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{{Dungeon Boss
{{NPCInfobox
| title = Magnus
| title = Magnus;Golden Effigy
 
| image = 3DMagnus.png;MagnusBossBar
Golden Effigy
| Health = 880
| image = [[File:Magnus.png|968px]]
| Fame = 150
| Health = 650
| Tiered = 5-7
| Treasure = Yes
| Gilded =
 
Weapons; Lightning Bow; Ut-LightningBow.png; 12,
<!--TIERED SECTION START-->
Armours; Lightning Chaps; Ut-LightningChaps.png; 12,
 
Armours; Lightning Sabatons; Ut-LightningSabatons.png; 12
| Tiered = [[Loot | T5 Equipment]][[File:T5HeavyChestplate.png|30px]]<br>
| Companion =
 
Pets; Golden Martial; 2DGoldenMartial.png; 1,
[[Loot | T6 Equipment]][[File:T6HeavyChestplate.png|30px]]
Mounts; Midas Construct; 2DMidasConstruct.png; 1
 
| Frag = Irradiated; 25
[[Loot | T7 Equipment]][[File:T7HeavyChestplate.png|30px]]
| Required = 24
 
| Solo = 24
<!--TIERED SECTION END-->
<!--COMPANION SECTION START-->
| CChance = 1%
| Companion = [[Pets | Golden Martial]][[File:Golden Martial.png|30px]]<br>
 
[[Mounts | Midas Construct]][[File:Midasconstruct.png|30px]]
 
<!--COMPANION SECTION END-->
<!--ROYAL SECTION START-->
 
| RChance = 6%
| Royal = [[Weapons | Lightning Bow]][[File:LightningBow.png|30px]]<br>
 
[[Armours | Lightning Chaps]][[File:LightningChaps.png|30px]]<br>
 
[[Armours | Lightning Sabatons]][[File:LightningSabatons.png|30px]]<br>
 
<!--ROYAL SECTION END-->
<!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE ----------------------------->
 
| TP = 24 TP
| SoloTP = 24 TP
 
<!--FRAGMENT & TIER POINT SECTION END-->
 
}}
}}


<!-------------------------------------Short Dungeon Description Below----------------------------------->
<div class="hoverbox">
 
== Dungeon Data ==
Greed beyond imagination, Magnus' cave houses the world's treasures and his wrath.
Greed beyond imagination, Magnus' cave houses the world's treasures and his wrath.


==Magnus, Golden Effigy==
This dungeon is dropped by [[Skeleton Warrior]], [[Skeleton Archer]], and [[Skeleton Shaman]] in [[Necropolis]].
<div style="width: 100%;">
<div style="float: left;">
</div>
</div>
<div style="float: left; margin-left: 2%; width: 40%;">


==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------>
<div class="hoverbox">
 
<div class="dungeon-clear">
Magnus summons swords from the sky, which rain down on indicated red areas.
== Dungeon Clear ==
* Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground.
* This dungeon has a chance to spawn a highlighted chest, which gives you the chance to drop all the same items that the boss drops.
</div>
</div>


Magnus heats up the air and summons arcing fires in all directions, which burn the ground on impact and any player who stands on burnt areas.
<div class="hoverbox">
<div class="pre-dungeon">
== Boss Behaviour ==
<!------------------Make sure to indent a space for each pattern------------>
'''(Attack 1)''' | Magnus calls down blades from above, summoning three consecutive waves of swords that rain onto red-marked zones. Each impact deals damage to players caught within the indicated areas.


Magnus fissures the ground, bringing up his gold stash and dealing damage to anyone in the fissure.
'''(Attack 2)''' | Magnus heats the air, summoning arcs of fire that spread outward in all directions. Upon impact, they ignite the ground, burning any player who remains on any scorched areas.


===Boss Phases===
'''(Attack 3)''' | Magnus ruptures the earth beneath him, raising piles of molten gold and treasure. The fissure deals damage and strong knockback to any player within its range.


66% | Magnus summons his effigies. These effigies fire projectiles at the player and must be killed before Magnus can be damaged.
'''100% to 66% (Phase 1)''' | Magnus cycles through his main attacks listed above in order to damage the player.


