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The '''Huntress''' class is one of six classes in Telos Realms.
{{NPCInfobox
| title = Huntress
| image = HuntressSprite.png
| Desc = The Huntress wields a bow and wears light armour. She employs traps to damage and slow enemies and strategically uses bombs for escape and to inflict damage. The Huntress is a swift and versatile class. Great at controlling the battlefield and dealing damage from a distance.
| CWeapon = [[Weapons#tabber-Bows|Bows]]
| CArmour = [[Armours#tabber-Light_%7C_Tiered|Light]]
| CAbilities = [[Abilities#tabber-Traps|Traps]] <br /> [[Abilities#tabber-Bombs|Bombs]]
}}
<div class="hoverbox">
== Class General Data ==
The '''Huntress''' class is one of six [[Classes|classes]] in Telos Realms.


{{Stat Table
| health=15
| attack=20
| defense=15
| speed=30
| evasion=20
| vitality=15
| crit=25
}}
{| class="wikitable"
{| class="wikitable"
|+ Class Restrictions
|+ Class Stats
|-
! Stats !! Max Base Stats
|-
|-
! Weapon !! Armour !! Abilities
| [[Stats|Health]] || 7.5
|-
|-
| Bow || Light || Bombs & Traps
| [[Stats|Attack]] || 10
|-
| [[Stats|Defence]] || 7.5
|-
| [[Stats|Speed]] || 40
|-
| [[Stats|Evasion]] || 10
|-
| [[Stats|Vitality]] || 7.5
|-
| [[Stats|Critical Chance]] || 12.5
|-
| [[Stats|Critical Damage]] || 50%
|}
|}


The '''Huntress''' is an agile class, giving users ranged damage in return for losing defense.  
Stats are affected by the player's [[Transcendence]] level. The stats above are simply the maximum for ONLY the class, and not maximum transcendence additions.


===UT Progression Guide===
<br />
<p>The '''Huntress''' class is an agile class which is able to deal ranged damage through the use of its bow, has area clearing capabilities through the use of its bomb, and continuous DPS through the use of its traps.</p>
<p>'''Huntress's''' item progression provides the class with medium DPS throughout the beginning of it's playthrough while prioritizing speed and agility. With [[Transcendence]] progression, this becomes one of the safest and highest DPS-dealing classes.</p>
</div>


'''Items are numbered in order of progression. The higher a number, the later relative stage in the game you would farm for those items. Those with a [†] are considered "swapouts", which are meant to only be used when needed and not as your main ability.'''
<div class="hoverbox">
{{Huntress/Skill_Tree}}
</div>


====Bows====
<div class="hoverbox">
<blockquote>
== UT Items ==
Blunderbow is comparable to a T8 or T9 bow, which makes it only viable for early game. [1]
Below are links to every dungeon that drops [[Loot|Untiered Items]] intended for the '''Huntress''' class.


Doom Bow has high damage and a high cooldown, but with a low velocity. Use tiered for piercing. [2]
{{ButtonHeader
 
|type=huntressweapons
Lightning Bow has a high velocity and fires many shots. However, it has slightly less DPS than Doom Bow. Use tiered for piercing. [2]
|text=Weapons
 
|img=Ut-Judgement
Bow of the Forest provides great DPS, and it also pierces. The two shots fired also provide a large range of damage. [3]
|content=
 
<div class="display-items">
Onyx Bow is currently the best bow, with high DPS, great clearing capability, and great versatility. [4]
{{ItemInfobox
</blockquote>
| title = Blunder Bow
====Traps====
| images = Ut-BlunderBow.png
<blockquote>
| Irradiated = true
Corvus Trap has a low cooldown with good damage, making it ideal for clearing and also single target DPS. [1]
| Drop = [[Pirate Cove]]
 
