imported>PizzaRat72
m PizzaRat72 renamed page Shattered Kingdom: Part 2 to Rustborn Kingdom: Part 2: updating name
Final QA Check
 
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{{Dungeon Boss
{{NPCInfobox
| title = Nebula
| title = Nebula;Twilight Archmage
 
| image = 3DNebula.png;NebulaBossBar2
Twilight Archmage
| Health = 15400
| image = [[File:Nebula.png|968px]]
| Fame = 3000
| Health = 12500
| Bloodshot =
| Treasure = No
Weapons; Dusk Weaver; Ut-DuskWeaver.png; 0.8,
 
Weapons; Nebula's Battle Axe; Ut-Nebula'sBattleaxe.png; 0.8,
<!--TIERED SECTION START-->
Armours; Archon's Glare; Ut-Archon'sGlare.png; 0.8
 
| Required = 62
| Tiered = [[Loot | T10 Equipment]][[File:T10HeavyChestplate.png|30px]]<br>
| Solo = 78
 
[[Loot | T11 Equipment]][[File:T11HeavyChestplate.png|30px]]
 
<!--TIERED SECTION END-->
<!--BLOODSHOT SECTION START-->
 
| BChance = 1/150
| Bloodshot = [[Nebula%27s_Battleaxe | Nebula's Battleaxe]][[File:NebulasBattleaxe.png|30px]]<br>
 
[[Armours | Helmet of the Twilight Mage]][[File:HelmetOfTheTwilightMage.png|30px]]
 
[[Dusk Weaver | Dusk Weaver]]
 
<!--BLOODSHOT SECTION END-->
<!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE ----------------------------->
 
| Fragment = [[Exalting | Bloodshot Forge Fragment]][[File:Forge2.png|30px]]
 
| TP = 60 TP
| SoloTP = 78 TP
 
<!--FRAGMENT & TIER POINT SECTION END-->
 
}}
}}


<!-------------------------------------Short Dungeon Description Below----------------------------------->
<div class="hoverbox">
 
== Dungeon Data ==
The flames of the cultists protect Nebula's domain, but when stabilized they pave the way to the Archmage's wrath.
The flames of the cultists protect Nebula's domain, but when stabilized they pave the way to the Archmage's wrath.


==Nebula, Twilight Archmage==
This dungeon is dropped by defeating [[Rustborn Kingdom: Part 1|Valerion]].
<div style="width: 100%;">
<div style="float: left;">
</div>
</div>
<div style="float: left; margin-left: 2%; width: 40%;">


==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------>
<div class="hoverbox">
<div class="dungeon-clear">
== Dungeon Clear ==
* In phase 1 of the clear, you must go through the tunnels and kill the mobs to find the 3 souls located in their respective paths.
* After finding all souls, move them towards Mithrion, where you will see coloured wool indicating where each soul should go.
* Then, a teleport anchor will spawn that will send you to phase 2 of the clear.
* In phase 2 of the clear, you must repeat the same as in phase 1 where you kill the mobs and move the 3 souls to their respective areas.
* After moving the 3 souls found in the center, Nebula's arena gate opens.
</div>
</div>


Nebula jumps up and slams the ground, dealing damage to those in close proximity.
<div class="hoverbox">
<div class="pre-dungeon">
== Boss Behaviour ==
<!------------------Make sure to indent a space for each pattern------------>
'''(Set 1, Attack 1)''' | Nebula leaps up into the air then slams into the ground on the indicated area, dealing damage to those in close proximity. Nebula also spawns on the outer circle of the impact.


Nebula dashes towards the player and slashes, creating three rows of fire pillars.
'''(Set 1, Attack 2)''' | Nebula jumps up into the air then slams into the ground, dealing damage to those in close proximity. Nebula also spawns fire that extends towards the edges of the area on either side and behind her.


Nebula slams the ground, dealing damage to those in close proximity.
'''(Set 1, Attack 3)''' | Nebula dashes backwards, summoning magical beams that do high damage in every direction.


Nebula leaps to the player, slamming down and creating a ring of fire around the impacted area.
'''(Set 1, Attack 4)''' | Nebula slams the ground with her axe, spawning three rows of fire infront of her.


75% to 45% | Nebula slashes, dousing the arena in fire pillars and summoning a mine that follows the player.
'''(Set 2, Attack 1)''' | Nebula slams into the ground then summons several shadowflame skulls that bounce around the arena, dealing damage in a small area upon contact with the floor. In addition, Nebula fires axehead projectiles at the player.


