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| | T1 = true | | | T1 = true |
| | Desc = A regular skull that was collected during the battle of an old war. | | | Desc = A regular skull that was collected during the battle of an old war. |
| | Damage = 10 | | | Damage = 1.5 |
| | Range = 10 | | | Range = 20 |
| | Pierce = No | | | Velocity = 20 |
| | Cooldown = 12s | | | Summons = 3 |
| | Ability = Unleashes 2 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Pierces = No |
| | | Cooldown = 10s |
| | | Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x) |
| | TP = 1 | | | TP = 1 |
| | Classes = Necromancer | | | Classes = Necromancer |
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| {{ItemInfobox | | {{ItemInfobox |
| | title = Blood Eye Skull | | | title = Blood Eye Skull |
| | images = T2Skull.png | | | images = T2Skull.png |
| | T2 = true | | | T2 = true |
| | Desc = A skull that has a glowing dark aura radiating out of its eyes. | | | Desc = A skull that has a glowing dark aura radiating out of its eyes. |
| | Damage = 15 | | | Damage = 2 |
| | Range = 10 | | | Range = 20 |
| | Pierce = No | | | Velocity = 20 |
| | Cooldown = 12s | | | Summons = 3 |
| | Ability = Unleashes 2 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Pierces = No |
| | | Cooldown = 10s |
| | | Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x) |
| | TP = 2 | | | TP = 2 |
| | Classes = Necromancer | | | Classes = Necromancer |
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| | T3 = true | | | T3 = true |
| | Desc = A cracked skull that radiates a purple aura. | | | Desc = A cracked skull that radiates a purple aura. |
| | Damage = 15 | | | Damage = 2 |
| | Range = 10 | | | Range = 20 |
| | Pierce = No | | | Velocity = 20 |
| | Cooldown = 11s | | | Summons = 3 |
| | Ability = Unleashes 2 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Pierces = No |
| | | Cooldown = 9s |
| | | Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x) |
| | TP = 3 | | | TP = 3 |
| | Classes = Necromancer | | | Classes = Necromancer |
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| | T4 = true | | | T4 = true |
| | Desc = A dark skull obtained from a battle goblin's corpse. | | | Desc = A dark skull obtained from a battle goblin's corpse. |
| | Damage = 15 | | | Damage = 2.5 |
| | Range = 10 | | | Range = 20 |
| | Pierce = No | | | Velocity = 20 |
| | Cooldown = 11s | | | Summons = 3 |
| | Ability = Unleashes 3 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Pierces = No |
| | | Cooldown = 9s |
| | | Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x) |
| | TP = 4 | | | TP = 4 |
| | Classes = Necromancer | | | Classes = Necromancer |
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| | T5 = true | | | T5 = true |
| | Desc = A skull that has been entranced to unleash the true undead power of a goblin. | | | Desc = A skull that has been entranced to unleash the true undead power of a goblin. |
| | Damage = 20 | | | Damage = 3 |
| | Range = 10 | | | Range = 20 |
| | Pierce = No | | | Velocity = 20 |
| | Cooldown = 10s | | | Summons = 3 |
| | Ability = Unleashes 3 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Pierces = No |
| | | Cooldown = 9s |
| | | Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x) |
| | TP = 5 | | | TP = 5 |
| | Classes = Necromancer | | | Classes = Necromancer |
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| | T6 = true | | | T6 = true |
| | Desc = This skull encapsulates a never ending flame. A daunting skull allowing its users to face many battles confidently. | | | Desc = This skull encapsulates a never ending flame. A daunting skull allowing its users to face many battles confidently. |
