T15:56:33Z</updated>

		<summary type="html">&lt;p&gt;Willow: Added missing textures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Icon-SeasonPass.png|centre|128px]]&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
==Season Data==&lt;br /&gt;
Seasons are a key feature of Telos Realms, each one having a unique season pass, theme, custom reskins, and a fresh set of [[Rulesets|Seasonal]] characters. Seasons last roughly two months, and are a way to keep the economy fresh &amp;amp; playe&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Seasonpass&lt;br /&gt;
|text=Season pass&lt;br /&gt;
|img=Icon-SeasonPass&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
==Season pass==&lt;br /&gt;
The method to accumulate season pass EXP is through [[Dailies]]. These are timed objectives which can be accessed by talking to Ragnar in the [[The Nexus#Quest House|Quest House]]. Depending on how good the player does, they can get more EXP. For more info on this, proceed to the [[Dailies]] page.&lt;br /&gt;
&lt;br /&gt;
If a player has purchased the season pass, they gain +10% SXP. In addition, if a player also has supporter, they gain another +10% SXP.&lt;br /&gt;
&lt;br /&gt;
Below is a list of all season pass rewards. Any bolded reward is Premium only.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Season 1=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Season Pass Rewards&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cumulative XP !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16,500 || [[File:Crate-Gilded.png|32px]] Random Gilded UT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039; || &#039;&#039;&#039;25,000&#039;&#039;&#039; || [[File:Key-Tenebris.png]] &#039;&#039;&#039;Tenebris Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 33,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 51,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 61,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;8&#039;&#039;&#039; || &#039;&#039;&#039;70,000&#039;&#039;&#039; || [[File:Skin-2DNyxie.png]] &#039;&#039;&#039;Nyxie Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 80,000 || [[File:Item-UsualCrateKey.png]] Usual Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 91,000 || [[File:Key-RustbornKingdom.png]] Rustborn Kingdom Key&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 101,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 112,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;124,000&#039;&#039;&#039; || [[File:Item-MysteryRune.png]] &#039;&#039;&#039;Mystery Rune&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 135,000 || [[File:Item-CharacterSlot.png]] Character Slot&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 148,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 160,000 || [[File:Item-Extractor.png]] Extractor&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 173,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;18&#039;&#039;&#039; || &#039;&#039;&#039;187,000&#039;&#039;&#039; || [[File:Key-DawnOfCreation.png]] &#039;&#039;&#039;Dawn of Creation Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 201,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 216,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 231,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 246,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;23&#039;&#039;&#039; || &#039;&#039;&#039;263,000&#039;&#039;&#039; || [[File:Sticker-HellsKitchen.png|32px]] &#039;&#039;&#039;hellskitchenwaterphonesoundeffect Sticker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 280,000 || [[File:Item-Extractor.png]] Extractor&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 297,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 315,000 || [[File:Key-RustbornKingdom.png]] Rustborn Kingdom Key&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 334,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;354,000&#039;&#039;&#039; || [[File:Item-CharacterSlot.png]] &#039;&#039;&#039;Character Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 374,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 395,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Key&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 417,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 439,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;33&#039;&#039;&#039; || &#039;&#039;&#039;462,000&#039;&#039;&#039; || [[File:Item-FabledCrateKey.png]] &#039;&#039;&#039;Fabled Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 487,000 || [[File:Sticker-WiltedRose.png|32px]] Wilted Rose Sticker&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 511,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 537,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 564,000 || [[File:Skin-2DSylvi.png]] Sylvi Mount Reskin&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;38&#039;&#039;&#039; || &#039;&#039;&#039;591,000&#039;&#039;&#039; || [[File:Key-Seraph&#039;sDomain.png]] &#039;&#039;&#039;Seraph&#039;s Domain Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 620,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 649,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 680,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Key&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 711,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;43&#039;&#039;&#039; || &#039;&#039;&#039;743,000&#039;&#039;&#039; || [[File:Skin-2DStormi.png]] &#039;&#039;&#039;Stormi