imported>Willowx
Updated bosses
 
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Crimson1.png
Biome-CrimsonForest1.png
Crimson2.png
Biome-CrimsonForest2.png
Crimson3.png
Biome-CrimsonForest3.png
Biome-CrimsonForest4.png
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<div class="hoverbox">


== Biome Data ==
The '''Crimson Forest''' biome is one of eight biomes found in Telos Realms and is classified as a '''Centre''' biome. It features scorched terrain, flowing lava rivers and ponds, and crimson trees. The biome contains a world boss, Astaroth, who can be located through the /bosses menu, and a miniboss, Hellmesh. Several mobs that spawn in this biome also have a chance to drop dungeon portals, such as [[Abyss Of Demons]], [[Depths Of Purgatory]], and [[Kobold%27s_Den|Kobold’s Den]].


{{DLog|Biome|Crimson Forest|Collecting Data...}}


</div>


The '''Crimson Forest''' biome is one of 8 biomes that can be found in Telos Realms.
<div class="hoverbox">
 
<div>
==Biome Enemies==


== Biome Enemies ==
<div class="dungeon-enemies">
<div class="dungeon-enemies">
<!-- {{NPCInfobox
| title = Flamental
| image = 3DFlamental.png
| Special = This mob is a lesser miniboss that drops higher-tier loot and always has a guaranteed chance to drop a dungeon. It can rarely spawn within its designated biome.
| Attack = Summons 3 sets of rings around the player that explode after a few seconds, flies into the air and throws 2 firey projectiles at the player, then dashes towards the player dealing contact damage, or melees the player.
| Health = 660
| Tiered = 6-7
| Fame = 130
| DungeonDrop = Kobold's Den;Key-Kobold'sDen.png,Depths Of Purgatory;Key-DepthsOfPurgatory.png,Abyss Of Demons;Key-AbyssOfDemons.png
}} -->
{{NPCInfobox
{{NPCInfobox
| title = Kobold Halberdier
| title = Kobold Halberdier
| image = KoboldHalberdier.png
| image = 3DKoboldHalberdier.png
| Attack = Impales the player or does a double-spin attack that damages the player if in it's radius.
| Attack = Impales the player or does a double-spin attack that damages the player if in it's radius.
| Health = 88
| Health = 88
| Tiered = 5-6
| Tiered = 5-6
| Fame = 20
| Fame = 20
| DungeonDrop = Kobold's Den;Kobolds-den-key.png
| DungeonDrop = Kobold's Den;Key-Kobold'sDen.png
}}
}}
{{NPCInfobox
{{NPCInfobox
| title = Kobold Archer
| title = Kobold Archer
| image = KoboldArcher.png
| image = 3DKoboldArcher.png
| Attack = Shoots 3 arrows at the same time at the player.
| Attack = Shoots 3 arrows at the same time at the player.
| Health = 77
| Health = 77
| Tiered = 5-6
| Tiered = 5-6
| Fame = 20
| Fame = 20
| DungeonDrop = Kobold's Den;Kobolds-den-key.png
| DungeonDrop = Kobold's Den;Key-Kobold'sDen.png
}}
}}
{{NPCInfobox
{{NPCInfobox
| title = Kobold Wizard
| title = Kobold Wizard
| image = KoboldWizard.png
| image = 3DKoboldWizard.png
| Attack = Shoots a singular flame projectile at the player, shoots 2 waves of magic projectiles, or steps back from the player if close.
| Attack = Shoots a singular flame projectile at the player, shoots 2 waves of magic projectiles, or steps back from the player if close.
| Health = 71
| Health = 71
| Tiered = 5-6
| Tiered = 5-6
| Fame = 20
| Fame = 20
| DungeonDrop = Kobold's Den;Kobolds-den-key.png
| DungeonDrop = Kobold's Den;Key-Kobold'sDen.png
}}
}}
{{NPCInfobox
{{NPCInfobox
| title = Fire Wormling
| title = Fire Wormling
| image = FireWormling.png
| image = 3DFireWormling.png
| Attack = Shoots a red projectile at the player.
| Attack = Shoots a red projectile at the player.
| Health = 71
| Health = 71
| Tiered = 5-6
| Tiered = 5-6
| Fame = 20
| Fame = 20
| DungeonDrop = Depths Of Purgatory;Depths-of-purgatory-key.png
| DungeonDrop = Depths Of Purgatory;Key-DepthsOfPurgatory.png
}}
}}
{{NPCInfobox
{{NPCInfobox
| title = Fire Bombling
| title = Fire Bombling
| image = FireBombling.png
| image = 3DFireBombling.png
| Attack = Throws a bomb at the player that does AoE damage and knockback on impact.
| Attack = Throws a bomb at the player that does AoE damage and knockback on impact.
| Health = 110
| Health = 110
| Tiered = 5-6
| Tiered = 5-6
| Fame = 20
| Fame = 20
| DungeonDrop = Depths Of Purgatory;Depths-of-purgatory-key.png
| DungeonDrop = Depths Of Purgatory;Key-DepthsOfPurgatory.png
}}
}}
{{NPCInfobox
{{NPCInfobox
| title = Lava Impling
| title = Lava Imp
| image = LavaImpling.png
| image = 3DLavaImp.png
| Attack = Flies towards the player and does melee damage.
| Attack = Strikes the air, sending out rings in every direction that deal damage on contact.
| Health = 55
| Health = 82
| Tiered = 5-6
| Tiered = 5-6
| Fame = 12
| Fame = 12
| DungeonDrop = Abyss Of Demons;Abyss-of-demons-key.png
| DungeonDrop = Abyss Of Demons;Key-AbyssOfDemons.png
}}
}}
{{NPCInfobox
{{NPCInfobox
| title = Lava Imp
| title = Lava Impling
| image = LavaImp.png
| image = 3DLavaImpling.png
| Attack = Hits the air causing rings that deal damage to spawn in every direction.
| Attack = Flies toward the player and performs a melee strike that deals damage.
| Health = 82
| Health = 55
| Tiered = 5-6
| Tiered = 5-6
| Fame = 12
| Fame = 12
| DungeonDrop = Abyss Of Demons;Abyss-of-demons-key.png
| DungeonDrop = Abyss Of Demons;Key-AbyssOfDemons.png
}}
}}
</div>
</div>
</div>
</div>
<div style="float: left; width: 100%;">


