imported>Willowx
Final QA Check
 
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__NOTOC__
__NOTOC__
<!-------------------------------------Short Dungeon Description Below----------------------------------->
The pirate cove is an off limits section of the beach that has been claimed by the pirates.
This dungeon is dropped by [[Pirate Brute]], [[Pirate Archer]], and [[Pirate Thief]].
{{NPCInfobox
{{NPCInfobox
|title= Jones;Pirate King
| title = Eddie;Pirate King
|image= 3DJones.png;JonesBossBar
| image = 3DEddie.png;EddieBossBar
|Health= 110
| Health = 110
|Fame= 60
| Fame = 60
|Biome= [[Beach]]
| Tiered = 2-3
|Tiered= 2-3
| Irradiated =
Weapons; Blunder Bow; Ut-BlunderBow.png; 33,
Abilities; Scripture Of Lost Treasure; Ut-ScriptureOfLostTreasure.png; 33
| Companion =  
Pets; Slime Archer; 2DSlimeArcher.png; 2,
Mounts; Golden Stallion; 2DGoldenStallion.png; 2
| Required = 6
| Solo = 6
}}


|Irradiated=
<div class="hoverbox">
Weapons; Blunder Bow; Ut-BlunderBow.png; 20,
== Dungeon Data ==
The Skull Cavern is an off limits section of the beach that has been claimed by the pirates.  


Abilities; Scripture Of Lost Treasure; Ut-ScriptureOfLostTreasure.png; 20
This dungeon is dropped by [[Pirate Brute]], [[Pirate Archer]], and [[Pirate Thief]] in the [[Beach]].
 
</div>
|Companion= Pets; Slime Archer; 2DSlimeArcher.png; 2,
 
Mounts; Golden Stallion; 2DGoldenStallion.png; 2


|Required= 6
<div class="hoverbox">
|Solo= 6
}}
<div class="dungeon-clear">
<div class="dungeon-clear">
==Dungeon Clear==
== Dungeon Clear ==
* Go through the dungeon while clearing the paths until you find Jones indicated by an X on the ground.
* Go through the dungeon while clearing the paths until you find Eddie indicated by an X on the ground.
</div>
</div>
</div>


<div class="hoverbox">
<div class="pre-dungeon">
<div class="pre-dungeon">
==Boss Behaviour==  
== Boss Behaviour ==  
<!------------------Make sure to indent a space for each pattern------------>
<!------------------Make sure to indent a space for each pattern------------>
'''(Attack 1)''' | Eddie slashes his hook forward, sending out a fast-moving projectile toward the player. The projectile deals damage on impact.


(Attack 1) | Jones slashes the air, forming a slash projectile that travels in a straight line towards the player.
'''(Attack 2)''' | Eddie digs up a cannonball, which he throws at the player. The cannonball explodes on impact, dealing AoE damage in a 5-block radius.
 
(Attack 2) | Jones digs up a cannonball, which he throws at the player. This deals AoE damage in a 5 block radius of the cannonball’s impact location.
 
(Attack 3) | Jones goes invisible for 5 seconds, rushing towards the player and dealing melee damage on contact. Jones can be identified by the black smoke trails.
 
(Attack 4) | Jones melees the player if they are close.
 
100% to 0% (Phase 1) | Jones cycles through his attacks listed above in order to damage the player.
</div>


<div class="lore">
'''(Attack 3)''' | Eddie goes invisible for five seconds and rushes toward the player, dealing melee damage on contact. His position can be identified by faint black smoke trails.
==Lore==
<!------------------Do not touch unless authorized by lorers------------>
<div class="dlog>
<b>[D̷̛͖̲̜'s LOG: ???] BYPASS STATE:</b> ???
</div>


<!--Boss Dialogue Drop Down-->
'''(Attack 4)''' | Eddie performs a melee attack if the player is close, dealing damage on hit.
<h2 class="mw-customtoggle-dialogue button-expand-header">Boss & Dungeon Dialogue</h2>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-dialogue">


'''Dialogue'''
'''100% to 0% (Phase 1)''' | Eddie cycles through his attacks listed above in order to damage the player.
*Coming soon
</div>
</div>
</div>
</div>


