| Trigger | Dialogue |
|---|---|
| Arrival | [Miraj] "A living soul??" |
| 50% Boss HP | [Miraj] "My master commands death to you!" |
| Phase 1 End | [Miraj] "My essence will forever live, perhaps in multiple vessels!" |
| Boss Death | [Miraj] "I am sorry... Master, Omnipotent" |
imported>Willow m Adjusted dungeon description and Dlog |
Final QA Check |
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| Tiered = 4-5 | | Tiered = 4-5 | ||
| Irradiated = | | Irradiated = | ||
Weapons; Sceptre Of Thorns; Ut-SceptreOfThorns.png; | Weapons; Sceptre Of Thorns; Ut-SceptreOfThorns.png; 33, | ||
Abilities; Sandstone Emblem; Ut-SandstoneEmblem.png; | Abilities; Sandstone Emblem; Ut-SandstoneEmblem.png; 33 | ||
| Companion = | | Companion = | ||
Pets; Lost Cleric; 2DLostCleric.png; 2, | Pets; Lost Cleric; 2DLostCleric.png; 2, | ||
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<div class="hoverbox"> | <div class="hoverbox"> | ||
== | == Dungeon Data == | ||
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb. | The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb. | ||
| Line 34: | Line 34: | ||
== Boss Behaviour == | == Boss Behaviour == | ||
<!------------------Make sure to indent a space for each pattern------------> | <!------------------Make sure to indent a space for each pattern------------> | ||
(Arena Hazard) | Miraj summons four totems that deal constant AoE damage in a very small area. | '''(Arena Hazard)''' | Miraj summons four totems that deal constant AoE damage in a very small area. | ||
(Attack 1) | Miraj teleports to the player, dealing AoE damage in a small radius upon teleporting. | '''(Attack 1)''' | Miraj teleports to the player, dealing AoE damage in a small radius upon teleporting. | ||
(Attack 2) | Miraj fires a fast-moving projectile at the player, dealing damage on impact. | '''(Attack 2)''' | Miraj fires a fast-moving projectile at the player, dealing damage on impact. | ||
(Attack 3) | Miraj summons ghastly hands from the ground at the player’s location, dealing damage and inflicting slowness. | '''(Attack 3)''' | Miraj summons ghastly hands from the ground at the player’s location, dealing damage and inflicting slowness. | ||
(Attack 4) | Miraj melees the player if close. | '''(Attack 4)''' | Miraj melees the player if close. | ||
100% to 20% (Phase 1) | Miraj cycles through his main attacks listed above in order to damage the player. | '''100% to 20% (Phase 1)''' | Miraj cycles through his main attacks listed above in order to damage the player. | ||
20% to 0% (Phase 2) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj. | '''20% to 0% (Phase 2)''' | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj. | ||
</div> | </div> | ||
</div> | </div> | ||
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==Lore== | ==Lore== | ||
<!------------------Do not touch unless authorized by lorers------------> | <!------------------Do not touch unless authorized by lorers------------> | ||
{{DLog| | {{DLog||Miraj|???}} | ||
<!--Boss Dialogue Drop Down--> | <!--Boss Dialogue Drop Down--> | ||
| Line 96: | Line 96: | ||
|img= | |img= | ||
|content= | |content= | ||
<tabber> | |||
English Dialogue= | |||
{| class="wikitable" | |||
|+ Bossfight | |||
|- | |||
! Trigger !! Dialogue | |||
|- | |||
| Arrival || [Miraj] "A living soul??" | |||
|- | |||
| 50% Boss HP || [Miraj] "My master commands death to you!" | |||
|- | |||
| Phase 1 End || [Miraj] "My essence will forever live, perhaps in multiple vessels!" | |||
|- | |||
| Boss Death || [Miraj] "I am sorry... Master, Omnipotent" | |||
|} | |||
</tabber> | |||
}} | }} | ||
</div> | </div> | ||

The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
This dungeon is dropped by Tribal Protector, Tribal Shaman, and Tribal Minion in the Desert.
(Arena Hazard) | Miraj summons four totems that deal constant AoE damage in a very small area.
(Attack 1) | Miraj teleports to the player, dealing AoE damage in a small radius upon teleporting.
(Attack 2) | Miraj fires a fast-moving projectile at the player, dealing damage on impact.
(Attack 3) | Miraj summons ghastly hands from the ground at the player’s location, dealing damage and inflicting slowness.
(Attack 4) | Miraj melees the player if close.
100% to 20% (Phase 1) | Miraj cycles through his main attacks listed above in order to damage the player.
20% to 0% (Phase 2) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj.

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Miraj] BYPASS STATE: ???
| Trigger | Dialogue |
|---|---|
| Arrival | [Miraj] "A living soul??" |
| 50% Boss HP | [Miraj] "My master commands death to you!" |
| Phase 1 End | [Miraj] "My essence will forever live, perhaps in multiple vessels!" |
| Boss Death | [Miraj] "I am sorry... Master, Omnipotent" |