imported>BrenZoned
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imported>BrenZoned
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<div style="float: left;">
<div style="float: left;">
{{Pet
{{Pet
| title = Slime Archer
| title = [[file:iconastaroth.png|size=32px]] Slime Archer [[file:iconastaroth.png|size=32px]]
| image = SlimeArcher.png
| image = SlimeArcher.png
| Type = Ranged
| Type = Ranged
Line 38: Line 38:
| image = Thornwood Druid.png
| image = Thornwood Druid.png
| Type = Melee
| Type = Melee
| Damage = 6.5
| Damage = 6.5 (4.3 DPS)
| Range = 6
| Range = 6
| Shots = 1
| Cooldown = 3s
| Cooldown = 3s
}}
}}
Line 49: Line 48:
| image = Shamoid.png
| image = Shamoid.png
| Type = Ranged
| Type = Ranged
| Damage = 8  
| Damage = 8 (5.3 DPS)
| Range = 12
| Range = 12
| Shots = 1
| Shots = 1
Line 61: Line 60:
| title = Yin Yang
| title = Yin Yang
| image = Yin Yang.png
| image = Yin Yang.png
| Pattern =  
| Type = Ranged
| Damage = 5.5
| Damage = 11 (5.5 DPS)
| Range = 12
| Range = 12
| Shots = 1
| Shots = 1
Line 74: Line 73:
| title = Undead Ent
| title = Undead Ent
| image = Undead Ent.png
| image = Undead Ent.png
| Pattern =  
| Type = Melee
| Damage = 8
| Damage = 16 (5.3 DPS)
| Range = 8
| Range = 8
| Cooldown = 3s
| Cooldown = 3s
Line 84: Line 83:
| title = Lost Cleric
| title = Lost Cleric
| image = Lost Cleric.png
| image = Lost Cleric.png
| Pattern =  
| Type = Healing
| Healing = +1.75
| Healing = 1.75 (0.15 HPS)
| Range = 12
| Range = 12
| Cooldown = 12s
| Cooldown = 12s
}}
</div>
<div style="float: left;">
{{Pet
| title = Khufy
| image = Khufy.png
| Type = Ranged
| Damage = 15 (5 DPS)
| Range = 10
| Cooldown = 3s
}}
}}
</div>
</div>

Revision as of 12:58, 29 June 2025

Within Telos Realms exist pets. These are little companions that follow you around and help you on your adventures throughout Telos.

They can either attack enemies for you or heal you. The rarity of the pet indicates how strong the pet is.

  • You can change your active pet by using the /pets command, or through the Obelisk.
  • Higher tier pets mean more damage, or more healing.
  • Legacy pets are unique pets that are non-obtainable through usual means such as from permanent bosses and crates.
  • Pets from seasonal events will be categorised under Legacy pets.

Collecting all the pets will grant the player a permanent +10% loot boost.

Completion Reward:  Backpack

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

Strange

Completion Reward:  Character Slot

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

Fabled

Completion Reward:  Exotic Key

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

Exotic

Completion Reward:  White Glow

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>


Legacy

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>