Swamp: Difference between revisions
imported>Dawning Created page with "<gallery mode="traditional" widths=500px heights=250px style="display: flex; justify-content: center; flex-wrap: wrap;"> </gallery> <div class="special-header1"> ☆ </div> The '''Beach''' biome is one of 8 biomes that can be found in Telos Realms. <div class="page-box"> <div style="float: left; width: 100%;"> ==Biome Enemies== <div style="float: left;"> {{Dungeon Enemy | title = | image = .png | Attack = | Health = | Loot = [[]]File:.png|4..." |
Updated bosses |
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Biome-Swamp4.png | |||
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== Biome Data == | |||
The '''Swamp''' biome is one of eight biomes found in Telos Realms and is classified as a Lowlands biome. It features murky waters, tangled roots, and thick fog that covers the region. The biome contains two world bosses, Chungus and Glumi, both of which can be located through the /bosses menu. Several mobs that spawn in this area have a chance to drop dungeon portals, such as [[Secluded Woodland]] and [[Sakura Shrine]]. | |||
{{DLog|Biome|Swamp|Collecting Data...}} | |||
</div> | </div> | ||
<div class="hoverbox"> | |||
== Biome Enemies == | |||
<div class="dungeon-enemies"> | |||
{{NPCInfobox | |||
| title = Kingpin | |||
| image = 3DKingpin.png | |||
| Special = This mob is a lesser miniboss that drops higher-tier loot and always has a guaranteed chance to drop a dungeon. It can rarely spawn within its designated biome. | |||
| Attack = Shoots 5 arrows at the player, jumps and spins dealing damage, throws a bomb that deals lingering AoE damage, and bursts into arcing poison trails. | |||
| Health = 330 | |||
| Tiered = 5 | |||
| Fame = 90 | |||
| DungeonDrop = Sakura Shrine;Key-SakuraShrine.png,Secluded Woodland;Key-SecludedWoodland.png | |||
}} | |||
{{NPCInfobox | |||
| title = Stone Golem | |||
| image = 3DStoneGolem.png | |||
| Attack = Slams the player. | |||
| Health = 44 | |||
| Tiered = 3 | |||
| Fame = 4 | |||
}} | |||
{{NPCInfobox | |||
| title = Stone Minion | |||
| image = 3DStoneMinion.png | |||
| Attack = Rolls towards the player, dealing damage on contact. | |||
| Health = 27 | |||
| Tiered = 3 | |||
| Fame = 4 | |||
}} | |||
{{NPCInfobox | |||
| title = Yurei | |||
| image = 3DYurei.png | |||
| Attack = Slashes the player and teleports randomly. | |||
| Health = 38 | |||
| Fame = 9 | |||
| Tiered = 3 | |||
| DungeonDrop = Sakura Shrine;Key-SakuraShrine.png | |||
}} | |||
{{NPCInfobox | |||
| title = Kappa | |||
| image = 3DKappa.png | |||
| Attack = Either fires a projectile at the player, or kicks them. | |||
| Health = 33 | |||
| Tiered = 3 | |||
| Fame = 9 | |||
| DungeonDrop = Sakura Shrine;Key-SakuraShrine.png | |||
}} | |||
{{NPCInfobox | |||
| title = Vine Guardian | |||
| image = 3DVineGuardian.png | |||
| Attack = Slams the ground or melees the player. | |||
| Health = 49 | |||
| Tiered = 3 | |||
| Fame = 9 | |||
| DungeonDrop = Secluded Woodland;Key-SecludedWoodland.png | |||
}} | |||
{{NPCInfobox | |||
| title = Awakened Shrub | |||
| image = 3DAwakenedShrub.png | |||
| Attack = Fires a projectile at the player. | |||
| Health = 22 | |||
| Tiered = 3 | |||
| Fame = 9 | |||
| DungeonDrop = Secluded Woodland;Key-SecludedWoodland.png | |||
}} | |||
{{NPCInfobox | |||
| title = Stinger | |||
| image = 3DStinger.png | |||
| Attack = Flies towards the player then stings them. | |||
| Health = 16 | |||
| Tiered = 3 | |||
| Fame = 9 | |||
| DungeonDrop = Secluded Woodland;Key-SecludedWoodland.png | |||
}} | |||
</div> | |||
</div> | |||
<div class=" | <div class="hoverbox"> | ||
<div | == Biome World Bosses == | ||
== | {{ButtonHeader | ||
|type=Chungus | |||
|text=Chungus | |||
|img=2DChungus | |||
|content= | |||
{{NPCInfobox | |||
| title = Chungus;Voided Rabbit | |||
| image = 3DChungus.png;ChungusBossBar | |||
| Health = 3850 | |||
| Biome = [[Swamp]] | |||
| Fame = 250 | |||
| Royal = Weapons;Carrot On A Stick;Ut-CarrotOnAStick.png;3, | |||
Abilities;Spring Seasoned Scripture;Ut-SpringSeasonedScripture.png;3 | |||
| DungeonDrop = Void;Key-Void.png | |||
| Tiered = 7-8 | |||
| Frag = Gilded;15 | |||
}} | |||
Arriving in a voided meteorite, Chungus has claimed the blast site as their home and will not hesitate to use voided magic on approaching adventurers out of panic. Chungus fears that what remaining life they have left will be spent on this foreign planet. | |||
<div class="hoverbox"> | |||
<div class="pre-dungeon"> | |||
=== Boss Behaviour === | |||
<!------------------Make sure to indent a space for each pattern------------> | |||
(Attack 1) {{!}} Chungus leaps into the air before crashing down, releasing a bouncing, arcing projectiles in all directions that deal damage upon impact. | |||
