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Below are links to every dungeon that drops [[Loot|Untiered Items]] intended for the '''Huntress''' class.
Below are links to every dungeon that drops [[Loot|Untiered Items]] intended for the '''Huntress''' class.


<div class="class-box">
{{ButtonHeader
{{ButtonHeader
|type=huntressweapons
|type=huntressweapons
|text=Weapons
|text=Weapons
|img=Ut-Judgement
|img=Ut-Psalm
|content=
|content=
{{ClassList
{{#invoke:Equipment|section|Bows/Weapons|Untiered}}
|Irradiated=
{{MP link|Blunder Bow|link=Pirate Cove|image=Ut-BlunderBow.png|size=100px}}
|Gilded=
{{MP link|Doom Bow|link=Undead Lair|image=Ut-DoomBow.png|size=100px}}
{{MP link|Lightning Bow|link=Treasure Cave|image=Ut-LightningBow.png|size=100px}}
|Royal=
{{MP link|Bow Of The Forest|link=World Bosses#Illarius|image=Ut-BowOfTheForest.png|size=100px}}
{{MP link|Ethereal Longbow|link=Corsair's Conductorium|image=Ut-EtherealLongbow.png|size=100px}}
|Bloodshot=
{{MP link|Rapture|link=Raphael's Chamber|image=Ut-Rapture.png|size=100px}}
{{MP link|Oracle's End|link=Rustborn Kingdom: Part 3|image=Ut-Oracle'sEnd.png|size=100px}}
{{MP link|Amethyst Wormpiercer|link=Fungal Cavern|image=Ut-AmethystWormpiercer.png|size=100px}}
|Unholy=
{{MP link|Judgement|link=Dawn of Creation|image=Ut-Judgement.png|size=100px}}
}}
}}
}}


{{ButtonHeader
{{ButtonHeader
|type=huntressarmours
|type=huntressabilities
|text=Armor
|text=Abilities
|img=Ut-Bloodstrider
|img=Ut-Baphomet'sBomb
|content=
|content=
{{ClassList
<tabber>
|Irradiated=  
Traps={{#invoke:Equipment|section|Traps/Abilities|Untiered}}
{{MP link|Rooted Identity|link=Forest#Grimleaf|image=Ut-RootedIdentity.png|size=100px}}
|-|
{{MP link|Choji's Tunic|link=Sakura Shrine|image=Ut-Choji'sTunic.png|size=100px}}
Bombs={{#invoke:Equipment|section|Bombs/Abilities|Untiered}}
{{MP link|Wartorn Sandals|link=Thornwood Wargrove|image=Ut-WartornSandals.png|size=100px}}
</tabber>
|Gilded=
{{MP link|Hat Of Lost Souls|link=Undead Lair|image=Ut-HatOfLostSouls.png|size=100px}}
{{MP link|Frozen Bearhide|link=Permafrost#Nocs|image=Ut-FrozenBearhide.png|size=100px}}
{{MP link|Lightning Chaps|link=Treasure Cave|image=Ut-LightningChaps.png|size=100px}}
|Royal=
{{MP link|Void Hat|link=Void|image=Ut-VoidHat.png|size=100px}}
{{MP link|Umbrador Cap|link=Chronos|image=Ut-UmbradorCap.png|size=100px}}
{{MP link|Cursed Brigadine|link=World Bosses#Illarius|image=Ut-CursedBrigadine.png|size=100px}}
{{MP link|Spectral Armour|link=Corsair's Conductorium|image=Ut-SpectralArmour.png|size=100px}}
{{MP link|Corrupted Chaps|link=Raphael's Castle|image=Ut-CorruptedChaps.png|size=100px}}
{{MP link|Spooky Sandals|link=World Bosses#Valus|image=Ut-SpookySandals.png|size=100px}}
{{MP link|Black Hole Sandals|link=Anubis Lair|image=Ut-BlackHoleSandals.png|size=100px}}
{{MP link|Mechanical Fur Sandals|link=Freddy's Pizzeria|image=Ut-MechanicalFurSandals.png|size=100px}}
|Bloodshot=
{{MP link|Custodian's Visor|link=Rustborn Kingdom: Part 1|image=Ut-Custodian'sVisor.png|size=100px}}
{{MP link|Reaper's Vest|link=World Bosses#Reaper|image=Ut-Reaper'sVest.png|size=100px}}
{{MP link|Bloodstrider|link=Raphael's Chamber|image=Ut-Bloodstrider.png|size=100px}}
{{MP link|Nature's Gift|link=Dreadwood Thicket|image=Ut-Nature'sGift.png|size=100px}}
|Voidbound=
{{MP link|Persistent Masquerade|link=Tenebris|image=Ut-PersistentMasquerade.png|size=100px}}
|Unholy=
{{MP link|Angelic Mandorla|link=Seraph%27s_Domain|image=Ut-AngelicMandorla.png|size=100px}}
}}
}}
}}


