Undead Lair: Difference between revisions
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<!------------------Make sure to indent a space for each pattern------------> | <!------------------Make sure to indent a space for each pattern------------> | ||
(Attack 1) | Heptavius | (Attack 1) | Heptavius exhales a stream of toxic fumes that linger in the air, leaving behind a cloud of poisonous gas that deals damage when touched. | ||
(Attack 2) | Heptavius slashes the air, | (Attack 2) | Heptavius slashes the air, conjuring ghastly bullets that shoot toward the player, each dealing damage on impact. | ||
(Attack 3) | Heptavius leaps behind the player and slashes the player | (Attack 3) | Heptavius leaps behind the player and slashes if close, dealing melee damage. If the player is out of range, he slams the ground instead, creating a large shockwave that deals AoE damage. | ||
100% to 33% (Phase 1) | Heptavius cycles through his main attacks listed above in order to damage the player. | 100% to 33% (Phase 1) | Heptavius cycles through his main attacks listed above in order to damage the player. | ||
66% (Phase 1.5) | Heptavius summons two of his minions to aid him in battle. | 66% (Phase 1.5) | Heptavius summons two of his undead minions to aid him in battle. | ||
33% to 0% (Phase 2) | Heptavius | 33% to 0% (Phase 2) | Heptavius manifests a pair of ghastly arms that act independently. These arms deal melee damage and can spew toxic fumes across the arena. Heptavius continues cycling through his main attacks listed above in order to damage the player. | ||
</div> | </div> | ||
| Line 72: | Line 72: | ||
|title= Wraith | |title= Wraith | ||
|image= 3DWraith.png | |image= 3DWraith.png | ||
|Attack= | |Attack= Strikes the player with a melee attack that deals damage on hit. | ||
|Health= 77 | |Health= 77 | ||
|Fame= 12 | |Fame= 12 | ||
| Line 79: | Line 79: | ||
|title= Snitch | |title= Snitch | ||
|image= 3DSnitch.png | |image= 3DSnitch.png | ||
|Attack= Fires | |Attack= Fires two projectiles toward the player, then releases a burst of toxic fumes that deal damage over time. | ||
|Health= 66 | |Health= 66 | ||
|Fame= 12 | |Fame= 12 | ||
| Line 86: | Line 86: | ||
|title= Lost Spirit | |title= Lost Spirit | ||
|image= 3DLostSpirit.png | |image= 3DLostSpirit.png | ||
|Attack= Fires a barrage of | |Attack= Fires a barrage of five projectiles at the player, each dealing damage on contact. | ||
|Health= 60 | |Health= 60 | ||
|Fame= 12 | |Fame= 12 | ||
| Line 93: | Line 93: | ||
|title= Bomb Trap | |title= Bomb Trap | ||
|image= 3DBombTrap.png | |image= 3DBombTrap.png | ||
|Attack= | |Attack= Explodes in a circular radius when approached, dealing AoE damage. | ||
|Health= Infinite | |Health= Infinite | ||
|Fame= 0 | |Fame= 0 | ||
Revision as of 05:54, 17 October 2025
Ghastly-born, Heptavius rules the undead hall in which he resides.
This dungeon is dropped by Wraith and Snitch.
Undead Ghoul

Dungeon Clear
- Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground.
- This dungeon has a chance to spawn a highlighted chest, which gives you the chance to drop all the same items that the boss drops.
Boss Behaviour
(Attack 1) | Heptavius exhales a stream of toxic fumes that linger in the air, leaving behind a cloud of poisonous gas that deals damage when touched.
(Attack 2) | Heptavius slashes the air, conjuring ghastly bullets that shoot toward the player, each dealing damage on impact.
(Attack 3) | Heptavius leaps behind the player and slashes if close, dealing melee damage. If the player is out of range, he slams the ground instead, creating a large shockwave that deals AoE damage.
100% to 33% (Phase 1) | Heptavius cycles through his main attacks listed above in order to damage the player.
66% (Phase 1.5) | Heptavius summons two of his undead minions to aid him in battle.
33% to 0% (Phase 2) | Heptavius manifests a pair of ghastly arms that act independently. These arms deal melee damage and can spew toxic fumes across the arena. Heptavius continues cycling through his main attacks listed above in order to damage the player.
Lore
[D̷̛͖̲̜'s LOG: ???] BYPASS STATE: ???
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Dungeon Enemies
Tips and Tricks
- N/A