Mount Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 777,000 || [[File:Item-MysteryRune.png]] Mystery Rune&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 811,000 || [[File:Key-Raphael&#039;sChamber.png]] Raph&#039;s Castle Key&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 847,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 883,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;48&#039;&#039;&#039; || &#039;&#039;&#039;921,000&#039;&#039;&#039; || [[File:Skin-2DChibiTrueSeraphim.png]] &#039;&#039;&#039;Chibi True Seraph Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 960,000 || [[File:Crate-Bloodshot.png|32px]] Random Bloodshot UT&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 1,000,000 || [[File:Item-ExoticCrateKey.png]] Exotic Key&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Season 2=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Season Pass Rewards&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cumulative XP !! Reward &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16,500 || [[File:Crate-Gilded.png|32px]] Random Gilded UT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039; || &#039;&#039;&#039;25,000&#039;&#039;&#039; || [[File:Item-FabledCrateKey.png]] &#039;&#039;&#039;Fabled Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 33,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 51,000 || [[File:Item-UsualCrateKey.png]] Usual Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 61,000 || [[File:Key-Raphael&#039;sChamber.png]] Raph&#039;s Castle Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;8&#039;&#039;&#039; || &#039;&#039;&#039;70,000&#039;&#039;&#039; || [[File:Skin-2DWithy.png]] &#039;&#039;&#039;Withy Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 80,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 91,000 || [[File:Item-MysteryRune.png]] Mystery Rune&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 101,000 || [[File:Item-Extractor.png]] Extractor &lt;br /&gt;
|-&lt;br /&gt;
| 12 || 112,000 || [[File:Item-CharacterSlot.png]] Charater Slot&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;124,000&#039;&#039;&#039; || [[File:Item-EpicCrateKey.png]] &#039;&#039;&#039;x2 Epic Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 135,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 148,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 160,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 173,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;18&#039;&#039;&#039; || &#039;&#039;&#039;187,000&#039;&#039;&#039; || [[File:Item-EpicDungeonKey.png]] &#039;&#039;&#039;x3 Epic Mystery Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 201,000 || [[File:Item-RareSoulPointPotion.png]] Rare Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 216,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 231,000 || [[File:Key-RustbornKingdom.png]] Rustborn Kingdom Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 246,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;23&#039;&#039;&#039; || &#039;&#039;&#039;263,000&#039;&#039;&#039; || [[File:Sticker-Analysis.png|32px]] &#039;&#039;&#039;Analysis Sticker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 280,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 297,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 315,000 || [[File:Item-Extractor.png]] Extractor&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 334,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;354,000&#039;&#039;&#039; || [[File:Item-CharacterSlot.png]] &#039;&#039;&#039;Character Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 374,000 || [[File:Skin-2DJellyswish.png]] Jellyswish Mount Reskin&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 395,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 417,000 || [[File:Item-SigilOfEternalLight.png]] x2 Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 439,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;33&#039;&#039;&#039; || &#039;&#039;&#039;462,000&#039;&#039;&#039; || [[File:Item-EpicSoulPointPotion.png]] &#039;&#039;&#039;Epic Soul Point Potion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 487,000 || [[File:Key-Raphael&#039;sChamber.png]] Raph&#039;s Castle Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 511,000 || [[File:Item-SigilOfEternalLight.png]] Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 537,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 564,000 || [[File:Item-Extractor.png]] Extractor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;38&#039;&#039;&#039; || &#039;&#039;&#039;591,000&#039;&#039;&#039; || [[File:Item-LegendaryDungeonKey.png]] &#039;&#039;&#039;Legendary Dungeon Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 620,000 || [[File:Item-BloodshotFragment.png]] x2 Bloodshot Forge Fragment&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 649,000 || [[File:Sticker-Bleh.png|32px]] Bleh Sticker&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 680,000 || [[File:Item-RareSoulPointPotion.png]] Rare Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 711,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;43&#039;&#039;&#039; || &#039;&#039;&#039;743,000&#039;&#039;&#039; || [[File:Item-LegendaryCrateKey.png]] &#039;&#039;&#039;Legendary Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 777,000 || [[File:Item-MysteryRune.png]] Mystery Rune&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 811,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 