Below 75% | Nebula teleports to the player several times, each time leaving behind a source of axehead projectiles. On the final teleport, Nebula deals damage on the floor in a large radius.
'''(Set 2, Attack 2)''' | Nebula slashes, dousing the arena in fire pillars and summoning a mine that follows the player.


75% to 40% | Nebula summons several shadowflame skulls that bounce around the arena, dealing damage in a small area upon contact with the floor. In addition, Nebula fires axehead projectiles at the player.
'''(Set 3, Attack 1)''' | Nebula teleports to the player several times, each time leaving behind a source of axehead projectiles. On the final teleport, Nebula deals damage on the floor in a large radius.


Below 40% | Nebula slashes, dousing the arena in fire pillars and summoning a mine that follows the player. In addition, Nebula fires axehead projectiles in all directions.
'''(Set 3, Attack 2)''' | Nebula slashes, dousing the arena in fire pillars and summoning a mine that follows the player. In addition, Nebula fires axehead projectiles in all directions.


Below 40% | Nebula dashes into the player, creating voided projectiles perpendicular to the dash every step of the way. These projectiles accelerate after a short time.
'''(Set 3, Attack 3)''' | Nebula dashes into the player, creating voided projectiles perpendicular to the dash every step of the way. These projectiles accelerate after a short time.


===Boss Phases===
'''100% to 75% (Phase 1)''' | Nebula cycles through her Set 1 attacks in order to damage the player, as well as occassionally dashing towards the player and meleeing them.


75% 40% | Nebula summons voided pillars around the arena that deal damage to those who stand in them. These pillars also summon shadowflame skulls.
'''75% (Phase 1.5)''' | Nebula summons voided pillars around the arena that deal damage to those who stand in them. These pillars also summon shadowflame skulls that rain down on the arena.


'''75% to 40% (Phase 2)''' | Nebula cycles through her Set 2 attacks as well as Set 3, attack 1 in order to damage the player.
'''40% (Phase 2.5)''' | Nebula summons voided pillars around the arena that deal damage to those who stand in them. These pillars also summon shadowflame skulls that rain down on the arena.
'''40% to 0% (Phase 3)''' | Nebula cycles through her Set 3 attacks in order to damage the player.
</div>
</div>
</div>
</div>


<div style="float: left; width: 100%;">
<div class="hoverbox">
==Dungeon Enemies==
==Dungeon Enemies==
 
<div class="dungeon-enemies">
<div style="float: left;">
{{NPCInfobox
{{Dungeon Enemy
| title = Mithrion
| title = Shattered Norseman
| image = 3DMithrion.png;MithrionBossBar
| image = ShatteredNorseman.png
| Special = This is a dungeon miniboss and cannot be damaged by the player.
| Attack = Summons ice spikes, throws axes, and melee attacks
| Attack = Shoots out a laser, moves their hand across the surrounding area hitting any player in their path, or slams into the ground damaging anyone on the impact.
| Health = 360
| Health = 9900 (Damaged with the 3 souls in 3 hits)
| Fame = 0
}}
}}
</div>
{{NPCInfobox
<div style="float: left;">
| title = Rustborn Paragon
{{Dungeon Enemy
| image = 3DRustbornParagon.png
| title = Shattered Paragon
| Attack = Sends horizontal slashes that have a long range, or summons spikes that extrude out of the ground that deal damage in a small radius.
| image = ShatteredParagon.png
| Health = 451
| Attack = Summon a circle of swords, shoots aquamarine waves, and melee attacks
| Fame = 60
| Health = 410
}}
}}
</div>
{{NPCInfobox
<div style="float: left;">
| title = Rustborn Paladin
{{Dungeon Enemy
| image = 3DRustbornPaladin.png
| title = Shattered Paladin
| Attack = Dashes towards the player then slashes the player up to 3 times, as well as occassionally slamming the ground, causing an explosion that deals AoE damage in a small radius.
| image = ShatteredPaladin.png
| Health = 429
| Attack = 8
| Fame = 60
| Health = 390
}}
}}
</div>
{{NPCInfobox
<div style="float: left;">
| title = Rustborn Norseman
{{Dungeon Enemy
| image = 3DRustbornNorseman.png
| title = Crinx Soul
| Attack = Throws axes at the player, or summons ice spikes in the player's general direction.
| image = CrinxSoul.png
| Health = 396
| Attack = n/a
| Fame = 60
| Health = n/a
}}
}}
</div>
</div>
<div style="float: left;">
{{Dungeon Enemy
| title = Tharms Soul
| image = TharmsSoul.png
| Attack = n/a
| Health = n/a
}}
</div>
</div>
<div style="float: left;">
 