==Biome Mini Boss==
<div class="hoverbox">
<h2 class="mw-customtoggle-hellmesh button-expand-header">[[file:Iconhellmesh.png]]Hellmesh[[file:Iconhellmesh.png|Iconhellmesh.png]]</h2>
== Biome Miniboss ==
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-hellmesh">
{{ButtonHeader
|type=Hellmesh
|text=Hellmesh
|img=2DHellmesh
|content=
{{NPCInfobox
{{NPCInfobox
|title= Hellmesh
| title = Hellmesh
|image=  
| image = 3DHellmesh.png
|Health= 825
| Health = 825
|Biome= Crimson
| Biome = [[Crimson Forest]]
|Gilded= Armours;Star Striker's;Ut-star.png;6,
| Gilded = Armours;Star Striker's;Ut-StarStriker's.png;12,
Weapons;Chain Combustion;Ut-ChainCombustion.png;6
Weapons;Chain Combustion;Ut-ChainCombustion.png;12
| Tiered = 5-7
| Tiered = 5-7
| Frag=Irradiated;25
| Frag = Irradiated;25
| Fame = 0
| Fame = 150
}}
Hellmesh is a miniboss in the [[Crimson Forest]] biome. His arena can be accessed by descending into magma-marked pits scattered across the biome, signaled by glowing magma. Upon activation, Hellmesh announces his systems boot sequence before engaging the player. Once defeated, he will enter a 100-second reboot cycle.
<div class="hoverbox">
<div class="pre-dungeon">
=== Boss Behaviour ===
<!------------------Make sure to indent a space for each pattern------------>
(Set 1, Attack 1) {{!}} Hellmesh targets the player and performs a powerful slam attack in their direction, creating a shotgun spread of projectiles that shoot outwards in all directions on impact with the ground three times.


}}
(Set 1, Attack 2) {{!}} Hellmesh summons four waves of red cubes that quickly turn purple before targeting and homing toward the player.
 
(Set 2, Attack 1) {{!}} Hellmesh throws groups of three cubes at the targeted player three times. Each cube explodes on impact, dealing AoE damage.
 