847,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 883,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;48&#039;&#039;&#039; || &#039;&#039;&#039;921,000&#039;&#039;&#039; || [[File:Skin-2DChibiTrueOphanim.png]] &#039;&#039;&#039;Chibi True Ophanim Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 960,000 || [[File:Item-ExoticCrateKey.png]] Exotic Key&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 1,000,000 || [[File:Crate-Bloodshot.png|32px]] Random Bloodshot UT&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Season 3=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Season Pass Rewards&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cumulative XP !! Reward &lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8,000 || [[File:Crate-Gilded.png|32px]] Random Gilded UT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16,500 || [[File:Item-Extractor.png]] Extractor &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039; || &#039;&#039;&#039;25,000&#039;&#039;&#039; ||  [[File:Skin-2DAetheron.png|32px]]&#039;&#039;&#039;Aetheron Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 33,000 || [[File:Item-CharacterSlot.png]] Charater Slot&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 51,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 61,000 || [[File:Item-CommonSoulPointPotion.png]] Common Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;8&#039;&#039;&#039; || &#039;&#039;&#039;70,000&#039;&#039;&#039; || [[File:Item-FabledCrateKey.png]] &#039;&#039;&#039;Fabled Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 80,000 || [[File:Key-Raphael&#039;sChamber.png]] Raph&#039;s Castle Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 91,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 101,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 112,000 || [[File:Item-SigilOfEternalLight.png]] x2 Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;13&#039;&#039;&#039; || &#039;&#039;&#039;124,000&#039;&#039;&#039; || [[File:Item-CharacterSlot.png]] &#039;&#039;&#039;Charater Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 135,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 148,000 || [[File:Item-MysteryRune.png]] Mystery Rune&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 160,000 || [[File:Item-UncommonSoulPointPotion.png]] Uncommon Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 173,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;18&#039;&#039;&#039; || &#039;&#039;&#039;187,000&#039;&#039;&#039; || [[File:Item-EpicCrateKey.png]] &#039;&#039;&#039;x2 Epic Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 201,000 || [[File:Key-RustbornKingdom.png]] Rustborn Kingdom Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 216,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 231,000 || [[File:Crate-Royal.png|32px]] Random Royal UT&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 246,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;23&#039;&#039;&#039; || &#039;&#039;&#039;263,000&#039;&#039;&#039; || [[File:Item-EpicSoulPointPotion.png]] &#039;&#039;&#039;Epic Soul Point Potion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 280,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 297,000 || [[File:Item-Extractor.png]] Extractor &lt;br /&gt;
|-&lt;br /&gt;
| 26 || 315,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 334,000 || [[File:Item-RareSoulPointPotion.png]] Rare Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;28&#039;&#039;&#039; || &#039;&#039;&#039;354,000&#039;&#039;&#039; || [[File:Sticker-ZAMN.png|32px]] &#039;&#039;&#039;ZAMN Sticker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 374,000 || [[File:Item-UncommonCrateKey.png]] Uncommon Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 395,000 || [[File:Item-SigilOfEternalLight.png]] x2 Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 417,000 || [[File:Key-Raphael&#039;sChamber.png]] Raph&#039;s Castle Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 439,000 || [[File:Skin-2DDiamondfin.png]] Diamondfin Mount Reskin&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;33&#039;&#039;&#039; || &#039;&#039;&#039;462,000&#039;&#039;&#039; || [[File:Item-LegendaryDungeonKey.png]] &#039;&#039;&#039;Legendary Dungeon Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 487,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 511,000 || [[File:Item-RareCrateKey.png]] Rare Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 537,000 || [[File:Item-BloodshotFragment.png]] x2 Bloodshot Forge Fragment&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 564,000 || [[File:Item-SigilOfEternalLight.png]] x2 Sigil of Eternal Light&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;38&#039;&#039;&#039; || &#039;&#039;&#039;591,000&#039;&#039;&#039; || [[File:Item-LegendarySoulPointPotion.png]] Legendary Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 620,000 || [[File:Sticker-Steamhappy.png|32px]] Steamhappy Sticker&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 649,000 || [[File:Item-RareSoulPointPotion.png]] Rare Soul Point Potion&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 680,000 || [[File:Item-StrangeCrateKey.png]] Strange Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 711,000 || [[File:Item-MysteryRune.png]] Mystery Rune&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;43&#039;&#039;&#039; || &#039;&#039;&#039;743,000&#039;&#039;&#039; || [[File:Skin-2DCryolume.png]] &#039;&#039;&#039;Cryolume Pet