imported>Tobyeah
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<div class="mp-box">
<div style="display:none">
<div>
[[File:Wiki-ItemChristmasBorder.png]]
<h2 style="text-align: left; margin-left: 1%; margin-right: 2%;">TIERED</h2><!--TIERED-->
[[File:Wiki-ItemHalloweenBorder.png]]
[[File:Wiki-ItemValentineBorder.png]]
</div>
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div style="float: left; padding: 0.5%;">


 
==Main Categories==
 
<tabber>
 
Emblems=
<div class="mp-box" style="padding: 4%;">
{{Emblems/Abilities}}
===Knight===
|-|
<div style="display: grid;">
Shields=
<div>
{{Shields/Abilities}}
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED SHIELDS</h2><!--TIERED SHIELDS-->
|-|
</div>
Kunais=
<div class="mw-collapsible mw-collapsed">
{{Kunais/Abilities}}
<div style="width: 100%;">
|-|
<div class="infoflex">
Stars=
<div style="float: left;">
{{Stars/Abilities}}
{{Tiered Weapon
|-|
| title = Starter Shield
Bombs=
| image = .png
{{Bombs/Abilities}}
| Lore = A simple shield made out of spruce wood
|-|
| Damage = 9
Traps=
| Range = 5
{{Traps/Abilities}}
| Shots = 3
|-|
| Slashes =
Cloaks=
| Summons =
{{Cloaks/Abilities}}
| Velocity = 10
|-|
| Pierce = Yes
Poisons=
| Cooldown = 15s
{{Poisons/Abilities}}
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
|-|
| Level = 1+
Skulls=
| TP = 1
{{Skulls/Abilities}}
| Drop = Peasant Bag
|-|
}}
Scriptures=
{{Tiered Weapon
{{Scriptures/Abilities}}
| title = Cobble Shield
|-|
| image = .png
Orbs=
| Lore = A shield that has been modified by using cobblestone as its base
{{Orbs/Abilities}}
| Damage = 9
|-|
| Range = 5
Jewels=
| Shots = 3
{{Jewels/Abilities}}
| Slashes =
|-|
| Summons =
</tabber>
| Velocity = 10
| Pierce = Yes
| Cooldown = 14s
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
| Level =
| TP =  
| Drop =
}}
{{Tiered Weapon
| title = Starter Shield
| image = .png
| Lore = A simple shield made out of spruce wood
| Damage = 9
| Range = 5
| Shots = 3
| Slashes =
| Summons =
| Velocity = 10
| Pierce = Yes
| Cooldown = 15s
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
| Level = 1+
| TP = 1
| Drop = Peasant Bag
}}
{{Tiered Weapon
| title = Starter Shield
| image = .png
| Lore = A simple shield made out of spruce wood
| Damage = 9
| Range = 5
| Shots = 3
| Slashes =
| Summons =
| Velocity = 10
| Pierce = Yes
| Cooldown = 15s
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
| Level = 1+
| TP = 1
| Drop = Peasant Bag
}}
{{Tiered Weapon
| title = Starter Shield
| image = .png
| Lore = A simple shield made out of spruce wood
| Damage = 9
| Range = 5
| Shots = 3
| Slashes =
| Summons =
| Velocity = 10
| Pierce = Yes
| Cooldown = 15s
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
| Level = 1+
| TP = 1
| Drop = Peasant Bag
}}
{{Tiered Weapon
| title = Starter Shield
| image = .png
| Lore = A simple shield made out of spruce wood
| Damage = 9
| Range = 5
| Shots = 3
| Slashes =
| Summons =
| Velocity = 10
| Pierce = Yes
| Cooldown = 15s
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
| Level = 1+
| TP = 1
| Drop = Peasant Bag
}}
{{Tiered Weapon
| title = Starter Shield
| image = .png
| Lore = A simple shield made out of spruce wood
| Damage = 9
| Range = 5
| Shots = 3
| Slashes =
| Summons =
| Velocity = 10
| Pierce = Yes
| Cooldown = 15s
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
| Level = 1+
| TP = 1
| Drop = Peasant Bag
}}
{{Tiered Weapon
| title = Starter Shield
| image = .png
| Lore = A simple shield made out of spruce wood
| Damage = 9
| Range = 5
| Shots = 3
| Slashes =
| Summons =
| Velocity = 10
| Pierce = Yes
| Cooldown = 15s
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
| Level = 1+
| TP = 1
| Drop = Peasant Bag
}}
{{Tiered Weapon
| title = Starter Shield
| image = .png
| Lore = A simple shield made out of spruce wood
| Damage = 9
| Range = 5
| Shots = 3
| Slashes =
| Summons =
| Velocity = 10
| Pierce = Yes
| Cooldown = 15s
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
| Level = 1+
| TP = 1
| Drop = Peasant Bag
}}
{{Tiered Weapon
| title = Starter Shield
| image = .png
| Lore = A simple shield made out of spruce wood
| Damage = 9
| Range = 5
| Shots = 3
| Slashes =
| Summons =
| Velocity = 10
| Pierce = Yes
| Cooldown = 15s
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
| Level = 1+
| TP = 1
| Drop = Peasant Bag
}}
{{Tiered Weapon
| title = Starter Shield
| image = .png
| Lore = A simple shield made out of spruce wood
| Damage = 9
| Range = 5
| Shots = 3
| Slashes =
| Summons =
| Velocity = 10
| Pierce = Yes
| Cooldown = 15s
| Ability = Shoots a barrage of projectiles and gives +10 defense for 3 seconds
| Level = 1+
| TP = 1
| Drop = Peasant Bag
}}
</div>
</div>
</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED EMBLEMS</h2><!--TIERED EMBLEMS-->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
<div class="mp-box" style="padding: 4%; width: 125%;">
 
===Necromancer===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED SKULLS</h2><!--TIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED SCRIPTURES</h2><!--TIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =  
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
 
<div class="mp-box" style="padding: 4%;">
===Huntress===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED TRAPS</h2><!--TIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED BOMBS</h2><!--TIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
 
<div class="mp-box" style="padding: 4%;">
===Arcanist===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED ORBS</h2><!--TIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED JEWELS</h2><!--TIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
 
<div class="mp-box" style="padding: 4%;">
===Samurai===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED STARS</h2><!--TIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED KUNAIS</h2><!--TIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
 
<div class="mp-box" style="padding: 4%;">
===Assassin===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED CLOAKS</h2><!--TIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">TIERED POISONS</h2><!--TIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;">
{{Tiered Weapon
| title =
| image = .png
| Lore =  
| Damage =
| Range =
| Shots =
| Slashes =
| Summons =
| Velocity =
| Pierce =
| Cooldown =
| Ability =
| Level =
| TP =
| Drop =
}}
</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
 
</div>
</div>
</div>
</div>
 
 
<!-------------------------------------------------------------------------------------------------------------------------------------------
                                                              UNTIERED START
-------------------------------------------------------------------------------------------------------------------------------------------->
 
 
<div class="mp-box">
<div>
<h2 style="text-align: left; margin-left: 1%; margin-right: 2%;">UNTIERED</h2><!--UNTIERED-->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div style="float: left; padding: 0.5%;">
 
 
 
 
<div class="mp-box" style="padding: 4%;">
===Knight===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED SHIELDS</h2><!--UNTIERED SHIELDS-->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
{{UT Weapon
| title =
| image = .png
| Lore =
| UTdamage =
| UTrange =
| UTshots =
| UTslashes =
| UTsummons =
| UTvelocity =
| UTpierce =
| UTcooldown =
| UTability =
| UTcombo =
| UTspecial =
| Level =
| UTTP =
| Drop =
| EXdamage =
| EXrange =
| EXshots =
| EXslashes =
| EXsummons =
| EXvelocity =
| EXpierce =
| EXcooldown =
| UTability =
| EXcombo=
| EXspecial =
| EXTP =
}}
</div>
</div>
</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED EMBLEMS</h2><!--UNTIERED EMBLEMS-->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
{{UT Weapon
| title =
| image = .png
| Lore =
| UTdamage =
| UTrange =
| UTshots =
| UTslashes =
| UTsummons =
| UTvelocity =
| UTpierce =
| UTcooldown =
| UTability =
| UTcombo =
| UTspecial =
| Level =
| UTTP =
| Drop =
| EXdamage =
| EXrange =
| EXshots =
| EXslashes =
| EXsummons =
| EXvelocity =
| EXpierce =
| EXcooldown =
| UTability =
| EXcombo=
| EXspecial =
| EXTP =
}}
</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
 
