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__NOTOC__
__NOTOC__
 
{{NPCInfobox
{{Dungeon Boss
| title = Eddie;Pirate King
| title = Jones
| image = 3DEddie.png;EddieBossBar
| image = [[File:Pirate_King_Jones.png|968px]]
| Health = 110
| Health = 110
| Treasure = No
| Fame = 60
| Tiered = 2-3
| Irradiated =
Weapons; Blunder Bow; Ut-BlunderBow.png; 33,
Abilities; Scripture Of Lost Treasure; Ut-ScriptureOfLostTreasure.png; 33
| Companion =
Pets; Slime Archer; 2DSlimeArcher.png; 2,
Mounts; Golden Stallion; 2DGoldenStallion.png; 2
| Required = 6
| Solo = 6
}}


<!--TIERED SECTION START-->
<div class="hoverbox">
== Dungeon Data ==
The Skull Cavern is an off limits section of the beach that has been claimed by the pirates.


| Tiered = [[Loot | T2 Equipment]][[File:T2HeavyChestplate.png|30px]]<br>
This dungeon is dropped by [[Pirate Brute]], [[Pirate Archer]], and [[Pirate Thief]] in the [[Beach]].
</div>


[[Loot | T3 Equipment]][[File:T3HeavyChestplate.png|30px]]
<div class="hoverbox">
<div class="dungeon-clear">
== Dungeon Clear ==
* Go through the dungeon while clearing the paths until you find Eddie indicated by an X on the ground.
</div>
</div>


<!--TIERED SECTION END-->
<div class="hoverbox">
<!--COMPANION SECTION START-->
<div class="pre-dungeon">
| CChance = 1/80
== Boss Behaviour ==
| Companion = [[Pets | Slime Archer]][[File:SlimeArcher.png|30px]]<br>
<!------------------Make sure to indent a space for each pattern------------>
'''(Attack 1)''' | Eddie slashes his hook forward, sending out a fast-moving projectile toward the player. The projectile deals damage on impact.


[[Pets |Golden Stalion]][[File:Goldenstalion.png|30px]]
'''(Attack 2)''' | Eddie digs up a cannonball, which he throws at the player. The cannonball explodes on impact, dealing AoE damage in a 5-block radius.


<!--COMPANION SECTION END-->
'''(Attack 3)''' | Eddie goes invisible for five seconds and rushes toward the player, dealing melee damage on contact. His position can be identified by faint black smoke trails.
<!--IRRADIATED SECTION START-->


| IChance = 1/15
'''(Attack 4)''' | Eddie performs a melee attack if the player is close, dealing damage on hit.
| Irradiated = [[Loot | Blunder Bow]][[File:Blunder Bow.png|30px]]<br>


[[Scripture Of Lost Treasure]][[File:ScriptureOfLostTreasure.png|30px]]
'''100% to 0% (Phase 1)''' | Eddie cycles through his attacks listed above in order to damage the player.
 
</div>
<!--IRRADIATED SECTION END-->
</div>
<!--TIER POINT SECTION START-->
 
| TP = 6 TP
| SoloTP = 6 TP
 
<!--TIER POINT SECTION END-->


}}
<div class="hoverbox">
 
== Dungeon Enemies ==
The pirate cove is an off limits section of the beach that has been claimed by the pirates.
<div class="dungeon-enemies">
 
{{NPCInfobox
Players must navigate their way through the dungeon to discover Pirate King Jones and defeat him.
 
==How to Obtain==
The dungeon has a chance to be spawned in by killing these specific mobs
<div style="float: left;">
{{Dungeon Enemy
| title = Scorpion
| Attack = Approaches the player pinches the player with its claws when in close proximity.
| Health = 11
}}
</div>
<div style="float: left;">
{{Dungeon Enemy
| title = Pirate Brute
| title = Pirate Brute
| Attack = Approaches the player and brings down his hammer on the player when in close proximity.
| image = 3DPirateBrute.png
| Attack = Swings a bat in a three-hit combo, dealing damage to the player with each strike.
| Health = 13
| Health = 13
| Fame = 3
}}
}}
</div>
{{NPCInfobox
<div style="float: left;">
{{Dungeon Enemy
| title = Pirate Thief
| title = Pirate Thief
| Attack = Approaches the player and slashes the player when in close proximity.
| image = 3DPirateThief.png
| Attack = Slashes the player when close, dealing melee damage.
| Health = 11
| Health = 11
| Fame = 3
}}
}}
</div>
{{NPCInfobox
<div style="float: left;">
{{Dungeon Enemy
| title = Pirate Archer
| title = Pirate Archer
| Attack = Fires arrows at the player, while maintaining distance by leaping backwards if the player gets too close.
| image = 3DPirateArcher.png
| Attack = Fires arrows at the player while keeping distance, leaping backward if the player approaches too closely.
| Health = 8
| Health = 8
| Fame = 3
}}
}}
</div>
</div>
<div style="float: left; width: 100%;">
==Pirate King Jones==
<div style="width: 100%;">
<div style="float: left;">
</div>
</div>
<div style="float: left; margin-left: 2%; width: 40%;">
Jones can be found atop the “X” marks the spot stopping any intruders (as well as his own pirates) from stealing his treasure.