}}
Carl Trap has a large radius with tick damage. Although the DPS is high, actual DPS has to be obtained from a mob standing in the radius. This makes the trap less useful on single targets. [2]
{{ItemInfobox
 
| title = Doom Bow
Crystal Trap is great for single target DPS, but useless for clearing. [2]
| images = Ut-DoomBow.png
 
| Gilded = true
Black Hole Singularity is the best trap in the game, as it paralyzes enemies and provides stat boosts in addition to high base DPS. However, players must be careful with paralysis, as it may cause shots to stack in some boss phases. [3]
| Drop = [[Undead Lair]]
</blockquote>
}}
====Bombs====
{{ItemInfobox
<blockquote>
| title = Lightning Bow
Bombs of Enlightment and Torment are mainly used for their invulnerability ability. This ability allows you to recollect yourself while in the air, or boost yourself forwards. [1†]
| images = Ut-LightningBow.png
 
| Gilded = true
Voltaic Bomb has a very niche use, but it can be powerful when applied properly against a group of mobs, or a boss faster than your character. [2†]
| Drop = [[Treasure Cave]]
 
}}
Baphomet's Bomb is great for clearing with a high burst damage in a large area. It also can significantly propel the user in any direction if the player manipulates their direction. [3]
{{ItemInfobox
</blockquote>
| title = Bow Of The Forest
====Hats====
| images = Ut-BowOfTheForest.png
<blockquote>
| Royal = true
Hat of Lost Souls is the ideal centre drop to grind for, as it provides crucial early game damage. [1]
| Drop = [[Jungle#Illarius|Illarius]]
 
}}
Void Hat is directed towards survivability, and is also great for evasion builds. [2†]
{{ItemInfobox
 
| title = Ethereal Longbow
Helmet of the Shattered Sentinel is the best light helmet currently in the game, lacking defense but providing a large amount of other survivability and damage stats. [3]
| images = Ut-EtherealLongbow.png
</blockquote>
| Royal = true
====Armour====
| Drop = [[Corsair's Conductorium]]
<blockquote>
}}
Choji's Tunic is good for early game damage builds, as it has less defense than tiered armour, yet it provides attack instead of speed. [1]
{{ItemInfobox
 
| title = Rapture
Cursed Brigadine is an amazing swapout for survivability purposes. This is key in any build. [2†]
| images = Ut-Rapture.png
 
| Bloodshot = true
Spectral Armour is the next step in DPS armour, giving great attack stats and also other defensive stats. [2]
| Drop = [[Raphael's Chamber]]
 
}}
Reaper's Vest provides a significant amount of attack and crit, making it ideal for DPS builds. It provides little survivability value. [3]
{{ItemInfobox
</blockquote>
| title = Oracle's End
====Chaps====
| images = Ut-Oracle'sEnd.png
<blockquote>
| Bloodshot = true
Lightning Chaps are great in any stage of the game for vitality purposes. [1†]
| Drop = [[Rustborn Kingdom: Part 3]]
 
}}
Corrupted Chaps provide health and some attack. They are your best option at this stage. [2]
{{ItemInfobox
 
| title = Amethyst Wormpiercer
Onyx Chaps are heavily damage focused, but they provide speed as well. [3]
| images = Ut-AmethystWormpiercer.png
</blockquote>
| Bloodshot = true
====Sandals====
| Drop = [[Fungal Cavern]]
<blockquote>
}}
Spooky Sandals are a good set of defensive sandals, but fall short in any attack value. [1†]
{{ItemInfobox
 
| title = Judgement
Mechanical Fur Sandals have a great ability that scales with attack and crit. They also provide some attack, making them great damage boots. [2]
| images = Ut-Judgement.png
 
| Unholy = true
Black Hole Sandals are the best choice for raw damage stats. [2]
| Drop = [[Dawn of Creation|The Pendant of Sin]] + [[:Category:Unholy_UT|Crafting]]
</blockquote>
}}
 
===UT Items===
Below are links to dungeons that drop untiered items intended for the '''Huntress''' class.
 
