imported>Dawning
Created page with "{{Dungeon Boss | title = FILL | image = 968px | Health = FILL | Treasure = FILL <!--TIERED SECTION START--> | Tiered = T Equipment30px<br> T Equipment30px <!--TIERED SECTION END--> <!--COMPANION SECTION START--> | CChance = 1/FILL | Companion = 30px<br> 30px <!--COMPANION SECTION END--> <!--IRRADIATED SECTION START--> | IChance = 1/FILL | Irradiated..."
 
mNo edit summary
 
(16 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{Dungeon Boss
{{NPCInfobox
| title = FILL
| title = Prismara;Crystal Worm Mother
| image = [[File:.png|968px]]
| image = 3DPrismara.png;PrismaraBossBar
| Health = FILL
| Health = 2475
| Treasure = FILL
| Fame = 400
 
| Tiered = 7-8
<!--TIERED SECTION START-->
| Bloodshot =  
 
Weapons; Amethyst Wormpiercer; Ut-AmethystWormpiercer.png; 0.8
| Tiered = [[Loot | T Equipment]][[File:.png|30px]]<br>
| Royal =  
 
Abilities; Crystal Shield; Ut-CrystalShield.png; 3,
[[Loot | T Equipment]][[File:.png|30px]]
Abilities; Crystal Trap; Ut-CrystalTrap.png; 3,
 
Armours; Crystal Boots; Ut-CrystalBoots.png; 3
<!--TIERED SECTION END-->
| Companion =  
<!--COMPANION SECTION START-->
Pets; Minobi; 2DMinobi.png; 0.4,
| CChance = 1/FILL
Mounts; Mycohawk; 2DMycohawk.png; 0.4
| Companion = [[Pets | ]][[File:.png|30px]]<br>
| Rune =  
 
Runes; Rune Of The Crystal; Rune-FungalCavern.png; 3
[[Mounts | ]][[File:.png|30px]]
| Frag = Royal;20
 
| Required = 40
<!--COMPANION SECTION END-->
| Solo = 54
<!--IRRADIATED SECTION START-->
 
| IChance = 1/FILL
| Irradiated = [[Weapons | ]][[File:.png|30px]]<br>
 
[[Abilities | ]][[File:.png|30px]]
 
[[Armours | ]][[File:.png|30px]]
 
<!--IRRADIATED SECTION END-->
<!--ROYAL SECTION START-->
 
| RChance = 1/FILL
| Royal = [[Weapons | ]][[File:.png|30px]]<br>
 
[[Abilities | ]][[File:.png|30px]]
 
[[Armours | ]][[File:.png|30px]]
 
<!--ROYAL SECTION END-->
<!--BLOODSHOT SECTION START-->
 
| BChance = 1/FILL
| Bloodshot = [[Weapons | ]][[File:.png|30px]]<br>
 
[[Abilities | ]][[File:.png|30px]]
 
[[Armours | ]][[File:.png|30px]]
 
<!--BLOODSHOT SECTION END-->
<!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE ----------------------------->
 
| Fragment = [[Exalting | Irradiated Forge Fragment]][[File:Forge3.png|30px]] [[Exalting | Bloodshot Forge Fragment]][[File:Forge2.png|30px]] [[Exalting | Royal Forge Fragment]][[File:Forge1.png|30px]]
 
| TP = FILL TP
| SoloTP = FILL TP
 
<!--FRAGMENT & TIER POINT SECTION END-->
 
}}
}}


<!-------------------------------------Short Dungeon Description Below----------------------------------->
<div class="hoverbox">
== Dungeon Data ==
A deep roaring sound fills the cavern as Prismara activates her crystals that prevent intruders from entering her domain.


DUNGEON DESCRIPTION
This dungeon is dropped by [[Glumi]] in the [[Swamp]].
</div>


==BOSS NAME==
<div class="hoverbox">
<div style="width: 100%;">
<div class="dungeon-clear">
<div style="float: left;">
== Dungeon Clear ==
* Clear the dungeon's rooms while looking for the highlighted crystals, and break them.
* Do not move to the lower level of the dungeon until all the crystals on the upper layer have been broken, as you cannot go back.
* After breaking all upper level crystals, find the entrance to the lower level, and continue breaking the remaining crystals.
* The last crystal will be found in a big room where the boss arena's teleport portal will spawn.
</div>
</div>
</div>
<div style="float: left; margin-left: 2%; width: 40%;">
BOSS DESCRIPTION


==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------>
<div class="hoverbox">
<div class="pre-dungeon">
== Boss Behaviour ==  
<!------------------Make sure to indent a space for each pattern------------>
'''100% to 75% (Phase 1)''' | Prismara circles the arena, continuously releasing purple crystal projectiles in every direction. Each time the player damages her, one of her crystal segments shatters. Once all segments are broken, Prismara’s health drops to 75%.