<div class="mp-box" style="padding: 4%; width: 125%;">
===Necromancer===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED SKULLS</h2><!--UNTIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
{{UT Weapon
| title =
| image = .png
| Lore =
| UTdamage =
| UTrange =
| UTshots =
| UTslashes =
| UTsummons =
| UTvelocity =
| UTpierce =
| UTcooldown =
| UTability =
| UTcombo =
| UTspecial =
| Level =
| UTTP =
| Drop =
| EXdamage =
| EXrange =
| EXshots =
| EXslashes =
| EXsummons =
| EXvelocity =
| EXpierce =
| EXcooldown =
| UTability =
| EXcombo=
| EXspecial =
| EXTP =
}}
</div>
</div>
</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED SCRIPTURES</h2><!--UNTIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
{{UT Weapon
| title =
| image = .png
| Lore =
| UTdamage =
| UTrange =
| UTshots =
| UTslashes =
| UTsummons =
| UTvelocity =
| UTpierce =
| UTcooldown =
| UTability =
| UTcombo =
| UTspecial =
| Level =
| UTTP =
| Drop =
| EXdamage =
| EXrange =
| EXshots =
| EXslashes =
| EXsummons =
| EXvelocity =
| EXpierce =
| EXcooldown =
| UTability =
| EXcombo=
| EXspecial =
| EXTP =
}}
</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
 
<div class="mp-box" style="padding: 4%;">
===Huntress===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED TRAPS</h2><!--UNTIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
{{UT Weapon
| title =
| image = .png
| Lore =
| UTdamage =
| UTrange =
| UTshots =
| UTslashes =
| UTsummons =
| UTvelocity =
| UTpierce =
| UTcooldown =
| UTability =
| UTcombo =
| UTspecial =
| Level =
| UTTP =
| Drop =
| EXdamage =
| EXrange =
| EXshots =
| EXslashes =
| EXsummons =
| EXvelocity =
| EXpierce =
| EXcooldown =
| UTability =
| EXcombo=
| EXspecial =
| EXTP =
}}
</div>
</div>
</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED BOMBS</h2><!--UNTIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
{{UT Weapon
| title =
| image = .png
| Lore =
| UTdamage =
| UTrange =
| UTshots =
| UTslashes =
| UTsummons =
| UTvelocity =
| UTpierce =
| UTcooldown =
| UTability =
| UTcombo =
| UTspecial =
| Level =
| UTTP =
| Drop =
| EXdamage =
| EXrange =
| EXshots =
| EXslashes =
| EXsummons =
| EXvelocity =
| EXpierce =
| EXcooldown =
| UTability =
| EXcombo=
| EXspecial =
| EXTP =
}}
</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
 
<div class="mp-box" style="padding: 4%;">
===Arcanist===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED ORBS</h2><!--UNTIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
{{UT Weapon
| title =
| image = .png
| Lore =
| UTdamage =
| UTrange =
| UTshots =
| UTslashes =
| UTsummons =
| UTvelocity =
| UTpierce =
| UTcooldown =
| UTability =
| UTcombo =
| UTspecial =
| Level =
| UTTP =
| Drop =
| EXdamage =
| EXrange =
| EXshots =
| EXslashes =
| EXsummons =
| EXvelocity =
| EXpierce =
| EXcooldown =
| UTability =
| EXcombo=
| EXspecial =
| EXTP =
}}
</div>
</div>
</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED JEWELS</h2><!--UNTIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
{{UT Weapon
| title =
| image = .png
| Lore =  
| UTdamage =
| UTrange =
| UTshots =
| UTslashes =
| UTsummons =
| UTvelocity =
| UTpierce =
| UTcooldown =
| UTability =
| UTcombo =
| UTspecial =
| Level =
| UTTP =
| Drop =
| EXdamage =
| EXrange =
| EXshots =
| EXslashes =
| EXsummons =
| EXvelocity =
| EXpierce =
| EXcooldown =
| UTability =
| EXcombo=
| EXspecial =
| EXTP =
}}
</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
 
<div class="mp-box" style="padding: 4%;">
===Samurai===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED STARS</h2><!--UNTIERED -->
</div>
<div class="mw-collapsible mw-collapsed">
<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
{{UT Weapon
| title =
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</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED KUNAIS</h2><!--UNTIERED -->
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<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
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</div>
</div>
</div><br>
 
 
 
 
<div class="mp-box" style="padding: 4%;">
===Assassin===
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED CLOAKS</h2><!--UNTIERED -->
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<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
{{UT Weapon
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</div>
</div>
</div><br>
 
<div style="display: grid;">
<div>
<h2 style="white-space: nowrap; text-align: justify; margin-left: 1%; margin-right: 2%;">UNTIERED POISONS</h2><!--UNTIERED -->
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<div style="width: 100%;">
<div class="infoflex">
<div style="float: left;>
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</div>
</div>
</div>
</div>
</div>
</div><br>
 
 
 
 
</div>
</div>
</div>
</div>

Latest revision as of 13:51, 1 January 2026

Main Categories

Sub Categories

Starter Emblem
Description
An old rusty emblem used by newly professed soldiers.
Stats
Cooldown
15s
Abilities
Ability: Buffs attack speed by 33% for you and 25% for allies in a 4 block radius for 4s (does not stack). Grants +20 speed for 4s.
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Topaz Emblem
Description
The abundance of topaz has proven to be useful in crafting combat grade equipment.
Stats
Cooldown
15s
Abilities
Ability: Buffs attack speed by 33% for you and 25% for allies in a 4 block radius for 4s (does not stack). Grants +25 speed for 4s.
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Bronze Emblem
Description
This emblem outlasts its topaz counterpart in durability and will not fail the average adventurer.
Stats
Cooldown
14s
Abilities
Ability: Buffs attack speed by 33% for you and 25% for allies in a 4 block radius for 5s (does not stack). Grants +25 speed for 5s.
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Ruby Emblem
Description
Crafted by a talented blacksmith, this emblem is capable of inspiring great courage.
Stats
Cooldown
14s
Abilities
Ability: Buffs attack speed by 33% for you and 25% for allies in a 4 block radius for 5s (does not stack). Grants +25 speed for 5s.
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Devil's Emblem
Description
An unknown material was used to craft this emblem. Whatever the case, it was not crafted by a human.
Stats
Cooldown
14s
Abilities
Ability: Buffs attack speed by 33% for you and 25% for allies in a 4 block radius for 5s (does not stack). Grants +30 speed for 5s.
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Mythril Emblem
Description
Popular among warriors who like to fight in style, enemies will surely pick you out of a crowd but will wish they didn't in due time.
Stats
Cooldown
13s
Abilities
Ability: Buffs attack speed by 33% for you and 25% for allies in a 4 block radius for 5s (does not stack). Grants +30 speed for 5s.
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Golden Emblem
Description
The gold implemented within this emblem provides ludicrous combat benefits.
Stats
Cooldown
13s
Abilities
Ability: Buffs attack speed by 33% for you and 25% for allies in a 4 block radius for 5s (does not stack). Grants +35 speed for 5s.
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Warlord's Emblem
Description
Your spirit takes a liking to this piece which strengthens your will to fight.
Stats
Cooldown
13s
Abilities
Ability: Buffs attack speed by 33% for you and 25% for allies in a 4 block radius for 6s (does not stack). Grants +35 speed for 6s.
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Sandstone Emblem
Description
true
A rare cactus embedded within this emblem gives it some unique properties; the weight of the emblem seems to fluctuate over time.
Stats
Cooldown
7s
Abilities
Ability: Grants +40 speed for 5s.
Obtained From
Tier Points Given
9
Useable On
Dwarven Emblem
Description
true
A material that constantly changes state of matter; the same essence that powers the dwarves also powers this rare emblem.
Stats
Cooldown
12s
Abilities
Ability: Buffs attack speed by 33% for you and 25% for allies in a 4 block radius for 6s (does not stack). Grants +30 defense for 6s.
Obtained From
Tier Points Given
10
Useable On
Emblem of the Juggernaut
Description
true
The sorcery used to create this emblem remains unknown to this day. Whilst being lightweight, this emblem can turn the user into an absolute berserker.
Stats
Damage
8.5
Shots
16
Cooldown
10s
Pierces
No
Range
10
Velocity
10
Abilities
Ability: Projectiles are shot outwards in all directions instead of at your cursor. Grants +25 speed for 6s.
Obtained From
Tier Points Given
11
Useable On
Heaven's Augmentation
Description
true
This emblem radiates light so brightly it becomes a mirror. A mirror of your true self. A mirror of violence.
Stats
Cooldown
10s
Abilities
Ability: Buffs attack speed by 33% for you and 25% for allies in a 5 block radius for 4.5s (does not stack). Marks the nearest enemy within 9 blocks, and after 3s, fires a beam dealing 7.6% of the damage they took while marked (max 60 damage, ignores crits).
Obtained From
Tier Points Given
11
Useable On
Visage Of The Night
Description
true
The walking armour suits of the shadow realm had no sense of self. Built to destroy but simply not able to understand anything else.
Stats
Cooldown
11s
Abilities
Passive: Buffs your attack speed by +25%.
Active: On use, buffs your attack speed by 33% for 8s and creates a 4 block aura that buffs allies' attack speed by 25%. Also grants +10 critical chance to you and everyone in the aura.
Tier Points Given
12
Useable On
Oblivion's Reach
Description
true
The very artefact that slew the Voided King. Take caution when harnessing its power, for his primordial presence inches closer with every use.
Stats
Damage
200
Cooldown
12s
Abilities
Ability: Summons a levitating voided blade. It pauses after 1s, then falls 2s later, dealing damage in a 5 block radius. Warning: Deals 50% of your current health as damage to you if caught in the blast. Grants +40 speed for 5s on use.
Obtained From
Tier Points Given
12
Useable On

