Raphael's Castle: Difference between revisions
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{{NPCInfobox | {{NPCInfobox | ||
|title= Osiris & Orion;Raph's Dark Champions | |title= Osiris & Orion;Raph's Dark Champions | ||
|image= | |image= 3DOsirisOrion.png;Castle-bossbar | ||
|Health= 3685 x 2 | |Health= 3685 x 2 | ||
|Fame= 200 x 2 | |Fame= 200 x 2 | ||
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|Royal= | |Royal= | ||
Weapons; Slow Touch Orb; SlowTouchOrb.png; 2.5, | Weapons; Slow Touch Orb; Ut-SlowTouchOrb.png; 2.5, | ||
Armours; Corrupted Chaps; CorruptedChaps.png; 2.5, | Armours; Corrupted Chaps; Ut-CorruptedChaps.png; 2.5, | ||
Weapons; Dark Guardian Sword; DarkGuardianSword.png; 2.5, | Weapons; Dark Guardian Sword; Ut-DarkGuardianSword.png; 2.5, | ||
Abilities; Singed Star*; Ut-SingedStar.png; 5 | Abilities; Singed Star*; Ut-SingedStar.png; 5 | ||
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{{NPCInfobox | {{NPCInfobox | ||
| title = Darkseeker | | title = Darkseeker | ||
| image = | | image = 3DDarkseeker.png | ||
| Attack = Melees the player if close, and shoots 4 small blocks at the player if far. Occasionally teleports around the player. | | Attack = Melees the player if close, and shoots 4 small blocks at the player if far. Occasionally teleports around the player. | ||
| Health = 187 | | Health = 187 | ||
| Line 67: | Line 67: | ||
{{NPCInfobox | {{NPCInfobox | ||
| title = Cursed Skull | | title = Cursed Skull | ||
| image = | | image = 3DCursedSkull.png | ||
| Attack = Shoots a big block at the player in intervals of 3 seconds. | | Attack = Shoots a big block at the player in intervals of 3 seconds. | ||
| Health = 170 | | Health = 170 | ||
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{{NPCInfobox | {{NPCInfobox | ||
| title = Castle Guardian | | title = Castle Guardian | ||
| image = | | image = 3DCastleGuardian.png | ||
| Attack = Melees the player if close, and shoots a slashing attack which splits into 2 at the player if far. | | Attack = Melees the player if close, and shoots a slashing attack which splits into 2 at the player if far. | ||
| Health = 220 | | Health = 220 | ||
| Line 81: | Line 81: | ||
{{NPCInfobox | {{NPCInfobox | ||
| title = Dark Gargoyle | | title = Dark Gargoyle | ||
| image = | | image = 3DDarkGargoyle.png | ||
| Attack = | | Attack = N/A | ||
| Health = 330 | | Health = 330 | ||
| Fame = 0 | | Fame = 0 | ||
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{{NPCInfobox | {{NPCInfobox | ||
| title = Castle Goliath | | title = Castle Goliath | ||
| image = | | image = 3DCastleGoliath.png | ||
| Attack = Spawns a bunch of red blocks that home into players, slams into the ground causing AoE damage, breathes out black particles that turn into flames after a second or when they hit a player, or melees the player if close. | | Attack = Spawns a bunch of red blocks that home into players, slams into the ground causing AoE damage, breathes out black particles that turn into flames after a second or when they hit a player, or melees the player if close. | ||
| Health = 1540 | | Health = 1540 | ||
Revision as of 15:49, 27 September 2025
A spectacle of war-built bloodied castles, Raphaels's Castle is protected by his Goliath and the twin Dark Champions.
Raph's Castle can be accessed when 10 World Bosses are defeated. The dungeon portal is located at the top of the tower at the centre. Unlike most Dungeons this portal has a 60 second timer
After defeating both guardians, Raphael's Chamber will appear. This portal has a 60 second timer as well.
Raph's Dark Champions

Dungeon Clear
- After entering the portal and going down the stairs towards the entrance of the castle, there is a second set of stairs to your right. Go up and continue forward to find and destroy the first Dark Gargoyle that is highlighted in red (1/5).
- Afterwards, move back towards the entrance of the castle, which will now be open. On the same floor, there will be 3 Dark Gargoyles at the ends of all 3 paths. (4/5)
- Then you must go up the spiraling stairs to go to the second floor, where you need to break the final Dark Gargoyle (5/5) to open the entrance to the final area of the castle.
- Continue through the opened gate and go towards the jump pad on your right after the gate, then continue to the end to fight the Castle Goliath, which will spawn a teleport portal to the Osiris & Orion's boss arena.
Boss Patterns
(Attack 1) | The Champion(s) teleport to the centre of the arena and fire a stream of projectiles in all directions.
(Attack 2) | The Champion(s) take turns dashing across the arena, summoning a plethora of projectiles along the way.
(Attack 3) | The Champion(s) spin around the centre of the arena, firing projectiles while spinning.
(Attack 4) | The Champion(s) leap onto players several times, when landing the Champion will slightly knock back any players too close then will fire a shotgun of projectile out of itself.
During Both Champions (Phase 1) | Both Champions cycle through their main attacks listed above in order to kill the player.
Upon Champion Death (Phase 2) | When either Champion dies, the remaining Champion will instantly regenerate 33% of their HP and become exalted. The Champion will gain more projectiles, increased speed and increased damage in all attacks. You can tell if the projectile is exalted due to it being a different colour. The remaining Champion will cycle through his main attacks listed above in their buffed states in order to kill the player.
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: ???] BYPASS STATE:
Dungeon Enemies


Tips and Tricks
- The turtle shell attacks from the champions can be jumped over.