PATTERN
'''75% to 35% (Phase 2)''' | Prismara burrows beneath the ground, leaping out before diving back below. Each impact creates six waves of crystal bursts that spread outward. During this phase, players can only damage her by striking her last segment. After six segments are destroyed, her health drops to 35%.


PATTERN
'''35% (Phase 3)''' | Prismara splits into eight crystal segments that orbit the arena’s edges, each connected to her at the centre by glowing beams. Players must destroy these segments to remove her invulnerability barrier. While they circle, Prismara releases blue crystal projectiles in all directions.
 
PATTERN


'''35% to 0% (Phase 4)''' | Prismara unleashes volleys of magenta crystals in every direction.
</div>
</div>
</div>
</div>


<div style="float: left; width: 100%;">
<div class="hoverbox">
==Dungeon Enemies==
== Dungeon Enemies ==
 
<div class="dungeon-enemies">
<div style="float: left;">
{{NPCInfobox
{{Dungeon Enemy
| title = Fungal Rat
| title =  
| image = 3DFungalRat.png
| image = .png
| Attack = Moves toward the player and deals melee damage.
| Attack =  
| Health = 110
| Health =  
| Fame = 30
}}
{{NPCInfobox
| title = Fungal Spider
| image = 3DFungalSpider.png
| Attack = Hops into the air and fires three white projectiles, inflicting slowness and damage on contact.
| Health = 93
| Fame = 30
}}
{{NPCInfobox
| title = Amethyst Shardling
| image = 3DAmethystShardling.png
| Attack = Throws an amethyst crystal projectile that deals contact damage.
| Health = 93
| Fame = 30
}}
{{NPCInfobox
| title = Live Shroom (Red)
| image = 3DRLiveShroom.png
| Attack = Shoots red projectiles from the top of the shroom, inflicting damage on contact.
| Health = 104
| Fame = 30
}}
{{NPCInfobox
| title = Live Shroom (Green)
| image = 3DGLiveShroom.png
| Attack = Shoots green projectiles from the bottom of the shroom, inflicting damage and blindness on contact.
| Health = 104
| Fame = 30
}}
{{NPCInfobox
| title = Live Shroom (Blue)
| image = 3DBLiveShroom.png
| Attack = Shoots blue projectiles from the bottom of the shroom, inflicting damage and slowness on contact.
| Health = 104
| Fame = 30
}}
}}
</div>
{{NPCInfobox
<div style="float: left;">
| title = Live Shroom (Yellow)
{{Dungeon Enemy
| image = 3DYLiveShroom.png
| title =  
| Attack = Shoots yellow projectiles from the center of the shroom, inflicting damage and nausea on contact.
| image = .png
| Health = 104
| Attack =  
| Fame = 30
| Health =  
}}
}}
</div>
</div>
<div style="float: left;">
{{Dungeon Enemy
| title =
| image = .png
| Attack =
| Health =
}}
</div>
</div>


<div class="hoverbox">
<div class="lore">
== Lore ==
<!------------------Do not touch unless authorized by lorers------------>
{{DLog||Prismara|???}}


<div style="float: left; width: 100%;">
<!--Boss Dialogue Drop Down-->
{{ButtonHeader
|type=Dialogue
|text=Boss & Dungeon Dialogue
|img=
|content=
<tabber>
English Dialogue=
{| class="wikitable"
|+ Clear
|-
! Trigger !! Dialogue
|-
| Crystal Broken || A Crystal has been destroyed!
|-
| All Crystals Broken || A portal to Prismara's arena has appeared!
|}
{| class="wikitable"
|+ Bossfight
|-
! Trigger !! Dialogue
|-
| Breaking a segment in Phase 1 || [Prismara] "..."
|-
| Breaking a segment in Phase 2 || [Prismara] "Enough! Leave my cavern!"
|-
| Phase 2 End || [Prismara] "Separate!"
|-
| Phase 3 End || [Prismara] "My crystal fragments will cut through you!"
|}
</tabber>
}}
</div>
</div>


{{Navbox
<div class="hoverbox">
| name      = Dungeon Navbox
== Tips and Tricks ==
| title      = Dungeons
<div class="tipstricks">
| listclass  = hlist
* During the clear, try to stay away from the Live Shrooms, as they inflict different effects when you get hit. You can also get hit by all of the projectiles released if you stand on the Shroom itself.
| state      = {{{state|collapsed}}}
* For Prismara, having a decently ranged and fast weapon lets you do the phases much easier.
 