Reskin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 777,000 || [[File:Item-StashSlot.png]] Stash Extender&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 811,000 || [[File:Item-Extractor.png]] Extractor&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 847,000 || [[File:Key-Celestial&#039;sProvince.png]] Celestial&#039;s Province Bonus Chest Key&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 883,000 || [[File:Item-EpicCrateKey.png]] Epic Crate Key&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;48&#039;&#039;&#039; || &#039;&#039;&#039;921,000&#039;&#039;&#039; || [[File:Item-LegendaryCrateKey.png]] &#039;&#039;&#039;Legendary Crate Key&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 960,000 || [[File:Crate-Bloodshot.png|32px]] Random Bloodshot UT&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 1,000,000 || [[File:Item-ExoticCrateKey.png]] Exotic Key&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=SeasonalRuleset&lt;br /&gt;
|text=Seasonal Ruleset&lt;br /&gt;
|img=NewSeasonal&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
==Seasonal Ruleset==&lt;br /&gt;
The Seasonal ruleset is the exact same as the normal ruleset except limited to the seasonal economy. This means that this ruleset has a separate economy, separate auction house, and separate items. A seasonal player will not be able to trade with a normal player. The primary reason behind this ruleset is to allow players to regrind from scratch at the start of a new season while having some extra benefits such as increased lootboost as well as the benefit of having a fresh economy.&lt;br /&gt;
&lt;br /&gt;
In addition, any Hardcore Ironman (HCI) or Group Hardcore Ironman (GHCI) characters made during that respective season gain access to the same benefits that the seasonal ruleset has, however they still cannot access the seasonal economy or trade with seasonal charactes.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=SeasonalSkins&lt;br /&gt;
|text=Seasonal Skins&lt;br /&gt;
|img=Skin-2DVauren&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
== Seasonal Skin Data ==&lt;br /&gt;
Custom pet &amp;amp; mount skins change per season, and there are two types: season pass skins, accessible from completing the season pass; as well as legendary crate skins, which are rare drops from the legendary crate during specific times of the season.&lt;br /&gt;
&lt;br /&gt;
Although a majority of pet reskins found in the season pass are limited to the premium season pass, there is almost always at least one free pet reskin available at later tiers of the pass.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Season Pass Skins ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Season 1=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DNyxie.png]]Nyxie&lt;br /&gt;
| images = Skin-3DNyxie.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 8&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DSylvi.png]]Sylvi&lt;br /&gt;
| images = Skin-3DSylvi.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Tier 37&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DStormi.png]]Stormi&lt;br /&gt;
| images = Skin-3DStormi.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 43&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DChibiTrueSeraphim.png]]Chibi True Seraphim&lt;br /&gt;
| images = Skin-3DChibiTrueSeraphim.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 48&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Season 2=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DWithy.png]]Withy&lt;br /&gt;
| images = Skin-3DWithy.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 8&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DJellyswish.png]]Jellyswish&lt;br /&gt;
| images = Skin-3DJellyswish.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Tier 29&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DChibiTrueOphanim.png]]Chibi True Ophanim&lt;br /&gt;
| images = Skin-3DChibiTrueOphanim.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 48&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Season 3=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DAetheron.png]]Aetheron&lt;br /&gt;
| images = Skin-3DAetheron.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 3&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DDiamondfin.png]]Diamondfin&lt;br /&gt;
| images = Skin-3DDiamondfin.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Tier 32&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DCryolume.png]]Cryolume&lt;br /&gt;
| images = Skin-3DCryolume.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = &#039;&#039;&#039;Tier 43&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=hoverbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Legendary Crate Skins ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Season 1 =&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DVauren.png]]Vauren&lt;br /&gt;
| images = Skin-3DVauren.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Legendary Crate prior to Halloween 2025 / Top 5 Seasonal Leaderboard&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DVesper.png]]Vesper&lt;br /&gt;
| images = Skin-3DVesper.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Legendary Crate during Halloween 2025&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DDreadsnatcher.png]]Dreadsnatcher&lt;br /&gt;