Sub Categories

Starter Shield
Description
A simple shield made out of spruce wood.
Stats
Damage
9
Shots
4
Cooldown
15s
Pierces
Yes
Range
5
Velocity
10
Abilities
Shoots a barrage of projectiles and grants +10 defense for 3s.
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Cobble Shield
Description
A shield that has been modified by using cobblestone as its base.
Stats
Damage
9
Shots
4
Cooldown
14s
Pierces
Yes
Range
5
Velocity
10
Abilities
Shoots a barrage of projectiles and grants +10 defense for 3s.
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Adventurer's Shield
Description
The go-to shield for any new adventurer wanting to face some stronger monsters of the realm.
Stats
Damage
12
Shots
4
Cooldown
14s
Pierces
Yes
Range
5
Velocity
10
Abilities
Shoots a barrage of projectiles and grants +10 defense for 3s.
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Quartz Shield
Description
This prestigious shield will not falter in battle. It is made from a prestigious ore found in the underworld.
Stats
Damage
12
Shots
4
Cooldown
14s
Pierces
Yes
Range
5
Velocity
10
Abilities
Shoots a barrage of projectiles and grants +15 defense for 4s.
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Golden Shield
Description
Made out of pure gold, this shield has been worn down by previous use in old wars.
Stats
Damage
15
Shots
4
Cooldown
14s
Pierces
Yes
Range
5
Velocity
10
Abilities
Shoots a barrage of projectiles and grants +15 defense for 4s.
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Mythril Shield
Description
No matter how much this shield is used, it always keeps its distinct glow.
Stats
Damage
15
Shots
4
Cooldown
13s
Pierces
Yes
Range
5
Velocity
10
Abilities
Shoots a barrage of projectiles and grants +15 defense for 4s.
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Cloud Imbued Shield
Description
This metallic shield will protect its host from the strongest of.
Stats
Damage
18
Shots
4
Cooldown
13s
Pierces
Yes
Range
5
Velocity
10
Abilities
Shoots a barrage of projectiles and grants +15 defense for 4s.
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Overgrown Shield
Description
A line of long lost shields known as such were used by ancient soldiers to fend off the evil that eventually brought demise onto the realm.
Stats
Damage
18
Shots
4
Cooldown
13s
Pierces
Yes
Range
5
Velocity
10
Abilities
Shoots a barrage of projectiles and grants +25 defense for 5s.
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Shield of Glacial Reflection
Untiered
Shiny
Description
true
true
This shield reflects attempts of attackers wrong doing amongst themselves. You will be feared when wielding it.
This shield reflects attempts of attackers wrong doing amongst themselves. You will be feared when wielding it.
Stats
Damage
22
22
Cooldown
8s
8s
Range
12
12
Abilities
Passive: Deals damage to the nearest enemy when damaged by an enemy. Ability: On use, increase damage by 1.75x and gain 12 defense for 5s.
Passive: Deals damage to the nearest enemy when damaged by an enemy. Ability: On use, increase damage by 1.75x and gain 12 defense for 5s.
Tier Points Given
10
10
Useable On
Shield of Ogmur
Description
true
This shield produces ludicrous amounts of damage at the price of any defensive abilities, it still remains powerful in the hands of the right knight.
Stats
Damage
23.75
Shots
5
Cooldown
10s
Pierces
Yes
Range
7
Velocity
10
Abilities
Shoots a barrage of projectiles.
Obtained From
Tier Points Given
11
Useable On
Crystal Shield
Description
true
The worm mother used this shield to remain invulnerable. To a normal mortal, this shield provides god-like power.
Stats
Cooldown
15s
Abilities
Grants -40 speed for 5s and invincibility for 3s.
Obtained From
Tier Points Given
11
Useable On
Cogwheel Shield
Description
true
Stolen piece of the machine. Extremely durable.
Stats
Damage
28
Shots
3
Cooldown
8s
Pierces
No
Range
6
Velocity
20
Abilities
Shoots a barrage of projectiles that summon a cog under the enemy for 6s. If you are within its 7 block radius, it grants +8 vitality.
Obtained From
Tier Points Given
11
Useable On
Oceanic Torrent
Description
true
It hums with tidal power, its surface echoing the wrath and resilience of the open ocean.
Stats
Damage
5.5
Shots
10
Cooldown
12s
Pierces
No
Range
8
Velocity
15
Abilities
Fires a school of fish. On hit they deal damage and jump from beneath the enemy dealing 4.8 damage in a small AoE, then land dealing 4.8 damage in a small AoE or healing you for 0.4 health if you are under 66% health.
Tier Points Given
12
Useable On
Shrouded Shield
Description
true
The defender of the province used this ancient relic to guarantee protection for the celestials.
Stats
Damage
6.5
Cooldown
10s
Pierces
Yes
Velocity
20
Abilities
Passive: Summons 4 rotating shields that deal contact damage. Ability: On use, throws your shields, they'll slow down and linger for 10s, each dealing 0.7 damage every 0.25s.
Obtained From
Tier Points Given
12
Useable On