{{ButtonHeader
{{ButtonHeader
|type=huntressabilities
|type=huntressarmours
|text=Abilities
|text=Armours
|img=Ut-Baphomet'sBomb
|img=Ut-Bloodstrider
|content=
|content=
{{ClassList
<tabber>
|Irradiated=  
Helmets={{#invoke:Equipment|section|Untiered/Light/Armours|Helmets}}
{{MP link|Arrowstorm Trap|link=Goblin Lair|image=Ut-ArrowstormTrap.png|size=100px}}
|-|
{{MP link|Krakatoa|link=Beach#Brakk|image=Ut-Krakatoa.png|size=100px}}
Chestplates={{#invoke:Equipment|section|Untiered/Light/Armours|Chestplates}}
|Gilded=
|-|
{{MP link|Corvus Trap|link=Corvus Crypt|image=Ut-CorvusTrap.png|size=100px}}
Leggings={{#invoke:Equipment|section|Untiered/Light/Armours|Leggings}}
{{MP link|Bomb Of Torment|link=Depths Of Purgatory|image=Ut-BombOfTorment.png|size=100px}}
|-|
{{MP link|Glacial Bomb|link=Frozen Ruins|image=Ut-GlacialBomb.png|size=100px}}
Boots={{#invoke:Equipment|section|Untiered/Light/Armours|Boots}}
|Royal=
</tabber>
{{MP link|Carl Trap|link=Freddy's Pizzeria|image=Ut-CarlTrap.png|size=100px}}
{{MP link|Crystal Trap|link=Fungal Cavern|image=Ut-CrystalTrap.png|size=100px}}
{{MP link|Voltaic Bomb|link=Anubis Lair|image=Ut-VoltaicBomb.png|size=100px}}
|Bloodshot=
{{MP link|Black Hole Singularity|link=Omnipotent's Citadel|image=Ut-BlackHoleSingularity.png|size=100px}}
{{MP link|Baphomet's Bomb|link=Celestial's Province: Part 1|image=Ut-Baphomet'sBomb.png|size=100px}}
}}
}}
}}
</div>
</div>
</div>


[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 11:08, 19 June 2026

Huntress
General Info
The Huntress wields a bow and wears light armour. She employs traps to damage and slow enemies and strategically uses bombs for escape and to inflict damage. The Huntress is a swift and versatile class. Great at controlling the battlefield and dealing damage from a distance.
Class Restrictions
Weapon
Armour
Abilities

Class General Data

The Huntress class is one of six classes in Telos Realms.

Class Stats
Stats Max Base Stats
Health 7.5
Attack 10
Defence 7.5
Speed 40
Evasion 10
Vitality 7.5
Critical Chance 12.5
Critical Damage 50%

Stats are affected by the player's Transcendence level. The stats above are simply the maximum for ONLY the class, and not maximum transcendence additions.


The Huntress class is an agile class which is able to deal ranged damage through the use of its bow, has area clearing capabilities through the use of its bomb, and continuous DPS through the use of its traps.

Huntress's item progression provides the class with medium DPS throughout the beginning of it's playthrough while prioritizing speed and agility. With Transcendence progression, this becomes one of the safest and highest DPS-dealing classes.

Huntress Skill Trees


Battlefield Control

When enemies walk into the thread, you additionally grant you +50 critical damage for 6s

Minefield

Armed traps no longer disarm but rather deal 8% of the total damage of the ability every 1s to enemies in a 5 block radius.