(Set 2, Attack 2) {{!}} Hellmesh throws clusters of cubes at random platforms. Each cube explodes on impact, dealing AoE damage.


stuff hellmesh computer thingy (ill do later zzzz)
100% to 33% (Phase 1) {{!}} Hellmesh cycles through its Set 1 attacks in order to damage the player.
<div class="pre-dungeon">
===Mini Boss Patterns===
fill


33% platform collapse stuff fill in later zzz
33% to 0% (Phase 2) {{!}} Hellmesh forces players toward the edges of the arena and breaks the soul soil bridges connecting the outer platforms to the centre. It then summons three Hellmesh Bases that are highlighted which must be destroyed to kill Hellmesh. During this phase, Hellmesh cycles through its Set 2 attacks in order to damage the player.
</div>
</div>
</div>
<div class="dlog">


<b>[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Hellmesh] BYPASS STATE:</b> x
<div class="hoverbox">
<div class="lore">
<!------------------Do not touch unless authorized by lorers------------>
<br />
{{DLog||Hellmesh|???}}


=== Dialogue ===
{{{!}} class="wikitable"
{{!}}+ Bossfight
{{!}}-
! Trigger !! Dialogue
{{!}}-
{{!}} Phase 1 End {{!}}{{!}} [Hellmesh] "MALWARE DETECTED. ACTIVATING FIREWALL"
{{!}}-
{{!}} Boss Death {{!}}{{!}} [Hellmesh] "SYSTEMS OVERIDE. LOGIN SUCCESSFUL; USER:Da̷̰̰͕̩͍͛̅l̶̛̗̳̞͈̠͕̤̭̬̈́̐p̴̠̟͉̃̈̈́q̶̳̬̌̊̿͜͝ȩ̷̦͕͈̱͈̅̈́̌̒́̑́̕ͅṅ̸̼͎̖̠̦̻̍̂́͗͗̈́ͅd̸̡͙͍̪͉̠̈́͜. FORCE INITIATING SLEEP CYCLE"
{{!}}}
</div>
</div>
</div>
}}
</div>
</div>
<div style="float: left; width: 100%;">
 
==Biome World Boss==
<div class="hoverbox">
<h2 class="mw-customtoggle-astaroth button-expand-header">[[file:Iconastaroth.png]]Astaroth[[file:Iconastaroth.png|Iconastaroth.png]]</h2>
== Biome World Boss ==
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-astaroth">
{{ButtonHeader
|type=Astaroth
|text=Astaroth
|img=2DAstaroth
|content=
{{NPCInfobox
{{NPCInfobox
|title= Astaroth;Lord's Lieutenant
| title = Astaroth;Lord's Lieutenant
|image= Astaroth.png
| image = 3DAstaroth.png;AstarothBossBar
|Health=4400
| Health = 4400
|Biome= Crimson
| Biome = [[Crimson Forest]]
|Royal= Abilities;Kunai Of Conflict;KunaiOfConflict.png;2.5,
| Royal = Abilities;Kunai Of Conflict;Ut-KunaiOfConflict.png;3,
Abilities;Orb Of Conflict;OrbOfConflict.png;2.5
Abilities;Orb Of Conflict;Ut-OrbOfConflict.png;3
| Tiered = 7-8
| Tiered = 7-8
| Frag=Gilded;15
| Frag = Gilded;15
| Fame = 250
| Fame = 250
|DungeonDrop=Rustborn Kingdom: Part 1;ShatteredKingdom-Portal.png
| DungeonDrop = Rustborn Kingdom: Part 1;Key-RustbornKingdom.png
}}
}}
The Voided King's most loyal subject; sworn in as his lieutenant. He has been ordered to eternally guard the gates of the forgotten kingdom to prevent any unwanted guests.  
The Voided King's most loyal subject; sworn in as his lieutenant. He has been ordered to eternally guard the gates of the forgotten kingdom to prevent any unwanted guests.  
<div class="hoverbox">
<div class="pre-dungeon">
<div class="pre-dungeon">
===Boss Patterns===
=== Boss Behaviour ===
<!------------------Make sure to indent a space for each pattern------------>
(Attack 1) {{!}} Astaroth fires three projectiles that home in on the player, slowing momentarily before speeding up.


Astaroth fires 3 projectiles that follow the player, slowing down to a stop and speeding up in the process.
(Attack 2) {{!}} Astaroth fires two large shots toward the targeted player, then runs forward to unleash a larger third shot, dealing more damage on impact.


Astaroth fires 2 large shots towards the aggroed player, and then runs towards the player to fire another large shot, dealing damage in the surrounding area on the final shot.
(Attack 3) {{!}} Astaroth fires two large shots in sync with his first attack.


Astaroth fires 2 large shots towards the aggroed player in conjunction with another phase.
(Attack 4) {{!}} Astaroth slams his scythe into the ground, creating a long fissure in the ground. A few seconds later, the cracked ground explodes into a barrage of projectiles.