* During Prismara's burrowing stage, you need to hit the last segment to break it.
| group1    = 6 Tier Points
</div>
| list1      = [[Pirate Cove]]
</div>
 
| group2    = 12 Tier Points
| list2      = [[Thornwood Wargrove]] • [[Goblin Lair]]
 
| group3    = 18 Tier Points
| list3      = [[Sakura Shrine]] • [[Secluded Woodland]] • [[Desert Temple]]
 
| group4    = 24 Tier Points
| list4      = [[Abyss Of Demons]] • [[Dwarven Frostkeep]] • [[Undead Lair]] • [[Treasure Cave]] • [[Ice Cave]]
 
| group5    = 30 Tier Points
| list5      = [[Depths Of Purgatory]] • [[Peaks Of Purgatory]] • [[Kobold's Den]] • [[Corvus Crypt]]
 
| group6    = 40 Tier Points
| list6      = [[Omnipotent's Citadel]] • [[Corsair's Conductorium]] • [[Fungal Cavern]] • [[Onyx's Castle]]
 
| group7    = 45 Tier Points
| list7      = [[Freddy's Pizzeria]] • [[Anubis Lair]] • [[Chronos]]
 
| group8    = 52 Tier Points
| list8      = [[Cultist's Hideout]] • [[Void]] • [[Illarius' Hideout]]
 
| group9    = 60 Tier Points
| list9      = [[Shattered Kingdom: Part 1]] • [[Onyx's Chamber]] • [[Shattered Kingdom: Part 2]]


| group10    = 60 Tier Points
{{Dungeon Navbox}}
| list10      = [[Celestial's Province]] • [[Shattered Kingdom: Part 3]]
 
| below = [[Main Page | Home]]
}}

Latest revision as of 17:26, 4 January 2026

Prismara
Crystal Worm Mother
General Info
HP
2475
Fame Given
400
Available Tiered Drops
7-8
Loot
Bloodshot Loot
Companion Loot
Minobi 0.4%
Fragments
Tier Points
Required Tier Points
40
Recommended Solo Tier Points
54

Dungeon Data

A deep roaring sound fills the cavern as Prismara activates her crystals that prevent intruders from entering her domain.

This dungeon is dropped by Glumi in the Swamp.

Dungeon Clear

  • Clear the dungeon's rooms while looking for the highlighted crystals, and break them.
  • Do not move to the lower level of the dungeon until all the crystals on the upper layer have been broken, as you cannot go back.
  • After breaking all upper level crystals, find the entrance to the lower level, and continue breaking the remaining crystals.
  • The last crystal will be found in a big room where the boss arena's teleport portal will spawn.

Boss Behaviour

100% to 75% (Phase 1) | Prismara circles the arena, continuously releasing purple crystal projectiles in every direction. Each time the player damages her, one of her crystal segments shatters. Once all segments are broken, Prismara’s health drops to 75%.

75% to 35% (Phase 2) | Prismara burrows beneath the ground, leaping out before diving back below. Each impact creates six waves of crystal bursts that spread outward. During this phase, players can only damage her by striking her last segment. After six segments are destroyed, her health drops to 35%.

35% (Phase 3) | Prismara splits into eight crystal segments that orbit the arena’s edges, each connected to her at the centre by glowing beams. Players must destroy these segments to remove her invulnerability barrier. While they circle, Prismara releases blue crystal projectiles in all directions.

35% to 0% (Phase 4) | Prismara unleashes volleys of magenta crystals in every direction.

Dungeon Enemies

Fungal Rat
General Info
HP
110
Fame Given
30
Attack Pattern
Moves toward the player and deals melee damage.
Fungal Spider
General Info
HP
93
Fame Given
30
Attack Pattern
Hops into the air and fires three white projectiles, inflicting slowness and damage on contact.
Amethyst Shardling
General Info
HP
93
Fame Given
30
Attack Pattern
Throws an amethyst crystal projectile that deals contact damage.
Live Shroom (Red)
General Info
HP
104
Fame Given
30
Attack Pattern
Shoots red projectiles from the top of the shroom, inflicting damage on contact.
Live Shroom (Green)
General Info
HP
104
Fame Given
30
Attack Pattern
Shoots green projectiles from the bottom of the shroom, inflicting damage and blindness on contact.
Live Shroom (Blue)
General Info
HP
104
Fame Given
30
Attack Pattern
Shoots blue projectiles from the bottom of the shroom, inflicting damage and slowness on contact.
Live Shroom (Yellow)
General Info
HP
104
Fame Given
30
Attack Pattern
Shoots yellow projectiles from the center of the shroom, inflicting damage and nausea on contact.

Lore

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Prismara] BYPASS STATE:  ???


  Boss & Dungeon Dialogue

Clear
Trigger Dialogue
Crystal Broken A Crystal has been destroyed!
All Crystals Broken A portal to Prismara's arena has appeared!
Bossfight
Trigger Dialogue
Breaking a segment in Phase 1 [Prismara] "..."
Breaking a segment in Phase 2 [Prismara] "Enough! Leave my cavern!"
Phase 2 End [Prismara] "Separate!"
Phase 3 End [Prismara] "My crystal fragments will cut through you!"

Tips and Tricks

  • During the clear, try to stay away from the Live Shrooms, as they inflict different effects when you get hit. You can also get hit by all of the projectiles released if you stand on the Shroom itself.
  • For Prismara, having a decently ranged and fast weapon lets you do the phases much easier.
  • During Prismara's burrowing stage, you need to hit the last segment to break it.