Double The Fun

Traps will split into 2 mini traps when landing, with the smaller trap dealing 60% of the original trap's damage

Booby Trap

Armed traps link to each other. When enemies walk into the link, they get damaged based on ability tier point (2s CD). Traps radius is now set to 2
0–8TP: 10 Damage
9TP: 12.5 Damage
10TP: 15 Damage
11TP: 17.5 Damage
12TP+: 20 Damage

Double the Danger

Throw 2 traps instead of one on use, each one dealing 65% of its original damage

Trap Mechanic

Shooting at your trap extends its duration by an extra second (0.2s CD). You can now only have a maximum of 5 armed traps out at once

Concise Fire

Your trap deals 1.2x damage but has -1 radius and -1 range

Pressure Points

Traps that slow or paralyze now deal an extra second of slow or paralyze and slowed/paralyzed enemies now take 10% more damage from your bow's arrows

Punch From Above

Traps now apply a plagued debuff to enemies for 20s which makes your next trap hit to them deal +20% more damage to them

Arrow Avalanche

Once you hit an enemy with your arrows, the closest enemy in a 5 block radius will have an arrow shot to them that deals 30% of the damage of the original arrow at 30 velocity

Careful Planning

Traps deal more damage the longer they are armed for, 0.5%/s additively with a cap of 50% extra damage

Widespread Chaos

All traps gain +1 radius and last 1.2x longer

Trix's Trap Handbook

Traps now land on the ground and go into an armed state for 30s. If an enemy walks within the radius of a trap in an armed state it will explode. If the trap reaches the end of its duration, it will despawn


It's raining... Bombs?

Your bomb will summon a hot air balloon. After 3 seconds it will drop a barrage of bomb's totalling 50% of your bomb's damage in a 5 block radius

Locked and Loaded

Crouch using your bomb will consume it and buff your bow based on the TP of your bomb with each bomb consumed giving an extra buff. Not consuming a bomb in bomb CD +2s will remove buffs. Buff 1: Explode for 10-20% damage
Buff 2: 0.5-0.8 range
Buff 3: Burn DoT 10%-20% damage

Trampoline

Landing your bomb within a 4 block radius of an enemy will launch you back up in the air continously. Each bounce will give you 0.5s of invulerability and deal 40% of your bomb's damage and deal 1 damage to you, with each bounce dealing 1 more damage and 20% extra damage. Using the Soaring from the Sky ability also now gives invulnerability until you land

Air Bombardment

After reaching peak altitude with your bomb, deploy 4 smaller bombs that deal 10% of your bombs damage in a 5 block radius

Explosive Entrance

Touching the ground after using your bomb will trigger another explosion in a 5 block radius dealing 30% of the bomb's damage

Rough Landing

When your bomb explodes, gain 4s of +33% attack speed increase

Heaven's Grace

Gain +1 Attack and +1 Vitality per second you are airborne after using a bomb. Stacks go back to 0 after 15s of not being airborn. (Max 15 of each stat)

Chemical Warfare

Bombs no longer do base damage but spawn a poison cloud with 1.5x their radius which deals 33% of their base damage once a second for 5s

Spiked

Bomb explosions will spawn 12 arrows from their origin point that deal 1/48 of the bomb's damage each, have 15 velocity and have the same range as the bomb's radius

Tear Gas

Bombs deal 80% of their base damage but spawn a poison cloud with 1.5x their radius which deals 10% of their base damage once a second for 5s

Shrapnel

Gain +10% Critical Damage after landing from a bomb for 6s

MORE! I NEED MORE!

Increase bomb radius by 25%

Soaring from the Sky

Crouch using a bomb whilst being airborn during bomb use will throw you back to the ground

UT Items

Below are links to every dungeon that drops Untiered Items intended for the Huntress class.