33% | Magnus becomes exalted, and spins around the arena while firing projectiles and dealing contact damage.
'''66% to 33% (Phase 2)''' | Magnus summons his effigies to defend his treasure. These constructs continuously fire projectiles at the player and must be destroyed before Magnus can be harmed again. During this time & after, Magnus continues cycling through his main attacks listed above.


'''33% to 0% (Phase 3)''' | Magnus becomes exalted, spinning furiously around the arena while launching projectiles and dealing contact damage to any player he touches.
</div>
</div>
</div>
</div>


<div style="float: left; width: 100%;">
<div class="hoverbox">
==Dungeon Enemies==
== Dungeon Enemies ==
 
<div class="dungeon-enemies">
<div style="float: left;">
{{NPCInfobox
{{Dungeon Enemy
| title = Skeleton King
| image = 3DSkeletonKing.png
| Attack = Throws their scythe at the player, dealing damage both when it’s thrown and when it returns. If close, performs a spinning slash that deals AoE damage in a medium radius.
| Health = 110
| Fame = 40
}}
{{NPCInfobox
| title = Skeleton Warrior
| image = 3DSkeletonWarrior.png
| Attack = Strikes the player directly with a melee slash when close.
| Health = 66
| Fame = 12
}}
{{NPCInfobox
| title = Skeleton Archer
| title = Skeleton Archer
| image = SkeletonArcher.png
| image = 3DSkeletonArcher.png
| Attack =  
| Attack = Fires an arrow at the player, dealing damage on impact.
| Health =  
| Health = 55
| Fame = 12
}}
{{NPCInfobox
| title = Skeleton Shaman
| image = 3DSkeletonShaman.png
| Attack = Shoots three projectiles at the player from afar, or slams their staff into the ground when close, causing a small-radius AoE attack.
| Health = 55
| Fame = 12
}}
}}
</div>
</div>
<div style="float: left;">
</div>
{{Dungeon Enemy
 
| title = SkeletonWarrior
<div class="hoverbox">
| image = SkeletonWarrior.png
<div class="lore">
| Attack =  
== Lore ==
| Health =  
<!------------------Do not touch unless authorized by lorers------------>
{{DLog|???|Magnus|???}}
 
<!--Boss Dialogue Drop Down-->
{{ButtonHeader
|type=Dialogue
|text=Boss & Dungeon Dialogue
|img=
|content=
<tabber>
English Dialogue=
{| class="wikitable"
|+ Clear
|-
! Trigger !! Dialogue
|-
| Approaching a Chest || [Treasure Chest] "Let's see what you will find inside!"
|}
{| class="wikitable"
|+ Bossfight
|-
! Trigger !! Dialogue
|-
| Arrival || [Magnus] "Free me from my prison!"
|-
| Phase 1 End || [Magnus] "The limitations imposed by my statue form shall vanish!"
|-
| Phase 2 End || [?????] "Ŗ̵̻̠͖͕͈̭̈́̉͒̄͑͐̍a̷̰̰͕̩͍͛̅p̴̠̟͉̃̈̈́h̸̛͇̮̳̲͕͕̲̪͕̽̾̔̌́̿͂ ̵̯̰̱̜̞̜͓̱͌̈̆̀̈̈́̋̕͘į̴͕͔̄ş̴̓̓̅͑͐ ̵̯̰̱̜̞̜͓̱͌̈̆̀̈̈́̋̕͘c̸̬̻͇̯͉̏ộ̶̟̻̘͔͉̺͕͔̮̑͌̃̿̏̎͘͝m̴̨̅̊̓̒̈̊̈́̓̏͠i̴̭͉͊́̅̕͜͝ṅ̸̼͎̖̠̦̻̍̂́͗͗̈́ͅg̷̙̳̱̊͛̕ͅ"
|}
</tabber>
}}
}}
</div>
</div>
<div style="float: left;">
{{Dungeon Enemy
| title = Skeleton King
| image = SkeletonKing.png
| Attack =
| Health =
}}
</div>
</div>


