imported>Dawning
(by SublimeText.Mediawiker)
imported>Dawning
(by SublimeText.Mediawiker)
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<div style="font-size:150%;"><math>Time\ to\ Regenerate\ HP = \frac{Health + 20}{\frac{Vitality + 10}{50}}</math></div>
<div style="font-size:150%;"><math>Time\ to\ Regenerate\ HP = \frac{Health + 20}{\frac{Vitality + 10}{50}}</math></div>
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| '''Speed''' || Increases movement speed. || <div class="mw-collapsible mw-collapsed">
| '''Speed''' || Increases movement speed. ||  
<p>Speed modifies total movement speed the player moves at. Each point of Speed increases the movement speed by +0.8% additively.</p>
<p>Speed modifies total movement speed the player moves at. Each point of Speed increases the movement speed by +0.8% additively.</p>
<p>At 125 speed, the player will move at double speed. At 250 speed, the player will move at triple speed.</p>
<p>At 125 speed, the player will move at double speed. At 250 speed, the player will move at triple speed.</p>
</div>
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| '''Evasion''' || Chance to fully dodge an attack. ||  
| '''Evasion''' || Chance to fully dodge an attack. ||  
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<div style="font-size:150%;"><math>Damage\ Reduction\ Percentage = \left(1 - \frac{100}{Defense + 100}\right) \times 100\%</math></div>
<div style="font-size:150%;"><math>Damage\ Reduction\ Percentage = \left(1 - \frac{100}{Defense + 100}\right) \times 100\%</math></div>
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| '''Critical Chance''' || Chance to deal critical (double) damage. || <div class="mw-collapsible mw-collapsed">
| '''Critical Chance''' || Chance to deal critical (double) damage. ||  
<p>Critical Chance modifes the probability to land a critical (double-damage) hit. It has exponentially diminishing return, meaning it has less effect at higher values.</p>
<p>Critical Chance modifes the probability to land a critical (double-damage) hit. It has exponentially diminishing return, meaning it has less effect at higher values.</p>
<p><b>Crit% formula</b>:</p>
<p><b>Crit% formula</b>:</p>

Revision as of 06:28, 13 October 2025

Each character within Telos Realms has 7 stats which impact how they interact with the game.

A character's Stats are split into Base Stats and Bonus Stats.

Base Stats can be increased via Transcendence.

Bonus Stats can be increased via equipping Armours, using Abilities, applying Runes or joining Guilds.

Unique Stats are not readily available to the character, only being acquired through Transcendance and specific Armours.

Loot

Every piece of equipment in Telos Realms gives a unique pairing of stats.

Discover these pieces of equipment in the Loot page.




Base Class Stats

Class Attack Health Vitality Speed Evasion Defence Critical Chance Critical Damage
Knight 7.5 11 15 5 5 16 7.5 40%
Samurai 8.5 10 10 25 7.5 12.5 10 50%
Assassin 15 7.5 7.5 15 10 10 10 55%
Huntress 10 7.5 7.5 15 10 7.5 12.5 50%
Necromancer 12.5 7.5 7.5 10 5 7.5 10 40%
Arcanist 12.5 7.5 10 10 7.5 10 7.5 65%