 
<div class="page-box">
 
<h2 class="mw-customtoggle-weapon button-expand-header">Bows</h2>
<div class="infoflex mw-collapsible mw-collapsed" id="mw-customcollapsible-weapon" style="justify-content: center;">
<div class="class-box">
{{MP link|Blunder Bow|link=Pirate Cove|image=BlunderBow.png|size=100px}}
</div>
<div class="class-box">
{{MP link|Doom Bow|link=Undead Lair|image=DoomBow.png|size=100px}}
</div>
<div class="class-box">
{{MP link|Lightning Bow|link=Treasure Cave|image=LightningBow.png|size=100px}}
</div>
<div class="class-box">
{{MP link|Bow Of The Forest|link=Illarius|image=BowOfTheForest.png|size=100px}}
</div>
<div class="class-box">
{{MP link|Onyx Bow|link=Onyx's Chamber|image=OnyxBow.png|size=100px}}
</div>
</div>
</div>
}}


 
{{ButtonHeader
<h2 class="mw-customtoggle-armour button-expand-header">Light Armour</h2>
|type=huntressabilities
<div class="infoflex mw-collapsible mw-collapsed" id="mw-customcollapsible-armour" style="justify-content: center;">
|text=Abilities
<div class="class-box">
|img=Ut-Baphomet'sBomb
{{MP link|Hat Of Lost Souls|link=Undead Lair|image=HatOfLostSouls.png|size=100px}}
|content=
</div>
<tabber>
<div class="class-box">
Traps=
{{MP link|Void Hat|link=Void|image=VoidHat.png|size=100px}}
<div class="display-items">
</div>
{{ItemInfobox
<div class="class-box">
| title = Arrowstorm Trap
{{MP link|Helmet Of The Shattered Sentinel|link=Shattered Kingdom|image=HelmetOfTheShatteredSentinel.png|size=100px}}
| images = Ut-ArrowstormTrap.png
</div>
| Irradiated = true
<div class="class-box">
| Drop = [[Goblin Lair]]
{{MP link|Angelic Mandorla|link=Celestial's Province|image=AngelicMandorla.png|size=100px}}
}}
</div>
{{ItemInfobox
<div class="class-box">
| title = Corvus Trap
{{MP link|Choji's Tunic|link=Sakura Shrine|image=ChojisTunic.png|size=100px}}
| images = Ut-CorvusTrap.png
</div>
| Gilded = true
<div class="class-box">
| Drop = [[Corvus Crypt]]
{{MP link|Cursed Brigadine|link=Illarius|image=CursedBrigadine.png|size=100px}}
}}
</div>
{{ItemInfobox
<div class="class-box">
| title = Carl Trap
{{MP link|Spectral Armour|link=Corsair's Conductorium|image=SpectralArmour.png|size=100px}}
| images = Ut-CarlTrap.png
</div>
| Royal = true
<div class="class-box">
| Drop = [[Freddy's Pizzeria]]
{{MP link|Reaper's Vest|link=Reaper|image=ReapersVest.png|size=100px}}
}}
</div>
{{ItemInfobox
<div class="class-box">
| title = Crystal Trap
{{MP link|Lightning Chaps|link=Treasure Cave|image=LightningChaps.png|size=100px}}
| images = Ut-CrystalTrap.png
</div>
| Royal = true
<div class="class-box">
| Drop = [[Fungal Cavern]]
{{MP link|Corrupted Chaps|link=Onyx's Castle|image=CorruptedChaps.png|size=100px}}
}}
</div>
{{ItemInfobox
<div class="class-box">
| title = Black Hole Singularity
{{MP link|Onyx Chaps|link=Onyx's Chamber|image=OnyxChaps.png|size=100px}}
| images = Ut-BlackHoleSingularity.png
</div>
| Bloodshot = true
<div class="class-box">
| Drop = [[Omnipotent's Citadel]]
{{MP link|Spooky Sandals|link=Valus|image=SpookySandals.png|size=100px}}
}}
</div>
<div class="class-box">
{{MP link|Black Hole Sandals|link=Anubis Lair|image=BlackHoleSandals.png|size=100px}}
</div>
<div class="class-box">
{{MP link|Mechanical Fur Sandals|link=Freddy's Pizzeria|image=MechanicalFurSandals.png|size=100px}}
</div>
</div>
|-|
Bombs=
<div class="display-items">
{{ItemInfobox
| title = Krakatoa
| images = Ut-Krakatoa.png
| Irradiated = true
| Drop = [[Beach#Brakk|Brakk]]
}}
{{ItemInfobox
| title = Bomb Of Torment
| images = Ut-BombOfTorment.png
| Gilded = true
| Drop = [[Depths Of Purgatory]]
}}
{{ItemInfobox
| title = Glacial Bomb
| images = Ut-GlacialBomb.png
| Gilded = true
| Drop = [[Frozen Ruins]]
}}
{{ItemInfobox
| title = Voltaic Bomb
| images = Ut-VoltaicBomb.png
| Royal = true
| Drop = [[Anubis Lair]]
}}
{{ItemInfobox
| title = Baphomet's Bomb
| images = Ut-Baphomet'sBomb.png
| Bloodshot = true
| Drop = [[Celestial's Province: Part 1]]
}}
</div>
</div>
</tabber>
}}


