|
|
| (9 intermediate revisions by 2 users not shown) |
| Line 1: |
Line 1: |
| | __NOTOC__ |
| | <div class="dungeon-page"> |
| {{NPCInfobox | | {{NPCInfobox |
| | title = Osiris & Orion;Raph's Dark Champions | | | title = Osiris & Orion;Raph's Dark Champions |
| | image = 3DOsirisOrion.png;Castle-bossbar | | | image = Boss-3DOsirisOrion.png;Bossbar-OrionOsiris |
| | Health = 3685 x 2 | | | Health = 3685 x 2 |
| | Fame = 200 x 2 | | | Fame = 200 x 2 |
| | | Glory = 200 |
| | Tiered = 8-9 | | | Tiered = 8-9 |
| | Royal = | | | Royal = Abilities;Singed Star*;Ut-SingedStar.png;2.5, |
| Abilities; Singed Star*; Ut-SingedStar.png; 5, | | Weapons;Dark Guardian Sword;Ut-DarkGuardianSword.png;2, |
| Weapons; Dark Guardian Sword; Ut-DarkGuardianSword.png; 2.5, | | Weapons;Slow Touch Orb;Ut-SlowTouchOrb.png;2, |
| Weapons; Slow Touch Orb; Ut-SlowTouchOrb.png; 2.5, | | Armours;Corrupted Chaps;Ut-CorruptedChaps.png;2 |
| Armours; Corrupted Chaps; Ut-CorruptedChaps.png; 2.5 | | | Frag = Royal;75 |
| | Frag = Royal;20 | | | Required = 48 |
| | Required = 40 | |
| | Solo = 54 | | | Solo = 54 |
| }} | | }} |
|
| |
|
| <div class="hoverbox"> | | <div class="hoverbox"> |
| == Dungeon Data ==
| | The '''Raphael's Castle''' is a 48 [[Game Mechanics#Tier Points|Tier Point]] [[Dungeons|dungeon]] — a spectacle of war-built bloodied castles, Raphaels's Castle is protected by his Goliath and the twin Dark Champions, ruled by '''Osiris & Orion, Raph's Dark Champions'''. |
| A spectacle of war-built bloodied castles, Raphaels's Castle is protected by his Goliath and the twin Dark Champions.
| |
|
| |
|
| Raph's Castle can be accessed when 10 [[World Bosses]] are defeated. The dungeon portal is located at the top of the tower at the centre. Unlike most [[Dungeons]] this portal has a 60 second timer. | | Raph's Castle can be accessed when 10 [[World Bosses]] are defeated. The dungeon portal is located at the top of the tower at the centre. Unlike most [[Dungeons]] this portal has a 60 second timer. |
| Line 38: |
Line 39: |
| == Boss Behaviour == | | == Boss Behaviour == |
| <!------------------Make sure to indent a space for each pattern------------> | | <!------------------Make sure to indent a space for each pattern------------> |
| (Attack 1) | The Champion(s) teleport to the center of the arena and unleash a radial storm of projectiles in all directions, dealing damage to any player caught in their path. | | '''(Attack 1)''' | The Champion(s) teleport to the center of the arena and unleash a radial storm of projectiles in all directions, dealing damage to any player caught in their path. |
|
| |
|
| (Attack 2) | The Champion(s) take turns dashing across the arena, each dash leaving behind a trail of destructive projectiles that stay briefly before dissipating. | | '''(Attack 2)''' | The Champion(s) take turns dashing across the arena, each dash leaving behind a trail of destructive projectiles that stay briefly before dissipating. |
|
| |
|
| (Attack 3) | The Champion(s) spin around the center of the arena, continuously firing projectiles outward as they rotate. | | '''(Attack 3)''' | The Champion(s) spin around the center of the arena, continuously firing projectiles outward as they rotate. |
|
| |
|
| (Attack 4) | The Champion(s) leap onto players multiple times. Upon landing, they emit a small shockwave that knocks nearby players back, then immediately fire a burst of projectiles outward from their position. | | '''(Attack 4)''' | The Champion(s) leap onto players multiple times. Upon landing, they emit a small shockwave that knocks nearby players back, then immediately fire a burst of projectiles outward from their position. |
|
| |
|
| During Both Champions (Phase 1) | Osiris and Orion fight together, cycling through their main attacks listed above in order to damage the player. | | '''During Both Champions (Phase 1)''' | Osiris and Orion fight together, cycling through their main attacks listed above in order to damage the player. |
|
| |
|
| Upon Champion Death (Phase 2) | When one of the Champions is defeated, the surviving Champion absorbs their fallen twin’s power, instantly regenerating 33% of their HP and exalting themselves. In this exalted state, their projectiles multiply and change colour, their movement becomes faster, and their attacks deal increased damage. The remaining Champion cycles through their main attacks in order to kill the player. | | '''Upon Champion Death (Phase 2)''' | When one of the Champions is defeated, the surviving Champion absorbs their fallen twin’s power, instantly regenerating 33% of their HP and exalting themselves. In this exalted state, their projectiles multiply and change colour, their movement becomes faster, and their attacks deal increased damage. The remaining Champion cycles through their main attacks in order to kill the player. |
| </div> | | </div> |
| </div> | | </div> |
| Line 57: |
Line 58: |
| {{NPCInfobox | | {{NPCInfobox |
| | title = Castle Goliath | | | title = Castle Goliath |
| | image = 3DCastleGoliath.png | | | image = Mob-3DCastleGoliath.png |
| | SpecialInfo = This mob spawns only once at the end of the castle in the tower. Killing him will spawn a teleport portal to proceed to the next boss. | | | SpecialInfo = This mob spawns only once at the end of the castle in the tower. Killing him will spawn a teleport portal to proceed to the next boss. |
| | Attack = Summons homing red blocks at players, slams the ground to create damaging shockwaves, exhales black smoke that ignites into flames after a short delay, or performs a melee strike when close.