| images = Skin-3DDreadsnatcher.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Hollowbane during Halloween 2025&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Season 2 =&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DChibiVoidedOmnipotent.png]]Chibi Voided Omnipotent&lt;br /&gt;
| images = Skin-3DChibiVoidedOmnipotent.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = Legendary Crate / Top 5 Seasonal Leaderboard&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DShadowram.png]]Shadowram&lt;br /&gt;
| images = Skin-3DShadowram.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Legendary Crate&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Season 3 =&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;justify-content: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DSolarling.png]]Solarling&lt;br /&gt;
| images = Skin-3DSolarling.png&lt;br /&gt;
| Desc = Mount Reskin&lt;br /&gt;
| Drop = Legendary Crate / Top 5 Seasonal Leaderboard&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox&lt;br /&gt;
| title = [[File:Skin-2DRAAAH.png]]RAAAH&lt;br /&gt;
| images = Skin-3DRAAAH.png&lt;br /&gt;
| Desc = Pet Reskin&lt;br /&gt;
| Drop = Legendary Crate&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Sticker-ZAMN.png&amp;diff=12805</id>
		<title>File:Sticker-ZAMN.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Sticker-ZAMN.png&amp;diff=12805"/>
		<updated>2026-03-13T15:52:20Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Sticker-Steamhappy.png&amp;diff=12804</id>
		<title>File:Sticker-Steamhappy.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Sticker-Steamhappy.png&amp;diff=12804"/>
		<updated>2026-03-13T15:52:20Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Skin-2DSolarling.png&amp;diff=12803</id>
		<title>File:Skin-2DSolarling.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Skin-2DSolarling.png&amp;diff=12803"/>
		<updated>2026-03-13T15:48:37Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Skin-2DDiamondfin.png&amp;diff=12802</id>
		<title>File:Skin-2DDiamondfin.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Skin-2DDiamondfin.png&amp;diff=12802"/>
		<updated>2026-03-13T15:48:37Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Skin-2DCryolume.png&amp;diff=12801</id>
		<title>File:Skin-2DCryolume.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Skin-2DCryolume.png&amp;diff=12801"/>
		<updated>2026-03-13T15:47:39Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Skin-2DAetheron.png&amp;diff=12800</id>
		<title>File:Skin-2DAetheron.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Skin-2DAetheron.png&amp;diff=12800"/>
		<updated>2026-03-13T15:47:39Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Skin-2DRAAAH.png&amp;diff=12799</id>
		<title>File:Skin-2DRAAAH.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Skin-2DRAAAH.png&amp;diff=12799"/>
		<updated>2026-03-13T15:47:38Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Template:Dungeon_Navbox&amp;diff=12798</id>
		<title>Template:Dungeon Navbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Template:Dungeon_Navbox&amp;diff=12798"/>
		<updated>2026-03-13T15:45:16Z</updated>

		<summary type="html">&lt;p&gt;Willow: Added aurora sanctum and tartarus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name       = Dungeon Navbox&lt;br /&gt;
| title      = Dungeons&lt;br /&gt;
| listclass  = hlist&lt;br /&gt;
| state      = autocollapse&lt;br /&gt;
&lt;br /&gt;
| group1     = 6 Tier Points&lt;br /&gt;
| list1      =&lt;br /&gt;
*[[Skull Cavern]]&lt;br /&gt;
&lt;br /&gt;
| group2     = 12 Tier Points&lt;br /&gt;
| list2      =&lt;br /&gt;
*[[Thornwood Wargrove]]&lt;br /&gt;
*[[Goblin Lair]]&lt;br /&gt;
&lt;br /&gt;
| group3     = 18 Tier Points&lt;br /&gt;
| list3      =&lt;br /&gt;
*[[Desert Temple]]&lt;br /&gt;
*[[Tomb Of Shadows]]&lt;br /&gt;
*[[Sakura Shrine]]&lt;br /&gt;
*[[Secluded Woodland]]&lt;br /&gt;
&lt;br /&gt;
| group4     = 24 Tier Points&lt;br /&gt;
| list4      =&lt;br /&gt;
*[[Abyss Of Demons]]&lt;br /&gt;
*[[Undead Lair]]&lt;br /&gt;
*[[Ice Cave]]&lt;br /&gt;
*[[Dwarven Frostkeep]]&lt;br /&gt;
*[[Treasure Cave]]&lt;br /&gt;
&lt;br /&gt;
| group5     = 30 Tier Points&lt;br /&gt;
| list5      =&lt;br /&gt;
*[[Depths Of Purgatory]]&lt;br /&gt;
*[[Frozen Ruins]]&lt;br /&gt;
*[[Kobold&#039;s Den]]&lt;br /&gt;
*[[Corvus Crypt]]&lt;br /&gt;
&lt;br /&gt;
| group6     = 40 Tier Points&lt;br /&gt;
| list6      =&lt;br /&gt;
*[[Omnipotent&#039;s Citadel]]&lt;br /&gt;
*[[Fungal Cavern]]&lt;br /&gt;
*[[Corsair&#039;s Conductorium]]&lt;br /&gt;
&lt;br /&gt;
| group7     = 45 Tier Points&lt;br /&gt;
| list7      =&lt;br /&gt;
*[[Freddy&#039;s Pizzeria]]&lt;br /&gt;
*[[Chronos]]&lt;br /&gt;
*[[Anubis Lair]]&lt;br /&gt;
*[[Tartarus]]&lt;br /&gt;
*[[Raphael&#039;s Castle]]&lt;br /&gt;
&lt;br /&gt;
| group8     = 52 Tier Points&lt;br /&gt;
| list8      =&lt;br /&gt;
*[[Cultist&#039;s Hideout]]&lt;br /&gt;
*[[Illarius&#039; Hideout]]&lt;br /&gt;
*[[Aurora Sanctum]]&lt;br /&gt;
*[[The Aviary]]&lt;br /&gt;
&lt;br /&gt;
| group9     = 62 Tier Points&lt;br /&gt;
| list9      =&lt;br /&gt;
*[[Rustborn Kingdom: Part 1]]&lt;br /&gt;
*[[Rustborn Kingdom: Part 2]]&lt;br /&gt;
*[[Raphael&#039;s Chamber]]&lt;br /&gt;
*[[Dreadwood Thicket]]&lt;br /&gt;
*[[Resounding Ruins]]&lt;br /&gt;
&lt;br /&gt;
| group10     = 66 Tier Points&lt;br /&gt;
| list10      =&lt;br /&gt;
*[[Celestial&#039;s Province: Part 1]]&lt;br /&gt;
*[[Celestial&#039;s Province: Part 2]]&lt;br /&gt;
*[[Rustborn Kingdom: Part 3]]&lt;br /&gt;
&lt;br /&gt;
| group11     = 68+ Tier Points&lt;br /&gt;
| list11      =&lt;br /&gt;
*[[Tenebris]]&lt;br /&gt;
