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{{Dungeon Boss
__NOTOC__
| title = Jones
{{NPCInfobox
| image = [[File:Pirate_King_Jones.png|968px|]]
| title = Eddie;Pirate King
| Health = 250
| image = 3DEddie.png;EddieBossBar
| Treasure = No
| Health = 110
| Drops = [[File:Irradiated UT Bag.png|Irradiated UT Bag.png]]
| Fame = 60
 
| Tiered = 2-3
{{MP link|Blunder Bow|image=Blunder Bow.png|}}
| Irradiated =
 
Weapons; Blunder Bow; Ut-BlunderBow.png; 33,
[[Scripture Of Lost Treasure]]
Abilities; Scripture Of Lost Treasure; Ut-ScriptureOfLostTreasure.png; 33
 
| Companion =  
Pets; Slime Archer; 2DSlimeArcher.png; 2,
Mounts; Golden Stallion; 2DGoldenStallion.png; 2
| Required = 6
| Solo = 6
}}
}}


The pirate cove is an off limits section of the beach that has been claimed by the pirates.  
<div class="hoverbox">
== Dungeon Data ==
The Skull Cavern is an off limits section of the beach that has been claimed by the pirates.  


Players must navigate their way through the dungeon to discover Pirate King Jones and defeat him.
This dungeon is dropped by [[Pirate Brute]], [[Pirate Archer]], and [[Pirate Thief]] in the [[Beach]].
</div>


==Pirate King Jones==
<div class="hoverbox">
<div style="width: 100%;">
<div class="dungeon-clear">
<div style="float: left;">
== Dungeon Clear ==
* Go through the dungeon while clearing the paths until you find Eddie indicated by an X on the ground.
</div>
</div>
</div>
<div style="float: left; margin-left: 2%; width: 40%;">
Jones can be found atop the “X” marks the spot stopping any intruders (as well as his own pirates) from stealing his treasure.


==Boss Patterns==
<div class="hoverbox">
<div class="pre-dungeon">
== Boss Behaviour ==  
<!------------------Make sure to indent a space for each pattern------------>
'''(Attack 1)''' | Eddie slashes his hook forward, sending out a fast-moving projectile toward the player. The projectile deals damage on impact.


Jones slashes the air, forming a slash projectile that travels in a straight line towards the player.
'''(Attack 2)''' | Eddie digs up a cannonball, which he throws at the player. The cannonball explodes on impact, dealing AoE damage in a 5-block radius.


Jones digs up a cannonball, which he throws at the player. This deals damage in a certain radius of the cannonball’s impact location.
'''(Attack 3)''' | Eddie goes invisible for five seconds and rushes toward the player, dealing melee damage on contact. His position can be identified by faint black smoke trails.


Jones goes invisible, rushing towards the player and dealing melee damage on contact. Jones can be identified by the black smoke that trails.
'''(Attack 4)''' | Eddie performs a melee attack if the player is close, dealing damage on hit.


'''100% to 0% (Phase 1)''' | Eddie cycles through his attacks listed above in order to damage the player.
</div>
</div>
</div>
</div>


<div style="float: left; width: 100%;">
<div class="hoverbox">
==Dungeon Enemies==
== Dungeon Enemies ==
 
<div class="dungeon-enemies">
<div style="float: left;">
{{NPCInfobox
{{Dungeon Enemy
| title = Pirate Brute
| title = Pirate Brute
| image = Pirate-Brute.png
| image = 3DPirateBrute.png
| Attack = Approaches the player and brings down his hammer on the player when in close proximity.
| Attack = Swings a bat in a three-hit combo, dealing damage to the player with each strike.
| Health = 0
| Health = 13
| Fame = 3
}}
}}
</div>
{{NPCInfobox
<div style="float: left;">
{{Dungeon Enemy
| title = Pirate Thief
| title = Pirate Thief
| image = Pirate-Thief.png
| image = 3DPirateThief.png
| Attack = Approaches the player and slashes the player when in close proximity.
| Attack = Slashes the player when close, dealing melee damage.
| Health = 0
| Health = 11
| Fame = 3
}}
}}
{{NPCInfobox
| title = Pirate Archer
| image = 3DPirateArcher.png
| Attack = Fires arrows at the player while keeping distance, leaping backward if the player approaches too closely.
| Health = 8
| Fame = 3
}}
</div>
</div>
</div>
<div style="float: left;">
 
{{Dungeon Enemy
<div class="hoverbox">
| title = Pirate Archer
<div class="lore">
| image = Pirate-Archer.png
== Lore ==
| Attack = Fires arrows at the player, while maintaining distance by leaping backwards if the player gets too close.
<!------------------Do not touch unless authorized by lorers------------>
| Health = 0
{{DLog||Eddie|???}}
 
<!--Boss Dialogue Drop Down-->
{{ButtonHeader
|type=Dialogue
|text=Boss & Dungeon Dialogue
|img=
|content=
<tabber>
English Dialogue=
{| class="wikitable"
|+ Bossfight
|-
! Trigger !! Dialogue
|-
| Arrival || [Eddie] "Surrender yer lives or walk the plank!"
|}
</tabber>
}}
}}
</div>
</div>
<div style="float: left; width: 100%;">
==Boss Drops==
<div style="width: 100%;">
<div style="float: left;">
</div>
</div>
<div style="float: left; margin-left: 2%; width: 40%;">
Upon Defeat, Jones has a chance to drop an [[Irradiated Bag]] Or a [[Peasant Bag]].


In addition, Jones has a chance to drop a [[Companion Bag]], But It can only be dropped for [[Default Ruleset]] Characters.
<div class="hoverbox">
== Tips and Tricks ==
<div class="tipstricks">
*N/A
</div>
</div>
</div>
{{Dungeon Navbox}}

Latest revision as of 14:05, 1 January 2026

Eddie
Pirate King
General Info
HP
110
Fame Given
60
Available Tiered Drops
2-3
Loot
Companion Loot
Tier Points
Required Tier Points
6
Recommended Solo Tier Points
6

Dungeon Data

The Skull Cavern is an off limits section of the beach that has been claimed by the pirates.

This dungeon is dropped by Pirate Brute, Pirate Archer, and Pirate Thief in the Beach.

Dungeon Clear

  • Go through the dungeon while clearing the paths until you find Eddie indicated by an X on the ground.

Boss Behaviour

(Attack 1) | Eddie slashes his hook forward, sending out a fast-moving projectile toward the player. The projectile deals damage on impact.

(Attack 2) | Eddie digs up a cannonball, which he throws at the player. The cannonball explodes on impact, dealing AoE damage in a 5-block radius.

(Attack 3) | Eddie goes invisible for five seconds and rushes toward the player, dealing melee damage on contact. His position can be identified by faint black smoke trails.

(Attack 4) | Eddie performs a melee attack if the player is close, dealing damage on hit.

100% to 0% (Phase 1) | Eddie cycles through his attacks listed above in order to damage the player.

Dungeon Enemies

Pirate Brute
General Info
HP
13
Fame Given
3
Attack Pattern
Swings a bat in a three-hit combo, dealing damage to the player with each strike.
Pirate Thief
General Info
HP
11
Fame Given
3
Attack Pattern
Slashes the player when close, dealing melee damage.
Pirate Archer
General Info
HP
8
Fame Given
3
Attack Pattern
Fires arrows at the player while keeping distance, leaping backward if the player approaches too closely.

Lore

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Eddie] BYPASS STATE:  ???


  Boss & Dungeon Dialogue

Bossfight
Trigger Dialogue
Arrival [Eddie] "Surrender yer lives or walk the plank!"

Tips and Tricks

  • N/A