 
{{ButtonHeader
<h2 class="mw-customtoggle-ability button-expand-header">Bombs & Traps</h2>
|type=huntressarmours
<div class="infoflex mw-collapsible mw-collapsed" id="mw-customcollapsible-ability" style="justify-content: center;">
|text=Armours
<div class="class-box">
|img=Ut-Bloodstrider
{{MP link|Corvus Trap|link=Corvus Crypt|image=CorvusTrap.png|size=100px}}
|content=
<tabber>
Helmets=
<div class="display-items">
{{ItemInfobox
| title = Rooted Identity
| images = Ut-RootedIdentity.png
| Irradiated = true
| Drop = [[Grimleaf]]
}}
{{ItemInfobox
| title = Hat Of Lost Souls
| images = Ut-HatOfLostSouls.png
| Gilded = true
| Drop = [[Undead Lair]]
}}
{{ItemInfobox
| title = Void Hat
| images = Ut-VoidHat.png
| Royal = true
| Drop = [[Void]]
}}
{{ItemInfobox
| title = Umbrador Cap
| images = Ut-UmbradorCap.png
| Royal = true
| Drop = [[Chronos]]
}}
{{ItemInfobox
| title = Custodian's Visor
| images = Ut-Custodian'sVisor.png
| Bloodshot = true
| Drop = [[Rustborn Kingdom: Part 1]]
}}
{{ItemInfobox
| title = Persistent Masquerade
| images = Ut-PersistentMasquerade.png
| Voidbound = true
| Drop = [[Void|Void Hat]] + [[:Category:Voidbound_UT|Crafting]]
}}
{{ItemInfobox
| title = Angelic Mandorla
| images = Ut-AngelicMandorla.png
| Unholy = true
| Drop = [[Seraph's Domain|The Holy Cross]] + [[:Category:Unholy_UT|Crafting]]
}}
</div
|-|
Chestplates=
<div class="display-items">
{{ItemInfobox
| title = Choji's Tunic
| images = Ut-Choji'sTunic.png
| Irradiated = true
| Drop = [[Sakura Shrine]]
}}
{{ItemInfobox
| title = Frozen Bearhide
| images = Ut-FrozenBearhide.png
| Gilded = true
| Drop = [[Permafrost#Nocs|Nocs]]
}}
{{ItemInfobox
| title = Cursed Brigadine
| images = Ut-CursedBrigadine.png
| Royal = true
| Drop = [[Jungle#Illarius|Illarius]]
}}
{{ItemInfobox
| title = Spectral Armour
| images = Ut-SpectralArmour.png
| Royal = true
| Drop = [[Corsair's Conductorium]]
}}
{{ItemInfobox
| title = Reaper's Vest
| images = Ut-Reaper'sVest.png
| Bloodshot = true
| Drop = [[Shadowlands#Reaper|Reaper]]
}}
</div>
</div>
<div class="class-box">
|-|
{{MP link|Carl Trap|link=Freddy's Pizzeria|image=CarlTrap.png|size=100px}}
Leggings=
<div class="display-items">
{{ItemInfobox
| title = Lightning Chaps
| images = Ut-LightningChaps.png
| Gilded = true
| Drop = [[Treasure Cave]]
}}
{{ItemInfobox
| title = Corrupted Chaps
| images = Ut-CorruptedChaps.png
| Royal = true
| Drop = [[Raphael's Castle]]
}}
{{ItemInfobox
| title = Bloodstrider
| images = Ut-Bloodstrider.png
| Bloodshot = true
| Drop = [[Raphael's Chamber]]
}}
</div>
</div>
<div class="class-box">
|-|
{{MP link|Crystal Trap|link=Fungal Cavern|image=CrystalTrap.png|size=100px}}
Boots=
<div class="display-items">
{{ItemInfobox
| title = Wartorn Sandals
| images = Ut-WartornSandals.png
| Irradiated = true
| Drop = [[Thornwood Wargrove]]
}}
{{ItemInfobox
| title = Spooky Sandals
| images = Ut-SpookySandals.png
| Royal = true
| Drop = [[Necropolis#Valus|Valus]]
}}
{{ItemInfobox
| title = Black Hole Sandals
| images = Ut-BlackHoleSandals.png
| Royal = true
| Drop = [[Anubis Lair]]
}}
{{ItemInfobox
| title = Mechanical Fur Sandals
| images = Ut-MechanicalFurSandals.png
| Royal = true
| Drop = [[Freddy's Pizzeria]]
}}
{{ItemInfobox
| title = Nature's Gift
| images = Ut-Nature'sGift.png
| Bloodshot = true
| Drop = [[Dreadwood Thicket]]
}}
</div>
</div>
<div class="class-box">
</tabber>
{{MP link|Black Hole Singularity|link=Omnipotent's Citadel|image=BlackHoleSingularity.png|size=100px}}
}}
</div>
<div class="class-box">
{{MP link|Bomb Of Enlightenment|link=Peaks Of Purgatory|image=BombOfEnlightenment.png|size=100px}}
</div>
<div class="class-box">
{{MP link|Bomb Of Torment|link=Depths Of Purgatory|image=BombOfTorment.png|size=100px}}
</div>
<div class="class-box">
{{MP link|Voltaic Bomb|link=Anubis Lair|image=VoltaicBomb.png|size=100px}}
</div>
</div>
<div class="class-box">
{{MP link|Baphomet's Bomb|link=Celestial's Province|image=BaphometsBomb.png|size=100px}}
</div>
</div>
</div>


