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<!-------------------------------------Short Dungeon Description Below----------------------------------->
The essence of hell's flames resides within Pyro, raging and infecting the surrounding caves.
This dungeon is dropped by [[Fire Wormling]] and [[Fire Bombling]].
{{NPCInfobox
{{NPCInfobox
|title= Pyro;Spirit Of Fire
| title = Pyro;Spirit Of Fire
|image= 3DPyro.png;PyroBossBar
| image = 3DPyro.png;PyroBossBar
|Health= 1210
| Health = 1210
|Fame= 150
| Fame = 150
|Biome= [[Crimson Forest]]
| Tiered = 6-7
|Tiered= 6-7
| Gilded =
Abilities; Orb Of Torment; Ut-OrbOfTorment.png; 12,
Abilities; Bomb Of Torment; Ut-BombOfTorment.png; 12,
Armours; Chestplate Of Torment; Ut-ChestplateOfTorment.png; 12
| Companion =
Pets;Pryoc; 2DPryoc.png; 1,
Mounts; Hydroscorch; 2DHydroscorch.png; 1
| Frag = Irradiated;25
| Required = 30
| Solo = 30
}}


|Gilded=
<div class="hoverbox">
Abilities; Orb Of Torment; Ut-OrbOfTorment.png; 6,
== Dungeon Data ==
Abilities; Bomb Of Torment; Ut-BombOfTorment.png; 6,
The essence of hell's flames resides within Pyro, raging and infecting the surrounding caves.


Armours; Chestplate Of Torment; Ut-ChestplateOfTorment.png;6
This dungeon is dropped by [[Fire Wormling]] and [[Fire Bombling]] in the [[Crimson Forest]].
 
</div>
|Companion= Pets;Pryoc; 2DPryoc.png; 1,
Mounts; Hydroscorch; 2DHydroscorch.png;1
 
|Frag= Irradiated;25
 
|Required=30
|Solo=30
}}


<div class="hoverbox">
<div class="dungeon-clear">
<div class="dungeon-clear">
==Dungeon Clear==
== Dungeon Clear ==
* Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground.
* Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground.
* This dungeon has a chance to spawn a highlighted chest, which gives you the chance to drop all the same items that the boss drops.
* This dungeon has a chance to spawn a highlighted chest, which gives you the chance to drop all the same items that the boss drops.
</div>
</div>
</div>


<div class="hoverbox">
<div class="pre-dungeon">
<div class="pre-dungeon">
==Boss Behaviour==  
== Boss Behaviour ==  
<!------------------Make sure to indent a space for each pattern------------>
<!------------------Make sure to indent a space for each pattern------------>
'''(Attack 1)''' | Pyro summons three fiery jewels that orbit around him and launch projectiles at the player. The projectiles deal damage on impact.


(Attack 1) | Pyro summons three fiery jewels that orbit around him and launch projectiles at the player. The projectiles deal damage on impact.
'''(Attack 2)''' | Pyro rises into the air and fires projectiles at the player. These shots rebound midair and curve back toward their target after a short delay. Afterwards, he slams his sword into the ground, sending out rippling shockwaves that deal AoE damage.


(Attack 2) | Pyro rises into the air and fires projectiles at the player. These shots rebound midair and curve back toward their target after a short delay. Afterwards, he slams his sword into the ground, sending out rippling shockwaves that deal AoE damage.
'''(Attack 3)''' | Pyro dashes toward the player, dealing contact damage on impact.


(Attack 3) | Pyro dashes toward the player, dealing contact damage on impact.
'''(Attack 4)''' | Pyro swings his sword downward in a vertical slash aimed at the player, dealing damage on hit.


(Attack 4) | Pyro swings his sword downward in a vertical slash aimed at the player, dealing damage on hit.
'''100% to 50% (Phase 1)''' | Pyro cycles through his main attacks listed above in order to damage the player.
 
100% to 50% (Phase 1) | Pyro cycles through his main attacks listed above in order to damage the player.
 
50% to 0% (Phase 2) | Pyro absorbs the flames of purgatory, exalting himself and his attacks. All of his attacks now deal burning damage as well, as he cycles through his main attacks.


'''50% to 0% (Phase 2)''' | Pyro absorbs the flames of purgatory, exalting himself and his attacks. All of his attacks now deal burning damage as well, as he cycles through his main attacks.
</div>
</div>
<div class="lore">
==Lore==
<!------------------Do not touch unless authorized by lorers------------>
<div class="dlog>
<b>[D̷̛͖̲̜'s LOG: ???] BYPASS STATE:</b> ???
</div>
</div>


<!--Boss Dialogue Drop Down-->
<div class="hoverbox">
<h2 class="mw-customtoggle-dialogue button-expand-header">Boss & Dungeon Dialogue</h2>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-dialogue">
 