Sub Categories

Starter Kunai
Description
A basic kunai.
Stats
Damage
2
Shots
3
Cooldown
10s
Pierces
Yes
Range
7
Velocity
25
Abilities
Shoots kunai projectiles that return to you at max range. Enemies hit are marked, causing your katana to deal +20% damage to them for 2s.
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Blackstone Kunai
Description
This kunai features the strong yet brittle blackstone, throw with care.
Stats
Damage
3
Shots
3
Cooldown
10s
Pierces
Yes
Range
7
Velocity
25
Abilities
Shoots kunai projectiles that return to you at max range. Enemies hit are marked, causing your katana to deal +20% damage to them for 2s.
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Scissor Like Kunai
Description
A kunai that looks awfully like a pair of scissors.
Stats
Damage
3
Shots
3
Cooldown
9s
Pierces
Yes
Range
7
Velocity
25
Abilities
Shoots kunai projectiles that return to you at max range. Enemies hit are marked, causing your katana to deal +20% damage to them for 2s.
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Emerald Kunai
Description
A sharp kunai crafted with a rare emerald.
Stats
Damage
3
Shots
3
Cooldown
9s
Pierces
Yes
Range
7
Velocity
25
Abilities
Shoots kunai projectiles that return to you at max range. Enemies hit are marked, causing your katana to deal +20% damage to them for 2.5s.
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Cobalt Kunai
Description
A durable blue metal which has a shiny coating. Cobalt ore is hard to come by and is great for kunai crafting.
Stats
Damage
3
Shots
3
Cooldown
8s
Pierces
Yes
Range
7
Velocity
25
Abilities
Shoots kunai projectiles that return to you at max range. Enemies hit are marked, causing your katana to deal +20% damage to them for 2.5s.
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Spider Fang Kunai
Description
This kunai used to be the deadliest kunai in the realm as it used to mark enemies with a deadly poison. It still remains quite deadly.
Stats
Damage
4
Shots
3
Cooldown
8s
Pierces
Yes
Range
7
Velocity
25
Abilities
Shoots kunai projectiles that return to you at max range. Enemies hit are marked, causing your katana to deal +20% damage to them for 2.5s.
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Spinal Kunai
Description
A very durable kunai that was put together by the bones of Raph minions that tried to escape.
Stats
Damage
4
Shots
3
Cooldown
7s
Pierces
Yes
Range
7
Velocity
25
Abilities
Shoots kunai projectiles that return to you at max range. Enemies hit are marked, causing your katana to deal +20% damage to them for 2.5s.
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Crimsonite Kunai
Description
This peculiar metal is crafted from the blood of the gods, the smelting process is tedious but rewarding.
Stats
Damage
4
Shots
3
Cooldown
7s
Pierces
Yes
Range
7
Velocity
25
Abilities
Shoots kunai projectiles that return to you at max range. Enemies hit are marked, causing your katana to deal +20% damage to them for 3s.
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Dwarven Kunai
Description
true
A freezing cold kunai that sends shivers of fear to your enemies.
Stats
Damage
13
Shots
3
Cooldown
12s
Pierces
Yes
Range
6
Velocity
30
Abilities
Shoots kunai projectiles that return to you at max range. Grants +30 defense for 4s when returning.
Obtained From
Tier Points Given
10
Useable On
Crystal Kunai
Description
true
The blade of this lightweight kunai is full of little sharp crystals that easily penetrate straight through enemies.
Stats
Damage
20
Shots
1
Cooldown
6s
Pierces
Yes
Range
10
Velocity
30
Abilities
Shoots a kunai projectile that returns to you at max range. On hit, paralyzes enemies for 4s and grants you +7 vitality on use.
Obtained From
Tier Points Given
11
Useable On
Kunai of Conflict
Description
true
Over many years, samurais have crafted this kunai in a way that they believed was most optimal.
Stats
Damage
28
Shots
1
Cooldown
10s
Pierces
Yes
Range
6
Velocity
30
Abilities
Shoots a kunai projectile that returns to you at max range. The returning shot deals 39.2 damage and grants +25 critical chance for 4s if an enemy is hit.
Obtained From
Tier Points Given
11
Useable On
Master's Key
Description
true
A manifestation of the sentinels programming fully realized. Not only to protect, but to hide in plain sight.
Stats
Damage
7.5
Shots
3
Cooldown
11s
Pierces
Yes
Range
8
Velocity
20
Abilities
Shoots kunai projectiles that explode at max range (dealing 11.3 damage in a 3 block radius) and leave a soulfire zone. Enemies hit are marked, causing your katana to deal +20% damage for 5s. Standing within 10 blocks of the zone grants invisibility, +10 defense, and +10 evasion for 7s.
Obtained From
Tier Points Given
12
Useable On
Feathers of the Seraph
Description
true
Rare feathers dropped from the Seraph. They are incredibly sharp and will project back to whoever owns them.
Stats
Damage
8
Shots
5
Cooldown
8s
Pierces
Yes
Range
6
Velocity
25
Abilities
Shoots kunai projectiles that return to you at max range. Enemies hit are marked, causing your katana to deal +20% damage to them for 3.5s.
Tier Points Given
12
Useable On

Sub Categories

Starter Star
Description
A basic ninja star with sharp edges.
Stats
Damage
20
Shots
1
Cooldown
11s
Pierces
No
Range
12
Velocity
35
Abilities
Shoots a star projectile and increases speed by +10 for 3s.
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Silver Star
Description
A slightly newer generation of the starter star.
Stats
Damage
20
Shots
1
Cooldown
10s
Pierces
No
Range
12
Velocity
35
Abilities
Shoots a star projectile and increases speed by +10 for 4s.
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Quartz Star
Description
Sharper than a razor, quartz from the underworld is known for being a great material for equipment.
Stats
Damage
25
Shots
1
Cooldown
10s
Pierces
No
Range
12
Velocity
35
Abilities
Shoots a star projectile and increases speed by +10 for 4s.
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Star of Love
Description
This star strikes not just physically but at the heart of the enemy.
Stats
Damage
30
Shots
1
Cooldown
10s
Pierces
No
Range
12
Velocity
35
Abilities
Shoots a star projectile and increases speed by +20 for 4s.
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Vine Star
Description
A star made with sturdy vines found in the deep ends of the forest.
Stats
Damage
30
Shots
1
Cooldown
9s
Pierces
No
Range
12
Velocity
35
Abilities
Shoots a star projectile and increases speed by +20 for 4s.
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Prismarine Star
Description
A star constructed from the ancient sea temple stone.
Stats
Damage
35
Shots
1
Cooldown
9s
Pierces
No
Range
12
Velocity
35
Abilities
Shoots a star projectile and increases speed by +20 for 4s.
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Poison Ivy Star
Description
The poison ivy entangled around the the edges of this star give it naturally sharp tips.
Stats
Damage
35
Shots
1
Cooldown
8s
Pierces
No
Range
12
Velocity
35
Abilities
Shoots a star projectile and increases speed by +20 for 4s.
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Morning Star
Description
A beautiful star passed down by angels that have blessed it with a bright and everlasting aura.
Stats
Damage
40
Shots
1
Cooldown
8s
Pierces
No
Range
12
Velocity
35
Abilities
Shoots a star projectile and increases speed by +30 for 4s.
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Leafal Force
Description
true
Born of Grimleaf's wrath, this leafal glow turns every strike lethal.
Stats
Damage
35
Shots
1
Cooldown
10s
Pierces
No
Range
9
Velocity
25
Abilities
Shoots a star that summons 4 nature orbitals around the enemy for 8s. When walking into them, they home into the enemy dealing 8.1 damage each.
Obtained From
Tier Points Given
9
Useable On
Frozen Star
Untiered
Shiny
Description
true
true
An unexplainably cold star that has an unexpected outcome on impact.
An unexplainably cold star that has an unexpected outcome on impact.
Stats
Damage
75
75
Shots
1
1
Cooldown
10s
10s
Pierces
Yes
Yes
Range
13
13
Velocity
30
30
Abilities
Shoots a star projectile that applies slowness for 5s.
Shoots a star projectile that applies slowness for 5s.
Obtained From
Tier Points Given
10
10
Useable On
Star of Shimmering Light
Untiered
Shiny
Description
true
true
This star-shaped relic hums with the fading power of Aurehog, its glow said to echo the skies it once ruled.
This star-shaped relic hums with the fading power of Aurehog, its glow said to echo the skies it once ruled.
Stats
Damage
57.5
57.5
Shots
1
1
Cooldown
8s
8s
Pierces
No
No
Range
9
9
Velocity
30
30
Abilities
Shoots a star projectile that bounces to the nearest enemy within a 9 block range from the initial hit up to 3 times. Each bounce reduces its damage by 10.
Shoots a star projectile that bounces to the nearest enemy within a 9 block range from the initial hit up to 3 times. Each bounce reduces its damage by 10.
Obtained From
Tier Points Given
10
10
Useable On
Singed Star
Description
true
During the golden ages of Telos, ??? preached that a burning star shined bright within the hearts of every warrior. The brute took that too literally.
Stats
Damage
3.5
Shots
1
Cooldown
7s
Pierces
Yes
Range
8
Velocity
20
Abilities
Throws a piercing star that leaves a lingering fire trail for 7s in its path, dealing damage every 0.25s.
Obtained From
Tier Points Given
11
Useable On
Dimensional Star
Description
true
An unspeakable story of time that will never be understood in this reality. This is one of the only fragments this alternate universe has that has manifested itself into this world.
Stats
Damage
22
Shots
3
Cooldown
7s
Pierces
Yes
Range
10
Velocity
30
Abilities
Shoots a burst of 3 star projectiles that accelerate over time and increases speed by +25 for 7s.
Obtained From
Tier Points Given
11
Useable On
Resurgence
Description
true
Shine bright like a diamond.
Stats
Damage
100
Shots
1
Cooldown
10s
Pierces
No
Range
10
Velocity
20
Abilities
Shoots a heavy star projectile that splits into 4 shots, each dealing 8.0 damage.
Obtained From
Tier Points Given
12
Useable On