  Weapons

Blunder Bow
Untiered
Shiny
Description
true
true
Plunder!!!
Plunder!!!
Stats
Damage
13
13
Shots
1
1
Cooldown
0.6s
0.6s
Pierces
No
No
Range
20
20
Velocity
15
15
Tier Points Given
9
9
Doom Bow
Untiered
Shiny
Description
true
true
Only the strongest rangers have the strength to pull the string of this terrific bow.
Only the strongest rangers have the strength to pull the string of this terrific bow.
Stats
Damage
25
25
Shots
1
1
Cooldown
1s
1s
Pierces
No
No
Range
12
12
Velocity
15
15
Obtained From
Tier Points Given
10
10
Lightning Bow
Description
true
A golden coloured bow that requires no arrows to handle. Just pulling the string produces rapid fire electric bolts.
Stats
Damage
5.75
Shots
5
Cooldown
1s
Pierces
No
Range
8
Velocity
35
Obtained From
Tier Points Given
10
Cinder Reach
Description
true
The fire has not faded, it has only learned to obey. Malthar's cinders answer every drawstring pull.
Stats
Damage
4.25
Shots
3
Cooldown
0.5s
Pierces
No
Range
9
Velocity
20
Abilities
Every third use of this weapon will be accompanied by 4 demonic bats dealing 4.7 damage each.
Obtained From
Tier Points Given
11
Bow of the Forest
Description
true
Whilst being a warrior at heart, Illarius was one to toy with different combat styles.
Stats
Damage
9.5
Shots
2
Cooldown
0.6s
Pierces
Yes
Range
12
Velocity
25
Obtained From
Tier Points Given
11
Ethereal Longbow
Description
true
This ancient artifact lays deep within the Corsair's Conductorium serving as a beacon for many drowned and lost.
Stats
Damage
11
Shots
3
Cooldown
1.2s
Pierces
No
Range
8
Velocity
20
Abilities
After hitting the flurry of 3 shots in a row, you will create a ghastly explosion that deals 9.1 splash damage.
Tier Points Given
11
Rapture
Untiered
Shiny
Description
true
true
Forged from the oaths of Raph's forgotten legion, this vessel chains their spirits and drags them back with every shot.
Forged from the oaths of Raph's forgotten legion, this vessel chains their spirits and drags them back with every shot.
Stats
Damage
17.75
17.75
Shots
1
1
Cooldown
0.8s
0.8s
Pierces
Yes
Yes
Range
10
10
Velocity
35
35
Abilities
After the arrow reaches its end point, it will boomerang back to you, dealing the same damage when returning.
After the arrow reaches its end point, it will boomerang back to you, dealing the same damage when returning.
Tier Points Given
12
12
Oracle's End
Untiered
Shiny
Description
true
true
The arrows of this bow pulse with omnious foresight, striking with divine precision. The weapon itself glimpses the fate of those in its sight.
The arrows of this bow pulse with omnious foresight, striking with divine precision. The weapon itself glimpses the fate of those in its sight.
Stats
Damage
11.25
11.25
Shots
1
1
Cooldown
0.9s
0.9s
Pierces
No
No
Range
8.5
8.5
Velocity
20
20
Abilities
After marking a target, you summon 4 arrows that home into them.
After marking a target, you summon 4 arrows that home into them.
Tier Points Given
12
12
Amethyst Wormpiercer
Description
true
The worm had a gun?
Stats
Damage
80
Shots
1
Cooldown
2s
Pierces
No
Range
12
Velocity
25
Abilities
Sneaking for 2s will empower your next shot to deal 104 damage within 15 range whilst piercing enemies. You can stack this up to 3 times.
Obtained From
Tier Points Given
12
Se'arah
Untiered
Shiny
Description
true
true
Whatever ends up against this weapon will for sure have their head spinning afterwards.
Whatever ends up against this weapon will for sure have their head spinning afterwards.
Stats
Damage
3.75
3.75
Shots
5
5
Cooldown
1.2s
1.2s
Pierces
Yes
Yes
Range
7
7
Velocity
25
25
Abilities
Summon 5 tornadoes that pause at max range, dealing an additional 2.25 damage every second for 5s.
Summon 5 tornadoes that pause at max range, dealing an additional 2.25 damage every second for 5s.
Obtained From
Tier Points Given
12
12
Psalm
Untiered
Shiny
Description
true
true
None shall defy its radiant call, condemned to sing an eternal Psalm. The masses pierced with the prayers of truth, shall willingly grant their lives to thee.
None shall defy its radiant call, condemned to sing an eternal Psalm. The masses pierced with the prayers of truth, shall willingly grant their lives to thee.
Stats
Damage
9.7
9.7
Cooldown
0.75s
0.75s
Pierces
Yes
Yes
Range
10
10
Velocity
25
25
Abilities
Sequence: 2, 2, 4, 4 shots.
After completing the sequence, your next shot will be empowered, dealing 29.1 damage and causing a shockwave that deals 72.8 damage in a 6 block radius. Not shooting for 4s will reset the sequence.
Sequence: 2, 2, 4, 4 shots.
After completing the sequence, your next shot will be empowered, dealing 29.1 damage and causing a shockwave that deals 72.8 damage in a 6 block radius. Not shooting for 4s will reset the sequence.
Obtained From
Dawn of Creation + Crafting
Dawn of Creation + Crafting
Tier Points Given
14
14


