Crimson Forest: Difference between revisions
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Biome-CrimsonForest2.png | Biome-CrimsonForest2.png | ||
Biome-CrimsonForest3.png | Biome-CrimsonForest3.png | ||
Biome-CrimsonForest4.png | |||
</gallery> | </gallery> | ||
<div class="hoverbox"> | |||
== Biome Data == | |||
The '''Crimson Forest''' biome is one of eight biomes found in Telos Realms and is classified as a '''Centre''' biome. It features scorched terrain, flowing lava rivers and ponds, and crimson trees. The biome contains a world boss, Astaroth, who can be located through the /bosses menu, and a miniboss, Hellmesh. Several mobs that spawn in this biome also have a chance to drop dungeon portals, such as [[Abyss Of Demons]], [[Depths Of Purgatory]], and [[Kobold%27s_Den|Kobold’s Den]]. | |||
{{DLog|Biome|Crimson Forest|Collecting Data...}} | |||
</div> | |||
<div> | <div class="hoverbox"> | ||
== Biome Enemies == | |||
<div class="dungeon-enemies"> | <div class="dungeon-enemies"> | ||
<!-- {{NPCInfobox | |||
| title = Flamental | |||
| image = 3DFlamental.png | |||
| Special = This mob is a lesser miniboss that drops higher-tier loot and always has a guaranteed chance to drop a dungeon. It can rarely spawn within its designated biome. | |||
| Attack = Summons 3 sets of rings around the player that explode after a few seconds, flies into the air and throws 2 firey projectiles at the player, then dashes towards the player dealing contact damage, or melees the player. | |||
| Health = 660 | |||
| Tiered = 6-7 | |||
| Fame = 130 | |||
| DungeonDrop = Kobold's Den;Key-Kobold'sDen.png,Depths Of Purgatory;Key-DepthsOfPurgatory.png,Abyss Of Demons;Key-AbyssOfDemons.png | |||
}} --> | |||
{{NPCInfobox | {{NPCInfobox | ||
| title = Kobold Halberdier | | title = Kobold Halberdier | ||
| Line 65: | Line 75: | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
| title = Lava | | title = Lava Imp | ||
| image = | | image = 3DLavaImp.png | ||
| Attack = | | Attack = Strikes the air, sending out rings in every direction that deal damage on contact. | ||
| Health = | | Health = 82 | ||
| Tiered = 5-6 | | Tiered = 5-6 | ||
| Fame = 12 | | Fame = 12 | ||
| Line 74: | Line 84: | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
| title = Lava | | title = Lava Impling | ||
| image = | | image = 3DLavaImpling.png | ||
| Attack = | | Attack = Flies toward the player and performs a melee strike that deals damage. | ||
| Health = | | Health = 55 | ||
| Tiered = 5-6 | | Tiered = 5-6 | ||
| Fame = 12 | | Fame = 12 | ||
| Line 84: | Line 94: | ||
</div> | </div> | ||
</div> | </div> | ||
==Biome | <div class="hoverbox"> | ||
== Biome Miniboss == | |||
{{ButtonHeader | |||
|type=Hellmesh | |||
|text=Hellmesh | |||
|img=2DHellmesh | |||
|content= | |||
{{NPCInfobox | {{NPCInfobox | ||
|title= Hellmesh | | title = Hellmesh | ||
|image= 3DHellmesh.png | | image = 3DHellmesh.png | ||
|Health= 825 | | Health = 825 | ||
|Biome= Crimson | | Biome = [[Crimson Forest]] | ||
|Gilded= Armours;Star Striker's;Ut-StarStriker's.png; | | Gilded = Armours;Star Striker's;Ut-StarStriker's.png;12, | ||
Weapons;Chain Combustion;Ut-ChainCombustion.png; | Weapons;Chain Combustion;Ut-ChainCombustion.png;12 | ||
| Tiered = 5-7 | | Tiered = 5-7 | ||
| Frag=Irradiated;25 | | Frag = Irradiated;25 | ||
| Fame = | | Fame = 150 | ||
}} | }} | ||