{{Dungeon Enemy
<div class="hoverbox">
| title = Arahji Soul
<div class="lore">
| image = ArajhiSoul.png
== Lore ==
| Attack = n/a
<!------------------Do not touch unless authorized by lorers------------>
| Health = n/a
{{DLog||Nebula|A battlemage trained in the arts of fire by King Orvain himself. Upon the Kingdom's fall, Nebula's training was continued by the Voided King, who taught her to wield the dancing flames that preceded the night sky.}}
 
<!--Boss Dialogue Drop Down-->
{{ButtonHeader
|type=Dialogue
|text=Boss & Dungeon Dialogue
|img=
|content=
<tabber>
English Dialogue=
{| class="wikitable"
|+ Clear Part 1
|-
! Trigger !! Dialogue
|-
| Soul Moved toward Mithrion || [Mithrion] "..." <br />[Crinx Soul] "We escape Silex's church and visit these caverns..." <br />[Tharms Soul] "...hoping that a hero from the realm can take us to Mithrion." <br />[Arahji Soul] "With the power of the human spirit, we can channel our might and break through his shield!"
|-
| 1st Soul Returned || [Mithrion] "I... can feel? As an immortal golem?! What curse have you brought upon me?"
|-
| 2nd Soul Returned || [Mithrion] "Enough of this! You will not reach Nebula!"
|-
| 3rd Soul Returned/Mithrion Death || [Mithrion] "After eons... The first infiltration through the kingdom has occurred..."
|}
{| class="wikitable"
|+ Clear Part 2
|-
! Trigger !! Dialogue
|-
| 1st Soul Returned || [Tharms Soul] "My assistance towards the king must end here..."
|-
| 2nd Soul Returned || [Crinx Soul] "You must continue your journey alone..."
|-
| 3rd Soul Returned || [Arahji Soul] "It is time to return to Silex. Finish this and allow our souls to rest..."
|-
| All Souls Returned || The gate to Nebula's arena has been opened!
|}
{| class="wikitable"
|+ Bossfight
|-
! Trigger !! Dialogue
|-
| Arrival || [Nebula] "Your fate is entwined with the cosmic threads of oblivion..." <br />[Nebula] "My soul awakens in the presence of a worthy opponent." <br />[Nebula] "The shadows will dance to my command!"
|-
| Phase 1 End || [Nebula] "Fools! The celestials will destroy our realm; the void is our only hope! You won't pass through me!"
|-
| Phase 2 End || [Nebula] "My magic eclipses all hope. Surrender now!"
|-
| Boss Death || [Nebula] "Long live... The voided empire..."
|}
</tabber>
}}
}}
</div>
</div>
<div style="float: left;">
{{Dungeon Enemy
| title = Mithrion
| image = Mithrion.png
| Attack = 15
| Health = 3
}}
</div>
</div>


 
<div class="hoverbox">
<div style="float: left; width: 100%;">
== Tips and Tricks ==
<div class="tipstricks">
* N/A
</div>
</div>


{{Dungeon Navbox}}
{{Dungeon Navbox}}

Latest revision as of 14:56, 1 January 2026

Nebula
Twilight Archmage
General Info
HP
15400
Fame Given
3000
Loot
Tier Points
Required Tier Points
62
Recommended Solo Tier Points
78

Dungeon Data

The flames of the cultists protect Nebula's domain, but when stabilized they pave the way to the Archmage's wrath.

This dungeon is dropped by defeating Valerion.

Dungeon Clear

  • In phase 1 of the clear, you must go through the tunnels and kill the mobs to find the 3 souls located in their respective paths.
  • After finding all souls, move them towards Mithrion, where you will see coloured wool indicating where each soul should go.
  • Then, a teleport anchor will spawn that will send you to phase 2 of the clear.
  • In phase 2 of the clear, you must repeat the same as in phase 1 where you kill the mobs and move the 3 souls to their respective areas.
  • After moving the 3 souls found in the center, Nebula's arena gate opens.

Boss Behaviour

(Set 1, Attack 1) | Nebula leaps up into the air then slams into the ground on the indicated area, dealing damage to those in close proximity. Nebula also spawns on the outer circle of the impact.

(Set 1, Attack 2) | Nebula jumps up into the air then slams into the ground, dealing damage to those in close proximity. Nebula also spawns fire that extends towards the edges of the area on either side and behind her.