| |
| | Health = 1540 | | | Health = 1540 |
| | Fame = 100 | | | Fame = 100 |
| | Royal = | | | Glory = 100 |
| Abilities; Singed Star; Ut-SingedStar.png; 5 | | | Attack = Summons homing red blocks at players, slams the ground to create damaging shockwaves, exhales black smoke that ignites into flames after a short delay, or performs a melee strike when close. |
| | | Royal = Abilities;Singed Star;Ut-SingedStar.png;2.5 |
| | | Frag = Royal;20 |
| }} | | }} |
| {{NPCInfobox | | {{NPCInfobox |
| | title = Dark Gargoyle | | | title = Dark Gargoyle |
| | image = 3DDarkGargoyle.png | | | image = Mob-3DDarkGargoyle.png |
| | SpecialInfo = This entity spawns five times throughout the dungeon, which after killing, will open up certain parts of the castle. | | | SpecialInfo = This entity spawns five times throughout the dungeon, which after killing, will open up certain parts of the castle. |
| | Health = 330 | | | Health = 330 |
| | Fame = N/A | | | Fame = N/A |
| | | Frag = Royal;10 |
| }} | | }} |
| {{NPCInfobox | | {{NPCInfobox |
| | title = Castle Guardian | | | title = Castle Guardian |
| | image = 3DCastleGuardian.png | | | image = Mob-3DCastleGuardian.png |
| | Attack = Attacks the player with a melee strike if near, or fires a slashing projectile that splits into two if far away.
| |
| | Health = 220 | | | Health = 220 |
| | Fame = 50 | | | Fame = 50 |
| | | Glory = 50 |
| | | Attack = Attacks the player with a melee strike if near, or fires a slashing projectile that splits into two if far away. |
| | | Frag = Royal;2 |
| }} | | }} |
| {{NPCInfobox | | {{NPCInfobox |
| | title = Darkseeker | | | title = Darkseeker |
| | image = 3DDarkseeker.png | | | image = Mob-3DDarkseeker.png |
| | Attack = Strikes the player in melee range or fires four small projectiles if far, occasionally teleporting around the player.
| |
| | Health = 187 | | | Health = 187 |
| | Fame = 50 | | | Fame = 50 |
| | | Glory = 50 |
| | | Attack = Strikes the player in melee range or fires four small projectiles if far, occasionally teleporting around the player. |
| | | Frag = Royal;2 |
| }} | | }} |
| {{NPCInfobox | | {{NPCInfobox |
| | title = Cursed Skull | | | title = Cursed Skull |
| | image = 3DCursedSkull.png | | | image = Mob-3DCursedSkull.png |
| | | Health = 171 |
| | | Fame = 50 |
| | | Glory = 50 |
| | Attack = Fires a large block projectile at the player every three seconds. | | | Attack = Fires a large block projectile at the player every three seconds. |
| | Health = 170 | | | Frag = Royal;2 |
| | Fame = 50
| |
| }} | | }} |
| </div> | | </div> |
| Line 108: |
Line 117: |
| |img= | | |img= |
| |content= | | |content= |
| '''Dialogue'''
| | <tabber> |
| *Coming soon
| | English Dialogue= |
| | {| class="wikitable" |
| | |+ Bossfight |
| | |- |
| | ! Trigger !! Dialogue |
| | |- |
| | | Arrival || [Orion] "Intruders?" <br />[Osiris] "You shall pay for attempting to disturb the cursed" |
| | |- |
| | | Phase 1 End || [Orion/Osiris] "You will never surpass Raphael!" <br />[Osiris/Orion] "My brother has fallen... You will pay for your sins!" |
| | |- |
| | | Remaining Champion Death || [Osiris/Orion] "Your realm will always be ours!" |
| | |} |
| | </tabber> |
| }} | | }} |
| </div> | | </div> |
| Line 119: |
Line 140: |
| * Attack 3 from the champions' projectiles can be jumped over. | | * Attack 3 from the champions' projectiles can be jumped over. |
| </div> | | </div> |
| | </div> |
| | |
| </div> | | </div> |
|
| |
|
| {{Dungeon Navbox}} | | {{Dungeon Navbox}} |