 
<div class="hoverbox">
<div style="float: left; width: 100%;">
== Tips and Tricks ==
<div class="tipstricks">
* Be careful of Attack 3 of Magnus, as it can send you flying into the lava.
</div>
</div>


{{Dungeon Navbox}}
{{Dungeon Navbox}}

Latest revision as of 14:15, 1 January 2026

Magnus
Golden Effigy
General Info
HP
880
Fame Given
150
Available Tiered Drops
5-7
Tier Points
Required Tier Points
24
Recommended Solo Tier Points
24

Dungeon Data

Greed beyond imagination, Magnus' cave houses the world's treasures and his wrath.

This dungeon is dropped by Skeleton Warrior, Skeleton Archer, and Skeleton Shaman in Necropolis.

Dungeon Clear

  • Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground.
  • This dungeon has a chance to spawn a highlighted chest, which gives you the chance to drop all the same items that the boss drops.

Boss Behaviour

(Attack 1) | Magnus calls down blades from above, summoning three consecutive waves of swords that rain onto red-marked zones. Each impact deals damage to players caught within the indicated areas.

(Attack 2) | Magnus heats the air, summoning arcs of fire that spread outward in all directions. Upon impact, they ignite the ground, burning any player who remains on any scorched areas.

(Attack 3) | Magnus ruptures the earth beneath him, raising piles of molten gold and treasure. The fissure deals damage and strong knockback to any player within its range.

100% to 66% (Phase 1) | Magnus cycles through his main attacks listed above in order to damage the player.

66% to 33% (Phase 2) | Magnus summons his effigies to defend his treasure. These constructs continuously fire projectiles at the player and must be destroyed before Magnus can be harmed again. During this time & after, Magnus continues cycling through his main attacks listed above.

33% to 0% (Phase 3) | Magnus becomes exalted, spinning furiously around the arena while launching projectiles and dealing contact damage to any player he touches.

Dungeon Enemies

Skeleton King
General Info
HP
110
Fame Given
40
Attack Pattern
Throws their scythe at the player, dealing damage both when it’s thrown and when it returns. If close, performs a spinning slash that deals AoE damage in a medium radius.
Skeleton Warrior
General Info
HP
66
Fame Given
12
Attack Pattern
Strikes the player directly with a melee slash when close.
Skeleton Archer
General Info
HP
55
Fame Given
12
Attack Pattern
Fires an arrow at the player, dealing damage on impact.
Skeleton Shaman
General Info
HP
55
Fame Given
12
Attack Pattern
Shoots three projectiles at the player from afar, or slams their staff into the ground when close, causing a small-radius AoE attack.

Lore

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s ??? LOG: Magnus] BYPASS STATE:  ???


  Boss & Dungeon Dialogue

Clear
Trigger Dialogue
Approaching a Chest [Treasure Chest] "Let's see what you will find inside!"
Bossfight
Trigger Dialogue
Arrival [Magnus] "Free me from my prison!"
Phase 1 End [Magnus] "The limitations imposed by my statue form shall vanish!"
Phase 2 End [?????] "Ŗ̵̻̠͖͕͈̭̈́̉͒̄͑͐̍a̷̰̰͕̩͍͛̅p̴̠̟͉̃̈̈́h̸̛͇̮̳̲͕͕̲̪͕̽̾̔̌́̿͂ ̵̯̰̱̜̞̜͓̱͌̈̆̀̈̈́̋̕͘į̴͕͔̄ş̴̓̓̅͑͐ ̵̯̰̱̜̞̜͓̱͌̈̆̀̈̈́̋̕͘c̸̬̻͇̯͉̏ộ̶̟̻̘͔͉̺͕͔̮̑͌̃̿̏̎͘͝m̴̨̅̊̓̒̈̊̈́̓̏͠i̴̭͉͊́̅̕͜͝ṅ̸̼͎̖̠̦̻̍̂́͗͗̈́ͅg̷̙̳̱̊͛̕ͅ"

Tips and Tricks

  • Be careful of Attack 3 of Magnus, as it can send you flying into the lava.