(Set 1, Attack 3) | Nebula dashes backwards, summoning magical beams that do high damage in every direction.

(Set 1, Attack 4) | Nebula slams the ground with her axe, spawning three rows of fire infront of her.

(Set 2, Attack 1) | Nebula slams into the ground then summons several shadowflame skulls that bounce around the arena, dealing damage in a small area upon contact with the floor. In addition, Nebula fires axehead projectiles at the player.

(Set 2, Attack 2) | Nebula slashes, dousing the arena in fire pillars and summoning a mine that follows the player.

(Set 3, Attack 1) | Nebula teleports to the player several times, each time leaving behind a source of axehead projectiles. On the final teleport, Nebula deals damage on the floor in a large radius.

(Set 3, Attack 2) | Nebula slashes, dousing the arena in fire pillars and summoning a mine that follows the player. In addition, Nebula fires axehead projectiles in all directions.

(Set 3, Attack 3) | Nebula dashes into the player, creating voided projectiles perpendicular to the dash every step of the way. These projectiles accelerate after a short time.

100% to 75% (Phase 1) | Nebula cycles through her Set 1 attacks in order to damage the player, as well as occassionally dashing towards the player and meleeing them.

75% (Phase 1.5) | Nebula summons voided pillars around the arena that deal damage to those who stand in them. These pillars also summon shadowflame skulls that rain down on the arena.

75% to 40% (Phase 2) | Nebula cycles through her Set 2 attacks as well as Set 3, attack 1 in order to damage the player.

40% (Phase 2.5) | Nebula summons voided pillars around the arena that deal damage to those who stand in them. These pillars also summon shadowflame skulls that rain down on the arena.

40% to 0% (Phase 3) | Nebula cycles through her Set 3 attacks in order to damage the player.

Dungeon Enemies

Mithrion
General Info
HP
9900 (Damaged with the 3 souls in 3 hits)
Fame Given
0
Attack Pattern
Shoots out a laser, moves their hand across the surrounding area hitting any player in their path, or slams into the ground damaging anyone on the impact.
Rustborn Paragon
General Info
HP
451
Fame Given
60
Attack Pattern
Sends horizontal slashes that have a long range, or summons spikes that extrude out of the ground that deal damage in a small radius.
Rustborn Paladin
General Info
HP
429
Fame Given
60
Attack Pattern
Dashes towards the player then slashes the player up to 3 times, as well as occassionally slamming the ground, causing an explosion that deals AoE damage in a small radius.
Rustborn Norseman
General Info
HP
396
Fame Given
60
Attack Pattern
Throws axes at the player, or summons ice spikes in the player's general direction.

Lore

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Nebula] BYPASS STATE: A battlemage trained in the arts of fire by King Orvain himself. Upon the Kingdom's fall, Nebula's training was continued by the Voided King, who taught her to wield the dancing flames that preceded the night sky.


  Boss & Dungeon Dialogue

Clear Part 1
Trigger Dialogue
Soul Moved toward Mithrion [Mithrion] "..."
[Crinx Soul] "We escape Silex's church and visit these caverns..."
[Tharms Soul] "...hoping that a hero from the realm can take us to Mithrion."
[Arahji Soul] "With the power of the human spirit, we can channel our might and break through his shield!"
1st Soul Returned [Mithrion] "I... can feel? As an immortal golem?! What curse have you brought upon me?"
2nd Soul Returned [Mithrion] "Enough of this! You will not reach Nebula!"
3rd Soul Returned/Mithrion Death [Mithrion] "After eons... The first infiltration through the kingdom has occurred..."
Clear Part 2
Trigger Dialogue
1st Soul Returned [Tharms Soul] "My assistance towards the king must end here..."
2nd Soul Returned [Crinx Soul] "You must continue your journey alone..."
3rd Soul Returned [Arahji Soul] "It is time to return to Silex. Finish this and allow our souls to rest..."
All Souls Returned The gate to Nebula's arena has been opened!
Bossfight
Trigger Dialogue
Arrival [Nebula] "Your fate is entwined with the cosmic threads of oblivion..."
[Nebula] "My soul awakens in the presence of a worthy opponent."
[Nebula] "The shadows will dance to my command!"
Phase 1 End [Nebula] "Fools! The celestials will destroy our realm; the void is our only hope! You won't pass through me!"
Phase 2 End [Nebula] "My magic eclipses all hope. Surrender now!"
Boss Death [Nebula] "Long live... The voided empire..."

Tips and Tricks

  • N/A