| | Damage = 25 | | | Damage = 3.5 |
| | Range = 10 | | | Range = 20 |
| | Pierce = No | | | Velocity = 20 |
| | Cooldown = 10s | | | Summons = 3 |
| | Ability = Unleashes 3 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Pierces = No |
| | | Cooldown = 9s |
| | | Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x) |
| | TP = 6 | | | TP = 6 |
| | Classes = Necromancer | | | Classes = Necromancer |
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| | T7 = true | | | T7 = true |
| | Desc = A translucent skull carved from the opulent crystals in the fungal cavern. | | | Desc = A translucent skull carved from the opulent crystals in the fungal cavern. |
| | Damage = 25 | | | Damage = 4 |
| | Range = 10 | | | Range = 20 |
| | Pierce = No | | | Velocity = 20 |
| | Cooldown = 10s | | | Summons = 3 |
| | Ability = Unleashes 4 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Pierces = No |
| | | Cooldown = 9s |
| | | Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x) |
| | TP = 7 | | | TP = 7 |
| | Classes = Necromancer | | | Classes = Necromancer |
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| | T8 = true | | | T8 = true |
| | Desc = This skull may look funny at first but will leave its victims with a fear of clowns. | | | Desc = This skull may look funny at first but will leave its victims with a fear of clowns. |
| | Damage = 30 | | | Damage = 4 |
| | Range = 10 | | | Range = 20 |
| | Pierce = No | | | Velocity = 20 |
| | Cooldown = 9s | | | Summons = 3 |
| | Ability = Unleashes 4 skulls from your target that home in on you and allies within 6 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Pierces = No |
| | | Cooldown = 8s |
| | | Ability = Summons 3 skeletal minions that disappear after 15s or after 5 attacks.<br />Archer:<br />0.4x DMG/2.0s<br />Mage:<br />0.5x DMG/1.5s<br />Melee:<br />0.75x DMG/2.0s (2x) |
| | TP = 8 | | | TP = 8 |
| | Classes = Necromancer | | | Classes = Necromancer |
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| | images = Ut-Khufu'sSkull.png | | | images = Ut-Khufu'sSkull.png |
| | Irradiated = true | | | Irradiated = true |
| | Desc = Evokes the spectral essence of Khufu, raising a formidable mummy minion. | | | Desc = Evokes the spectral essence of Khufu, raising formidable mummy minions. |
| | Damage = 45 | | | Damage = 3.75 |
| | | Range = 20 |
| | | Velocity = 15 |
| | | Summons = 5 |
| | | Pierces = No |
| | Cooldown = 11s | | | Cooldown = 11s |
| | Ability = Summons a mummy that explodes when close to enemies, healing you for 6 health and players in a 7 block radius for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Ability = Summons 5 mummies that disappear after 10s or after 4 attacks which have a 1.5 CD between each throw. |
| | TP = 9 | | | TP = 9 |
| | Classes = Necromancer | | | Classes = Necromancer |
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| {{ItemInfobox | | {{ItemInfobox |
| | title = Frostspark Skull | | | title = Magma Infused Skull |
| | images = Ut-FrostsparkSkull.png | | | images = Ut-MagmaInfusedSkull.png |
| | Gilded = true | | | Gilded = true |
| | Desc = A spell has been cast on this skull which makes it stay frozen for eternity. | | | Desc = Even when this skull is dropped in lava, it remains unscathed. Handling this skull roughly might set the user's hand ablaze. |
| | Damage = 55 | | | Damage = 15 |
| | Range = 9 | | | Range = 20 |
| | | Velocity = 15 |
| | | Pierces = No |
| | | Cooldown = 9s |
| | | Ability = Summons a lava imp that disappears after 10s or after 3 attacks which have a 2.0s CD between each throw. Also summons extra lava imps for each ally near you (max 2) within 0.25x range that follows them and attack for them at 0.33x damage. |
