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{{#setmainimage:[[File:RadiantIslesSprite.png|centre|quiet|128px]]}}
{{#setmainimage:[[File:BiomeSprite-RadiantIsles.png|centre|quiet|128px]]}}
{{#description2:The '''Radiant Isles''' is one of the most dangerous biomes found within Telos Realms. Unlike other biomes, it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in radiance.}}
{{#description2:The '''Radiant Isles''' is one of the most dangerous biomes found within Telos Realms. Unlike other biomes, it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in radiance.}}


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Latest revision as of 10:26, 31 March 2026

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Biome Data

The Radiant Isles is one of the most dangerous biomes found within Telos Realms. Unlike other biomes (with the exception of the Shadowlands, it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in radiance. The area is filled with light, a true anomaly. The biome is split into a central, massive island, housing a central cathedral; as well as a number of smaller, outer islands which have a chance of containing a miniboss.

The biome is home to two minibosses; Aurehog and Luna; found randomly on the outer islands. Certain mobs that spawn in the Radiant Isles have a chance to drop a dungeon portal, such as The Aviary and Aurora Sanctum.

The entrance to the Radiant Isles can only be found at the centre of the realm, where an angel will be protecting the entry point and restricting who may enter.

Unlike all other biomes, entry into this biome is restricted, requiring players to be at least Level 20 and have 52+ Tier Points.


[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s Biome LOG: Radiant Isles] BYPASS STATE:  ???


Biome Enemies

Light Warrior
General Info
HP
159
Fame Given
35
Dungeon Dropped
Attack Pattern
Impales the player or slashes them with their spear.
Beacon Spinner
General Info
HP
143
Fame Given
35
Dungeon Dropped
Attack Pattern
Releases shards of a mirror in all directions, or enflames and dashes, dealing damage to any player in the dash's pathway.
Mirror
General Info
HP
137
Fame Given
35
Dungeon Dropped
Attack Pattern
Transforms and hides behind a mirror before teleporting around the player and slashing the ground, sending three arcs of mirrors that deal contact damage.
(Spear) Harpy
General Info
HP
143
Fame Given
35
Dungeon Dropped
Attack Pattern
Throws a spear at the player. Occassionally, the spear releases projectiles while in its path, indicating it will cause a small AoE explosion on contact.
(Talon) Harpy
General Info
HP
176
Fame Given
35
Dungeon Dropped
Attack Pattern
Slashes the player with their talons, or levitates into the air before releasing a beam into the ground, dealing AoE damage in a small radius.
(Diving) Harpy
General Info
HP
Shoots a set of six feathers at the player, or begins flying through the player, dealing damage on contact.
Fame Given
35
Dungeon Dropped
Attack Pattern
WIP

Biome Minibosses

  Aurehog

Aurehog
General Info
HP
1980
Fame Given
200
Available Tiered Drops
9-10
Loot
Fragments

Boss Behaviour

(Attack 1) | Aurehog uses his gas tank to fire multiple enflamed orbs into the air. Upon landing, they release eight projectiles in all directions and form a small fire puddle which deals damage and inflicts fire to the player.

(Attack 2) | Aurehog stomps into the ground, dealing AoE damage and releasing projectiles in all directions before embedding his flamethrower into the ground and firing it. He then begins to shoot out arcing projectiles which, on contact, enflame the ground under the contact point, causing damage and inflicting fire.

(Attack 3) | Aurehog follows the player, stomping the ground. Upon stomping, he releases nine projectiles infront of him, and summons fire in a cross pattern around him.

(Attack 4) | Aurehog releases three waves of three stars on the ground of the arena which bounce off of the corners. Upon contact with the player, they get "stuck" and deal a high amount of DPS.

(Attack 5) | Aurehog fires his flamethrower, dealing damage and inflicting fire on contact.

(Attack 6) | Aurehog slashes the player if close.

100% to 0% (Phase 1) | Aurehog cycles through his main attacks listed above in order to damage the player.


[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Aurehog] BYPASS STATE:  ???


Dialogue

Bossfight
Trigger Dialogue
Arrival [Aurehog] "Your world will burn clean."
50% HP [Aurehog] "The aether denies your victory!"
Boss Death [Aurehog] "Absolution needs reloading!"


  Luna

Luna
General Info
HP
1980
Fame Given
200
Available Tiered Drops
9-10
Loot
Gilded Loot
Fragments

Boss Behaviour

(Attack 1) | Luna leaps into the air before slamming down her staff into the ground, summoning beams that rotate clockwise and deal damage on contact, as well as multiple crystals around the arena which explode into six projectiles.

(Attack 2) | Luna charges up her sigil behind her, summoning five sets of five projectiles which arc in towards the player.

(Attack 3) | Luna teleports and slams her staff into the ground, summoning a wall of crystals around her before releasing a wave of twelve projectiles in all directions which break the crystals and explode into cylindrical projectiles as they travel.

(Attack 4) | Luna releases a wave or projectiles infront of her.

(Attack 5) | Luna spins and throws her staff into the air, damaging the player on contact.

100% to 0% (Phase 1) | Luna cycles through her main attacks listed above in order to damage the player.


[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Luna] BYPASS STATE:  ???


Dialogue

Bossfight
Trigger Dialogue
Arrival [Luna] "I have burned brighter foes."
50% HP [Luna] "You cannot outshine the radiant!"
Boss Death [Luna] "Radiance never truly fades."

Biome Dungeons