Sub Categories

Starter Bomb
Description
A hand crafted bomb that packs quite the punch.
Stats
Damage
10.5
Cooldown
9s
Abilities
Ability: Creates a small explosion that damages enemies and propels you backward. Cooldown begins upon landing.
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Volcanic Bomb
Description
A bomb that was recovered from a dormant volcano.
Stats
Damage
16
Cooldown
9s
Abilities
Ability: Creates a small explosion that damages enemies and propels you backward. Cooldown begins upon landing.
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Seaweed Bomb
Description
This bomb was discovered in the depths of the deep ocean. It's assumed it belonged to a pirate captain once.
Stats
Damage
16
Cooldown
8s
Abilities
Ability: Creates a small explosion that damages enemies and propels you backward. Cooldown begins upon landing.
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Firework Bomb
Description
Multiple fireworks are packed inside of this bomb. Despite it's celebratory implication, the bomb is quite deadly.
Stats
Damage
16
Cooldown
8s
Abilities
Ability: Creates a large explosion that damages enemies and propels you backward. Cooldown begins upon landing.
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Abyssal Bomb
Description
This bomb was made to combat the dwellers of the depths that began ascending to the surface a long time ago.
Stats
Damage
16
Cooldown
7s
Abilities
Ability: Creates a large explosion that damages enemies and propels you backward. Cooldown begins upon landing.
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Sulphuric Bomb
Description
Grasping at straws, they even tried to fashion acid into weaponry, including bombs.
Stats
Damage
24
Cooldown
7s
Abilities
Ability: Creates a large explosion that damages enemies and propels you backward. Cooldown begins upon landing.
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Skytide Bomb
Description
One of Skytide's personal items; only a few others still exist, the rest are lost in time.
Stats
Damage
32
Cooldown
7s
Abilities
Ability: Creates a large explosion that damages enemies and propels you backward. Cooldown begins upon landing.
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Profane Bomb
Description
Not much is known about this mysterious bomb; only that it originates from chaos.
Stats
Damage
32
Cooldown
7s
Abilities
Ability: Creates a massive explosion that damages enemies and propels you backward. Cooldown begins upon landing.
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Krakatoa
Description
true
Thar she blows!
Stats
Damage
28
Cooldown
7s
Abilities
Ability: Creates a large explosion that damages enemies and propels you backward. Upon landing, you gain Invisibility for 3s and begin the cooldown.
Applicable Reskins
Obtained From
Tier Points Given
9
Useable On
Glacial Bomb
Description
true
A bomb with enchanted glacial properties. It has the unique effect of being lightweight and easy to handle.
Stats
Damage
16
Cooldown
3s
Abilities
Ability: Creates a small explosion that damages enemies and propels you backward. Cooldown begins upon landing.
Applicable Reskins
Obtained From
Tier Points Given
10
Useable On
Bomb of Torment
Description
true
A bomb that manifests the target's entire lifetime's worth of torment onto itself.
Stats
Damage
60
Cooldown
9s
Abilities
Ability: Unleashes highly flammable purgatory gas, propelling you forward and damaging all enemies in your path. You are invulnerable until touching the ground. Cooldown begins upon landing.
Applicable Reskins
Obtained From
Tier Points Given
10
Useable On
Voltaic Bomb
Description
true
A technologically advanced bomb crafted by Kurvaros himself. It's been modified to explode after a delay to catch his enemies off guard.
Stats
Damage
21
Cooldown
7s
Abilities
Ability: Creates a tiny explosion that propels you backward, leaving behind a bomb that deals 63.0 damage after 1s. Cooldown begins upon landing.
Applicable Reskins
Obtained From
Tier Points Given
11
Useable On
Light's Pull
Description
true
As you glance into the reflective surface of this bomb, your reflection reacts in fear and disgust, before disspating into static, never to be seen again.
Stats
Damage
17.5
Cooldown
8s
Abilities
Ability: Creates a large explosion that propels you backward. While airborne, use again to launch a grapple at your cursor, pulling you toward a mob (invulnerable) and dealing 57.8 damage on contact. Cooldown begins upon landing.
Applicable Reskins
Obtained From
Tier Points Given
11
Useable On
Baphomet's Bomb
Description
true
Gifted by Baphomet to Asmodeus, this bomb embodies chaos and destruction. Only those chosen by dark fate can wield its infernal power.
Stats
Damage
40
Cooldown
12s
Abilities
Ability: Creates a tiny explosion that propels you backward. After 0.75s, dashes you in your targeted direction (invulnerable), creating a 128.0 damage explosion upon landing. Cooldown begins upon landing.
Applicable Reskins
Tier Points Given
12
Useable On

Sub Categories

Starter Trap
Description
A trap used to capture giant insects below the realm.
Stats
Damage
19
Cooldown
12s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 3 block radius for 3s.
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Wind Trap
Description
A light trap that flows in the same direction as the wind.
Stats
Damage
19
Cooldown
11s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 3 block radius for 3s.
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Blood Trap
Description
The blood on this trap cannot be rubbed off. Don't let it intimidate you.
Stats
Damage
35
Cooldown
11s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 3 block radius for 3s.
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Dragon Slayer Trap
Description
This trap was used by ancient huntresses to take down enormous dragons.
Stats
Damage
35
Cooldown
11s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 4 block radius for 4s.
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Everdark Trap
Description
The purpose of this trap was to hunt down beastial creatures lurking in the shores of the everdark.
Stats
Damage
35
Cooldown
10s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 4 block radius for 4s.
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Shadowcaster Trap
Description
This trap casts a shadow over the inflicted area.
Stats
Damage
35
Cooldown
10s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 4 block radius for 4s.
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Zombified Trap
Description
This trap imitates the undead attacking with their arms from the ground up. It is both horrifying and agonising
Stats
Damage
35
Cooldown
9s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 4 block radius for 4s.
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Translucent Trap
Description
A trap made out of a glass-like material. It compresses and reflects light waves in a thick beam of power.
Stats
Damage
35
Cooldown
9s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 5 block radius for 5s.
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Arrowstorm Trap
Description
true
A legendary trap used by many marksmen, raining arrows of innocent blood upon their foes.
Stats
Damage
6.5
Shots
8
Cooldown
10s
Range
15
Velocity
25
Abilities
Throws a trap that paralyzes the target for 1.5s and summons arrows which home into them after.
Applicable Reskins
Obtained From
Tier Points Given
9
Useable On
Corvus Trap
Description
true
A trap imbued with lethal venom extracted from the horns of the great corvid.
Stats
Damage
30
Cooldown
5s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 3 block radius for 3s. Also gives +25 speed for 3s when thrown.
Applicable Reskins
Obtained From
Tier Points Given
10
Useable On
Carl Trap
Description
true
Connection terminated. I'm sorry to interrupt you, Elizabeth, if you still even remember that name, but I'm afraid you've been misinformed.
Stats
Damage
175
Cooldown
15s
Range
20
Velocity
15
Abilities
Inflicts slowness to enemies in a 7 block radius and does Damage over Time over 7.5s.
Applicable Reskins
Obtained From
Tier Points Given
11
Useable On
Crystal Trap
Description
true
Used to punish the minions within the caverns, the trap calls a sentry from the everdark to deal damage to the enemies.
Stats
Damage
8
Cooldown
8s
Range
12
Velocity
15
Abilities
Passive: Shoots a shot which damages the closest enemy every 1 second.
Ability: On use, projectiles deal 10.0 damage and gain 1.25x velocity for 3s.
Applicable Reskins
Obtained From
Tier Points Given
11
Useable On
Black Hole Singularity
Description
true
Time feels painfully slow yet infinitely fast when trapped within one. Although this trap does not reflect the full strength of Omnipotent, as it has lost the ability to hold matter within it.
Stats
Damage
16.5
Cooldown
12s
Range
20
Velocity
15
Abilities
Inflicts paralysis to enemies in a 5 block radius while doing Damage over Time over 4 seconds, the 4th hit dealing 109.9 damage. Also gives +10 attack for 5s when thrown.
Applicable Reskins
Obtained From
Tier Points Given
12
Useable On
Last Stand
Description
true
Strong was Ophelia’s will to protect her beloved. Alas, the Warden’s rage stood firm, shattered only by the new Sanguine Lord.
Stats
Damage
10
Cooldown
14s
Range
20
Velocity
15
Abilities
On impact, spawns 4 projectiles that rotate around the enemy. On next ability use, forces them to fly into the enemy. They gain +15.0 extra damage every 1s they are active (despawn in 3.5s, max +45.0 damage).
Applicable Reskins
Obtained From
Tier Points Given
12
Useable On

