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| <!-------------------------------------Short Dungeon Description Below----------------------------------->
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| Can be accesed by defeating [[Celestial's Province: Part 1|Asmodeus]]
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| WARNING: Beating this dungeon allows access to the harder version [[Seraph's Domain]], including the True Seraph bossfight, with drops from all parts of the dungeon and an exclusive unholy crafting material: The Holy Cross. To open the portal, you must consume a Sigil of Eternal Light.
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| {{NPCInfobox | | {{NPCInfobox |
| |title= Seraphim;Conquerer of the Universe | | | title = Seraphim;Conquerer of the Universe |
| |image= 3DSeraphim.png;Seraphimbossbar | | | image = 3DSeraphim.png;Seraphimbossbar |
| |Health= 16500 | | | Health = 16500 |
| |Fame= 5000 | | | Fame = 5000 |
| |Biome= [[Shadowlands]] | | | Tiered= 11 |
| |Tiered= 11 | | | Bloodshot= |
| | Weapons; Seraphic Shiv; Ut-SeraphicShiv.png; 0.8, |
| | Abilities; Empyrean Epitome; Ut-EmpyreanEpitome.png; 0.8, |
| | Abilities; Feathers Of The Seraph ;Ut-FeathersOfTheSeraph.png;0.8 |
| | | Companion = |
| | Pets; Thanatos ;2DThanatos.png;0.2, |
| | Mounts;Seraphix ;2DSeraphix.png;0.2 |
| | | Frag= Bloodshot;20 |
| | | Rune= Runes;Rune Of The Seraph;Rune-Celestial'sProvince.png;3 |
| | | Required = 66 |
| | | Solo = 78 |
| | }} |
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| |Bloodshot=
| | <div class="hoverbox"> |
| abilities; Feathers Of The Seraph ;Ut-FeathersOfTheSeraph.png;0.8,
| | == Dungeon Data == |
| | This dungeon is accessed by defeating [[Celestial's Province: Part 1|Asmodeus]] |
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| weapons; Seraphic Shiv ;Ut-SeraphicShiv.png;0.8,
| | EXTRA INFO: Beating this dungeon allows access to the harder version, the [[Seraph's Domain]] dungeon, which houses True Seraph. This dungeon has drops from all parts of the dungeon and an exclusive unholy crafting material: the Holy Cross. <br /> |
| | | To open the portal, you must consume a Sigil of Eternal Light, obtained from being the highest damager of [[Raphael]] in [[Raphael's Chamber]]. |
| abilities; Empyrean Epitome ;Ut-EmpyreanEpitome.png;0.8
| | </div> |
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| |Companion= Pets; Thanatos ;2DThanatos.png;0.2,
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| Mounts;Seraphix ;2DSeraphix.png;0.2
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| |Rune= Runes;Rune Of The Seraph;Rune-Seraph.png;3
| | <div class="hoverbox"> |
| |Frag= Bloodshot;20
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| |Required= 66
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| |Solo= 78
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| }}
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| <div class="pre-dungeon"> | | <div class="pre-dungeon"> |
| ==Boss Behaviour==
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| <!------------------Make sure to indent a space for each pattern------------> | | <!------------------Make sure to indent a space for each pattern------------> |
| | '''(Set 1, Attack 1: Slow Beams)''' | Seraphim summons six celestial anchors which he moves outward from him. These anchors summon celestial beams in eight directions which, once they activate, deal a huge amount of damage if the player remains in their path. Throughout this phase, Seraphim is also releasing small, exalted feathers from himself which shoot outward and deal contact damage, as well as larger feathers that are shot out from two sides of the arena. He summons the anchors four times before the phase ends. |
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| 100% to 80% (Phase 1) | Seraphim eleports to 5 areas of the arena, each time firing projectiles at the previous location after teleporting. Throughout this phase, constant sources of bouncing projectiles are spread throughout the arena.
| | '''(Set 1, Attack 2)''' | Seraphim teleports to the centre of the arena and pulls the player with him. He then splits the arena into two rings; the largest ring deals damage, and the player must remain in the medium ring. He then proceeds to start releasing two types of projectiles from himself in all directions; slower, blue feather-like projectiles with small gaps in between them, as well as black feather-like projectiles which are faster and are meant to confuse the player. Throughout this phase, Seraphim receives 50% less damage. |
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| 80% (Phase 2: Chicken) | Seraphim flies across the arena in a straight line, creating an expanding shot of feathers at the edge of the arena. True Seraph is invincible until the dashing is over.
| | '''(Set 2, Attack 1: Fast Beams)''' | Seraphim flies above the centre of the arena before flooding it with celestial beams, only leaving small diamond-shaped pockets that the player must stand in to not receive damage. He also summons feather-like projectiles in the edges of the arena which move slowly and deal contact damage. |
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| 80% to 20% (Phase 3: Bedrock) | Seraphim pulls everyone to the middle of the arena. Waves of Celestial Fragments approach the player in a sinusoidal manner. Players must find the gap in the wave to avoid being damaged, while additionally evading the feathers.