  Abilities

Arrowstorm Trap
Description
true
A legendary trap used by many marksmen, raining arrows of innocent blood upon their foes.
Stats
Damage
6.5
Shots
8
Cooldown
10s
Range
15
Velocity
25
Abilities
Throws a trap that paralyzes the target for 1.5s and summons arrows which home into them after.
Obtained From
Tier Points Given
9
Useable On
Corvus Trap
Description
true
A trap imbued with lethal venom extracted from the horns of the great corvid.
Stats
Damage
30
Cooldown
5s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 3 block radius for 3s. Also gives +25 speed for 3s when thrown.
Obtained From
Tier Points Given
10
Useable On
Carl Trap
Description
true
Connection terminated. I'm sorry to interrupt you, Elizabeth, if you still even remember that name, but I'm afraid you've been misinformed.
Stats
Damage
175
Cooldown
15s
Range
20
Velocity
15
Abilities
Inflicts slowness to enemies in a 7 block radius and does Damage over Time over 7.5s.
Obtained From
Tier Points Given
11
Useable On
Crystal Trap
Description
true
Used to punish the minions within the caverns, the trap calls a sentry from the everdark to deal damage to the enemies.
Stats
Damage
8
Cooldown
8s
Range
12
Velocity
15
Abilities
Passive: Shoots a shot which damages the closest enemy every 1 second.
Ability: On use, projectiles deal 10.0 damage and gain 1.25x velocity for 3s.
Obtained From
Tier Points Given
11
Useable On
Black Hole Singularity
Description
true
Time feels painfully slow yet infinitely fast when trapped within one. Although this trap does not reflect the full strength of Omnipotent, as it has lost the ability to hold matter within it.
Stats
Damage
16.5
Cooldown
12s
Range
20
Velocity
15
Abilities
Inflicts paralysis to enemies in a 5 block radius while doing Damage over Time over 4 seconds, the 4th hit dealing 109.9 damage. Also gives +10 attack for 5s when thrown.
Obtained From
Tier Points Given
12
Useable On
Last Stand
Description
true
Strong was Ophelia’s will to protect her beloved. Alas, the Warden’s rage stood firm, shattered only by the new Sanguine Lord.
Stats
Damage
10
Cooldown
14s
Range
20
Velocity
15
Abilities
On impact, spawns 4 projectiles that rotate around the enemy. On next ability use, forces them to fly into the enemy. They gain +15.0 extra damage every 1s they are active (despawn in 3.5s, max +45.0 damage).
Obtained From
Tier Points Given
12
Useable On

Krakatoa
Description
true
Thar she blows!
Stats
Damage
28
Cooldown
7s
Abilities
Ability: Creates a large explosion that damages enemies and propels you backward. Upon landing, you gain Invisibility for 3s and begin the cooldown.
Obtained From
Tier Points Given
9
Useable On
Glacial Bomb
Description
true
A bomb with enchanted glacial properties. It has the unique effect of being lightweight and easy to handle.
Stats
Damage
16
Cooldown
3s
Abilities
Ability: Creates a small explosion that damages enemies and propels you backward. Cooldown begins upon landing.
Obtained From
Tier Points Given
10
Useable On
Bomb of Torment
Description
true
A bomb that manifests the target's entire lifetime's worth of torment onto itself.
Stats
Damage
60
Cooldown
9s
Abilities
Ability: Unleashes highly flammable purgatory gas, propelling you forward and damaging all enemies in your path. You are invulnerable until touching the ground. Cooldown begins upon landing.
Obtained From
Tier Points Given
10
Useable On
Voltaic Bomb
Description
true
A technologically advanced bomb crafted by Kurvaros himself. It's been modified to explode after a delay to catch his enemies off guard.
Stats
Damage
21
Cooldown
7s
Abilities
Ability: Creates a tiny explosion that propels you backward, leaving behind a bomb that deals 63.0 damage after 1s. Cooldown begins upon landing.
Obtained From
Tier Points Given
11
Useable On
Light's Pull
Description
true
As you glance into the reflective surface of this bomb, your reflection reacts in fear and disgust, before disspating into static, never to be seen again.
Stats
Damage
17.5
Cooldown
8s
Abilities
Ability: Creates a large explosion that propels you backward. While airborne, use again to launch a grapple at your cursor, pulling you toward a mob (invulnerable) and dealing 57.8 damage on contact. Cooldown begins upon landing.
Obtained From
Tier Points Given
11
Useable On
Baphomet's Bomb
Description
true
Gifted by Baphomet to Asmodeus, this bomb embodies chaos and destruction. Only those chosen by dark fate can wield its infernal power.
Stats
Damage
40
Cooldown
12s
Abilities
Ability: Creates a tiny explosion that propels you backward. After 0.75s, dashes you in your targeted direction (invulnerable), creating a 128.0 damage explosion upon landing. Cooldown begins upon landing.
Tier Points Given
12
Useable On