Sub Categories

Starter Cloak
Description
A magical cloak that hides the user.
Stats
Cooldown
14s
Abilities
Ability: Makes you invisible for 2s. Grants +7 speed, +4 attack, and +9 critical chance for 3s.
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Speedrunner Cloak
Description
A magical cloak that has a speed rune within it.
Stats
Cooldown
13s
Abilities
Ability: Makes you invisible for 2s. Grants +7 speed, +4 attack, and +9 critical chance for 3s.
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Stone Padded Cloak
Description
A hard and heavy cloak that will do well in protecting and concealing your presence.
Stats
Cooldown
13s
Abilities
Ability: Makes you invisible for 2s. Grants +14 speed, +8 attack, and +12 critical chance for 3s.
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Blood Seeker Cloak
Description
A cloak that seems to shine in the presence of fresh blood.
Stats
Cooldown
13s
Abilities
Ability: Makes you invisible for 3s. Grants +14 speed, +8 attack, and +12 critical chance for 4s.
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Waterwalker Cloak
Description
A cloak used to unlock the ability of water walking for ancient thieves.
Stats
Cooldown
12s
Abilities
Ability: Makes you invisible for 3s. Grants +14 speed, +8 attack, and +12 critical chance for 4s.
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Skywalker Cloak
Description
A cloak used to unlock the ability of flight for proficient rogues.
Stats
Cooldown
11s
Abilities
Ability: Makes you invisible for 3s. Grants +14 speed, +8 attack, and +12 critical chance for 4s.
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Shadow Blessed Cloak
Description
A cloak said to have a mind of its own. It will treat its master well if treated right.
Stats
Cooldown
11s
Abilities
Ability: Makes you invisible for 3s. Grants +21 speed, +12 attack, and +15 critical chance for 4s.
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Voided Cloak
Description
It may hurt to wear this item but its protective and stealth ability seems to feel unparalleled.
Stats
Cooldown
11s
Abilities
Ability: Makes you invisible for 4s. Grants +21 speed, +12 attack, and +15 critical chance for 5s.
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Veil of Shadows
Description
true
Wreathed in misty tendrils, this cloak grants its wearer the fleeting form of a wraith, untouchable and unseen.
Stats
Damage
15
Shots
4
Cooldown
10s
Range
9
Velocity
30
Abilities
Ability: Summons 4 daggers toward your cursor. Grants invisibility for 3s and +25 speed for 5s.
Applicable Reskins
Obtained From
Tier Points Given
9
Useable On
Dwarven Cloak
Description
true
A cloak that is crafted from the same material that is used to build the interior of a furnace by one of the dwarf blacksmiths.
Stats
Cooldown
12s
Abilities
Ability: Grants +15 evasion, +55 speed, and +20 defense for 5s.
Applicable Reskins
Obtained From
Tier Points Given
10
Useable On
Cloak of the Warlord
Description
true
A cloak used to compliment the swiftness that used to be adapted in Lotil's frame.
Stats
Cooldown
8s
Abilities
Ability: Grants invisibility and +30 speed until you take damage from a mob or interact with items. Going off of invisibility puts the ability on cooldown.
Applicable Reskins
Obtained From
Tier Points Given
11
Useable On
Cloak of Bloody Surprises
Description
true
A rare cloak that was used by a team of rogues to defeat the master of the void. They did not succeed.
Stats
Cooldown
12s
Abilities
Ability: Makes you invisible for 4s. Grants +20 speed and +50 attack for 5s.
Applicable Reskins
Obtained From
Tier Points Given
11
Useable On
Cloak of Ionised Darkness
Description
true
This cloak is said to turn the user into an exalted adaptation of themselves. How much are you willing to sacrifice for raw power?
Stats
Cooldown
10s
Abilities
Ability: Grants 1s of invulnerability, 6s of invisibility, +10 critical chance, +20 speed, and spawns a shadow clone. Reactivate while invisible to teleport to the clone and gain 1s of invulnerability.
Applicable Reskins
Obtained From
Tier Points Given
12
Useable On
Afterburner
Description
true
I give you my cape, the mark of a praetor. For there is nothing impossible to you who has tried. Even when facing a friend in battle, always be prepared to sacrifice everything to defend the ones you love. - Alexander.
Stats
Damage
13
Cooldown
12s
Pierces
Yes
Range
7
Velocity
20
Abilities
Ability: Passively summons 2 orbiting flames. On ability use, grants 7s of invisibility and stops the flames. Your flames will instead deal 3.3 burn damage 4 times in a small AoE. Afterwards, 2 projectiles are fired dealing 54.6 damage.
Applicable Reskins
Obtained From
Tier Points Given
12
Useable On

Sub Categories

Starter Poison
Description
A flask filled with a pure black plague containing liquid.
Stats
Damage
35
Cooldown
14s
Range
20
Velocity
15
Abilities
Inflicts a poison effect to enemies in a 5 block radius for 4s (4 ticks).
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Vermilion Venom
Description
A flask crafted by grinding cinnabar over regular snake venom.
Stats
Damage
45
Cooldown
14s
Range
20
Velocity
15
Abilities
Inflicts a poison effect to enemies in a 5 block radius for 4s (4 ticks).
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Grape Medicine
Description
A man-made monstrosity. This poison was said to cure a common cold. But at what cost?
Stats
Damage
45
Cooldown
13s
Range
20
Velocity
15
Abilities
Inflicts a poison effect to enemies in a 5 block radius for 4s (4 ticks).
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Maitotoxin Flask
Description
A flask filled with one of the most poisonous substances found in marine life.
Stats
Damage
45
Cooldown
13s
Range
20
Velocity
15
Abilities
Inflicts a poison effect to enemies in a 6 block radius for 4s (4 ticks).
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Poisonous Spirit
Description
This flask contains a spirit which hunts live bodies in an attempt to extract their life.
Stats
Damage
55
Cooldown
13s
Range
20
Velocity
15
Abilities
Inflicts a poison effect to enemies in a 6 block radius for 4s (4 ticks).
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Dragon Tear Poison
Description
This poison has been made with distilled dragon tears giving the liquid mythical properties.
Stats
Damage
65
Cooldown
13s
Range
20
Velocity
15
Abilities
Inflicts a poison effect to enemies in a 6 block radius for 4s (4 ticks).
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Rose Petal Poison
Description
The rose, although beautiful, once mixed with the right chemical blend becomes lethal at the slightest whiff.
Stats
Damage
65
Cooldown
12s
Range
20
Velocity
15
Abilities
Inflicts a poison effect to enemies in a 6 block radius for 4s (4 ticks).
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Swamp Venom
Description
Millions of fast and lethal bacteria occupy this flask. They can ingest organic matter within seconds.
Stats
Damage
65
Cooldown
12s
Range
20
Velocity
15
Abilities
Inflicts a poison effect to enemies in a 7 block radius for 4s (4 ticks).
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Ayahuasca Flask
Untiered
Shiny
Description
true
true
A very potent sludge that heals the soul.
A very potent sludge that heals the soul.
Stats
Damage
70
70
Cooldown
15s
15s
Range
20
20
Velocity
15
15
Abilities
Inflicts a poison effect to enemies in an 8 block radius for 2s (2 ticks). Also heals 6 health over 2s.
Inflicts a poison effect to enemies in an 8 block radius for 2s (2 ticks). Also heals 6 health over 2s.
Tier Points Given
9
9
Useable On
Venomfang Serum
Description
true
A putrid flask which infects victims unexpectedly, leading to a horribly slow death.
Stats
Damage
70
Cooldown
9s
Range
20
Velocity
15
Abilities
Inflicts a poison effect to enemies in a 15 block radius for 6s (6 ticks).
Obtained From
Tier Points Given
10
Useable On
Crystal Poison
Untiered
Shiny
Description
true
true
A toxic tooth that contains a seemingly endless amount of energised crystal. These crystals break into sharp shards that penetrate the target.
A toxic tooth that contains a seemingly endless amount of energised crystal. These crystals break into sharp shards that penetrate the target.
Stats
Damage
16
16
Cooldown
5s
5s
Range
18
18
Velocity
25
25
Abilities
Deals 3 ticks of damage in a 3 block radius in 0.1s intervals.
Deals 3 ticks of damage in a 3 block radius in 0.1s intervals.
Obtained From
Tier Points Given
11
11
Useable On
Chalice of Rot
Description
true
Do you fear death? No? Then let us have a battle of wits. One chalice shall be fatal and the other shall be benign. Drink if you dare and reap what you sow. - Charon.
Stats
Damage
120
Cooldown
10s
Abilities
Spawns a venomous puddle that sticks to you, poisoning enemies in a 4 block radius. The puddle lasts for 7s (8 ticks).
Obtained From
Tier Points Given
11
Useable On
Blood of the Heretics
Description
true
Do not drink.
Stats
Damage
75
Cooldown
11s
Range
18
Velocity
25
Abilities
Instantly deals damage to the target and inflicts a poison effect dealing 90.0 damage over 4s (16 ticks).
Tier Points Given
12
Useable On