| | '''(Set 2, Attack 2: Rain)''' | Seraphim begins hovering around the arena while throwing down poison onto the floor. This is indicated by a line of action from Seraphim as well as an indicator to what area they will affect. Additionally, eyes will periodically spawn on the outer ring of the arena which, when stabbed with a holy cross, will release feather-like projectiles in all directions which deal damage on contact. |
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| 80% to 20% (Phase 3: Rain) | Seraphim flies in the air and starts throwing poisons which when reaching the ground, makes a small particle effect and then explode dealing AOE damage. Additionally eyes spawn around the arena, getting stabbed by a cross after a short period of time, causing them to shoot a spread of feathers
| | '''100% to 80% (Phase 1)''' | Seraphim teleports to five areas of the arena (the four cardinal directions as well as the middle), each time firing three sets of seven feather-like projectiles in all directions after a brief delay of teleporting. In addition, there are five white balls in the outer ring of the area which periodically shoot out three projectiles. Both of these projectiles can bounce off of the arena's wall once before despawning. |
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| 80% to 20% (Phase 3: Slow Beams) | Seraphim slowly moves towards a person while summoning rolling Celestial Beams, Seraphim also shoots projectiles all around him four times and feathers spawn on the sides of the arena which then fly towards the zone. | | '''80% to 50% (Phase 2)''' | Seraphim flies across the arena in a straight line dealing contact damage to the player if caught in his path. Upon reaching the edge of the arena, he creates an expanding shot of feathers. Seraphim then begins cycling through his Set 1 attacks listed above in order to damage the player, but always beginning with Attack 1, Slow Beams. |
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| 80% to 20% (Phase 3: Fast Beams) | Seraphim flies into the sky near the middle of the arena and starts summoning an onslaught of Celestial Beams, which appear and dissapear very quickly, there's also a ton of feathers going through the arena constantly.
| | '''50% (Phase 3: QR Code)''' | Seraphim teleports the player into a different dimension; the Seraphic Dimension. He then begins selecting random places in the small arena to summon celestial anchors which summon celestial beams in all directions, which after a small delay, deal huge damage if the player remains in them. Throughout this phase, Seraphim informs the player what colored block they must stand on in order to not receive damage. In addition, two sides of the arena will release a line of feather-like projectiles which deal contact damage. |
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| 0% to 0% (Phase 4: Desperation) | Seraphim triggers his final phase, enclosing the arena in beams and having an intense amount of feathers fire from all sides. In addition, Seraphim fires a volley of shots at the player, indicated by a red laser that summons the feathers.
| | '''50% to 20% (Phase 4)''' | Seraphim cycles through his Set 2 attacks listed above in order to damage the player. |
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| 10% (Phase 4) | Seraphim becomes armoured for a few seconds.
| | '''20% to 0% (Phase 5: Desperation)''' | Seraphim hovers over the arena and encloses it in beams. He then targets a player and forms a line of action towards them which, after a brief delay, will release red feather-like projectiles in all directions which deal a high amount of contact damage. In addition, blue feather-like projectiles are released periodically from the edges of the arena throughout the fight. |
| | </div> |
| </div> | | </div> |
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| | <div class="hoverbox"> |
| | <div class="lore"> |
| | ==Lore== |
| <!------------------Do not touch unless authorized by lorers------------> | | <!------------------Do not touch unless authorized by lorers------------> |
| <div class="dlog> | | <div class="dlog> |
| <b>[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s PERSONAL LOG: ???] BYPASS STATE:</b> The ringmaster that hides in the shadows, leading the puppeteer's hand through a land that wasn't theirs. | | <b>[D̷̛͖̲̜'s LOG: SERAPHIM] BYPASS STATE:</b> The ringmaster that hides in the shadows, leading the puppeteer's hand through a land that wasn't theirs. |
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| A soldier of the three choirs shan't be taken lightly. But their spirit holds the key, the gateway to the first objective. | | A soldier of the three choirs shan't be taken lightly. But their spirit holds the key, the gateway to the first objective. |
| | </div> |
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| | <!--Boss Dialogue Drop Down--> |
| | {{ButtonHeader |
| | |type=Dialogue |
| | |text=Boss & Dungeon Dialogue |
| | |img= |
| | |content= |
| | <tabber> |
| | English Dialogue= |
| | {| class="wikitable" |
| | |+ Bossfight |
| | |- |
| | ! Trigger !! Dialogue |
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| | | Arrival || [Seraphim] "I’ve blessed you with more power than most…AND YOU STILL FAIL!" {{Sound|VA-Celestial'sProvinceSeraphim1.ogg}} <br />[Seraphim] "FAILURE. I’ll slaughter them myself." {{Sound|VA-Celestial'sProvinceSeraphim2.ogg}} <br />[Seraphim] "Champions of Raphael. Your doom awaits." {{Sound|VA-Celestial'sProvinceSeraphim3.ogg}} |
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| | | Phase 1 End || [Seraphim] "Suffer whilst you can. You’ll beg to feel the sting once I reduce you to nothing." {{Sound|VA-Celestial'sProvinceSeraphim4.ogg}} |
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| | | Phase 2 End || [Seraphim] "We find your arrogance amusing. But God knows his conquerors shan't fail him." {{Sound|VA-Celestial'sProvinceSeraphim5.ogg}} |
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| | | Phase 4 End || [Seraphim] "ARGH. Your meddling is futile. Be afraid, little ones." {{Sound|VA-Celestial'sProvinceSeraphim6.ogg}} <br />[Seraphim] "NO ONE CAN SAVE YOU HERE." {{Sound|VA-Celestial'sProvinceSeraphim7.ogg}} |
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| | | 10% Boss HP || [Seraphim] "I am one soldier in a legion. My death matters not. For I emerge victorious." {{Sound|VA-Celestial'sProvinceSeraphim8.ogg}} |
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| | | Boss Death || [Seraphim] "Your home lies in ruin. AND YOUR FATE RESTS IN THE HANDS OF THE OPHANIM AND CHERUBIM." {{Sound|VA-Celestial'sProvinceSeraphim9.ogg}} |
| | |} |
| | </tabber> |
| | }} |
| | </div> |
| </div> | | </div> |
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