imported>Dawning
(by SublimeText.Mediawiker)
imported>Dawning
(by SublimeText.Mediawiker)
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<p>Attack modifies the total damage dealt by a player from all sources (weapons, abilities, pets, other damaging effects). It has exponentially diminishing return, meaning it has less effect at higher values.</p>
<p>Attack modifies the total damage dealt by a player from all sources (weapons, abilities, pets, other damaging effects). It has exponentially diminishing return, meaning it has less effect at higher values.</p>
<p><b>The percentage increase to Attack is calculated as</b>:</p>
<p><b>The percentage increase to Attack is calculated as</b>:</p>
<math>Attack\ Increase\ Percentage = \left(\frac{0.5 \times Attack}{50 + 0.2 \times Attack}\right) \times 100\%</math>
Attack\ Increase\ Percentage = \left(\frac{0.5 \times Attack}{50 + 0.2 \times Attack}\right) \times 100\%
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Revision as of 06:23, 13 October 2025

Each character within Telos Realms has 7 stats which impact how they interact with the game.

A character's Stats are split into Base Stats and Bonus Stats.

Base Stats can be increased via Transcendence.

Bonus Stats can be increased via equipping Armours, using Abilities, applying Runes or joining Guilds.

Unique Stats are not readily available to the character, only being acquired through Transcendance and specific Armours.

Loot

Every piece of equipment in Telos Realms gives a unique pairing of stats.

Discover these pieces of equipment in the Loot page.




Base Class Stats

Class Attack Health Vitality Speed Evasion Defence Critical Chance Critical Damage
Knight 7.5 11 15 5 5 16 7.5 40%
Samurai 8.5 10 10 25 7.5 12.5 10 50%
Assassin 15 7.5 7.5 15 10 10 10 55%
Huntress 10 7.5 7.5 15 10 7.5 12.5 50%
Necromancer 12.5 7.5 7.5 10 5 7.5 10 40%
Arcanist 12.5 7.5 10 10 7.5 10 7.5 65%