Sub Categories

Starter Skull
Description
A regular skull that was collected during the battle of an old war.
Stats
Damage
10
Cooldown
12s
Pierces
No
Range
10
Abilities
Unleashes 2 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Blood Eye Skull
Description
A skull that has a glowing dark aura radiating out of its eyes.
Stats
Damage
15
Cooldown
12s
Pierces
No
Range
10
Abilities
Unleashes 2 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Witch Skull
Description
A cracked skull that radiates a purple aura.
Stats
Damage
15
Cooldown
11s
Pierces
No
Range
10
Abilities
Unleashes 2 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Goblin Skull
Description
A dark skull obtained from a battle goblin's corpse.
Stats
Damage
15
Cooldown
11s
Pierces
No
Range
10
Abilities
Unleashes 3 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Enchanted Goblin Skull
Description
A skull that has been entranced to unleash the true undead power of a goblin.
Stats
Damage
20
Cooldown
10s
Pierces
No
Range
10
Abilities
Unleashes 3 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Firewood Skull
Description
This skull encapsulates a never ending flame. A daunting skull allowing its users to face many battles confidently.
Stats
Damage
25
Cooldown
10s
Pierces
No
Range
10
Abilities
Unleashes 3 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Crystal Glass Skull
Description
A translucent skull carved from the opulent crystals in the fungal cavern.
Stats
Damage
25
Cooldown
10s
Pierces
No
Range
10
Abilities
Unleashes 4 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Clown Skull
Description
This skull may look funny at first but will leave its victims with a fear of clowns.
Stats
Damage
30
Cooldown
9s
Pierces
No
Range
10
Abilities
Unleashes 4 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Khufu's Skull
Description
true
Evokes the spectral essence of Khufu, raising a formidable mummy minion.
Stats
Damage
45
Cooldown
11s
Abilities
Summons a mummy that explodes when close to enemies, healing you for 6 health and players in a 7 block radius for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Tier Points Given
9
Useable On
Frostspark Skull
Description
true
A spell has been cast on this skull which makes it stay frozen for eternity.
Stats
Damage
60
Cooldown
12s
Pierces
No
Range
9
Abilities
Unleashes 8 skulls from your target that home in on you and allies within 5 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Tier Points Given
10
Useable On
Cinder Skull
Description
true
This scorched skull whispers rituals that call secret tomes from the final layers of Tartarus.
Stats
Damage
0.5
Cooldown
10s
Pierces
No
Range
8
Abilities
Spawns 3 fire totems around the target that spray the nearest enemy every 0.1s for 5s. Each tick of damage heals you for 0.025 HP.
Obtained From
Tier Points Given
11
Useable On
Chronos Heart
Description
true
This heart contains unspeakable properties that only master necromancers can take full advantage of.
Stats
Cooldown
10s
Abilities
Heals you for 6 health and players in a 3 block radius for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
Obtained From
Tier Points Given
11
Useable On
Dilapidated Skull
Description
true
A skull held together by Loa's life force.
Stats
Damage
15
Shots
5
Cooldown
10s
Pierces
No
Range
11
Velocity
10
Abilities
Shoots skulls that instantly heal 2 health each when they hit a vulnerable enemy.
Obtained From
Tier Points Given
11
Useable On
Empyrean Epitome
Description
true
Spawns a seraph in which you are the shepherd of. You will walk it through the valley of the shadow of death.
Stats
Damage
80
Cooldown
11s
Abilities
Summons a Seraph that strikes an enemy, then deals 11.2 damage 4 times, each healing 2.5 health if you are within 9 blocks. The last strike heals an additional 1 health and also heals allies (3s cooldown on receiving heals from others, self-heals are unaffected).
Tier Points Given
12
Useable On
Sun's Blessing
Description
true
A pale skull etched with sun-worn cracks. It radiates a gentle warmth but you can't shake the feeling of being seen in the sun's honest gaze.
Stats
Damage
65
Cooldown
10s
Pierces
No
Range
7
Abilities
Passively summons 2 mirrors at your sides. On use at over 80% HP, the mirrors rotate forward and form a 4 block AoE explosion. At less than 80% HP, they rotate around you and shine a beam that grants allies +10 attack and +10 vitality for 5s on contact, while also healing you for 3 HP.
Obtained From
Tier Points Given
12
Useable On

Sub Categories

Starter Scripture
Description
A handy scripture for supplying the user with a convenient magical ability.
Stats
Damage
1.5
Cooldown
15s
Pierces
No
Range
12
Abilities
Summons turrets that shoot every 1s and despawn after 20s (or 4 shots per).
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Scripture of the Goblin
Description
This scripture is written in an unknown goblin language.
Stats
Damage
2
Cooldown
15s
Pierces
No
Range
12
Abilities
Summons turrets that shoot every 1s and despawn after 20s (or 4 shots per).
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Scripture of Sapphire Essence
Description
The oil used for the caligraphy of this scripture has been infused with sapphire.
Stats
Damage
2
Cooldown
14s
Pierces
No
Range
12
Abilities
Summons turrets that shoot every 1s and despawn after 20s (or 4 shots per).
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Scripture of the True Witch
Description
A deadly scripture passed down from witches, settling in the wrong hands can cause havoc for the victims.
Stats
Damage
3
Cooldown
13s
Pierces
No
Range
12
Abilities
Summons turrets that shoot every 1s and despawn after 20s (or 4 shots per).
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Sands of Time Scripture
Description
This scripture contains facts of the present which hints to the possibility of time travel.
Stats
Damage
4
Cooldown
13s
Pierces
No
Range
12
Abilities
Summons turrets that shoot every 1s and despawn after 20s (or 4 shots per).
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Scripture of Dark Magic
Description
Dark secrets are written in this scripture waiting to capture its next user in its grasp.
Stats
Damage
5
Cooldown
13s
Pierces
No
Range
12
Abilities
Summons turrets that shoot every 1s and despawn after 20s (or 4 shots per).
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Fungal Infested Scripture
Description
The paper used to craft this scripture is made from the most potent fungi.
Stats
Damage
6
Cooldown
13s
Pierces
No
Range
12
Abilities
Summons turrets that shoot every 1s and despawn after 20s (or 4 shots per).
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Scripture of Holy Sacrifice
Description
A great sacrifice was made to craft this scripture. Some say it was the wing of an angel and others say their blood was used to write in it.
Stats
Damage
6
Cooldown
12s
Pierces
No
Range
12
Abilities
Summons turrets that shoot every 1s and despawn after 20s (or 4 shots per).
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Scripture of Lost Treasure
Description
true
Once a part of the lost treasure sought after by hundreds of adventurers.
Stats
Damage
2.75
Cooldown
10s
Pierces
No
Range
13
Abilities
Summons turrets that shoot every 0.75s and despawn after 20s (7 shots per).
Obtained From
Tier Points Given
9
Useable On
Magma Infused Scripture
Description
true
Even when this script is dropped in lava, it remains unscathed. Reading aloud the incantations from this scripture sets the user's tongue ablaze.
Stats
Damage
20
Cooldown
11s
Pierces
No
Range
10
Abilities
Summons a turret that shoots every 1s and despawns after 20s (5 shots per).
Obtained From
Tier Points Given
10
Useable On
Engineer's Blueprint
Description
true
You can make out blueprints for something ancient and complicated, but cannot understand the warnings in the corner of the paper.
Stats
Damage
0.425
Cooldown
1s
Pierces
No
Range
9
Abilities
Summons a turret that shoots every 0.5s and despawns after 20s (15 shots). Every 5th shot is empowered, causing the enemy to explode for 2.1 damage in a small AoE. Turrets disappear if you move further than 8 blocks away.
Obtained From
Tier Points Given
11
Useable On
Spring Seasoned Scripture
Description
true
This scripture contains all of the spells and secrets that Chungus has acquired from demolishing any adventurer that crossed his path.
Stats
Damage
2.2
Cooldown
3s
Pierces
No
Range
12
Abilities
Summons a turret that shoots every 0.5s and despawns after 20s (16 shots per).
Obtained From
Tier Points Given
11
Useable On
Book of Life
Description
true
Within these dusty pages, Loa records the tales of all creatures past and future that reside in his greatest creation.
Stats
Damage
7.5
Cooldown
5s
Pierces
No
Range
12
Abilities
Spawns rotating plants that last 15s on use. The fly trap shoots every 2s. The sunflower shoots a laser dealing 0.5 damage every 0.05s. Standing near the flower plant buffs the damage of the other 2 plants by 10%.
Obtained From
Tier Points Given
12
Useable On
Scripture of the Totem Master
Description
true
A detailed instruction manual for deploying ancient spirit totems.
Stats
Damage
6
Cooldown
4s
Range
8
Abilities
Summons a totem that deals damage every second in an expanding radius split between 3 stacked sections. The totem stays active until another ability is used or it is replaced.
Obtained From
Tier Points Given
12
Useable On

