Treasure Cave: Difference between revisions
imported>Dawning Created page with "{{Dungeon Boss | title = FILL | image = 968px | Health = FILL | Treasure = FILL <!--TIERED SECTION START--> | Tiered = T Equipment30px<br> T Equipment30px <!--TIERED SECTION END--> <!--COMPANION SECTION START--> | CChance = 1/FILL | Companion = 30px<br> 30px <!--COMPANION SECTION END--> <!--IRRADIATED SECTION START--> | IChance = 1/FILL | Irradiated..." |
imported>Dawning No edit summary |
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{{Dungeon Boss | {{Dungeon Boss | ||
| title = | | title = Magnus | ||
| image = [[File:.png|968px]] | |||
| Health = | Golden Effigy | ||
| Treasure = | | image = [[File:Magnus.png|968px]] | ||
| Health = 650 | |||
| Treasure = Yes | |||
<!--TIERED SECTION START--> | <!--TIERED SECTION START--> | ||
| Tiered = [[Loot | | | Tiered = [[Loot | T5 Equipment]][[File:T5HeavyChestplate.png|30px]]<br> | ||
[[Loot | T6 Equipment]][[File:T6HeavyChestplate.png|30px]] | |||
[[Loot | | [[Loot | T7 Equipment]][[File:T7HeavyChestplate.png|30px]] | ||
<!--TIERED SECTION END--> | <!--TIERED SECTION END--> | ||
<!--COMPANION SECTION START--> | <!--COMPANION SECTION START--> | ||
| CChance = 1/ | | CChance = 1/150 | ||
| Companion = [[Pets | ]][[File:.png|30px]]<br> | | Companion = [[Pets | Golden Martial]][[File:Golden Martial.png|30px]]<br> | ||
[[Mounts | ]][[File:.png|30px]] | [[Mounts | Midas Construct]][[File:Midasconstruct.png|30px]] | ||
<!--COMPANION SECTION END--> | <!--COMPANION SECTION END--> | ||
<!--ROYAL SECTION START--> | <!--ROYAL SECTION START--> | ||
| RChance = 1/ | | RChance = 1/40 | ||
| Royal = [[Weapons | ]][[File:.png|30px]]<br> | | Royal = [[Weapons | Lightning Bow]][[File:LightningBow.png|30px]]<br> | ||
[[ | [[Armours | Lightning Chaps]][[File:LightningChaps.png|30px]]<br> | ||
[[Armours | ]][[File:.png|30px]] | [[Armours | Lightning Sabatons]][[File:LightningSabatons.png|30px]]<br> | ||
<!--ROYAL SECTION END--> | <!--ROYAL SECTION END--> | ||
<!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE -----------------------------> | <!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE -----------------------------> | ||
| TP = 24 TP | |||
| SoloTP = 24 TP | |||
| TP = | |||
| SoloTP = | |||
<!--FRAGMENT & TIER POINT SECTION END--> | <!--FRAGMENT & TIER POINT SECTION END--> | ||
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<!-------------------------------------Short Dungeon Description Below-----------------------------------> | <!-------------------------------------Short Dungeon Description Below-----------------------------------> | ||
Greed beyond imagination, Magnus' cave houses the world's treasures and his wrath. | |||
== | ==Magnus, Golden Effigy== | ||
<div style="width: 100%;"> | <div style="width: 100%;"> | ||
<div style="float: left;"> | <div style="float: left;"> | ||
</div> | </div> | ||
<div style="float: left; margin-left: 2%; width: 40%;"> | <div style="float: left; margin-left: 2%; width: 40%;"> | ||
==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------> | ==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------> | ||
Magnus summons swords from the sky, which rain down on indicated red areas. | |||
Magnus heats up the air and summons arcing fires in all directions, which burn the ground on impact and any player who stands on burnt areas. | |||
Magnus fissures the ground, bringing up his gold stash and dealing damage to anyone in the fissure. | |||
===Boss Phases=== | |||
66% | Magnus summons his effigies. These effigies fire projectiles at the player and must be killed before Magnus can be damaged. | |||
33% | Magnus becomes exalted, and spins around the arena while firing projectiles and dealing contact damage. | |||
</div> | </div> | ||
| Line 87: | Line 74: | ||
<div style="float: left;"> | <div style="float: left;"> | ||
{{Dungeon Enemy | {{Dungeon Enemy | ||
| title = | | title = Skeleton Archer | ||
| image = .png | | image = SkeletonArcher.png | ||
| Attack = | | Attack = | ||
| Health = | | Health = | ||
| Line 95: | Line 82: | ||
<div style="float: left;"> | <div style="float: left;"> | ||
{{Dungeon Enemy | {{Dungeon Enemy | ||
| title = | | title = SkeletonWarrior | ||
| image = .png | | image = SkeletonWarrior.png | ||
| Attack = | | Attack = | ||
| Health = | | Health = | ||
| Line 103: | Line 90: | ||
<div style="float: left;"> | <div style="float: left;"> | ||
{{Dungeon Enemy | {{Dungeon Enemy | ||
| title = | | title = Skeleton King | ||
| image = .png | | image = SkeletonKing.png | ||
| Attack = | | Attack = | ||
| Health = | | Health = | ||
Revision as of 03:08, 7 September 2024
<infobox> <title source="title"> <default>Treasure Cave</default> </title> <image source="image"/> <panel> <section> <label>Health</label>
<label>Biome</label>
<format>[[{{{Biome}}}]]</format>
<label>Treasure Room</label>
<format>
T7 EquipmentFile:T7HeavyChestplate.png
</format>
<format>
</format>
<format>
</format>
<format>
</format>
<format>
</format>
<format>
</format>
<format>
Lightning SabatonsFile:LightningSabatons.png
</format>
<format>
</format>
<format>
</format>
<format>
</format>
<format>
</format>
<format>
</format>
<format>
{{{Voidbound}}}
</format>
<format>
</format>
<format>
Midas ConstructFile:Midasconstruct.png
</format>
<format>
</format>
<format>
</format>
<format>
</format>
<header> Tier Points </header>
<label>Required Tier Points</label>
<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>
Greed beyond imagination, Magnus' cave houses the world's treasures and his wrath.
Magnus, Golden Effigy
Boss Patterns
Magnus summons swords from the sky, which rain down on indicated red areas.
Magnus heats up the air and summons arcing fires in all directions, which burn the ground on impact and any player who stands on burnt areas.
Magnus fissures the ground, bringing up his gold stash and dealing damage to anyone in the fissure.
Boss Phases
66% | Magnus summons his effigies. These effigies fire projectiles at the player and must be killed before Magnus can be damaged.
33% | Magnus becomes exalted, and spins around the arena while firing projectiles and dealing contact damage.
Dungeon Enemies
<infobox> <title source="title"> <default>Treasure Cave</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
<label>Dropped Loot</label>
<label>Dropped Dungeon</label> </section> </panel>
</infobox>
<infobox> <title source="title"> <default>Treasure Cave</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
<label>Dropped Loot</label>
<label>Dropped Dungeon</label> </section> </panel>
</infobox>
<infobox> <title source="title"> <default>Treasure Cave</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
<label>Dropped Loot</label>
<label>Dropped Dungeon</label> </section> </panel>
</infobox>