  Armours

Rooted Identity
Description
true
Roots entwine to reveal your true power. An identity carved by the jungle itself.
Stats
Attack
3
Speed
-8
Health
1
Evasion
4
Cooldown
30s
Abilities
Passive: When an enemy hits you, you'll spawn a flower around you that will heal 3 HP after 3s in a 3 block radius.
Obtained From
Tier Points Given
9
Useable On
Hat of Lost Souls
Description
true
Occasional sounds of lost spirits are to be heard when wearing this hat.
Stats
Attack
6
Defense
12
Obtained From
Tier Points Given
10
Useable On
Umbrador Cap
Description
true
I wasn't always an apostate. But the ???? changes you. We wanted power, we got it. But in return... I lost a brother.
Stats
Defense
12
Speed
12
Critical Chance
7
Cooldown
10s
Abilities
Special: Upon ability use, your next attack will release shots dealing damage equal to Speed/8.
Obtained From
Tier Points Given
11
Useable On
Void Hat
Untiered
Shiny
Description
true
true
This hat provides an unusual way of protecting the user.
This hat provides an unusual way of protecting the user.
Stats
Vitality
6
6
Health
3
3
Evasion
6
6
Tier Points Given
11
11
Custodian's Visor
Untiered
Shiny
Description
true
true
This helmet was passed down by the Voided King to his greatest mortal knight as a token of appreciation for service of protecting the Rustborn Kingdom and its secrets.
This helmet was passed down by the Voided King to his greatest mortal knight as a token of appreciation for service of protecting the Rustborn Kingdom and its secrets.
Stats
Attack
10
10
Speed
11
11
Critical Chance
10
10
Health
2
2
Evasion
5
5
Tier Points Given
12
12
Persistent Masquerade
Untiered
Shiny
Description
true
true
Fate has played a cruel joke, forcing you to wear the visage of the late Master. He was an ambitious man, one who masked his true intentions at all costs. Perhaps you're not so different after all.
Fate has played a cruel joke, forcing you to wear the visage of the late Master. He was an ambitious man, one who masked his true intentions at all costs. Perhaps you're not so different after all.
Stats
Vitality
6
6
Health
3
3
Evasion
6
6
Abilities
Passive: On taking damage, void your enemy forever which Deals damage every second and +1 evasion for 5s on each damage tick.
Passive: On taking damage, void your enemy forever which Deals damage every second and +1 evasion for 5s on each damage tick.
Obtained From
Tenebris + Crafting
Tenebris + Crafting
Tier Points Given
14
14
Angelic Mandorla
Untiered
Shiny
Description
true
true
Have I not commanded you? Be strong and courageous. Do not be afraid, do not be discouraged, for the Lord your God will be with you wherever you go.
Have I not commanded you? Be strong and courageous. Do not be afraid, do not be discouraged, for the Lord your God will be with you wherever you go.
Stats
Attack
20
20
Defense
20
20
Speed
13
13
Critical Chance
12
12
Health
3
3
Evasion
7
7
Obtained From
Dawn of Creation + Crafting
Dawn of Creation + Crafting
Tier Points Given
14
14