Astaroth slams his scythe down, creating a line of cracked ground. The cracked ground explodes into many projectiles soon after.
100% to 33% (Phase 1) {{!}} Astaroth cycles through his main attacks listed above in order to damage the player.


===Boss Phases===
33% to 0% (Phase 2) {{!}} Astaroth tears open the ground beneath him, releasing arcing projectiles from the resulting fissure. He continues cycling through his main attacks listed above in order to damage the player.
</div>
</div>


'''66%''' | Invulnerability Phase.
<div class="hoverbox">
<div class="lore">
<!------------------Do not touch unless authorized by lorers------------>
<br />
{{DLog||Astaroth|How bizarre. A conscious subject of the Voided King. It seems that this loyal lieutenant is sworn to eternally stand guard over the kingdom. I do have to admit, his choice of fashion really shines in his disguise. Unfortunately he's unaware that he's already failed his duties. Although...there might be something I can take inspiration from here.}}


'''33%''' | Invulnerability Phase, Astaroth rips open the ground, summoning arcing projectiles from the created fissure.
=== Dialogue ===
{{{!}} class="wikitable"
{{!}}+ Bossfight
{{!}}-
! Trigger !! Dialogue
{{!}}-
{{!}} Arrival {{!}}{{!}} [Astaroth] "..." <br />[Astaroth] "I shall feast upon the fragments of your shattered hope!"
{{!}}-
{{!}} 66% Boss HP {{!}}{{!}} [Astaroth] "Your futile struggles are mere entertainment for the denizens of the void, <player>"
{{!}}-
{{!}} 33% Boss HP {{!}}{{!}} [Astaroth] "In this realm of shadows, your every step is weighed by the chains of your impending demise!" <br />[Astaroth] "Your fate is sealed!"
{{!}}}
</div>
</div>
}}
</div>
</div>
<div class="dlog">
<b>[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: ASTAROTH] BYPASS STATE:</b> How bizarre. A conscious subject of the Voided King. It seems that this loyal lieutenant is sworn to eternally stand guard over the kingdom. I do have to admit, his choice of fashion really shines in his disguise. Unfortunately he's unaware that he's already failed his duties. Although...there might be something I can take inspiration from here.


<div class="hoverbox">
== Biome Dungeons ==
<div class="mp-links columns-7 dungeon-page-smaller-box">
* {{Dungeon Link|Abyss Of Demons|portal=Portal-AbyssOfDemons|size=256px}}
* {{Dungeon Link|Depths Of Purgatory|portal=Portal-DepthsOfPurgatory|size=256px}}
* {{Dungeon Link|Kobold's Den|portal=Portal-Kobold'sDen|size=256px}}
* {{Dungeon Link|Rustborn Kingdom: Part 1|portal=Portal-RustbornKingdomP1|size=256px}}
</div>
</div>
</div>
</div>
<div style="float: left; width: 100%;">
 
==Biome Dungeons==
{{Biome Navbox}}
</div>
{{MP link|Kobold's Den|image=KoboldDen-Portal.png|size=200px}}
{{MP link|Abyss Of Demons|image=AbyssOfDemons-Portal.png|size=200px}}
{{MP link|Depths Of Purgatory|image=DepthsOfPurgatory-Portal.png|size=200px}}
{{MP link|Rustborn Kingdom: Part 1|image=ShatteredKingdom-Portal.png|size=200px}}

Latest revision as of 14:52, 30 December 2025

Biome Data

The Crimson Forest biome is one of eight biomes found in Telos Realms and is classified as a Centre biome. It features scorched terrain, flowing lava rivers and ponds, and crimson trees. The biome contains a world boss, Astaroth, who can be located through the /bosses menu, and a miniboss, Hellmesh. Several mobs that spawn in this biome also have a chance to drop dungeon portals, such as Abyss Of Demons, Depths Of Purgatory, and Kobold’s Den.


[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s Biome LOG: Crimson Forest] BYPASS STATE: Collecting Data...


Biome Enemies

Kobold Halberdier
General Info
HP
88
Fame Given
20
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Impales the player or does a double-spin attack that damages the player if in it's radius.
Kobold Archer
General Info
HP
77
Fame Given
20
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Shoots 3 arrows at the same time at the player.
Kobold Wizard
General Info
HP
71
Fame Given
20
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Shoots a singular flame projectile at the player, shoots 2 waves of magic projectiles, or steps back from the player if close.
Fire Wormling
General Info
HP
71
Fame Given
20
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Shoots a red projectile at the player.
Fire Bombling
General Info
HP
110
Fame Given
20
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Throws a bomb at the player that does AoE damage and knockback on impact.
Lava Imp
General Info
HP
82
Fame Given
12
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Strikes the air, sending out rings in every direction that deal damage on contact.
Lava Impling
General Info
HP
55
Fame Given
12
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Flies toward the player and performs a melee strike that deals damage.