| | | TP = 10 |
| | | Classes = Necromancer |
| | | Drop = [[Abyss Of Demons]] |
| | }} |
| | |
| | {{ItemInfobox |
| | | title = Skull Shaped Slime |
| | | images = Ut-slime.png |
| | | Gilded = true |
| | | Desc = Smells like grapes. |
| | | Vitality = 8 |
| | | Damage = 6 |
| | | Range = 20 |
| | | Velocity = 13 |
| | Pierce = No | | | Pierce = No |
| | Cooldown = 12s | | | Cooldown = 9s |
| | Ability = Unleashes 6 skulls from your target that home in on you and allies within 5 blocks, healing you for 1 HP each and others for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Ability = '''Ability:''' Summons 4 slime minions that disappear after a max of 13s.<br />'''Frost Mage:''' 1.0x DMG/2.0s (4x)<br />'''Melee:'''<br />'''Lava Mage:''' 1.0x DMG/2.0s (4x)<br />'''Melee:''' 1.0x DMG/1.5s<br />'''Cleric:''' Vitality to players in 0.33x range (7s) |
| | TP = 10 | | | TP = 10 |
| | Classes = Necromancer | | | Classes = Necromancer |
| | Drop = [[Ice Cave]] | | | Drop = [[Oozul]] |
| }} | | }} |
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| {{ItemInfobox | | {{ItemInfobox |
| | title = Cinder Skull | | | title = Spring Seasoned Skull |
| | images = Ut-CinderSkull.png | | | images = Ut-SpringSeasonedSkull.png |
| | Royal = true | | | Royal = true |
| | Desc = This scorched skull whispers rituals that call secret tomes from the final layers of Tartarus. | | | Desc = This skull has all of the spells and secrets that Chungus has acquired from demolishing any adventurer that crossed his path imbued within it. |
| | Damage = 0.5 | | | Damage = 20 |
| | Range = 8 | | | Range = 25 |
| | Pierce = No | | | Velocity = 15 |
| | Cooldown = 10s | | | Pierces = No |
| | Ability = Spawns 3 fire totems around the target that spray the nearest enemy every 0.1s for 5s. Each tick of damage heals you for 0.03 HP. | | | Cooldown = 2s |
| | | Ability = Summons a bunny that hops on the nearest enemy and explodes dealing a small AoE on impact (10s despawn) |
| | TP = 11 | | | TP = 11 |
| | Classes = Necromancer | | | Classes = Necromancer |
| | Drop = [[Tartarus]] | | | Drop = [[Chungus]] |
| }} | | }} |
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| {{ItemInfobox | | {{ItemInfobox |
| | title = Chronos Heart | | | title = Engineer's Blueprint |
| | images = Ut-ChronosHeart.png | | | images = Ut-Engineer'sBlueprint.png |
| | Royal = true | | | Royal = true |
| | Desc = This heart contains unspeakable properties that only master necromancers can take full advantage of. | | | Desc = An ancient artifact that deploys into a turret, you can make out the warnings written on it but you cannot understand them. |
| | Cooldown = 10s | | | Damage = 0.55 |
| | Ability = Heals you for 7 health and players in a 3 block radius for 50% of it. Players receiving healing from others get a 3s healing cooldown (self-heals unaffected). | | | Range = 9 |
| | | Summons = 1 |
| | | Pierces = No |
| | | Cooldown = 1s |
| | | Ability = Summons a turret that shoots every 0.5 and despawns after 10s (9 shots). Every 3rd shot is empowered, causing the enemy to explode for 4.0x damage in a small AoE. Turrets disappear if you move further than its max attacking range. |
| | TP = 11 | | | TP = 11 |
| | Classes = Necromancer | | | Classes = Necromancer |
| | Drop = [[Chronos]] | | | Drop = [[Cog Sentinel]] |
| }} | | }} |
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| {{ItemInfobox | | {{ItemInfobox |
| | title = Dilapidated Skull | | | title = Cranium Terrarium |
| | images = Ut-DilapidatedSkull.png | | | images = Ut-CraniumTerrarium.png |
| | Royal = true | | | Bloodshot = true |
