|
|
| (6 intermediate revisions by 3 users not shown) |
| Line 1: |
Line 1: |
| {{Image Infobox
| | #REDIRECT [[Stats]] |
| | image = <gallery>
| |
| Site-logo.png|Normal
| |
| Site-logo.png|Greater
| |
| </gallery>
| |
| }}
| |
| The Defence stat is one of seven stats that a player in Telos Realms is able to modify through the use of items.
| |
| | |
| This stat modifies the damage reduction applied to a player.
| |
| | |
| At 100 defence, the player will negate 50% of incoming damage. At 200 defence, the player will negate all incoming damage.
| |
| | |
| To determine a player’s maximum effective health, the following formula can be used ''(excluding the evasion stat)'':
| |
| | |
| | |
| <div style="font-size: 150%;"><math>Effective\ Health\ Points = \frac{Health+20}{1-\frac{Defence}{200}}</math></div>
| |
| | |
| | |
| ''(the average EHP of a player when including evasion)'':
| |
| | |
| | |
| <div style="font-size: 150%;"><math>Effective\ Health\ Points = \frac{\frac{Health+20}{1-\frac{Defence}{200}}}{1-\frac{Evasion}{100}}</math></div>
| |
| | |
| | |
| Every piece of equipment in Telos Realms gives a unique pairing of stats.
| |
| | |
| Discover these pieces of equipment in the [[Loot]] page.
| |