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| {{Image Infobox
| | #REDIRECT [[Stats]] |
| | image = <gallery>
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| potion-attack-1.png|Normal
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| potion-attack-2.png|Greater
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| </gallery>
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| }}
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| ==Mechanic==
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| The Attack stat is one of seven stats that a player in Telos Realms is able to modify through the use of items.
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| This stat modifies the total damage dealt by a player from all sources.
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| This includes weapons, abilities, pets, and all other damaging effects.
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| At 100 attack, the player’s weapon will deal double the damage. At 200 attack, the player’s weapon will deal triple the damage.
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| To determine newly increased damage that a player will land on every shot from their weapon, the following formula can be used ''(excluding the critical chance stat)'':
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| <math>Damage = Weapon\ Damage * \frac{Attack + 100}{100}</math>
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| ''(the average damage of a weapon when including the critical chance stat)'':
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| <math>Average\ Damage = Weapon\ Damage * \frac{Attack + 100}{100} * \frac{Critical Chance + 100}{100}</math>
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| ==Base Stats==
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| Each class has different maximum base stats.
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| These stats begin at 0 and can be increased by leveling up or drinking [[Stat Potion]]s.
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| Each classes maximum attack stat is as follows
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| {| class="wikitable"
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| |[[Knight]] || {{Stat Bar|stat=attack|amount=15}}
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| |-
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| |[[Samurai]] || {{Stat Bar|stat=attack|amount=15}}
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| |-
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| |[[Assassin]] || {{Stat Bar|stat=attack|amount=20}}
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| |-
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| |[[Huntress]] || {{Stat Bar|stat=attack|amount=20}}
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| |-
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| |[[Necromancer]] || {{Stat Bar|stat=attack|amount=25}}
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| |-
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| |[[Arcanist]] || {{Stat Bar|stat=attack|amount=25}}
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| |}
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| ==Loot==
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| Every piece of equipment in Telos Realms gives a unique pairing of stats.
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| Discover these pieces of equipment in the [[Loot]] page.
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