Choji's Tunic
Description
true
Choji would rarely wear this tunic under his coat.
Stats
Attack
6
Defense
8
Obtained From
Tier Points Given
9
Useable On
Frozen Bearhide
Description
true
The bear just got a bit chillier... I feel bad.
Stats
Speed
9
Vitality
-4
Critical Chance
5
Evasion
7
Cooldown
10s
Abilities
Special: Upon getting hit, your next main attack will slow the enemy for 4s and unleash ice shards that pierce through enemies.
Obtained From
Tier Points Given
10
Useable On
Spectral Armour
Untiered
Shiny
Description
true
true
Unnoticeably lightweight. This ghastly cloth has evil integrated within.
Unnoticeably lightweight. This ghastly cloth has evil integrated within.
Stats
Attack
11
11
Defense
6
6
Speed
9
9
Evasion
4
4
Tier Points Given
11
11
Cursed Brigadine
Description
true
Illarius' signature clothing; it contains the mysteries of his origin.
Stats
Defense
8
Speed
12
Vitality
4
Health
2
Obtained From
Tier Points Given
11
Useable On
Reaper's Vest
Description
true
Just like the other fallen heroes, the Reaper contains no materialistic matter.
Stats
Attack
15
Defense
12
Critical Chance
7
Evasion
3
Obtained From
Tier Points Given
12
Useable On
Forbidden Fleece
Description
true
An angel may lose its wings, but never their loyalty to their master.
Stats
Speed
11
Critical Chance
7
Health
2
Evasion
7
Cooldown
7.5s
Abilities
Passive: Hitting enemies with your weapon will grow wings behind your back. At max size (5 hits) they will shoot projectiles at your cursor before dissipating (0.75s CD each hit).
Obtained From
Tier Points Given
12
Useable On

Lightning Chaps
Description
true
A rare pair of chaps that drastically increase recovery rate.
Stats
Speed
7
Vitality
4
Evasion
8
Obtained From
Tier Points Given
10
Useable On
Corrupted Chaps
Description
true
Equipping these sends shivers down your spine demonstrating the amount of fear the past wearer has inflicted onto others.
Stats
Attack
7
Defense
7
Speed
8
Health
1
Obtained From
Tier Points Given
11
Useable On
Scorchscale Leggings
Description
true
Still warm to the touch. Wear the dragon's flames, or be burned by them.
Stats
Attack
4
Speed
9
Vitality
5
Critical Chance
6
Cooldown
18s
Abilities
Ability: Crouching for 1.5s summons a magma pool that damages you for 10 true HP/3s. It then heals you for 6 HP and gives 10 Critical Chance and 10 Critical Damage for 6s.
Obtained From
Tier Points Given
11
Useable On
Bloodstrider
Untiered
Shiny
Description
true
true
Despite presenting the spoils, the Celestials were not easily fooled. And so, they decided Raph would serve best as a puppet.
Despite presenting the spoils, the Celestials were not easily fooled. And so, they decided Raph would serve best as a puppet.
Stats
Attack
11
11
Defense
12
12
Speed
15
15
Critical Chance
7
7
Tier Points Given
12
12

Wartorn Sandals
Untiered
Shiny
Description
true
true
Tight-fitting sandals designed to keep the wearer's movements unrestricted, allowing them to dodge lethal strikes.
Tight-fitting sandals designed to keep the wearer's movements unrestricted, allowing them to dodge lethal strikes.
Stats
Speed
9
9
Evasion
4
4
Cooldown
10s
10s
Abilities
Ability: Lunge forward when you crouch whilst in the air.
Ability: Lunge forward when you crouch whilst in the air.
Tier Points Given
9
9
Soulfire Sandals
Description
true
Stats
Attack
9
Health
1
Cooldown
0.5s
Abilities
Passive: While airborne, deal damage to the nearest target every 0.5s.
Obtained From
Tier Points Given
10
Useable On
Spooky Sandals
Description
true
Worn by spooky boi himself... Whoever that is.
Stats
Defense
8
Health
2
Evasion
7
Obtained From
Tier Points Given
11
Useable On
Black Hole Sandals
Description
true
Devastating magical power shivers through the firm material of these sandals, ascending the potency of the wearer's.
Stats
Attack
9
Defense
12
Critical Chance
5
Obtained From
Tier Points Given
11
Useable On
Mechanical Fur Sandals
Description
true
DO NOT LEAVE AROUND CHILDREN...
Stats
Attack
7
Defense
9
Speed
9
Cooldown
12s
Abilities
Ability: Shoots consecutive shots when you crouch.
Obtained From
Tier Points Given
11
Useable On
Nature's Gift
Description
true
The souls of everyone who wore these sandals before aid the wearer in surviving even the harshest of fights.
Stats
Attack
9
Defense
7
Vitality
4
Health
2
Cooldown
360s
Abilities
Ability: When below 30% health, you heal 9 HP over 1.5s. The cooldown also resets when changing worlds or dungeons.
Obtained From
Tier Points Given
12
Useable On
Serpent's Soul
Description
true
You can feel the slither of a snake wrapping around your leg, guiding you to take the forbidden leap.
Stats
Speed
9
Critical Chance
12
Evasion
7
Obtained From
Tier Points Given
12
Useable On