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| Mounts; Mechamajestic; 2DMechamajestic.png; 0.4 | | Mounts; Mechamajestic; 2DMechamajestic.png; 0.4 |
| | Rune = | | | Rune = |
| Runes; Rune Of The Fazbear; Rune-Freddy.png; 3 | | Runes; Rune Of The Fazbear; Rune-Freddy'sPizzeria.png; 3 |
| | Frag = Royal;20 | | | Frag = Royal;20 |
| | Required = 45 | | | Required = 45 |
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| == Boss Behaviour == | | == Boss Behaviour == |
| <!------------------Make sure to indent a space for each pattern------------> | | <!------------------Make sure to indent a space for each pattern------------> |
| (Attack 1) | Golden Freddy manipulates the arena, forcing players to stand on specific colored blocks. Any player not standing on the correct color before it changes takes heavy damage. | | '''(Attack 1)''' | Golden Freddy manipulates the arena, forcing players to stand on specific colored blocks. Any player not standing on the correct color before it changes takes heavy damage. |
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| (Attack 2) | Golden Freddy unleashes tormented souls that drift across the arena, alongside four skulls that home in on the player at five-second intervals, jumpscaring and damaging them on contact. | | '''(Attack 2)''' | Golden Freddy unleashes tormented souls that drift across the arena, alongside four skulls that home in on the player at five-second intervals, jumpscaring and damaging them on contact. |
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| (Attack 3) | Golden Freddy teleports to the players, firing three waves of projectiles in all directions after each teleport. | | '''(Attack 3)''' | Golden Freddy teleports to the players, firing three waves of projectiles in all directions after each teleport. |
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| (Attack 4) | Golden Freddy releases waves of slashes with narrow gaps between each. | | '''(Attack 4)''' | Golden Freddy releases waves of slashes with narrow gaps between each. |
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| 100% to 0% (Phase 1) | Golden Freddy cycles through his attacks listed above to damage the player. | | '''100% to 0% (Phase 1)''' | Golden Freddy cycles through his attacks listed above to damage the player. |
| </div> | | </div> |
| </div> | | </div> |
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| |img= | | |img= |
| |content= | | |content= |
| '''Dialogue''' | | <tabber> |
| *Coming soon
| | English Dialogue= |
| | {| class="wikitable" |
| | |+ Clear |
| | |- |
| | ! Trigger !! Dialogue |
| | |- |
| | | All Generators Fixed || You have 30 seconds to get to the dance floor upstairs... <br />[Golden Freddy] "It's me" |
| | |} |
| | {| class="wikitable" |
| | |+ Bossfight |
| | |- |
| | ! Trigger !! Dialogue |
| | |- |
| | | Arrival || [Golden Freddy] "LEAVE THIS PLACE!" |
| | |- |
| | | 66% Boss HP || [Golden Freddy] "Hello, hello? Hey you're doing great! Most people don’t last this long!" |
| | |- |
| | | 33% Boss HP || [Golden Freddy] "Uhh the animatronic characters here do get a bit quirky at night" |
| | |} |
| | </tabber> |
| }} | | }} |
| </div> | | </div> |
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| </div> | | </div> |
| </div> | | </div> |
| | |
| | {{Sound|VA-Freddy'sPizzeria1.ogg}} |
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| {{Dungeon Navbox}} | | {{Dungeon Navbox}} |
Golden Freddy
Animatronic Bear
Available Tiered Drops
8-9
Recommended Solo Tier Points
60
Dungeon Data
The doors to Golden Freddy have been locked, and the generators are the only way to unlock them.
This dungeon is dropped by Freddy in the Desert.
Dungeon Clear
- Move towards the highlighted generators around the dungeon in order to fix them.
- After fixing all the generators, kill both Endoskeletons in order to open the entrance to the boss arena.
- Head back to the entrance of the dungeon and jump up, then proceed to the boss arena in order to fight Golden Freddy.
Boss Behaviour
(Attack 1) | Golden Freddy manipulates the arena, forcing players to stand on specific colored blocks. Any player not standing on the correct color before it changes takes heavy damage.
(Attack 2) | Golden Freddy unleashes tormented souls that drift across the arena, alongside four skulls that home in on the player at five-second intervals, jumpscaring and damaging them on contact.
(Attack 3) | Golden Freddy teleports to the players, firing three waves of projectiles in all directions after each teleport.
(Attack 4) | Golden Freddy releases waves of slashes with narrow gaps between each.
100% to 0% (Phase 1) | Golden Freddy cycles through his attacks listed above to damage the player.
Dungeon Enemies
Stays invincible until all generators are fixed. There's always only two in the dungeon.
Throws Evil Cupcakes at the player.
Slowly approaches the player, dealing AoE damage within a 1-block radius upon contact.
Lore
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Golden Freddy] BYPASS STATE: ???
Clear
| Trigger |
Dialogue
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| All Generators Fixed |
You have 30 seconds to get to the dance floor upstairs... [Golden Freddy] "It's me"
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Bossfight
| Trigger |
Dialogue
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| Arrival |
[Golden Freddy] "LEAVE THIS PLACE!"
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| 66% Boss HP |
[Golden Freddy] "Hello, hello? Hey you're doing great! Most people don’t last this long!"
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| 33% Boss HP |
[Golden Freddy] "Uhh the animatronic characters here do get a bit quirky at night"
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Tips and Tricks
- You can hide your HUD using F1 to stop getting jumpscared from the homing skulls. Be careful as you cannot see your health or cooldowns with your HUD hidden.