| Trigger | Dialogue |
|---|---|
| Arrival | [Miraj] "A living soul??" |
| 50% Boss HP | [Miraj] "My master commands death to you!" |
| Phase 1 End | [Miraj] "My essence will forever live, perhaps in multiple vessels!" |
| Boss Death | [Miraj] "I am sorry... Master, Omnipotent" |
imported>Willowx Updated broken links |
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{{NPCInfobox | {{NPCInfobox | ||
|title= Miraj;Ancient Pharaoh | | title = Miraj;Ancient Pharaoh | ||
|image= 3DMiraj.png;MirajBossBar | | image = 3DMiraj.png;MirajBossBar | ||
|Health= 517 | | Health = 517 | ||
|Fame= 80 | | Fame = 80 | ||
| | | Tiered = 4-5 | ||
| | | Irradiated = | ||
Weapons; Sceptre Of Thorns; Ut-SceptreOfThorns.png; 33, | |||
Abilities; Sandstone Emblem; Ut-SandstoneEmblem.png; 33 | |||
| Companion = | |||
Pets; Lost Cleric; 2DLostCleric.png; 2, | |||
Mounts; Grumbleglob; 2DGrumbleglob.png; 2 | |||
| Required = 18 | |||
| Solo = 18 | |||
}} | |||
<div class="hoverbox"> | |||
== Dungeon Data == | |||
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb. | |||
This dungeon is dropped by [[Tribal Protector]], [[Tribal Shaman]], and [[Tribal Minion]] in the [[Desert]]. | |||
</div> | |||
<div class="hoverbox"> | |||
<div class="dungeon-clear"> | <div class="dungeon-clear"> | ||
==Dungeon Clear== | == Dungeon Clear == | ||
* | * Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground. | ||
</div> | |||
</div> | </div> | ||
<div class="hoverbox"> | |||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
==Boss Behaviour== | == Boss Behaviour == | ||
<!------------------Make sure to indent a space for each pattern------------> | <!------------------Make sure to indent a space for each pattern------------> | ||
'''(Arena Hazard)''' | Miraj summons four totems that deal constant AoE damage in a very small area. | |||
'''(Attack 1)''' | Miraj teleports to the player, dealing AoE damage in a small radius upon teleporting. | |||
'''(Attack 2)''' | Miraj fires a fast-moving projectile at the player, dealing damage on impact. | |||
'''(Attack 3)''' | Miraj summons ghastly hands from the ground at the player’s location, dealing damage and inflicting slowness. | |||
'''(Attack 4)''' | Miraj melees the player if close. | |||
100% to 20% (Phase 1 | '''100% to 20% (Phase 1)''' | Miraj cycles through his main attacks listed above in order to damage the player. | ||
20% to 0% (Phase 2 | '''20% to 0% (Phase 2)''' | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj. | ||
</div> | </div> | ||
</div> | </div> | ||
<div class="hoverbox"> | |||
== Dungeon Enemies == | == Dungeon Enemies == | ||
<div class="dungeon-enemies"> | <div class="dungeon-enemies"> | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Tribal Protector | | title = Tribal Protector | ||
|image= 3DTribalProtector.png | | image = 3DTribalProtector.png | ||
|Attack= | | Attack = Slams the ground, causing sand to rise and deal contact damage, or performs a melee attack if close. | ||
|Health= 44 | | Health = 44 | ||
|Fame= | | Fame = 9 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Tribal Shaman | | title = Tribal Shaman | ||
|image= 3DTribalShaman.png | | image = 3DTribalShaman.png | ||
|Attack= | | Attack = Performs a melee attack if close, or raises a sceptre into the air, then slams it down to create an AoE blast and summon skull pillars that shoot projectiles. | ||
|Health= 33 | | Health = 33 | ||
|Fame= 9 | | Fame = 9 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Tribal Minion | | title = Tribal Minion | ||
|image= 3DTribalMinion.png | | image = 3DTribalMinion.png | ||
|Attack= | | Attack = Impales the player with a spear. | ||
|Health= 27 | | Health = 27 | ||
|Fame= 9 | | Fame = 9 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Voodoo Bug | | title = Voodoo Bug | ||
|image= 3DVoodooBug.png | | image = 3DVoodooBug.png | ||
|Attack= | | Attack = Crawls toward the player and stings on contact. | ||
|Health= 16 | | Health = 16 | ||
|Fame= 9 | | Fame = 9 | ||
}} | |||
</div> | |||
</div> | |||
<div class="hoverbox"> | |||
<div class="lore"> | |||
==Lore== | |||
<!------------------Do not touch unless authorized by lorers------------> | |||
{{DLog||Miraj|???}} | |||
<!--Boss Dialogue Drop Down--> | |||
{{ButtonHeader | |||
|type=Dialogue | |||
|text=Boss & Dungeon Dialogue | |||
|img= | |||
|content= | |||
<tabber> | |||
English Dialogue= | |||
{| class="wikitable" | |||
|+ Bossfight | |||
|- | |||
! Trigger !! Dialogue | |||
|- | |||
| Arrival || [Miraj] "A living soul??" | |||
|- | |||
| 50% Boss HP || [Miraj] "My master commands death to you!" | |||
|- | |||
| Phase 1 End || [Miraj] "My essence will forever live, perhaps in multiple vessels!" | |||
|- | |||
| Boss Death || [Miraj] "I am sorry... Master, Omnipotent" | |||
|} | |||
</tabber> | |||
}} | }} | ||
</div> | |||
</div> | </div> | ||
<div class="hoverbox"> | |||
== Tips and Tricks == | == Tips and Tricks == | ||
<div class="tipstricks"> | <div class="tipstricks"> | ||
*N/A | *N/A | ||
</div> | </div> | ||
</div> | |||
{{Dungeon Navbox}} | {{Dungeon Navbox}} | ||

The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
This dungeon is dropped by Tribal Protector, Tribal Shaman, and Tribal Minion in the Desert.
(Arena Hazard) | Miraj summons four totems that deal constant AoE damage in a very small area.
(Attack 1) | Miraj teleports to the player, dealing AoE damage in a small radius upon teleporting.
(Attack 2) | Miraj fires a fast-moving projectile at the player, dealing damage on impact.
(Attack 3) | Miraj summons ghastly hands from the ground at the player’s location, dealing damage and inflicting slowness.
(Attack 4) | Miraj melees the player if close.
100% to 20% (Phase 1) | Miraj cycles through his main attacks listed above in order to damage the player.
20% to 0% (Phase 2) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj.

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Miraj] BYPASS STATE: ???
| Trigger | Dialogue |
|---|---|
| Arrival | [Miraj] "A living soul??" |
| 50% Boss HP | [Miraj] "My master commands death to you!" |
| Phase 1 End | [Miraj] "My essence will forever live, perhaps in multiple vessels!" |
| Boss Death | [Miraj] "I am sorry... Master, Omnipotent" |