==Dungeon Enemies==
<div class="hoverbox">
== Dungeon Enemies ==
<div class="dungeon-enemies">
<div class="dungeon-enemies">
{{NPCInfobox
{{NPCInfobox
|title= Pirate Brute
| title = Pirate Brute
|image= 3DPirateBrute.png
| image = 3DPirateBrute.png
|Attack= Swings his bat in a 3-hit combo attack, damaging the player.
| Attack = Swings a bat in a three-hit combo, dealing damage to the player with each strike.
|Health= 13
| Health = 13
|Fame= 3
| Fame = 3
}}
}}
{{NPCInfobox
{{NPCInfobox
|title= Pirate Thief
| title = Pirate Thief
|image= 3DPirateThief.png
| image = 3DPirateThief.png
|Attack= Slashes the player if close.
| Attack = Slashes the player when close, dealing melee damage.
|Health= 11
| Health = 11
|Fame= 3
| Fame = 3
}}
}}
{{NPCInfobox
{{NPCInfobox
|title= Pirate Archer
| title = Pirate Archer
|image= 3DPirateArcher.png
| image = 3DPirateArcher.png
|Attack= Fires arrows at the player, while maintaining distance by leaping backwards if the player gets too close.
| Attack = Fires arrows at the player while keeping distance, leaping backward if the player approaches too closely.
|Health= 8
| Health = 8
|Fame= 3
| Fame = 3
}}
</div>
</div>
 
<div class="hoverbox">
<div class="lore">
== Lore ==
<!------------------Do not touch unless authorized by lorers------------>
{{DLog||Eddie|???}}
 
<!--Boss Dialogue Drop Down-->
{{ButtonHeader
|type=Dialogue
|text=Boss & Dungeon Dialogue
|img=
|content=
<tabber>
English Dialogue=
{| class="wikitable"
|+ Bossfight
|-
! Trigger !! Dialogue
|-
| Arrival || [Eddie] "Surrender yer lives or walk the plank!"
|}
</tabber>
}}
}}
</div>
</div>
</div>


<div class="hoverbox">
== Tips and Tricks ==
== Tips and Tricks ==
<div class="tipstricks">
<div class="tipstricks">
*N/A
*N/A
</div>
</div>
</div>


{{Dungeon Navbox}}
{{Dungeon Navbox}}

Latest revision as of 14:05, 1 January 2026

Eddie
Pirate King
General Info
HP
110
Fame Given
60
Available Tiered Drops
2-3
Loot
Companion Loot
Tier Points
Required Tier Points
6
Recommended Solo Tier Points
6

Dungeon Data

The Skull Cavern is an off limits section of the beach that has been claimed by the pirates.

This dungeon is dropped by Pirate Brute, Pirate Archer, and Pirate Thief in the Beach.

Dungeon Clear

  • Go through the dungeon while clearing the paths until you find Eddie indicated by an X on the ground.

Boss Behaviour

(Attack 1) | Eddie slashes his hook forward, sending out a fast-moving projectile toward the player. The projectile deals damage on impact.

(Attack 2) | Eddie digs up a cannonball, which he throws at the player. The cannonball explodes on impact, dealing AoE damage in a 5-block radius.

(Attack 3) | Eddie goes invisible for five seconds and rushes toward the player, dealing melee damage on contact. His position can be identified by faint black smoke trails.

(Attack 4) | Eddie performs a melee attack if the player is close, dealing damage on hit.

100% to 0% (Phase 1) | Eddie cycles through his attacks listed above in order to damage the player.

Dungeon Enemies

Pirate Brute
General Info
HP
13
Fame Given
3
Attack Pattern
Swings a bat in a three-hit combo, dealing damage to the player with each strike.
Pirate Thief
General Info
HP
11
Fame Given
3
Attack Pattern
Slashes the player when close, dealing melee damage.
Pirate Archer
General Info
HP
8
Fame Given
3
Attack Pattern
Fires arrows at the player while keeping distance, leaping backward if the player approaches too closely.

Lore

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Eddie] BYPASS STATE:  ???


  Boss & Dungeon Dialogue

Bossfight
Trigger Dialogue
Arrival [Eddie] "Surrender yer lives or walk the plank!"

Tips and Tricks

  • N/A