Motion (talk | contribs)
m changed damage per hit and healing per hit (cinder skull)
Motion (talk | contribs)
usnea
 
(5 intermediate revisions by 2 users not shown)
Line 8: Line 8:
| T1 = true
| T1 = true
| Desc = A regular skull that was collected during the battle of an old war.
| Desc = A regular skull that was collected during the battle of an old war.
| Damage = 10
| Damage = 1.5
| Range = 10
| Range = 20
| Pierce = No
| Velocity = 20
| Cooldown = 12s
| Summons = 3
| Ability = Unleashes 2 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Pierces = No
| Cooldown = 10s
| Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x)
| TP = 1
| TP = 1
| Classes = Necromancer
| Classes = Necromancer
Line 19: Line 21:


{{ItemInfobox
{{ItemInfobox
| title = Blood Eye Skull
| title = Blood Eye Skull  
| images = T2Skull.png
| images = T2Skull.png
| T2 = true
| T2 = true
| Desc = A skull that has a glowing dark aura radiating out of its eyes.
| Desc = A skull that has a glowing dark aura radiating out of its eyes.
| Damage = 15
| Damage = 2
| Range = 10
| Range = 20
| Pierce = No
| Velocity = 20
| Cooldown = 12s
| Summons = 3
| Ability = Unleashes 2 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Pierces = No
| Cooldown = 10s
| Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x)
| TP = 2
| TP = 2
| Classes = Necromancer
| Classes = Necromancer
Line 38: Line 42:
| T3 = true
| T3 = true
| Desc = A cracked skull that radiates a purple aura.
| Desc = A cracked skull that radiates a purple aura.
| Damage = 15
| Damage = 2
| Range = 10
| Range = 20
| Pierce = No
| Velocity = 20
| Cooldown = 11s
| Summons = 3
| Ability = Unleashes 2 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Pierces = No
| Cooldown = 9s
| Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x)
| TP = 3
| TP = 3
| Classes = Necromancer
| Classes = Necromancer
Line 53: Line 59:
| T4 = true
| T4 = true
| Desc = A dark skull obtained from a battle goblin's corpse.
| Desc = A dark skull obtained from a battle goblin's corpse.
| Damage = 15
| Damage = 2.5
| Range = 10
| Range = 20
| Pierce = No
| Velocity = 20
| Cooldown = 11s
| Summons = 3
| Ability = Unleashes 3 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Pierces = No
| Cooldown = 9s
| Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x)
| TP = 4
| TP = 4
| Classes = Necromancer
| Classes = Necromancer
Line 68: Line 76:
| T5 = true
| T5 = true
| Desc = A skull that has been entranced to unleash the true undead power of a goblin.
| Desc = A skull that has been entranced to unleash the true undead power of a goblin.
| Damage = 20
| Damage = 3
| Range = 10
| Range = 20
| Pierce = No
| Velocity = 20
| Cooldown = 10s
| Summons = 3
| Ability = Unleashes 3 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Pierces = No
| Cooldown = 9s
| Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x)
| TP = 5
| TP = 5
| Classes = Necromancer
| Classes = Necromancer
Line 83: Line 93:
| T6 = true
| T6 = true
| Desc = This skull encapsulates a never ending flame. A daunting skull allowing its users to face many battles confidently.
| Desc = This skull encapsulates a never ending flame. A daunting skull allowing its users to face many battles confidently.
| Damage = 25
| Damage = 3.5
| Range = 10
| Range = 20
| Pierce = No
| Velocity = 20
| Cooldown = 10s
| Summons = 3
| Ability = Unleashes 3 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Pierces = No
| Cooldown = 9s
| Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x)
| TP = 6
| TP = 6
| Classes = Necromancer
| Classes = Necromancer
Line 98: Line 110:
| T7 = true
| T7 = true
| Desc = A translucent skull carved from the opulent crystals in the fungal cavern.
| Desc = A translucent skull carved from the opulent crystals in the fungal cavern.
| Damage = 25
| Damage = 4
| Range = 10
| Range = 20
| Pierce = No
| Velocity = 20
| Cooldown = 10s
| Summons = 3
| Ability = Unleashes 4 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Pierces = No
| Cooldown = 9s
| Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x)
| TP = 7
| TP = 7
| Classes = Necromancer
| Classes = Necromancer
Line 113: Line 127:
| T8 = true
| T8 = true
| Desc = This skull may look funny at first but will leave its victims with a fear of clowns.
| Desc = This skull may look funny at first but will leave its victims with a fear of clowns.
| Damage = 30
| Damage = 4
| Range = 10
| Range = 20
| Pierce = No
| Velocity = 20
| Cooldown = 9s
| Summons = 3
| Ability = Unleashes 4 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Pierces = No
| Cooldown = 8s
| Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x)
| TP = 8
| TP = 8
| Classes = Necromancer
| Classes = Necromancer
Line 131: Line 147:
| images = Ut-Khufu'sSkull.png
| images = Ut-Khufu'sSkull.png
| Irradiated = true
| Irradiated = true
| Desc = Evokes the spectral essence of Khufu, raising a formidable mummy minion.
| Desc = Evokes the spectral essence of Khufu, raising formidable mummy minions.
| Damage = 45
| Damage = 3.75
| Range = 20
| Velocity = 15
| Summons = 5
| Pierces = No
| Cooldown = 11s
| Cooldown = 11s
| Ability = Summons a mummy that explodes when close to enemies, healing you for 6 health and players in a 7 block radius for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Ability = Summons 5 mummies that disappear after 10s or after 4 attacks which have a 1.5 CD between each throw.
| TP = 9
| TP = 9
| Classes = Necromancer
| Classes = Necromancer
Line 141: Line 161:


{{ItemInfobox
{{ItemInfobox
| title = Frostspark Skull
| title = Magma Infused Skull
| images = Ut-FrostsparkSkull.png
| images = Ut-MagmaInfusedSkull.png
| Gilded = true
| Gilded = true
| Desc = A spell has been cast on this skull which makes it stay frozen for eternity.
| Desc = Even when this skull is dropped in lava, it remains unscathed. Handling this skull roughly might set the user's hand ablaze.
| Damage = 55
| Damage = 15
| Range = 9
| Range = 20
| Velocity = 15
| Pierces = No
| Cooldown = 9s
| Ability = Summons a lava imp that disappears after 10s or after 3 attacks which have a 2.0s CD between each throw. Also summons extra lava imps for each ally near you (max 2) within 0.25x range that follows them and attack for them at 0.33x damage.
| TP = 10
| Classes = Necromancer
| Drop = [[Abyss Of Demons]]
}}
 
{{ItemInfobox
| title = Skull Shaped Slime
| images = Ut-slime.png
| Gilded = true
| Desc = Smells like grapes.
| Vitality = 8
| Damage = 6
| Range = 20
| Velocity = 13
| Pierce = No
| Pierce = No
| Cooldown = 12s
| Cooldown = 9s
| Ability = Unleashes 6 skulls from your target that home in on you and allies within 5 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Ability = '''Ability:''' Summons 4 slime minions that disappear after a max of 13s.<br />'''Frost Mage:''' 1.0x DMG/2.0s (4x)<br />'''Melee:'''<br />'''Lava Mage:''' 1.0x DMG/2.0s (4x)<br />'''Melee:''' 1.0x DMG/1.5s<br />'''Cleric:''' Vitality to players in 0.33x range (7s)
| TP = 10
| TP = 10
| Classes = Necromancer
| Classes = Necromancer  
| Drop = [[Ice Cave]]
| Drop = [[Oozul]]
}}
}}


{{ItemInfobox
{{ItemInfobox
| title = Cinder Skull
| title = Spring Seasoned Skull
| images = Ut-CinderSkull.png
| images = Ut-SpringSeasonedSkull.png
| Royal = true
| Royal = true
| Desc = This scorched skull whispers rituals that call secret tomes from the final layers of Tartarus.
| Desc = This skull has all of the spells and secrets that Chungus has acquired from demolishing any adventurer that crossed his path imbued within it.
| Damage = 0.6
| Damage = 20
| Range = 8
| Range = 25
| Pierce = No
| Velocity = 15
| Cooldown = 10s
| Pierces = No
| Ability = Spawns 3 fire totems around the target that spray the nearest enemy every 0.1s for 5s. Each tick of damage heals you for 0.53 HP.
| Cooldown = 2s
| Ability = Summons a bunny that hops on the nearest enemy and explodes dealing a small AoE on impact (10s despawn)
| TP = 11
| TP = 11
| Classes = Necromancer
| Classes = Necromancer
| Drop = [[Tartarus]]
| Drop = [[Chungus]]
}}
}}