(Attack 2) {{!}} Chungus levitates into the air, summoning a storm of void projectiles that rain across the arena. Each projectile explodes on impact, dealing AoE damage. | |||
<div | (Attack 3) {{!}} Chungus fires three waves of projectiles toward the player, the third wave firing projectiles in all directions and dealing damage on contact. | ||
{{ | |||
| | (Attack 4) {{!}} Chungus targets a nearby player, launching them upwards before slamming them down into the ground, dealing damage upon contact with every strike. | ||
| | |||
(Attack 5) {{!}} Chungus summons voided particles around them before launching them at the player. | |||
100% to 33% (Phase 1) {{!}} Chungus cycles through their main attacks listed above in order to damage the player while occasionally teleporting to random positions across the arena. | |||
33% to 0% (Phase 2) {{!}} Chungus summons multiple shadow clones that must be killed before they can be damaged. During this phase, Chungus continues cycling through their main attacks listed above while randomly teleporting and occasionally summoning more clones. | |||
</div> | |||
</div> | |||
<div class="hoverbox"> | |||
<div class="lore"> | |||
<!------------------Do not touch unless authorized by lorers------------> | |||
<br /> | |||
{{DLog||Chungus|So this is where the plague spread from. Despite this creature's claims of extraterrestrial origins, the samples show that this is simply another animal twisted and evolved by the Void. Strike it down, that'll hold him alright.}} | |||
=== Dialogue === | |||
{{{!}} class="wikitable" | |||
{{!}}+ Bossfight | |||
{{!}}- | |||
! Trigger !! Dialogue | |||
{{!}}- | |||
{{!}} 66% Boss HP {{!}}{{!}} [Chungus] "The void strengthens me, <player>!" | |||
{{!}}- | |||
{{!}} 33% Boss HP {{!}}{{!}} [Chungus] "You will never acquire the power of the void!" | |||
{{!}}} | |||
</div> | |||
</div> | |||
}} | }} | ||
{{ButtonHeader | |||
{{ | |type=Glumi | ||
| title = | |text=Glumi | ||
| image = | |img=2DGlumi | ||
|content= | |||
| Health = | {{NPCInfobox | ||
| | | title = Glumi;InfectedPanda | ||
| | | image = 3DGlumi.png;GlumiBossBar | ||
| Health = 3740 | |||
| Biome = [[Swamp]] | |||
| Royal = Abilities;Crystal Kunai;Ut-CrystalKunai.png;3, | |||
Abilities;Crystal Poison;Ut-CrystalPoison.png;3 | |||
| DungeonDrop = Fungal Cavern;Key-FungalCavern.png | |||
| Fame = 250 | |||
| Tiered = 7-8 | |||
| Frag = Gilded;15 | |||
| Fame = 250 | |||
}} | }} | ||
Curiosity took the better of this jungle panda, leading to its possession at the hands of the Void. Upon its shattering, the Void used this event as a catalyst to spread mayhem among the local wildlife. The Void plague altered Glumi's DNA, causing irreversible and rapid evolution. | |||
<div class="hoverbox"> | |||
<div class="pre-dungeon"> | |||
=== Boss Behaviour === | |||
<!------------------Make sure to indent a space for each pattern------------> | |||
(Attack 1) {{!}} Glumi leaps backward, releasing four sets of projectiles that are shout out in the four cardinal directions, dealing damage on impact. | |||
(Attack 2) {{!}} Glumi fires a barrage of arcing projectiles into the air while launching a wave of projectiles toward the aggroed player at the same time. | |||
(Attack 3) {{!}} Glumi dashes toward the player, releasing a burst of projectiles in all directions when he reaches the end of his dash. | |||
(Attack 4) {{!}} Glumi jumps high into the air, summoning two waves of projectiles that are shout out in all directions and deal damage on contact. | |||
100% to 33% (Phase 1) {{!}} Glumi cycles through its main attacks listed above in order to damage the player. | |||
33% to 0% (Phase 2) {{!}} Glumi summons three corrupted ponds that continuously fire projectiles randomly in the arena. These projectiles explode on impact with the ground or a player, dealing AoE damage. During this phase, Glumi also deals periodic damage to nearby players. | |||
</div> | </div> | ||
</div> | </div> | ||
<div | <div class="hoverbox"> | ||
== | <div class="lore"> | ||
<!------------------Do not touch unless authorized by lorers------------> | |||
<br /> | |||
{{DLog||Glumi|I see the Void has developed new means of annihilation. Its intelligence seems to grow with every world it takes. I've already begun to find a cure but I fear that the panda will never be the same again.}} | |||
=== Dialogue === | |||
{{{!}} class="wikitable" | |||
{{!}}+ Bossfight | |||
{{!}}- | |||
! Trigger !! Dialogue | |||
{{!}}- | |||
{{!}} 66% Boss HP {{!}}{{!}} [Glumi] "You will not access the sacred caverns, <player>!" | |||
{{!}}- | |||
{{!}} 33% Boss HP {{!}}{{!}} [Glumi] "The worm mother must remain undisturbed!" | |||
{{!}}} | |||
</div> | </div> | ||
</div> | </div> | ||
}} | |||
</div> | </div> | ||
