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==Mechanic==
#REDIRECT [[Stats]]
 
The Vitality stat is one of seven [[Stats]] that each player has in '''Telos Realms'''
 
This stat modifies the rate at which the player regenerates health.
 
Each point of vitality increases healing by 0.02/s additively.
 
At 0 vitality, the player will regenerate at a rate of +0.1 hp/second. At 30 vitality, the player will regenerate at a rate of +0.7 hp/second.
 
To determine how long a player takes to fully heal from 1 hp, the following formula can be used:
 
 
<div style="font-size: 150%;"><math>Time\ to\ Regenerate\ HP= \frac{Health + 20}{\frac{Vitality + 10}{50}}</math></div>
 
==Base Stats==
 
Each class has different maximum base stats.
 
These stats begin at 0 and can be increased by increasing [[Transcendence]].
 
Each classes maximum vitality stat is as follows
{| class="wikitable"
! Class !! Base Vitality
|-
| [[Knight]] || 15
|-
| [[Samurai]] || 10
|-
| [[Assassin]] || 7.5
|-
| [[Huntress]] || 7.5
|-
| [[Necromancer]] || 8.5
|-
| [[Arcanist]] || 10
|}
==Loot==
 
Every piece of equipment in Telos Realms gives a unique pairing of stats.
 
Discover these pieces of equipment in the [[Loot]] page.

Latest revision as of 16:43, 1 January 2026

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