*[[Seraph&#039;s Domain]]&lt;br /&gt;
*[[Dawn of Creation]]&lt;br /&gt;
&lt;br /&gt;
| below = [[Main Page | Home]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Corsair%27s_Conductorium&amp;diff=12797</id>
		<title>Corsair&#039;s Conductorium</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Corsair%27s_Conductorium&amp;diff=12797"/>
		<updated>2026-03-13T15:43:26Z</updated>

		<summary type="html">&lt;p&gt;Willow: Added oceanic torrent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPCInfobox&lt;br /&gt;
| title = Thalassar; Aquatic Conductor&lt;br /&gt;
| image = 3DThalassar.png;ThalassarBossBar&lt;br /&gt;
| Health = 3520&lt;br /&gt;
| Fame = 400&lt;br /&gt;
| Tiered = 7-8&lt;br /&gt;
| Bloodshot =&lt;br /&gt;
Abilities; Oceanic Torrent; Ut-OceanicTorrent.png; 3,&lt;br /&gt;
| Royal = &lt;br /&gt;
Weapons; Ethereal Longbow; Ut-EtherealLongbow.png; 3,&lt;br /&gt;
Weapons; Spirit Dagger; Ut-SpiritDagger.png; 3,&lt;br /&gt;
Armours; Spectral Armour; Ut-SpectralArmour.png; 3&lt;br /&gt;
| Companion = &lt;br /&gt;
Pets; Mini Illusionist; 2DMiniIllusionist.png; 0.4,&lt;br /&gt;
Mounts; Spectral Steed; 2DSpectralSteed.png; 0.4&lt;br /&gt;
| Rune = &lt;br /&gt;
Runes; Rune Of Spectral Tides; Rune-Corsair&#039;sConductorium.png; 3&lt;br /&gt;
| Frag = Royal;20&lt;br /&gt;
| Required = 40&lt;br /&gt;
| Solo = 54&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Dungeon Data ==&lt;br /&gt;
Located underneath the ocean bed, Thalassar&#039;s siren song deceives those who dare to pillage the remains of shipwreck.&lt;br /&gt;
&lt;br /&gt;
This dungeon is dropped by [[Tidol]] in the [[Beach]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-clear&amp;quot;&amp;gt;&lt;br /&gt;
== Dungeon Clear ==&lt;br /&gt;
* Going through the dungeon, you will find 4 colored rooms at the end of each pathway; blue, green, red, yellow. Try your best to keep a mental note of where the rooms are if you do not find the blue room first.&lt;br /&gt;
* Make your way to the blue room first, where you will find a Green Orb that you must shift on for a second to dissipate.&lt;br /&gt;
* Afterwards, you must find a green room. If there are multiple, one of them will have the next orb, the Red Orb. Remember to dissipate it.&lt;br /&gt;
* Then, you must find a red room. If there are multiple, one of them will have the next orb, the Yellow Orb. Remember to dissipate it.&lt;br /&gt;
* After dissipating the Yellow Orb, you will be teleported to the entrance of the boss arena, located in a yellow room.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
== Boss Behaviour == &lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(Attack 1)&#039;&#039;&#039; | Thalassar fires an onslaught of aquatic shells in all directions, each dealing contact damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Attack 2)&#039;&#039;&#039; | Thalassar summons mines across the area that detonate after a brief delay, dealing AoE damage upon disappearing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100% to 35% (Phase 1)&#039;&#039;&#039; | Thalassar cycles between her main attacks listed above to damage the player, while summoning two pink corals every time she loses 20% of her HP and upon phase transition. These corals stun and damage the player if stepped on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;35% to 0% (Phase 2)&#039;&#039;&#039; | Thalassar channels the full power of the sea into the arena, summoning aquatic creatures that surge outward from the arena’s center and sharks that burst from beneath the player, both dealing contact damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Dungeon Enemies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Rotter&lt;br /&gt;
| image = 3DRotter.png&lt;br /&gt;
| Attack = Bursts from the ground beneath the player and releases waves of hooks in all directions.&lt;br /&gt;
| Health = 143&lt;br /&gt;
| Fame = 50&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Ghost Pirate Brute&lt;br /&gt;
| image = 3DGhostPirateBrute.png&lt;br /&gt;
| Attack = Moves toward the player and strikes with a bat.&lt;br /&gt;
| Health = 115&lt;br /&gt;
| Fame = 30&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title= Ghost Pirate Archer&lt;br /&gt;
| image = 3DGhostPirateArcher.png&lt;br /&gt;
| Attack = Fires three explosive arrows at the player and retreats if approached.&lt;br /&gt;
| Health = 99&lt;br /&gt;
| Fame = 30&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Ghost Pirate Thief&lt;br /&gt;
| image = 3DGhostPirateThief.png&lt;br /&gt;
| Attack = Throws a dagger that explodes on impact.&lt;br /&gt;
| Health = 99&lt;br /&gt;
| Fame = 30&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
== Lore == &lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
{{DLog||Thalassar|???}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Boss Dialogue Drop Down--&amp;gt;&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Dialogue&lt;br /&gt;
|text=Boss &amp;amp; Dungeon Dialogue&lt;br /&gt;
|img=&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
English Dialogue=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Clear&lt;br /&gt;
|-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
|-&lt;br /&gt;
| 1st Orb Found || Green orb has been dissipated (1/3)&lt;br /&gt;
|-&lt;br /&gt;
| 2nd Orb Found || Red orb has been dissipated (2/3)&lt;br /&gt;
|-&lt;br /&gt;
| 3rd Orb Found || Yellow orb has been dissipated (3/3)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bossfight&lt;br /&gt;