Hellmesh is a miniboss in the [[Crimson Forest]] biome. His arena can be accessed by descending into magma-marked pits scattered across the biome, signaled by glowing magma. Upon activation, Hellmesh announces his systems boot sequence before engaging the player. Once defeated, he will enter a 100-second reboot cycle. | |||
<div class="hoverbox"> | |||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
=== | === Boss Behaviour === | ||
<!------------------Make sure to indent a space for each pattern------------> | |||
(Set 1, Attack 1) {{!}} Hellmesh targets the player and performs a powerful slam attack in their direction, creating a shotgun spread of projectiles that shoot outwards in all directions on impact with the ground three times. | |||
(Set 1, Attack 2) {{!}} Hellmesh summons four waves of red cubes that quickly turn purple before targeting and homing toward the player. | |||
(Set 2, Attack 1) {{!}} Hellmesh throws groups of three cubes at the targeted player three times. Each cube explodes on impact, dealing AoE damage. | |||
(Set 2, Attack 2) {{!}} Hellmesh throws clusters of cubes at random platforms. Each cube explodes on impact, dealing AoE damage. | |||
100% to 33% (Phase 1) {{!}} Hellmesh cycles through its Set 1 attacks in order to damage the player. | |||
33% to 0% (Phase 2) | 33% to 0% (Phase 2) {{!}} Hellmesh forces players toward the edges of the arena and breaks the soul soil bridges connecting the outer platforms to the centre. It then summons three Hellmesh Bases that are highlighted which must be destroyed to kill Hellmesh. During this phase, Hellmesh cycles through its Set 2 attacks in order to damage the player. | ||
</div> | |||
</div> | </div> | ||
< | <div class="hoverbox"> | ||
<div class="lore"> | |||
<!------------------Do not touch unless authorized by lorers------------> | |||
<br /> | |||
{{DLog||Hellmesh|???}} | |||
=== Dialogue === | |||
{{{!}} class="wikitable" | |||
{{!}}+ Bossfight | |||
{{!}}- | |||
! Trigger !! Dialogue | |||
{{!}}- | |||
{{!}} Phase 1 End {{!}}{{!}} [Hellmesh] "MALWARE DETECTED. ACTIVATING FIREWALL" | |||
{{!}}- | |||
{{!}} Boss Death {{!}}{{!}} [Hellmesh] "SYSTEMS OVERIDE. LOGIN SUCCESSFUL; USER:Da̷̰̰͕̩͍͛̅l̶̛̗̳̞͈̠͕̤̭̬̈́̐p̴̠̟͉̃̈̈́q̶̳̬̌̊̿͜͝ȩ̷̦͕͈̱͈̅̈́̌̒́̑́̕ͅṅ̸̼͎̖̠̦̻̍̂́͗͗̈́ͅd̸̡͙͍̪͉̠̈́͜. FORCE INITIATING SLEEP CYCLE" | |||
{{!}}} | |||
</div> | </div> | ||
</div> | </div> | ||
<div | }} | ||
</div> | |||
==Biome World Boss== | <div class="hoverbox"> | ||
== Biome World Boss == | |||
{{ButtonHeader | |||
|type=Astaroth | |||
|text=Astaroth | |||
|img=2DAstaroth | |||
|content= | |||
{{NPCInfobox | {{NPCInfobox | ||
|title= Astaroth;Lord's Lieutenant | | title = Astaroth;Lord's Lieutenant | ||
|image= 3DAstaroth.png | | image = 3DAstaroth.png;AstarothBossBar | ||
|Health=4400 | | Health = 4400 | ||
|Biome= [[Crimson Forest]] | | Biome = [[Crimson Forest]] | ||
|Royal= Abilities;Kunai Of Conflict;Ut-KunaiOfConflict.png; | | Royal = Abilities;Kunai Of Conflict;Ut-KunaiOfConflict.png;3, | ||
Abilities;Orb Of Conflict;Ut-OrbOfConflict.png; | Abilities;Orb Of Conflict;Ut-OrbOfConflict.png;3 | ||
| Tiered = 7-8 | | Tiered = 7-8 | ||
| Frag=Gilded;15 | | Frag = Gilded;15 | ||
| Fame = 250 | | Fame = 250 | ||
|DungeonDrop=Rustborn Kingdom: Part 1;Key-RustbornKingdom.png | | DungeonDrop = Rustborn Kingdom: Part 1;Key-RustbornKingdom.png | ||
}} | }} | ||
The Voided King's most loyal subject; sworn in as his lieutenant. He has been ordered to eternally guard the gates of the forgotten kingdom to prevent any unwanted guests. | The Voided King's most loyal subject; sworn in as his lieutenant. He has been ordered to eternally guard the gates of the forgotten kingdom to prevent any unwanted guests. | ||