{{ItemInfobox
{{ItemInfobox
| title = Chronos Heart
| title = Engineer's Blueprint
| images = Ut-ChronosHeart.png
| images = Ut-Engineer'sBlueprint.png
| Royal = true
| Royal = true
| Desc = This heart contains unspeakable properties that only master necromancers can take full advantage of.
| Desc = An ancient artifact that deploys into a turret, you can make out the warnings written on it but you cannot understand them.
| Cooldown = 10s
| Damage = 0.55
| Ability = Heals you for 7 health and players in a 3 block radius for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected).
| Range = 9
| Summons = 1
| Pierces = No
| Cooldown = 1s
| Ability = Summons a turret that shoots every 0.5 and despawns after 10s (9 shots). Every 3rd shot is empowered, causing the enemy to explode for 4.0x damage in a small AoE. Turrets disappear if you move further than its max attacking range.
| TP = 11
| TP = 11
| Classes = Necromancer
| Classes = Necromancer
| Drop = [[Chronos]]
| Drop = [[Cog Sentinel]]
}}
}}


{{ItemInfobox
{{ItemInfobox
| title = Dilapidated Skull
| title = Cranium Terrarium
| images = Ut-DilapidatedSkull.png
| images = Ut-CraniumTerrarium.png
| Royal = true
| Bloodshot = true
| Desc = A skull held together by Loa's life force.
| Desc = A skull held together by Loa's life force.
| Damage = 15
| Damage = 3
| Range = 11
| Range = 22
| Shots = 5
| Velocity = 15
| Velocity = 10
| Pierces = No
| Pierce = No
| Cooldown = 15s
| Cooldown = 10s
| Ability = Summons 5 ent minions that disappear after 15s.<br />Archer:<br />5.0x DMG/3.0s (4x)<br />Mage:<br />4.5x DMG/2.0s (5x)<br />Melee:<br />1.0x DMG/2.0s (2x)<br />Paladin:<br />3.0x DMG/5.0s (5x)<br />Entling:<br />6.0 vitality to all players in 0.6x range
| Ability = Shoots skulls that instantly heal 2 health each when they hit a vulnerable enemy.
| TP = 12
| TP = 11
| Classes = Necromancer
| Classes = Necromancer
| Drop = [[Illarius' Hideout]]
| Drop = [[Illarius' Hideout]]
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| images = Ut-EmpyreanEpitome.png
| images = Ut-EmpyreanEpitome.png
| Bloodshot = true
| Bloodshot = true
| Desc = Spawns a seraph in which you are the shepherd of. You will walk it through the valley of the shadow of death.
| Desc = Spawns a herd of seraphim in which you are the shepherd of. You will walk them through the valley of the shadow of death.
| Damage = 80
| Damage = 5.5
| Cooldown = 11s
| Range = 24
| Ability = Summons a Seraph that strikes an enemy, then deals 0.14 damage 4 times, each healing 2.5 health if you are within 9 blocks. The last strike heals an additional 1 health and also heals allies (3s cooldown on receiving heals from others, self-heals are unaffected).
| Velocity = 15
| Summons = 3
| Pierces = No
| Cooldown = 8s
| Ability = Summons 3 seraphim that disappear after 15s.<br />Ranger:<br />2.0x DMG/2.5s (2x)<br />Striker:<br />2.25x DMG (4x)<br />Buffer:<br />15.0 critical change and 10.0 evasion to players in a 0.4x range radius.<br />When a mob is expiring it will shoot a beam to the nearest enemy dealing 2.0x damage over 1s to enemies in a 1.0x block range.
| TP = 12
| TP = 12
| Classes = Necromancer
| Classes = Necromancer
Line 213: Line 259:


{{ItemInfobox
{{ItemInfobox
| title = Sun's Blessing
| title = Usnea
| images = Ut-Sun'sBlessing.png
| images = Ut-Usena.png
| Bloodshot = true
| Bloodshot = true
| Desc = A pale skull etched with sun-worn cracks. It radiates a gentle warmth but you can't shake the feeling of being seen in the sun's honest gaze.
| Desc = A skull capable of calling ram riders from the forest anywhere.
| Damage = 65
| Damage = 4
| Range = 7
| Range = 20
| Pierce = No
| Velocity = 20
| Summons = 3
| Pierces = No
| Cooldown = 10s
| Cooldown = 10s
| Ability = Passively summons 2 mirrors at your sides. On use at over 65% HP, the mirrors rotate forward and form a 4 block AoE and healing you for 2 HP. At less than 65% HP, heal yourself for 5 HP and rotate the mirrors around you and shine a beam that grants allies +10 attack and +10 vitality and heal the m for 50% of your heal. These buffs last for 5s.
| Ability = Summons ram riders that disappear after 15s or after 4 attacks which have a 2.5s CD between each throw, each hit dealing 1.5x damage. When expiring, the ram rider will charge towards the nearest enemy dealing 5.0x damage in a small AoE and spawning a totem that deals 0.6x damage every 0.5s in a 0.25x range and despawning after 5 waves.
| TP = 12
| TP = 12
| Classes = Necromancer
| Classes = Necromancer
| Drop = [[Aurora Sanctum]]
| Drop = [[Dreadwood Thicket]]
}}
}}
</div>
</div>
</tabber>
</tabber>