==Boss Patterns==
<div class="hoverbox">
 
<div class="lore">
Jones slashes the air, forming a slash projectile that travels in a straight line towards the player.
== Lore ==
 
<!------------------Do not touch unless authorized by lorers------------>
Jones digs up a cannonball, which he throws at the player. This deals damage in a certain radius of the cannonball’s impact location.
{{DLog||Eddie|???}}
 
Jones goes invisible, rushing towards the player and dealing melee damage on contact. Jones can be identified by the black smoke that trails.


<!--Boss Dialogue Drop Down-->
{{ButtonHeader
|type=Dialogue
|text=Boss & Dungeon Dialogue
|img=
|content=
<tabber>
English Dialogue=
{| class="wikitable"
|+ Bossfight
|-
! Trigger !! Dialogue
|-
| Arrival || [Eddie] "Surrender yer lives or walk the plank!"
|}
</tabber>
}}
</div>
</div>
</div>
</div>


<div style="float: left; width: 100%;">
<div class="hoverbox">
==Dungeon Enemies==
== Tips and Tricks ==
 
<div class="tipstricks">
<div style="float: left;">
*N/A
{{Dungeon Enemy
| title = Pirate Brute
| image = Pirate-Brute.png
| Attack = Approaches the player and brings down his hammer on the player when in close proximity.
| Health = 13
}}
</div>
<div style="float: left;">
{{Dungeon Enemy
| title = Pirate Thief
| image = Pirate-Thief.png
| Attack = Approaches the player and slashes the player when in close proximity.
| Health = 11
}}
</div>
</div>
<div style="float: left;">
{{Dungeon Enemy
| title = Pirate Archer
| image = Pirate-Archer.png
| Attack = Fires arrows at the player, while maintaining distance by leaping backwards if the player gets too close.
| Health = 8
}}
</div>
</div>
<div style="float: left; width: 100%;">


{{Dungeon Navbox}}
{{Dungeon Navbox}}

Latest revision as of 14:05, 1 January 2026

Eddie
Pirate King
General Info
HP
110
Fame Given
60
Available Tiered Drops
2-3
Loot
Companion Loot
Tier Points
Required Tier Points
6
Recommended Solo Tier Points
6

Dungeon Data

The Skull Cavern is an off limits section of the beach that has been claimed by the pirates.

This dungeon is dropped by Pirate Brute, Pirate Archer, and Pirate Thief in the Beach.

Dungeon Clear

  • Go through the dungeon while clearing the paths until you find Eddie indicated by an X on the ground.

Boss Behaviour

(Attack 1) | Eddie slashes his hook forward, sending out a fast-moving projectile toward the player. The projectile deals damage on impact.

(Attack 2) | Eddie digs up a cannonball, which he throws at the player. The cannonball explodes on impact, dealing AoE damage in a 5-block radius.

(Attack 3) | Eddie goes invisible for five seconds and rushes toward the player, dealing melee damage on contact. His position can be identified by faint black smoke trails.

(Attack 4) | Eddie performs a melee attack if the player is close, dealing damage on hit.

100% to 0% (Phase 1) | Eddie cycles through his attacks listed above in order to damage the player.

Dungeon Enemies

Pirate Brute
General Info
HP
13
Fame Given
3
Attack Pattern
Swings a bat in a three-hit combo, dealing damage to the player with each strike.
Pirate Thief
General Info
HP
11
Fame Given
3
Attack Pattern
Slashes the player when close, dealing melee damage.
Pirate Archer
General Info
HP
8
Fame Given
3
Attack Pattern
Fires arrows at the player while keeping distance, leaping backward if the player approaches too closely.

Lore

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Eddie] BYPASS STATE:  ???


  Boss & Dungeon Dialogue

Bossfight
Trigger Dialogue
Arrival [Eddie] "Surrender yer lives or walk the plank!"

Tips and Tricks

  • N/A