imported>Willowx
Lore div
imported>Willowx
Consistency
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<!------------------Make sure to indent a space for each pattern------------>
<!------------------Make sure to indent a space for each pattern------------>


(Attack 1) | Ashenclaw slams into the ground with both of her daggers, summoning bear traps around the arena.
(Attack 1) | Ashenclaw drives both of her daggers into the ground, summoning bear traps across the arena that deal damage to the player if caught in them.


(Attack 2) | Ashenclaw jumps behind the player, dealing AoE damage in a small area on her landing position.
(Attack 2) | Ashenclaw leaps behind the player, striking down upon landing and dealing AoE damage in a small radius.


(Attack 3) | Ashenclaw does a spin slash, slashing the air and creating 5 projectiles in all directions.
(Attack 3) | Ashenclaw performs a spinning slash, sending out five sharp projectiles in all directions that deal damage on contact.


(Attack 4) | Ashenclaw fires a crossbow bolt at the player.
(Attack 4) | Ashenclaw draws her crossbow and fires a bolt directly at the player.


(Attack 5) | Ashenclaw throws a bouncing bomb that explodes after a few seconds, causing AoE damage.
(Attack 5) | Ashenclaw tosses a small bouncing bomb that detonates after a short delay, dealing AoE damage in its blast radius.


(Attack 6) | Ashenclaw deals melee damage upon close contact with a player, where she combos the player then deals knockback on last hit.
(Attack 6) | Ashenclaw engages the player in close combat, executing a swift dagger combo and delivering heavy knockback with the final strike.


100% to 33% (Phase 1) | Ashenclaw cycles through her main attacks listed above in order to damage the player.
100% to 33% (Phase 1) | Ashenclaw cycles through her main attacks listed above in order to damage the player.


33% to 0% (Phase 2) | Ashenclaw puts on her hood, exalting herself, making her now have a chance to dodge attacks and making her faster. She cycles through her main attacks listed above in order to damage the player.
33% to 0% (Phase 2) | Ashenclaw puts on her hood, exalting herself. Her movements quicken, and she gains the ability to occasionally dodge incoming attacks. She continues cycling through her main attacks listed above in order to damage the player.


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|title= Kobold Soldier
|title= Kobold Soldier
|image= 3DKoboldSoldier.png
|image= 3DKoboldSoldier.png
|Attack= Runs up to the player and does melee damage through a 3-slash attack.
|Attack= Rushes toward the player, executing a three-hit melee combo.
|Health= 110
|Health= 110
|Fame= 20
|Fame= 20
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|title= Kobold Halberdier
|title= Kobold Halberdier
|image= 3DKoboldHalberdier.png
|image= 3DKoboldHalberdier.png
|Attack= Impales the player or does a double-spin attack that damages the player if in it's radius.
|Attack= Impales the player or performs a double-spin attack, dealing damage within its radius.
|Health= 88
|Health= 88
|Fame= 20
|Fame= 20
Line 90: Line 90:
|title= Kobold Archer
|title= Kobold Archer
|image= 3DKoboldArcher.png
|image= 3DKoboldArcher.png
|Attack= Shoots 3 arrows at the same time at the player.
|Attack= Fires three arrows simultaneously toward the player.
|Health= 77
|Health= 77
|Fame= 20
|Fame= 20
Line 97: Line 97:
|title= Kobold Wizard
|title= Kobold Wizard
|image= 3DKoboldWizard.png
|image= 3DKoboldWizard.png
|Attack= Shoots a singular flame projectile at the player, shoots 2 waves of magic projectiles, or steps back from the player if close.
|Attack= Shoots a single flame projectile or two waves of magic projectiles, and retreats if the player gets too close.
|Health= 71
|Health= 71
|Fame= 20
|Fame= 20

Revision as of 11:39, 17 October 2025

Ashenclaw's loyal minions protect the path to her domain, although Ashenclaw's mastery of the shadows proves to be more than enough.

This dungeon is dropped by Kobold Halberdier, Kobold Wizard and Kobold Archer.

Ashenclaw
Kobold Assasin
General Info
HP
1100
Fame Given
200
Available Tiered Drops
6-7
Loot
Companion Loot
Fragments
Tier Points
Required Tier Points
30
Recommended Solo Tier Points
30

Dungeon Clear

  • Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground.
  • This dungeon has a chance to spawn a highlighted chest, which gives you the chance to drop all the same items that the boss drops.

Boss Behaviour

(Attack 1) | Ashenclaw drives both of her daggers into the ground, summoning bear traps across the arena that deal damage to the player if caught in them.

(Attack 2) | Ashenclaw leaps behind the player, striking down upon landing and dealing AoE damage in a small radius.

(Attack 3) | Ashenclaw performs a spinning slash, sending out five sharp projectiles in all directions that deal damage on contact.

(Attack 4) | Ashenclaw draws her crossbow and fires a bolt directly at the player.

(Attack 5) | Ashenclaw tosses a small bouncing bomb that detonates after a short delay, dealing AoE damage in its blast radius.

(Attack 6) | Ashenclaw engages the player in close combat, executing a swift dagger combo and delivering heavy knockback with the final strike.

100% to 33% (Phase 1) | Ashenclaw cycles through her main attacks listed above in order to damage the player.

33% to 0% (Phase 2) | Ashenclaw puts on her hood, exalting herself. Her movements quicken, and she gains the ability to occasionally dodge incoming attacks. She continues cycling through her main attacks listed above in order to damage the player.

Lore

[D̷̛͖̲̜'s LOG: ???] BYPASS STATE: ???

Boss & Dungeon Dialogue

Dialogue

  • Coming soon

Dungeon Enemies

Kobold Soldier
General Info
HP
110
Fame Given
20
Attack Pattern
Rushes toward the player, executing a three-hit melee combo.
Kobold Halberdier
General Info
HP
88
Fame Given
20
Attack Pattern
Impales the player or performs a double-spin attack, dealing damage within its radius.
Kobold Archer
General Info
HP
77
Fame Given
20
Attack Pattern
Fires three arrows simultaneously toward the player.
Kobold Wizard
General Info
HP
71
Fame Given
20
Attack Pattern
Shoots a single flame projectile or two waves of magic projectiles, and retreats if the player gets too close.


Tips and Tricks

  • N/A