<div class="hoverbox"> | |||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
===Boss | === Boss Behaviour === | ||
<!------------------Make sure to indent a space for each pattern------------> | |||
(Attack 1) {{!}} Astaroth fires three projectiles that home in on the player, slowing momentarily before speeding up. | |||
Astaroth fires | (Attack 2) {{!}} Astaroth fires two large shots toward the targeted player, then runs forward to unleash a larger third shot, dealing more damage on impact. | ||
Astaroth fires | (Attack 3) {{!}} Astaroth fires two large shots in sync with his first attack. | ||
Astaroth | (Attack 4) {{!}} Astaroth slams his scythe into the ground, creating a long fissure in the ground. A few seconds later, the cracked ground explodes into a barrage of projectiles. | ||
Astaroth | 100% to 33% (Phase 1) {{!}} Astaroth cycles through his main attacks listed above in order to damage the player. | ||
33% to 0% (Phase 2) {{!}} Astaroth tears open the ground beneath him, releasing arcing projectiles from the resulting fissure. He continues cycling through his main attacks listed above in order to damage the player. | |||
</div> | |||
</div> | |||
'' | <div class="hoverbox"> | ||
<div class="lore"> | |||
<!------------------Do not touch unless authorized by lorers------------> | |||
<br /> | |||
{{DLog||Astaroth|How bizarre. A conscious subject of the Voided King. It seems that this loyal lieutenant is sworn to eternally stand guard over the kingdom. I do have to admit, his choice of fashion really shines in his disguise. Unfortunately he's unaware that he's already failed his duties. Although...there might be something I can take inspiration from here.}} | |||
=== Dialogue === | |||
{{{!}} class="wikitable" | |||
{{!}}+ Bossfight | |||
{{!}}- | |||
! Trigger !! Dialogue | |||
{{!}}- | |||
{{!}} Arrival {{!}}{{!}} [Astaroth] "..." <br />[Astaroth] "I shall feast upon the fragments of your shattered hope!" | |||
{{!}}- | |||
{{!}} 66% Boss HP {{!}}{{!}} [Astaroth] "Your futile struggles are mere entertainment for the denizens of the void, <player>" | |||
{{!}}- | |||
{{!}} 33% Boss HP {{!}}{{!}} [Astaroth] "In this realm of shadows, your every step is weighed by the chains of your impending demise!" <br />[Astaroth] "Your fate is sealed!" | |||
{{!}}} | |||
</div> | </div> | ||
</div> | </div> | ||
}} | |||
</div> | </div> | ||
==Biome Dungeons== | <div class="hoverbox"> | ||
== Biome Dungeons == | |||
<div class="mp-links columns-7 dungeon-page-smaller-box"> | |||
* {{Dungeon Link|Abyss Of Demons|portal=Portal-AbyssOfDemons|size=256px}} | |||
* {{Dungeon Link|Depths Of Purgatory|portal=Portal-DepthsOfPurgatory|size=256px}} | |||
* {{Dungeon Link|Kobold's Den|portal=Portal-Kobold'sDen|size=256px}} | |||
* {{Dungeon Link|Rustborn Kingdom: Part 1|portal=Portal-RustbornKingdomP1|size=256px}} | |||
</div> | |||
</div> | </div> | ||
{{Biome Navbox}} | {{Biome Navbox}} | ||
Latest revision as of 14:52, 30 December 2025
Biome Data
The Crimson Forest biome is one of eight biomes found in Telos Realms and is classified as a Centre biome. It features scorched terrain, flowing lava rivers and ponds, and crimson trees. The biome contains a world boss, Astaroth, who can be located through the /bosses menu, and a miniboss, Hellmesh. Several mobs that spawn in this biome also have a chance to drop dungeon portals, such as Abyss Of Demons, Depths Of Purgatory, and Kobold’s Den.
