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| Armours; Robe Of Chronos; Ut-RobeOfChronos.png; 0.8 | | Armours; Robe Of Chronos; Ut-RobeOfChronos.png; 0.8 |
| | Royal = | | | Royal = |
| Armours; Umbrador Cap*; Ut-UmbradorCap.png; 2, | | Armours; Umbrador Cap*; Ut-UmbradorCap.png; 2.5, |
| Armours; Chronos Sabatons; Ut-ChronosSabatons.png; 2.5, | | Armours; Chronos Sabatons; Ut-ChronosSabatons.png; 3, |
| Abilities; Chronos Heart; Ut-ChronosHeart.png; 2.5, | | Abilities; Chronos Heart; Ut-ChronosHeart.png; 3, |
| Armours; Chronos Leggings; Ut-LeggingsOfChronos.png; 2.5 | | Armours; Chronos Leggings; Ut-LeggingsOfChronos.png; 3 |
| | Companion = | | | Companion = |
| Pets; Night Riser; 2DNightRiser.png; 0.4, | | Pets; Night Riser; 2DNightRiser.png; 0.4, |
| Mounts; Phantommare; 2DPhantommare.png; 0.4 | | Mounts; Phantommare; 2DPhantommare.png; 0.4 |
| | Rune = | | | Rune = |
| Runes; Rune Of Time; Rune-Time.png; 3 | | Runes; Rune Of Time; Rune-Chronos.png; 3 |
| | Frag = Royal;20 | | | Frag = Royal;20 |
| | Required = 45 | | | Required = 45 |
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| == Boss Behaviour == | | == Boss Behaviour == |
| <!------------------Make sure to indent a space for each pattern------------> | | <!------------------Make sure to indent a space for each pattern------------> |
| (Attack 1) | Chronos slashes twice at the player, firing a projectile with each strike. On the third and final slash, he fires three projectiles at once. The sword’s physical slashes also deal damage on contact. | | '''(Attack 1)''' | Chronos slashes twice at the player, firing a projectile with each strike. On the third and final slash, he fires three projectiles at once. The sword’s physical slashes also deal damage on contact. |
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| (Attack 2) | Chronos slams his sword into the ground, releasing a wave of projectiles in all directions before spinning and firing additional volleys ahead and behind himself. | | '''(Attack 2)''' | Chronos slams his sword into the ground, releasing a wave of projectiles in all directions before spinning and firing additional volleys ahead and behind himself. |
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| (Attack 3) | Chronos dashes directly toward the player, dealing contact damage. | | '''(Attack 3)''' | Chronos dashes directly toward the player, dealing contact damage. |
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| 100% to 75% (Phase 1) | Chronos cycles through his three main attacks listed above in order to damage the player. | | '''100% to 75% (Phase 1)''' | Chronos cycles through his three main attacks listed above in order to damage the player. |
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| 75% to 50% (Phase 2) | Chronos channels the void’s energy, releasing rotating beams of energy from his position at the center of the arena. When the beams turn black, they inflict damage to any player caught within them. | | '''75% to 50% (Phase 2)''' | Chronos channels the void’s energy, releasing rotating beams of energy from his position at the center of the arena. When the beams turn black, they inflict damage to any player caught within them. |
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| 50% (Phase 2.5) | Chronos unleashes a concentrated void explosive that detonates and scatters damaging shrapnel across the arena. | | '''50% (Phase 2.5)''' | Chronos unleashes a concentrated void explosive that detonates and scatters damaging shrapnel across the arena. |
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| 50% to 20% (Phase 3) | Chronos continues using his three main attacks listed above while the shrapnel remains scattered across the arena. | | '''50% to 20% (Phase 3)''' | Chronos continues using his three main attacks listed above while the shrapnel remains scattered across the arena. |
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| 20% to 0% (Phase 4) | Chronos calls upon the void’s power, summoning pillars of distortion that deal heavy damage to any player caught within. He teleports between the four edges of the arena, summoning additional pillars from both his position and the arena’s center. | | '''20% to 0% (Phase 4)''' | Chronos calls upon the void’s power, summoning pillars of distortion that deal heavy damage to any player caught within. He teleports between the four edges of the arena, summoning additional pillars from both his position and the arena’s center. |
| </div> | | </div> |
| </div> | | </div> |
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| {{NPCInfobox | | {{NPCInfobox |
| | title = Guardian of Time | | | title = Guardian of Time |
| | image = 3DGuardianOfTime.png | | | image = 3DGuardianofTime.png |
| | Attack = Spawns damaging rings that trigger after 2 seconds or releases hooks in all directions in two waves. | | | Attack = Spawns damaging rings that trigger after 2 seconds or releases hooks in all directions in two waves. |
| | Health = 330 | | | Health = 330 |
Chronos
Follower Of The Void
Available Tiered Drops
8-9
Recommended Solo Tier Points
60
Dungeon Data
A void's disciple, Chronos' mastery over time protects himself from invaders through his Guardians of Time.
This dungeon is dropped by Oozul in the Jungle.
Dungeon Clear
- Go through the dungeon's pathways, which split into 3, and go towards the end of each path in order to find the Guardian of Time.
- After killing all 3 Guardians of Time, the location of their death turns into purple particles which teleport you into the boss arena in order to fight Chronos.
Boss Behaviour
(Attack 1) | Chronos slashes twice at the player, firing a projectile with each strike. On the third and final slash, he fires three projectiles at once. The sword’s physical slashes also deal damage on contact.
(Attack 2) | Chronos slams his sword into the ground, releasing a wave of projectiles in all directions before spinning and firing additional volleys ahead and behind himself.
(Attack 3) | Chronos dashes directly toward the player, dealing contact damage.
100% to 75% (Phase 1) | Chronos cycles through his three main attacks listed above in order to damage the player.
75% to 50% (Phase 2) | Chronos channels the void’s energy, releasing rotating beams of energy from his position at the center of the arena. When the beams turn black, they inflict damage to any player caught within them.
50% (Phase 2.5) | Chronos unleashes a concentrated void explosive that detonates and scatters damaging shrapnel across the arena.
50% to 20% (Phase 3) | Chronos continues using his three main attacks listed above while the shrapnel remains scattered across the arena.
20% to 0% (Phase 4) | Chronos calls upon the void’s power, summoning pillars of distortion that deal heavy damage to any player caught within. He teleports between the four edges of the arena, summoning additional pillars from both his position and the arena’s center.
Dungeon Enemies
Spawns damaging rings that trigger after 2 seconds or releases hooks in all directions in two waves.
Hits the player with melee attacks if close, or fires a projectile if far.
Hits the player with melee attacks if close, or fires three arrows if far.
Fires a projectile that temporarily stuns the player.
Hits the player with melee attacks if close, fires a slow projectile at mid-range, and casts a fast spell if far.
Lore
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Chronos] BYPASS STATE: ???
Clear
| Trigger |
Dialogue
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| Guardian Killed |
A Guardian of Time has been defeated!
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| All Guardians Killed |
Portals to Chronos' Arena have appeared
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Bossfight
| Trigger |
Dialogue
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| Arrival |
[Chronos] "You dare challenge me? The true power of the void strengthens me!"
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| Phase 1 End |
[Chronos] "I'm just a fragment of the void's true reality. The fight is pointless!"
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| Phase 2 End |
[Chronos] "Ha... ha... Pathetic...."
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| Phase 3 End |
[Chronos] "Pray, for these are your final moments!"
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Tips and Tricks
- It is recommended to clear this dungeon with 2 or 3 people in order to minimize clear times, as this dungeon splits into 3 pathways going to each Guardian of Time.