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| ==Mechanic==
| | #REDIRECT [[Stats]] |
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| The Evasion stat is one of seven [[Stats]] that each player has in '''Telos Realms'''
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| This stat modifies the chance that the player has to fully negate the damage from (dodge) an attack.
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| Evasion gives exponentially diminishing returns, meaning it has less effect at higher values.
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| ==Base Stats==
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| Each class has different maximum base stats.
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| These stats begin at 0 and can be increased by increasing Transcendence.
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| The maximum base evasion for each class is as follows:
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| {| class="wikitable"
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| |[[Knight]] || {{Stat Bar|stat=evasion|amount=10}}
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| |-
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| |[[Samurai]] || {{Stat Bar|stat=evasion|amount=15}}
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| |-
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| |[[Assassin]] || {{Stat Bar|stat=evasion|amount=20}}
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| |-
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| |[[Huntress]] || {{Stat Bar|stat=evasion|amount=20}}
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| |-
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| |[[Necromancer]] || {{Stat Bar|stat=evasion|amount=10}}
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| |-
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| |[[Arcanist]] || {{Stat Bar|stat=evasion|amount=15}}
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| |}
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| ==Loot==
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| Every piece of equipment in Telos Realms gives a unique pairing of stats.
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| Discover these pieces of equipment in the [[Loot]] page.
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