'''Dialogue'''
*Coming soon
</div>
</div>
== Dungeon Enemies ==
== Dungeon Enemies ==
<div class="dungeon-enemies">
<div class="dungeon-enemies">
{{NPCInfobox
{{NPCInfobox
|title= Fire Wormling
| title = Dark Demon Tower
|image= 3DFireWormling.png
| image = 3DDarkDemonTower.png
|Attack= Shoots a red projectile at the player. The projectile deals damage on impact.
| Attack = Releases eight projectiles in all directions. Each projectile deals damage on contact.
|Health= 71
| Health = 110
|Fame= 20
| Fame = 20
}}
}}
{{NPCInfobox
{{NPCInfobox
|title= Fire Bombling
| title = Fire Bombling
|image= 3DFireBombling.png
| image = 3DFireBombling.png
|Attack= Throws a bomb at the player that explodes on impact, dealing AoE damage and causing knockback.
| Attack = Throws a bomb at the player that explodes on impact, dealing AoE damage and causing knockback.
|Health= 110
| Health = 110
|Fame= 20
| Fame = 20
}}
}}
{{NPCInfobox
{{NPCInfobox
|title= Fire Dragonling
| title = Fire Dragonling
|image= 3DFireDragonling.png
| image = 3DFireDragonling.png
|Attack= Rushes toward the player and attacks at close range, dealing melee damage.
| Attack = Rushes toward the player and attacks at close range, dealing melee damage.
|Health= 99
| Health = 99
|Fame= 20
| Fame = 20
}}
}}
{{NPCInfobox
{{NPCInfobox
|title= Dark Demon Tower
| title = Fire Wormling
|image= 3DDarkDemonTower.png
| image = 3DFireWormling.png
|Attack= Releases eight projectiles in all directions. Each projectile deals damage on contact.
| Attack = Shoots a red projectile at the player. The projectile deals damage on impact.
|Health= 110
| Health = 71
|Fame= 20
| Fame = 20
}}
}}
</div>
</div>
</div>
<div class="hoverbox">
<div class="lore">
== Lore ==
<!------------------Do not touch unless authorized by lorers------------>
{{DLog|???|Pyro|???}}


<!--Boss Dialogue Drop Down-->
{{ButtonHeader
|type=Dialogue
|text=Boss & Dungeon Dialogue
|img=
|content=
<tabber>
English Dialogue=
{| class="wikitable"
|+ Clear
|-
! Trigger !! Dialogue
|-
| Approaching a Chest || [Purgatory Chest] "Let's see what you will find inside!"
|}
{| class="wikitable"
|+ Bossfight
|-
! Trigger !! Dialogue
|-
| Arrival || [Pyro] "...In the depths... A flame is alight..."
|-
| Phase 1 End || [Pyro] "...The flicker becomes an inferno..."
|-
| 25% Boss HP || [Pyro] "...And the flames burn brightly..."
|}
</tabber>
}}
</div>
</div>


<div class="hoverbox">
==Tips and Tricks==
==Tips and Tricks==
<div class="tipstricks">
<div class="tipstricks">
*Try to stay far away from the boss in the second phase as to not get damaged by the fire.
* Try to stay far away from the boss in the second phase as to not get damaged by the fire.
</div>
</div>
</div>


{{Dungeon Navbox}}
{{Dungeon Navbox}}

Latest revision as of 14:16, 1 January 2026

Pyro
Spirit Of Fire
General Info
HP
1210
Fame Given
150
Available Tiered Drops
6-7
Loot
Companion Loot
Fragments
Tier Points
Required Tier Points
30
Recommended Solo Tier Points
30

Dungeon Data

The essence of hell's flames resides within Pyro, raging and infecting the surrounding caves.

This dungeon is dropped by Fire Wormling and Fire Bombling in the Crimson Forest.

Dungeon Clear

  • Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground.
  • This dungeon has a chance to spawn a highlighted chest, which gives you the chance to drop all the same items that the boss drops.

Boss Behaviour

(Attack 1) | Pyro summons three fiery jewels that orbit around him and launch projectiles at the player. The projectiles deal damage on impact.

(Attack 2) | Pyro rises into the air and fires projectiles at the player. These shots rebound midair and curve back toward their target after a short delay. Afterwards, he slams his sword into the ground, sending out rippling shockwaves that deal AoE damage.

(Attack 3) | Pyro dashes toward the player, dealing contact damage on impact.

(Attack 4) | Pyro swings his sword downward in a vertical slash aimed at the player, dealing damage on hit.

100% to 50% (Phase 1) | Pyro cycles through his main attacks listed above in order to damage the player.

50% to 0% (Phase 2) | Pyro absorbs the flames of purgatory, exalting himself and his attacks. All of his attacks now deal burning damage as well, as he cycles through his main attacks.

Dungeon Enemies

Dark Demon Tower
General Info
HP
110
Fame Given
20
Attack Pattern
Releases eight projectiles in all directions. Each projectile deals damage on contact.
Fire Bombling
General Info
HP
110
Fame Given
20
Attack Pattern
Throws a bomb at the player that explodes on impact, dealing AoE damage and causing knockback.
Fire Dragonling
General Info
HP
99
Fame Given
20
Attack Pattern
Rushes toward the player and attacks at close range, dealing melee damage.
Fire Wormling
General Info
HP
71
Fame Given
20
Attack Pattern
Shoots a red projectile at the player. The projectile deals damage on impact.

Lore

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s ??? LOG: Pyro] BYPASS STATE:  ???


  Boss & Dungeon Dialogue

Clear
Trigger Dialogue
Approaching a Chest [Purgatory Chest] "Let's see what you will find inside!"
Bossfight
Trigger Dialogue
Arrival [Pyro] "...In the depths... A flame is alight..."
Phase 1 End [Pyro] "...The flicker becomes an inferno..."
25% Boss HP [Pyro] "...And the flames burn brightly..."

Tips and Tricks

  • Try to stay far away from the boss in the second phase as to not get damaged by the fire.