Biome Miniboss

  Hellmesh

Hellmesh
General Info
HP
825
Fame Given
150
Available Tiered Drops
5-7
Loot
Gilded Loot
Fragments

Hellmesh is a miniboss in the Crimson Forest biome. His arena can be accessed by descending into magma-marked pits scattered across the biome, signaled by glowing magma. Upon activation, Hellmesh announces his systems boot sequence before engaging the player. Once defeated, he will enter a 100-second reboot cycle.

Boss Behaviour

(Set 1, Attack 1) | Hellmesh targets the player and performs a powerful slam attack in their direction, creating a shotgun spread of projectiles that shoot outwards in all directions on impact with the ground three times.

(Set 1, Attack 2) | Hellmesh summons four waves of red cubes that quickly turn purple before targeting and homing toward the player.

(Set 2, Attack 1) | Hellmesh throws groups of three cubes at the targeted player three times. Each cube explodes on impact, dealing AoE damage.

(Set 2, Attack 2) | Hellmesh throws clusters of cubes at random platforms. Each cube explodes on impact, dealing AoE damage.

100% to 33% (Phase 1) | Hellmesh cycles through its Set 1 attacks in order to damage the player.

33% to 0% (Phase 2) | Hellmesh forces players toward the edges of the arena and breaks the soul soil bridges connecting the outer platforms to the centre. It then summons three Hellmesh Bases that are highlighted which must be destroyed to kill Hellmesh. During this phase, Hellmesh cycles through its Set 2 attacks in order to damage the player.


[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Hellmesh] BYPASS STATE:  ???


Dialogue

Bossfight
Trigger Dialogue
Phase 1 End [Hellmesh] "MALWARE DETECTED. ACTIVATING FIREWALL"
Boss Death [Hellmesh] "SYSTEMS OVERIDE. LOGIN SUCCESSFUL; USER:Da̷̰̰͕̩͍͛̅l̶̛̗̳̞͈̠͕̤̭̬̈́̐p̴̠̟͉̃̈̈́q̶̳̬̌̊̿͜͝ȩ̷̦͕͈̱͈̅̈́̌̒́̑́̕ͅṅ̸̼͎̖̠̦̻̍̂́͗͗̈́ͅd̸̡͙͍̪͉̠̈́͜. FORCE INITIATING SLEEP CYCLE"

Biome World Boss

  Astaroth

Astaroth
Lord's Lieutenant
General Info
HP
4400
Fame Given
250
Available Tiered Drops
7-8
Dungeon Dropped
Loot
Fragments

The Voided King's most loyal subject; sworn in as his lieutenant. He has been ordered to eternally guard the gates of the forgotten kingdom to prevent any unwanted guests.

Boss Behaviour

(Attack 1) | Astaroth fires three projectiles that home in on the player, slowing momentarily before speeding up.

(Attack 2) | Astaroth fires two large shots toward the targeted player, then runs forward to unleash a larger third shot, dealing more damage on impact.

(Attack 3) | Astaroth fires two large shots in sync with his first attack.

(Attack 4) | Astaroth slams his scythe into the ground, creating a long fissure in the ground. A few seconds later, the cracked ground explodes into a barrage of projectiles.

100% to 33% (Phase 1) | Astaroth cycles through his main attacks listed above in order to damage the player.

33% to 0% (Phase 2) | Astaroth tears open the ground beneath him, releasing arcing projectiles from the resulting fissure. He continues cycling through his main attacks listed above in order to damage the player.


[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Astaroth] BYPASS STATE: How bizarre. A conscious subject of the Voided King. It seems that this loyal lieutenant is sworn to eternally stand guard over the kingdom. I do have to admit, his choice of fashion really shines in his disguise. Unfortunately he's unaware that he's already failed his duties. Although...there might be something I can take inspiration from here.


Dialogue

Bossfight
Trigger Dialogue
Arrival [Astaroth] "..."
[Astaroth] "I shall feast upon the fragments of your shattered hope!"
66% Boss HP [Astaroth] "Your futile struggles are mere entertainment for the denizens of the void, <player>"
33% Boss HP [Astaroth] "In this realm of shadows, your every step is weighed by the chains of your impending demise!"
[Astaroth] "Your fate is sealed!"

Biome Dungeons