Latest revision as of 21:53, 14 October 2026

Sub Categories

Starter Skull
Description
A regular skull that was collected during the battle of an old war.
Stats
Damage
1.5
Cooldown
10s
Pierces
No
Range
20
Velocity
20
Abilities
Summons 3 skeletal minions that disappear after 15s or after 5 attacks.
Archer:
0.4x DMG/2.0s
Mage:
0.5x DMG/1.5s
Melee:
0.75x DMG/2.0s (2x)
Obtained From
Peasant Bag
Tier Points Given
1
Useable On
Blood Eye Skull
Description
A skull that has a glowing dark aura radiating out of its eyes.
Stats
Damage
2
Cooldown
10s
Pierces
No
Range
20
Velocity
20
Abilities
Summons 3 skeletal minions that disappear after 15s or after 5 attacks.
Archer:
0.4x DMG/2.0s
Mage:
0.5x DMG/1.5s
Melee:
0.75x DMG/2.0s (2x)
Obtained From
Peasant Bag
Tier Points Given
2
Useable On
Witch Skull
Description
A cracked skull that radiates a purple aura.
Stats
Damage
2
Cooldown
9s
Pierces
No
Range
20
Velocity
20
Abilities
Summons 3 skeletal minions that disappear after 15s or after 5 attacks.
Archer:
0.4x DMG/2.0s
Mage:
0.5x DMG/1.5s
Melee:
0.75x DMG/2.0s (2x)
Obtained From
Peasant Bag
Tier Points Given
3
Useable On
Goblin Skull
Description
A dark skull obtained from a battle goblin's corpse.
Stats
Damage
2.5
Cooldown
9s
Pierces
No
Range
20
Velocity
20
Abilities
Summons 3 skeletal minions that disappear after 15s or after 5 attacks.
Archer:
0.4x DMG/2.0s
Mage:
0.5x DMG/1.5s
Melee:
0.75x DMG/2.0s (2x)
Obtained From
Peasant Bag
Tier Points Given
4
Useable On
Enchanted Goblin Skull
Description
A skull that has been entranced to unleash the true undead power of a goblin.
Stats
Damage
3
Cooldown
9s
Pierces
No
Range
20
Velocity
20
Abilities
Summons 3 skeletal minions that disappear after 15s or after 5 attacks.
Archer:
0.4x DMG/2.0s
Mage:
0.5x DMG/1.5s
Melee:
0.75x DMG/2.0s (2x)
Obtained From
Adventurer Bag
Tier Points Given
5
Useable On
Firewood Skull
Description
This skull encapsulates a never ending flame. A daunting skull allowing its users to face many battles confidently.
Stats
Damage
3.5
Cooldown
9s
Pierces
No
Range
20
Velocity
20
Abilities
Summons 3 skeletal minions that disappear after 15s or after 5 attacks.
Archer:
0.4x DMG/2.0s
Mage:
0.5x DMG/1.5s
Melee:
0.75x DMG/2.0s (2x)
Obtained From
Adventurer Bag
Tier Points Given
6
Useable On
Crystal Glass Skull
Description
A translucent skull carved from the opulent crystals in the fungal cavern.
Stats
Damage
4
Cooldown
9s
Pierces
No
Range
20
Velocity
20
Abilities
Summons 3 skeletal minions that disappear after 15s or after 5 attacks.
Archer:
0.4x DMG/2.0s
Mage:
0.5x DMG/1.5s
Melee:
0.75x DMG/2.0s (2x)
Obtained From
Adventurer Bag
Tier Points Given
7
Useable On
Clown Skull
Description
This skull may look funny at first but will leave its victims with a fear of clowns.
Stats
Damage
4
Cooldown
8s
Pierces
No
Range
20
Velocity
20
Abilities
Summons 3 skeletal minions that disappear after 15s or after 5 attacks.
Archer:
0.4x DMG/2.0s
Mage:
0.5x DMG/1.5s
Melee:
0.75x DMG/2.0s (2x)
Obtained From
Hero Bag
Tier Points Given
8
Useable On