| | Desc = A skull held together by Loa's life force. | | | Desc = A skull held together by Loa's life force. |
| | Damage = 15 | | | Damage = 3 |
| | Range = 11 | | | Range = 22 |
| | Shots = 5
| | | Velocity = 15 |
| | Velocity = 10 | | | Pierces = No |
| | Pierce = No | | | Cooldown = 15s |
| | Cooldown = 10s | | | Ability = Summons 5 ent minions that disappear after 15s.<br />Archer:<br />5.0x DMG/3.0s (4x)<br />Mage:<br />4.5x DMG/2.0s (5x)<br />Melee:<br />1.0x DMG/2.0s (2x)<br />Paladin:<br />3.0x DMG/5.0s (5x)<br />Entling:<br />6.0 vitality to all players in 0.6x range |
| | Ability = Shoots skulls that instantly heal 2 health each when they hit a vulnerable enemy. | | | TP = 12 |
| | TP = 11 | |
| | Classes = Necromancer | | | Classes = Necromancer |
| | Drop = [[Illarius' Hideout]] | | | Drop = [[Illarius' Hideout]] |
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| | images = Ut-EmpyreanEpitome.png | | | images = Ut-EmpyreanEpitome.png |
| | Bloodshot = true | | | Bloodshot = true |
| | Desc = Spawns a seraph in which you are the shepherd of. You will walk it through the valley of the shadow of death. | | | Desc = Spawns a herd of seraphim in which you are the shepherd of. You will walk them through the valley of the shadow of death. |
| | Damage = 80 | | | Damage = 5.5 |
| | Cooldown = 11s | | | Range = 24 |
| | Ability = Summons a Seraph that strikes an enemy, then deals 0.14 damage 4 times, each healing 2.5 health if you are within 9 blocks. The last strike heals an additional 1 health and also heals allies (3s cooldown on receiving heals from others, self-heals are unaffected). | | | Velocity = 15 |
| | | Summons = 3 |
| | | Pierces = No |
| | | Cooldown = 8s |
| | | Ability = Summons 3 seraphim that disappear after 15s.<br />Ranger:<br />2.0x DMG/2.5s (2x)<br />Striker:<br />2.25x DMG (4x)<br />Buffer:<br />15.0 critical change and 10.0 evasion to players in a 0.4x range radius.<br />When a mob is expiring it will shoot a beam to the nearest enemy dealing 2.0x damage over 1s to enemies in a 1.0x block range. |
| | TP = 12 | | | TP = 12 |
| | Classes = Necromancer | | | Classes = Necromancer |
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| {{ItemInfobox | | {{ItemInfobox |
| | title = Sun's Blessing | | | title = Usnea |
| | images = Ut-Sun'sBlessing.png | | | images = Ut-Usena.png |
| | Bloodshot = true | | | Bloodshot = true |
| | Desc = A pale skull etched with sun-worn cracks. It radiates a gentle warmth but you can't shake the feeling of being seen in the sun's honest gaze. | | | Desc = A skull capable of calling ram riders from the forest anywhere. |
| | Damage = 65 | | | Damage = 4 |
| | Range = 7 | | | Range = 20 |
| | Pierce = No | | | Velocity = 20 |
| | | Summons = 3 |
| | | Pierces = No |
| | Cooldown = 10s | | | Cooldown = 10s |
| | Ability = Passively summons 2 mirrors at your sides. On use at over 65% HP, the mirrors rotate forward and form a 4 block AoE and healing you for 2 HP. At less than 65% HP, heal yourself for 5 HP and rotate the mirrors around you and shine a beam that grants allies +10 attack and +10 vitality and heal the m for 50% of your heal. These buffs last for 5s. | | | Ability = Summons ram riders that disappear after 15s or after 4 attacks which have a 2.5s CD between each throw, each hit dealing 1.5x damage. When expiring, the ram rider will charge towards the nearest enemy dealing 5.0x damage in a small AoE and spawning a totem that deals 0.6x damage every 0.5s in a 0.25x range and despawning after 5 waves. |
| | TP = 12 | | | TP = 12 |
| | Classes = Necromancer | | | Classes = Necromancer |
| | Drop = [[Aurora Sanctum]] | | | Drop = [[Dreadwood Thicket]] |
| }} | | }} |
| </div> | | </div> |
| </tabber> | | </tabber> |