Skull Cavern: Difference between revisions
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<!------------------Make sure to indent a space for each pattern------------> | <!------------------Make sure to indent a space for each pattern------------> | ||
(Attack 1) | Jones slashes | (Attack 1) | Jones slashes his hook forward, sending out a fast-moving projectile toward the player. The projectile deals damage on impact. | ||
(Attack 2) | Jones digs up a cannonball, which he throws at the player. | (Attack 2) | Jones digs up a cannonball, which he throws at the player. The cannonball explodes on impact, dealing AoE damage in a 5-block radius. | ||
(Attack 3) | Jones goes invisible for | (Attack 3) | Jones goes invisible for five seconds and rushes toward the player, dealing melee damage on contact. His position can be identified by faint black smoke trails. | ||
(Attack 4) | Jones | (Attack 4) | Jones performs a melee attack if the player is close, dealing damage on hit. | ||
100% to 0% (Phase 1) | Jones cycles through his attacks listed above in order to damage the player. | 100% to 0% (Phase 1) | Jones cycles through his attacks listed above in order to damage the player. | ||
| Line 65: | Line 65: | ||
|title= Pirate Brute | |title= Pirate Brute | ||
|image= 3DPirateBrute.png | |image= 3DPirateBrute.png | ||
|Attack= Swings | |Attack= Swings a bat in a three-hit combo, dealing damage to the player with each strike. | ||
|Health= 13 | |Health= 13 | ||
|Fame= 3 | |Fame= 3 | ||
| Line 72: | Line 72: | ||
|title= Pirate Thief | |title= Pirate Thief | ||
|image= 3DPirateThief.png | |image= 3DPirateThief.png | ||
|Attack= Slashes the player | |Attack= Slashes the player when close, dealing melee damage. | ||
|Health= 11 | |Health= 11 | ||
|Fame= 3 | |Fame= 3 | ||
| Line 79: | Line 79: | ||
|title= Pirate Archer | |title= Pirate Archer | ||
|image= 3DPirateArcher.png | |image= 3DPirateArcher.png | ||
|Attack= Fires arrows at the player | |Attack= Fires arrows at the player while keeping distance, leaping backward if the player approaches too closely. | ||
|Health= 8 | |Health= 8 | ||
|Fame= 3 | |Fame= 3 | ||
Revision as of 17:31, 16 October 2025
The pirate cove is an off limits section of the beach that has been claimed by the pirates.
This dungeon is dropped by Pirate Brute, Pirate Archer, and Pirate Thief.
Pirate King
Dungeon Clear
- Go through the dungeon while clearing the paths until you find Jones indicated by an X on the ground.
Boss Behaviour
(Attack 1) | Jones slashes his hook forward, sending out a fast-moving projectile toward the player. The projectile deals damage on impact.
(Attack 2) | Jones digs up a cannonball, which he throws at the player. The cannonball explodes on impact, dealing AoE damage in a 5-block radius.
(Attack 3) | Jones goes invisible for five seconds and rushes toward the player, dealing melee damage on contact. His position can be identified by faint black smoke trails.
(Attack 4) | Jones performs a melee attack if the player is close, dealing damage on hit.
100% to 0% (Phase 1) | Jones cycles through his attacks listed above in order to damage the player.
Lore
[D̷̛͖̲̜'s LOG: ???] BYPASS STATE: ???
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Dungeon Enemies
Tips and Tricks
- N/A