 
[[Category:Classes]]
</div>

Latest revision as of 16:25, 1 January 2026

Huntress
General Info
The Huntress wields a bow and wears light armour. She employs traps to damage and slow enemies and strategically uses bombs for escape and to inflict damage. The Huntress is a swift and versatile class. Great at controlling the battlefield and dealing damage from a distance.
Class Restrictions
Weapon
Armour
Abilities

Class General Data

The Huntress class is one of six classes in Telos Realms.

Class Stats
Stats Max Base Stats
Health 7.5
Attack 10
Defence 7.5
Speed 40
Evasion 10
Vitality 7.5
Critical Chance 12.5
Critical Damage 50%

Stats are affected by the player's Transcendence level. The stats above are simply the maximum for ONLY the class, and not maximum transcendence additions.


The Huntress class is an agile class which is able to deal ranged damage through the use of its bow, has area clearing capabilities through the use of its bomb, and continuous DPS through the use of its traps.

Huntress's item progression provides the class with medium DPS throughout the beginning of it's playthrough while prioritizing speed and agility. With Transcendence progression, this becomes one of the safest and highest DPS-dealing classes.

Huntress Skill Trees


Battlefield Control

When 3 or more traps are armed at once, the thread will additionally grant you +
50 critical damage
for 5s if an enemy walks into it

Minefield

Armed traps no longer disarm but rather deal 8% of the total damage of the
ability every 1s to enemies in a 5 block radius.