<div class="hoverbox"> | |||
== Biome Dungeons == | |||
<div class="mp-links columns-7 dungeon-page-smaller-box"> | |||
* {{Dungeon Link|Sakura Shrine|portal=Portal-SakuraShrine|size=256px}} | |||
* {{Dungeon Link|Secluded Woodland|portal=Portal-SecludedWoodland|size=256px}} | |||
* {{Dungeon Link|Fungal Cavern|portal=Portal-FungalCavern|size=256px}} | |||
* {{Dungeon Link|Void|portal=Portal-Void|size=256px}} | |||
</div> | |||
</div> | |||
{{Biome Navbox}} | |||
Latest revision as of 14:50, 30 December 2025
Biome Data
The Swamp biome is one of eight biomes found in Telos Realms and is classified as a Lowlands biome. It features murky waters, tangled roots, and thick fog that covers the region. The biome contains two world bosses, Chungus and Glumi, both of which can be located through the /bosses menu. Several mobs that spawn in this area have a chance to drop dungeon portals, such as Secluded Woodland and Sakura Shrine.
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s Biome LOG: Swamp] BYPASS STATE: Collecting Data...
Biome Enemies

Biome World Bosses
Chungus
Voided Rabbit


Arriving in a voided meteorite, Chungus has claimed the blast site as their home and will not hesitate to use voided magic on approaching adventurers out of panic. Chungus fears that what remaining life they have left will be spent on this foreign planet.
Boss Behaviour
(Attack 1) | Chungus leaps into the air before crashing down, releasing a bouncing, arcing projectiles in all directions that deal damage upon impact.
(Attack 2) | Chungus levitates into the air, summoning a storm of void projectiles that rain across the arena. Each projectile explodes on impact, dealing AoE damage.
(Attack 3) | Chungus fires three waves of projectiles toward the player, the third wave firing projectiles in all directions and dealing damage on contact.
(Attack 4) | Chungus targets a nearby player, launching them upwards before slamming them down into the ground, dealing damage upon contact with every strike.
(Attack 5) | Chungus summons voided particles around them before launching them at the player.
100% to 33% (Phase 1) | Chungus cycles through their main attacks listed above in order to damage the player while occasionally teleporting to random positions across the arena.
33% to 0% (Phase 2) | Chungus summons multiple shadow clones that must be killed before they can be damaged. During this phase, Chungus continues cycling through their main attacks listed above while randomly teleporting and occasionally summoning more clones.
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Chungus] BYPASS STATE: So this is where the plague spread from. Despite this creature's claims of extraterrestrial origins, the samples show that this is simply another animal twisted and evolved by the Void. Strike it down, that'll hold him alright.
Dialogue
| Trigger | Dialogue |
|---|---|
| 66% Boss HP | [Chungus] "The void strengthens me, <player>!" |
| 33% Boss HP | [Chungus] "You will never acquire the power of the void!" |
Glumi
InfectedPanda

Curiosity took the better of this jungle panda, leading to its possession at the hands of the Void. Upon its shattering, the Void used this event as a catalyst to spread mayhem among the local wildlife. The Void plague altered Glumi's DNA, causing irreversible and rapid evolution.
Boss Behaviour
(Attack 1) | Glumi leaps backward, releasing four sets of projectiles that are shout out in the four cardinal directions, dealing damage on impact.
(Attack 2) | Glumi fires a barrage of arcing projectiles into the air while launching a wave of projectiles toward the aggroed player at the same time.
(Attack 3) | Glumi dashes toward the player, releasing a burst of projectiles in all directions when he reaches the end of his dash.
(Attack 4) | Glumi jumps high into the air, summoning two waves of projectiles that are shout out in all directions and deal damage on contact.
100% to 33% (Phase 1) | Glumi cycles through its main attacks listed above in order to damage the player.
33% to 0% (Phase 2) | Glumi summons three corrupted ponds that continuously fire projectiles randomly in the arena. These projectiles explode on impact with the ground or a player, dealing AoE damage. During this phase, Glumi also deals periodic damage to nearby players.
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Glumi] BYPASS STATE: I see the Void has developed new means of annihilation. Its intelligence seems to grow with every world it takes. I've already begun to find a cure but I fear that the panda will never be the same again.
Dialogue
| Trigger | Dialogue |
|---|---|
| 66% Boss HP | [Glumi] "You will not access the sacred caverns, <player>!" |
| 33% Boss HP | [Glumi] "The worm mother must remain undisturbed!" |

