Rustborn Kingdom: Part 1: Difference between revisions
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|title= Rustborn Gladiator | |title= Rustborn Gladiator | ||
|image= 3DRustbornGladiator.png | |image= 3DRustbornGladiator.png | ||
|Attack= Sends vertical slashes towards the player, or slams the ground summoning an expanding puddle that deals a huge amount of DPS, or slashes the player if close. | |Attack= Sends vertical slashes towards the player, or slams the ground summoning an expanding puddle that deals a huge amount of DPS as well as inflicts slowness, or slashes the player if close. | ||
|Health= 440 | |Health= 440 | ||
|Fame= 60 | |Fame= 60 | ||
Revision as of 19:02, 14 October 2025
A remnant of the past, Valerion's duty holds unfulfilled so long as invaders continue to defeat his Guardians of Light.
This dungeon is dropped by Astaroth.
The Daybroken Custodian

Dungeon Clear
- For the first portion of the clear, kill the 2 Sentinels of Light circled in red here (Purple dots indicate enemy spawns)
- In the second section, kill 3 more Sentinels of Light circled in red here (Purple dots indicate enemy spawns)
- In the third section, travel over the towers and avoid the fireballs aimed at each platform, then
Boss Behaviour
(Attack 1) | Valerion summons aerial swords that chase the player on the ground. These swords summon projectiles on impact, and explode into more projectiles after a short time.
(Attack 2) | Valerion brings his sword down, creating a stream of projectiles in three directions ahead of Valerion.
(Attack 3) | Valerion takes a knee and gains a damaging aura. A massive amount of projectiles is released from Valerion and bouncing projectiles are also included.
(Attack 4) | Valerion summons swords that follow his command. Valerion fires projectiles in all directions upon commanding the swords, and also launches the swords at the player. This is repeated 3 times.
(Attack 5) | Valerion unleashes his sword’s aura, firing the aura in all directions several times, stemming from Valerion.
100% to 50% (Phase 1) | Valerion cycles through his main attacks listed above in order to damage the player.
50% to 25% (Phase 2) | Valerion now walks significantly faster, and continues cycling through his main attacks listed above in order to damage the player.
25% to 0% (Phase 3) | Valerion teleports to the center of the arena and limits players to a certain area in the arena. Valerion’s swords, on the outside of the area, fire a stream of projectiles towards Valerion while rotating, and Valerion fires projectiles from himself.
Lore
[D̷̛͖̲̜'s LOG: VALERION BYPASS STATE: In a kingdom ravaged by eternal night, the Voided King raised a single knight out of the rust to protect the fading light that remained. A reminder to oneself that some dark actions must be taken to kindle the smallest spark of hope.
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Dungeon Enemies

Tips and Tricks
- If Valerion targets you with his swords, simply run in circles until the phase is over, and the swords won’t hit you.
- When Valerion pushes his sword into the ground to summon a wave of projectiles, quickly move behind him, as projectiles are less likely to reach that area.
- When Valerion performs his aerial sword attack, immediately run away from the swords to make dodging the projectiles easier.
- When Valerion takes a knee the projectiles he shoots out can be jumped over.