Double The Fun

Traps will split into 2 mini traps when landing, with the smaller trap dealing 6
0% of the original trap's damage

Booby Trap

Armed traps link to each other. When enemies walk into the link, they get
damaged based on ability tier point (2s CD). Traps radius is now set to 2
0–7TP: 20 Damage
8–9TP: 25 Damage
10TP: 30 Damage
11–12TP: 35 Damage
13+TP: 40 Damage

Double the Danger

Throw 2 traps instead of one on use, each one dealing 65% of its original
damage

Trap Mechanic

Shooting at your trap extends its duration by an extra second (0.2s CD). You
can now only have a maximum of 5 armed traps out at once

Concise Fire

Your trap deals 1.2x damage but has -1 radius and -1 range

Pressure Points

Traps that slow or paralyze now deal an extra second of slow or paralyze and
slowed/paralyzed enemies now take 10% more damage from your bow's arrows

Punch From Above

Traps now apply a plagued debuff to enemies for 15s which makes your next trap
hit to them deal +20% more damage to them

Arrow Avalanche

Once you hit an enemy with your arrows, any enemy in a 5 block radius will have
an arrow shot to them that deals 30% of the damage of the original arrow at 30
velocity

Careful Planning

Traps deal more damage the longer they are armed for, 0.5%/s additively with a
cap of 50% extra damage

Widespread Chaos

All traps gain +1 radius and last 1.2x longer

Trix's Trap Handbook

Traps now land on the ground and go into an armed state for 30s. If an enemy
walks within the radius of a trap in an armed state it will explode. If the
trap reaches the end of its duration, it will despawn


It's raining... Bombs?

Your bomb will summon a hot air balloon. After 3 seconds it will drop a barrage
of bomb's totalling 125% of your bomb's damage in a 5 block radius (15s CD)

Locked and Loaded

Crouch using your bomb will consume it and buff your bow based on the TP of
your bomb with each bomb consumed giving an extra buff. Not consuming a bomb in
bomb CD +2s will remove buffs. Buff 1: Explode for 13%-35% damage
Buff 2: 0.5-0.8 range
Buff 3: Burn DoT 15%-35% damage

Trampoline

Landing your bomb within a 4 block radius of an enemy will launch you back up
in the air continously. Each bounce will deal 50% of your bomb's damage and
deal 1 damage to you, with each bounce dealing 1 more damage and 20% extra
damage to enemies
. Using the Soaring from the Sky ability also now gives invulnerability until you land

Air Bombardment

After reaching peak altitude with your bomb, deploy 4 smaller bombs that deal 10
%
of your bombs damage in a 4 block radius

Explosive Entrance

Touching the ground after using your bomb will trigger another explosion in a 5
block radius
dealing 30% of the bomb's damage

Heaven's Grace

Gain +1 Attack and +1 Vitality per second you are airborne after using a bomb.
Stacks go back to 0 after 15s of not being airborn. (Max 15 of each stat)

Rough Landing

When your bomb explodes, gain 5s of +33% attack speed increase

Chemical Warfare

Bombs no longer do base damage but spawn a poison cloud with 1.5x their radius w
hich deals 33% of their base damage once a second for 5s

Spiked

Bomb explosions will spawn 12 arrows from their origin point that deal 1/24 of
the bomb's damage each, have 15 velocity and have the same range as the bomb's
radius

Tear Gas

Bombs deal 80% of their base damage but spawn a poison cloud with 1.5x their
radius
which deals 10% of their base damage once a second for 5s

Shrapnel

Gain +10% Critical Damage after landing from a bomb for 6s

MORE! I NEED MORE!

Increase bomb radius by 25%

Soaring from the Sky

Crouch using a bomb whilst being airborn during bomb use will throw you back to
the ground

UT Items

Below are links to every dungeon that drops Untiered Items intended for the Huntress class.


  Weapons

Blunder Bow
Description
true
Obtained From
Doom Bow
Description
true
Obtained From
Lightning Bow
Description
true
Obtained From
Bow Of The Forest
Description
true
Obtained From
Ethereal Longbow
Description
true
Rapture
Description
true
Obtained From
Oracle's End
Description
true
Amethyst Wormpiercer
Description
true
Obtained From
Judgement
Description
true


  Abilities


  Armours

Choji's Tunic
Description
true
Obtained From
Frozen Bearhide
Description
true
Obtained From
Cursed Brigadine
Description
true
Obtained From
Spectral Armour
Description
true
Reaper's Vest
Description
true
Obtained From