|-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
|-&lt;br /&gt;
| Arrival || [Thalassar] &amp;quot;...&amp;quot; &amp;lt;br /&amp;gt;[Thalassar] &amp;quot;Feel the power of the ocean coursing through my baton!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 80% Boss HP || [Thalassar] &amp;quot;In this realm of melodies and mysteries, your fate is composed by your actions!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 60% Boss HP || [Thalassar] &amp;quot;Your agony shall be a haunting refrain, echoing through eternity!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 40% Boss HP || [Thalassar] &amp;quot;Congratulations, you&#039;ve reached the end of the line. But there is no escape from your fate!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 20% Boss HP || [Thalassar] &amp;quot;Feel the power of the waves; embrace their rhythm!&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
&amp;lt;div class=&amp;quot;tipstricks&amp;quot;&amp;gt;&lt;br /&gt;
* If you are playing assassin, using a Cloak of the Warlord makes it extremely easy to go through the dungeon without killing any mobs.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Dungeon Navbox}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=Aurora_Sanctum&amp;diff=12796</id>
		<title>Aurora Sanctum</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=Aurora_Sanctum&amp;diff=12796"/>
		<updated>2026-03-13T15:42:22Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPCInfobox&lt;br /&gt;
| title = Aetheris;The Lightbringer&lt;br /&gt;
| image = 3DAetheris.png;AetherisBossBar&lt;br /&gt;
| Health = 4180&lt;br /&gt;
| Fame = 400&lt;br /&gt;
| Tiered = 9-10&lt;br /&gt;
| Bloodshot = &lt;br /&gt;
Abilities; Sun&#039;s Blessing; Ut-Sun&#039;sBlessing.png; 0.8,&lt;br /&gt;
| Royal = &lt;br /&gt;
Abilities; Light&#039;s Pull; Ut-Light&#039;sPull.png; 3,&lt;br /&gt;
Weapons; Dagger of Dissonance; Ut-DaggerOfDissonance.png; 3,&lt;br /&gt;
Armours; Heaven&#039;s Augmentation; Ut-Heaven&#039;sAugmentation.png; 3,&lt;br /&gt;
| Companion = &lt;br /&gt;
Pets; Radle; 2DRadle.png; 0.2,&lt;br /&gt;
Mounts; Glowscale; 2DGlowscale.png; 0.2,&lt;br /&gt;
| Rune = &lt;br /&gt;
Runes; Rune of the Glass Sky; Rune-AuroraSanctum.png; 3&lt;br /&gt;
| Frag = Royal;20&lt;br /&gt;
| Required = 52&lt;br /&gt;
| Solo = 66&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Dungeon Data ==&lt;br /&gt;
Shining with the isle&#039;s radiant light, Aetheris harbors the power of light.&lt;br /&gt;
&lt;br /&gt;
This dungeon is dropped by [[Light Warrior]], [[Beacon Spinner]], and [[Mirrorer]] in the [[Radiant Isles]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;pre-dungeon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Dungeon Puzzle ==&lt;br /&gt;
&#039;&#039;&#039;(Left/Right Side Mirror Puzzle)&#039;&#039;&#039; | This dungeon contains two puzzles on opposite sides, both with the same objective; to send a beam of light straight out of the room. This can be done by finding the primary mirror (the one which releases light), and rotating it clockwise (right clicking) or anti-clockwise (shift-right clicking). The room consists of multiple mirrors facing random directions, and the player must change their rotation in order to make the light shine out of the room. There is fifteen different possible rooms.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Boss Behaviour == &lt;br /&gt;
&amp;lt;!------------------Make sure to indent a space for each pattern------------&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(Attack 1)&#039;&#039;&#039; | Aetheris teleports to the player, releasing a small shockwave which deals contact damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Set 1, Attack 1)&#039;&#039;&#039; | Aetheris slashes the air and slams the ground with their swords, releasing four vertical arcs in four directions, each dealing damage as well as summoning a large amount of smaller horizontal arcs as they move outward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Set 1, Attack 2)&#039;&#039;&#039; | Aetheris spins their mirrors behind them before throwing them at the player, summoning fourteen arcing and homing shards of light, each dealing contact damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Set 2, Attack 1)&#039;&#039;&#039; | Aetheris slashes at the player three times, summoning a line of seven horizontal arcs that deal contact damage and can bounce off of the walls.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Set 2, Attack 2)&#039;&#039;&#039; | Aetheris targets the player before dashing into them a total of four times. Each time Aetheris dashes, any players caught in the dash&#039;s path receive contact damage. Throughout the dash, Aetheris releases three sets of eight horizontal arcs that deal contact damage and can bounce off of the walls.