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s Biome LOG: Crimson Forest] BYPASS STATE: Collecting Data...
Biome Enemies


Biome Miniboss
Hellmesh
Hellmesh is a miniboss in the Crimson Forest biome. His arena can be accessed by descending into magma-marked pits scattered across the biome, signaled by glowing magma. Upon activation, Hellmesh announces his systems boot sequence before engaging the player. Once defeated, he will enter a 100-second reboot cycle.
Boss Behaviour
(Set 1, Attack 1) | Hellmesh targets the player and performs a powerful slam attack in their direction, creating a shotgun spread of projectiles that shoot outwards in all directions on impact with the ground three times.
(Set 1, Attack 2) | Hellmesh summons four waves of red cubes that quickly turn purple before targeting and homing toward the player.
(Set 2, Attack 1) | Hellmesh throws groups of three cubes at the targeted player three times. Each cube explodes on impact, dealing AoE damage.
(Set 2, Attack 2) | Hellmesh throws clusters of cubes at random platforms. Each cube explodes on impact, dealing AoE damage.
100% to 33% (Phase 1) | Hellmesh cycles through its Set 1 attacks in order to damage the player.
33% to 0% (Phase 2) | Hellmesh forces players toward the edges of the arena and breaks the soul soil bridges connecting the outer platforms to the centre. It then summons three Hellmesh Bases that are highlighted which must be destroyed to kill Hellmesh. During this phase, Hellmesh cycles through its Set 2 attacks in order to damage the player.
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Hellmesh] BYPASS STATE: ???
Dialogue
| Trigger | Dialogue |
|---|---|
| Phase 1 End | [Hellmesh] "MALWARE DETECTED. ACTIVATING FIREWALL" |
| Boss Death | [Hellmesh] "SYSTEMS OVERIDE. LOGIN SUCCESSFUL; USER:Da̷̰̰͕̩͍͛̅l̶̛̗̳̞͈̠͕̤̭̬̈́̐p̴̠̟͉̃̈̈́q̶̳̬̌̊̿͜͝ȩ̷̦͕͈̱͈̅̈́̌̒́̑́̕ͅṅ̸̼͎̖̠̦̻̍̂́͗͗̈́ͅd̸̡͙͍̪͉̠̈́͜. FORCE INITIATING SLEEP CYCLE" |
Biome World Boss
Astaroth
Lord's Lieutenant


The Voided King's most loyal subject; sworn in as his lieutenant. He has been ordered to eternally guard the gates of the forgotten kingdom to prevent any unwanted guests.
Boss Behaviour
(Attack 1) | Astaroth fires three projectiles that home in on the player, slowing momentarily before speeding up.
(Attack 2) | Astaroth fires two large shots toward the targeted player, then runs forward to unleash a larger third shot, dealing more damage on impact.
(Attack 3) | Astaroth fires two large shots in sync with his first attack.
(Attack 4) | Astaroth slams his scythe into the ground, creating a long fissure in the ground. A few seconds later, the cracked ground explodes into a barrage of projectiles.
100% to 33% (Phase 1) | Astaroth cycles through his main attacks listed above in order to damage the player.
33% to 0% (Phase 2) | Astaroth tears open the ground beneath him, releasing arcing projectiles from the resulting fissure. He continues cycling through his main attacks listed above in order to damage the player.
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Astaroth] BYPASS STATE: How bizarre. A conscious subject of the Voided King. It seems that this loyal lieutenant is sworn to eternally stand guard over the kingdom. I do have to admit, his choice of fashion really shines in his disguise. Unfortunately he's unaware that he's already failed his duties. Although...there might be something I can take inspiration from here.
Dialogue
| Trigger | Dialogue |
|---|---|
| Arrival | [Astaroth] "..." [Astaroth] "I shall feast upon the fragments of your shattered hope!" |
| 66% Boss HP | [Astaroth] "Your futile struggles are mere entertainment for the denizens of the void, <player>" |
| 33% Boss HP | [Astaroth] "In this realm of shadows, your every step is weighed by the chains of your impending demise!" [Astaroth] "Your fate is sealed!" |