Sub Categories

Starter Orb
Description
A glass orb that is given to starting battlemages.
Stats
Damage
30
Cooldown
13s
Range
6
Abilities
Does AoE damage and grants +9 speed for 3s.
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Sapphire Orb
Description
An orb that is made out of fine sapphire.
Stats
Damage
35
Cooldown
13s
Range
6
Abilities
Does AoE damage and grants +12 speed for 3s.
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Blood Orb
Description
An orb that levitates in your hand. This orb possesses the souls of the fallen minions of Raph.
Stats
Damage
40
Cooldown
13s
Range
6
Abilities
Does AoE damage and grants +15 speed for 4s.
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Dragon Hide Orb
Description
A glass orb that is bound together by the skin of a majestic dragon. It seems to glow in the presence of a mage.
Stats
Damage
50
Cooldown
13s
Range
6
Abilities
Does AoE damage and grants +15 speed for 4s.
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Universal Orb
Description
An orb that has an endless galaxy within it and contains some of the secrets of the universe.
Stats
Damage
50
Cooldown
12s
Range
6
Abilities
Does AoE damage and grants +15 speed for 4s.
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Moonstone Orb
Description
A fragile yet strikingly powerful orb made with the mystical moonstone which is sourced from the fungal caverns.
Stats
Damage
55
Cooldown
12s
Range
6
Abilities
Does AoE damage and grants +20 speed for 4s.
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Reapers Orb
Description
If you stare at this orb long enough you will start to feel your own heart beating within it.
Stats
Damage
55
Cooldown
11s
Range
6
Abilities
Does AoE damage and grants +20 speed for 4s.
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Orb of Unblemished Winters
Description
Upon usage, the target will feel the wrath of the ghastly winds and and snow.
Stats
Damage
65
Cooldown
11s
Range
6
Abilities
Does AoE damage and grants +20 speed for 5s.
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Overgrown Orb
Description
true
Bound by vines and long forgotten.
Stats
Damage
85
Cooldown
12s
Range
4
Abilities
Does AoE damage to enemies and paralyzes them for 2s.
Obtained From
Tier Points Given
9
Useable On
Orb of Torment
Description
true
An orb that manifests the target's entire lifetime's worth of torment into a concentrated attack.
Stats
Damage
3.4
Cooldown
8s
Range
8
Abilities
Passively deals AoE damage to enemies every 0.4s. On use, grants +20 speed for 6s.
Obtained From
Tier Points Given
10
Useable On
Orb of Conflict
Untiered
Shiny
Description
true
true
An orb that has an untold story, the battle of the realm, where Raph was in complete control until temporarily defeated by a battlemage.
An orb that has an untold story, the battle of the realm, where Raph was in complete control until temporarily defeated by a battlemage.
Stats
Damage
125
125
Cooldown
10s
10s
Range
4
4
Abilities
Does AoE damage and grants +33 speed for 2s.
Does AoE damage and grants +33 speed for 2s.
Obtained From
Tier Points Given
11
11
Useable On
Slow Touch Orb
Description
true
A majestic orb that seeps a mossy scent. It was derived by Raph and given to only his favourite guardians.
Stats
Damage
75
Cooldown
9s
Range
7
Abilities
Does AoE damage, grants +30 defense for 5s and slows enemies for 5s.
Obtained From
Tier Points Given
11
Useable On
Orb of Purity
Description
true
A flawless orb that hums with soft light. It was shaped to erase all corruption and stand as a wand against the profane.
Stats
Damage
5
Cooldown
7s
Abilities
Passively spawns a circle that bounces back after reaching 7 range, dealing damage in a 3 block radius twice. On use, increases damage by +30% for 3s.
Obtained From
Tier Points Given
11
Useable On
Seraph's Essence
Description
true
The Seraphim’s most prized possession, a shard of pure curiosity and instinct that immortalises the legacy of Azrael the Golden Conqueror.
Stats
Damage
22
Shots
8
Cooldown
10s
Pierces
Yes
Range
10
Abilities
Summons projectiles 3 blocks in front of you that meet in the middle.
Tier Points Given
12
Useable On
Event Horizon
Description
true
Gaze into the expanding darkness and weep at the futility of it all. The world will reduce to null, when the day comes to face the void once more, you will realise you've only scratched the surface.
Stats
Damage
6.5
Cooldown
8s
Pierces
Yes
Abilities
Passive: Passively casts an orb every 0.5s that grows in range from 4 to 8 blocks when an enemy is nearby.
Active: On use, summons a whirlpool granting Vitality, Speed, and Critical Chance equal to 2x the range to allies inside.
Obtained From
Tier Points Given
12
Useable On

Sub Categories

Starter Jewel
Description
A curious jewel with slightly magical properties.
Stats
Damage
7
Shots
3
Cooldown
13s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Moonstone Jewel
Description
This stone glows in the moonlight which it draws its faint power from.
Stats
Damage
9
Shots
3
Cooldown
12s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Sunstone Jewel
Description
This stone glows in the sunlight which it draws its faint power from.
Stats
Damage
11
Shots
3
Cooldown
12s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Opal Jewel
Description
A finely crafted opal that was blessed with magic after being given to the gods.
Stats
Damage
13
Shots
3
Cooldown
12s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Jade Jewel
Description
A jewel that brings its user wonderful emotions, it appeares to transform negative emotions into joyful and calming ones.
Stats
Damage
15
Shots
3
Cooldown
12s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Casting Jewel
Description
A mysterious jewel enchanted with an unnerving collection of magic.
Stats
Damage
15
Shots
3
Cooldown
11s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Pearly Jewel
Description
A pristine jewel obtained through great wisdom and experience.
Stats
Damage
17
Shots
3
Cooldown
11s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Kyanite Jewel
Description
This truly powerful relic has an intensely shaded core surrounded by a frosty blue masking.
Stats
Damage
19
Shots
3
Cooldown
11s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Jewel of the Aether
Description
true
Originally forged as a mirror in divine flames, Luna later transformed it into a jewel of transcendent power. Despite her efforts, its heavenly fragility remained unchanged.
Stats
Damage
7.5
Shots
2
Cooldown
6s
Pierces
No
Range
9
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 5s). On hit, the jewel creates a splash dealing a total of 11.3 damage in an expanding 6 block radius.
Applicable Reskins
Obtained From
Tier Points Given
10
Useable On
Frozen Jewel
Description
true
This dissonant jewel has been naturally compelled to withhold very low temperatures.
Stats
Damage
19
Shots
4
Cooldown
11s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s). Grants +10 attack and +10 critical chance on use.
Applicable Reskins
Obtained From
Tier Points Given
10
Useable On
Jewel of the Nile
Description
true
A breathtakingly beautiful gemstone, renowned for its mesmerizing brilliance and enchanting aura.
Stats
Damage
18.5
Shots
4
Cooldown
8s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Applicable Reskins
Obtained From
Tier Points Given
11
Useable On
Wild Wisps
Description
true
Upon his banishment, Loa embued his overlords with these rampant spirits to aid them in guarding his sanctuary.
Stats
Damage
17.5
Shots
6
Cooldown
12s
Pierces
No
Range
10
Velocity
10
Abilities
Summons forest wisps that rotate around you for 10s and seek the nearest enemy, ensnaring them in roots that paralyze them for 0.8s per wisp hit (0.85s delay per shot).
Applicable Reskins
Obtained From
Tier Points Given
11
Useable On
Souls of the Cult
Description
true
The sacred souls that drove the cult are forever present and very much alive in this artifact.
Stats
Damage
4
Shots
3
Cooldown
10s
Pierces
No
Range
11
Velocity
20
Abilities
Passive: Summons jewels that rotate around you and shoot every second.
Ability: On use projectiles deal 5 damage but have 0.75x range for 6s.
Applicable Reskins
Obtained From
Tier Points Given
12
Useable On
Spinestone
Description
true
How many spare spears will it take a spirit to spear it or spare it?
Stats
Damage
30
Shots
4
Cooldown
12s
Pierces
No
Range
10
Velocity
20
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s). If all jewels hit an enemy, projects an echo orb that impales the next target stepping on it with 7 spears dealing 6 damage each.
Applicable Reskins
Obtained From
Tier Points Given
12
Useable On