Khufu's Skull
Description
true
Evokes the spectral essence of Khufu, raising formidable mummy minions.
Stats
Damage
3.75
Cooldown
11s
Pierces
No
Range
20
Velocity
15
Abilities
Summons 5 mummies that disappear after 10s or after 4 attacks which have a 1.5 CD between each throw.
Obtained From
Tier Points Given
9
Useable On
Magma Infused Skull
Description
true
Even when this skull is dropped in lava, it remains unscathed. Handling this skull roughly might set the user's hand ablaze.
Stats
Damage
15
Cooldown
9s
Pierces
No
Range
20
Velocity
15
Abilities
Summons a lava imp that disappears after 10s or after 3 attacks which have a 2.0s CD between each throw. Also summons extra lava imps for each ally near you (max 2) within 0.25x range that follows them and attack for them at 0.33x damage.
Obtained From
Tier Points Given
10
Useable On
Skull Shaped Slime
Description
true
Smells like grapes.
Stats
Vitality
8
Damage
6
Cooldown
9s
Pierces
No
Range
20
Velocity
13
Abilities
Ability: Summons 4 slime minions that disappear after a max of 13s.
Frost Mage: 1.0x DMG/2.0s (4x)
Melee:
Lava Mage: 1.0x DMG/2.0s (4x)
Melee: 1.0x DMG/1.5s
Cleric: Vitality to players in 0.33x range (7s)
Obtained From
Tier Points Given
10
Useable On
Spring Seasoned Skull
Untiered
Shiny
Description
true
true
This skull has all of the spells and secrets that Chungus has acquired from demolishing any adventurer that crossed his path imbued within it.
This skull has all of the spells and secrets that Chungus has acquired from demolishing any adventurer that crossed his path imbued within it.
Stats
Damage
20
20
Cooldown
2s
2s
Pierces
No
No
Range
25
25
Velocity
15
15
Abilities
Summons a bunny that hops on the nearest enemy and explodes dealing a small AoE on impact (10s despawn)
Summons a bunny that hops on the nearest enemy and explodes dealing a small AoE on impact (10s despawn)
Obtained From
Tier Points Given
11
11
Engineer's Blueprint
Description
true
An ancient artifact that deploys into a turret, you can make out the warnings written on it but you cannot understand them.
Stats
Damage
0.55
Cooldown
1s
Pierces
No
Range
9
Abilities
Summons a turret that shoots every 0.5 and despawns after 10s (9 shots). Every 3rd shot is empowered, causing the enemy to explode for 4.0x damage in a small AoE. Turrets disappear if you move further than its max attacking range.
Obtained From
Tier Points Given
11
Useable On
Cranium Terrarium
Description
true
A skull held together by Loa's life force.
Stats
Damage
3
Cooldown
15s
Pierces
No
Range
22
Velocity
15
Abilities
Summons 5 ent minions that disappear after 15s.
Archer:
5.0x DMG/3.0s (4x)
Mage:
4.5x DMG/2.0s (5x)
Melee:
1.0x DMG/2.0s (2x)
Paladin:
3.0x DMG/5.0s (5x)
Entling:
6.0 vitality to all players in 0.6x range
Obtained From
Tier Points Given
12
Useable On
Empyrean Epitome
Untiered
Shiny
Description
true
true
Spawns a herd of seraphim in which you are the shepherd of. You will walk them through the valley of the shadow of death.
Spawns a herd of seraphim in which you are the shepherd of. You will walk them through the valley of the shadow of death.
Stats
Damage
5.5
5.5
Cooldown
8s
8s
Pierces
No
No
Range
24
24
Velocity
15
15
Abilities
Summons 3 seraphim that disappear after 15s.
Ranger:
2.0x DMG/2.5s (2x)
Striker:
2.25x DMG (4x)
Buffer:
15.0 critical change and 10.0 evasion to players in a 0.4x range radius.
When a mob is expiring it will shoot a beam to the nearest enemy dealing 2.0x damage over 1s to enemies in a 1.0x block range.
Summons 3 seraphim that disappear after 15s.
Ranger:
2.0x DMG/2.5s (2x)
Striker:
2.25x DMG (4x)
Buffer:
15.0 critical change and 10.0 evasion to players in a 0.4x range radius.
When a mob is expiring it will shoot a beam to the nearest enemy dealing 2.0x damage over 1s to enemies in a 1.0x block range.
Usnea
Description
true
A skull capable of calling ram riders from the forest anywhere.
Stats
Damage
4
Cooldown
10s
Pierces
No
Range
20
Velocity
20
Abilities
Summons ram riders that disappear after 15s or after 4 attacks which have a 2.5s CD between each throw, each hit dealing 1.5x damage. When expiring, the ram rider will charge towards the nearest enemy dealing 5.0x damage in a small AoE and spawning a totem that deals 0.6x damage every 0.5s in a 0.25x range and despawning after 5 waves.
Obtained From
Tier Points Given
12
Useable On