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Set 3, Attack 1)&#039;&#039;&#039; | Aetheris spins their mirrors around them outward, releasing four waves of exalted horizontal arcs in all directions which deal contact damage and bounce off of the walls. Each wave consists of ten sets of two projectiles which are angled slightly inward into eachother, making them move in a slightly angular direction. Upon the mirrors reaching their final positions, they release a wave of four red projectiles in all directions that deal contact damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Set 3, Attack 2)&#039;&#039;&#039; | Aetheris throws seven orbs of light into the air which deal contact damage. Upon touching the ground, the orbs release four more orbs in all directions. The main orbs can bounce up to five times, releasing a total of five waves. Simultaneously, Aetheris releases a clock pattern of red projectiles as the orbs bounce, each projectile dealing contact damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100% to 66% (Phase 1)&#039;&#039;&#039; | Aetheris cycles through their Set 1 attacks as well as their main attack listed above in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;66% to 33% (Phase 2)&#039;&#039;&#039; | Aetheris transforms into their next form and begins cycling through their Set 2 attacks as well as their main attack listed above in order to damage the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;33% to 0% (Phase 3)&#039;&#039;&#039; | Aetheris transforms into their final form and begins cycling through their Set 3 attacks as well as their main attack listed above in order to damage the player.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
== Dungeon Enemies ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;dungeon-enemies&amp;quot;&amp;gt;&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Beacon Golem&lt;br /&gt;
| image = 3DBeaconGolem.png&lt;br /&gt;
| Attack = Punches the player twice, slams the ground which summons seven waves of expanding beams of light that deal damage after a short duration, or releases orbs in all directions that deal contact damage.&lt;br /&gt;
| Health = 192&lt;br /&gt;
| Fame = 35&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Light Warrior&lt;br /&gt;
| image = 3DLightWarrior.png&lt;br /&gt;
| Attack = Impales the player or slashes them with their spear.&lt;br /&gt;
| Health = 159&lt;br /&gt;
| Fame = 35&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Beacon Spinner&lt;br /&gt;
| image = 3DBeaconSpinner.png&lt;br /&gt;
| Attack = Releases shards of a mirror in all directions, or enflames and dashes, dealing damage to any player in the dash&#039;s pathway.&lt;br /&gt;
| Health = 143&lt;br /&gt;
| Fame = 35&lt;br /&gt;
}}&lt;br /&gt;
{{NPCInfobox&lt;br /&gt;
| title = Mirror&lt;br /&gt;
| image = 3DMirrorer.png&lt;br /&gt;
| Attack = Transforms and hides behind a mirror before teleporting around the player and slashing the ground, sending three arcs of mirrors that deal contact damage.&lt;br /&gt;
| Health = 137&lt;br /&gt;
| Fame = 35&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;lore&amp;quot;&amp;gt;&lt;br /&gt;
== Lore == &lt;br /&gt;
&amp;lt;!------------------Do not touch unless authorized by lorers------------&amp;gt;&lt;br /&gt;
{{DLog||Aetheris|???}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Boss Dialogue Drop Down--&amp;gt;&lt;br /&gt;
{{ButtonHeader&lt;br /&gt;
|type=Dialogue&lt;br /&gt;
|text=Dialogue&lt;br /&gt;
|content=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
English Dialogue=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Clear&lt;br /&gt;
|-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
|-&lt;br /&gt;
| Player Puzzle Attempt || &amp;lt;player&amp;gt; is attempting to solve the left/right mirror puzzle!&lt;br /&gt;
|-&lt;br /&gt;
| Player Left Puzzle || &amp;lt;player&amp;gt; has exited the left/right mirror puzzle!&lt;br /&gt;
|-&lt;br /&gt;
| 1/2 Puzzles Completed || Left/Right Light has been set!&lt;br /&gt;
|-&lt;br /&gt;
| 2/2 Puzzles Completed || Right/Left Light has been set!&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bossfight&lt;br /&gt;
|-&lt;br /&gt;
! Trigger !! Dialogue&lt;br /&gt;
|-&lt;br /&gt;
| Arrival || [Aetheris] &amp;quot;You dare threaten the land of the divine?!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Phase 1 End || [Aetheris] &amp;quot;I shall banish the darkness from your soul!&amp;quot; &amp;lt;br /&amp;gt; [Aetheris] &amp;quot;Embrace the radiance or be consumed by it!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Phase 2 End || [Aetheris] &amp;quot;This vessel is too limiting...&amp;quot; &amp;lt;br /&amp;gt; [Aetheris] &amp;quot;My light will sear through your very being!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Death || [Aetheris] &amp;quot;Darkness... Prevails...&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;hoverbox&amp;quot;&amp;gt;&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
&amp;lt;div class=&amp;quot;tipstricks&amp;quot;&amp;gt;&lt;br /&gt;
* N/A&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Dungeon Navbox}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Ex-OceanicTorrent.png&amp;diff=12795</id>
		<title>File:Ex-OceanicTorrent.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Ex-OceanicTorrent.png&amp;diff=12795"/>
		<updated>2026-03-13T15:42:10Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Ut-OceanicTorrent.png&amp;diff=12794</id>
		<title>File:Ut-OceanicTorrent.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Ut-OceanicTorrent.png&amp;diff=12794"/>
		<updated>2026-03-13T15:42:09Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
	<entry>
		<id>https://wiki.telosrealms.com/index.php?title=File:Ut-Sun%27sBlessing.png&amp;diff=12793</id>
		<title>File:Ut-Sun&#039;sBlessing.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.telosrealms.com/index.php?title=File:Ut-Sun%27sBlessing.png&amp;diff=12793"/>
		<updated>2026-03-13T15:41:07Z</updated>

		<summary type="html">&lt;p&gt;Willow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{License|fairuse}}&lt;/div&gt;</summary>
		<author><name>Willow</name></author>
	</entry>
</feed>