imported>Kyusaru
imported>KoomLightning
No edit summary
Line 1,171: Line 1,171:
| title = Titanium Cleaver
| title = Titanium Cleaver
| UTimage = [[File:TitaniumCleaver.png|size=128px]]
| UTimage = [[File:TitaniumCleaver.png|size=128px]]
| EXimage = TitaniumCleaverEX.png
| EXimage =  
| Lore = ''Drayruk took this cleaver as a trophy after defeating his enemy in the last goblin war. It is quick and deadly, capable of decimating multiple enemies at once.''
| Lore = ''Drayruk took this cleaver as a trophy after defeating his enemy in the last goblin war. It is quick and deadly, capable of decimating multiple enemies at once.''
| UTdamage = 19
| UTdamage = 19
Line 1,196: Line 1,196:
| title = Demonic Blade
| title = Demonic Blade
| UTimage = [[File:DemonicBlade.png|128px]]
| UTimage = [[File:DemonicBlade.png|128px]]
| EXimage = DemonicBladeEX.png
| EXimage =  
| Lore = ''A sword that borrows its power from the depths of hell, returning it twofold on every third strike.''
| Lore = ''A sword that borrows its power from the depths of hell, returning it twofold on every third strike.''
| UTdamage = 38
| UTdamage = 38
Line 1,214: Line 1,214:
| EXcooldown = 1.2s
| EXcooldown = 1.2s
| EXcombo= After hitting 2 slashes in a row, your third attack will be 2 slashes that deal '''28''' damage each.
| EXcombo= After hitting 2 slashes in a row, your third attack will be 2 slashes that deal '''28''' damage each.
| EXTP = 11
}}
</div>
<div style="float: left;>
{{UT Weapon
| title = Chain Combustion
| UTimage =
| EXimage =
| Lore = ''PROTOCOL: WILDFIRE INITIATED
| Lore = OBJECTIVE: TERRAFORM ANALYSIS + RELAY DATA.''
| UTdamage = 6
| UTrange = 7
| UTshots = 1
| UTvelocity = 20
| UTpierce = Yes
| UTcooldown = 1s
| UTcombo = Summon a special mace that returns to you dealing damage twice as well as a fire DoT effect dealing an extra 2 damage per second for 5 seconds.
| UTTP = 10
| Drop = [[Hellmesh]]
| EXdamage = '''7.5'''
| EXrange = 7
| EXshots = 1
| EXvelocity = 20
| EXpierce = Yes
| EXcooldown = 1s
| EXcombo= Summon a special mace that returns to you dealing damage twice as well as a fire DoT effect dealing an extra 2 damage per second for 5 seconds.
| EXTP = 11
| EXTP = 11
}}
}}
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| title = Freddy's Microphone
| title = Freddy's Microphone
| UTimage = [[File:FreddysMicrophone.png|128px]]
| UTimage = [[File:FreddysMicrophone.png|128px]]
| EXimage = FreddysMicrophoneEX.png
| EXimage =  
| Lore = ''Emits an ear shattering roar that only gets stronger the closer you are to the target.''
| Lore = ''Emits an ear shattering roar that only gets stronger the closer you are to the target.''
| UTdamage = 4.5
| UTdamage = 4.5
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| title = Mechanical Cutlass
| title = Mechanical Cutlass
| UTimage = [[File:MechanicalCutlass.png|128px]]
| UTimage = [[File:MechanicalCutlass.png|128px]]
| EXimage = MechanicalCutlassEX.png
| EXimage =  
| Lore = ''This lightweight sword is haunted by ancient spirits, it almost moves by itself.''
| Lore = ''This lightweight sword is haunted by ancient spirits, it almost moves by itself.''
| UTdamage = 11.5
| UTdamage = 11.5
Line 1,269: Line 1,295:
| title = Dark Guardian Sword
| title = Dark Guardian Sword
| UTimage = [[File:DarkGuardianSword.png|128px]]
| UTimage = [[File:DarkGuardianSword.png|128px]]
| EXimage = DarkGuardianSwordEX.png
| EXimage =
| Lore = ''A very heavy sword that is a symbol to show what the average power of a true Raph minion is like.''
| Lore = ''A very heavy sword that is a symbol to show what the average power of a true Raph minion is like.''
| UTdamage = 38
| UTdamage = 38
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| UTspecial = Projectile shot is an explosion that deals AoE damage.
| UTspecial = Projectile shot is an explosion that deals AoE damage.
| UTTP = 11
| UTTP = 11
| Drop = [[Onyx's Castle]][[File:OnyxCastle-Portal.png|40px]]
| Drop = [[Raphael's Castle]]
| EXdamage = '''45'''
| EXdamage = '''45'''
| EXrange = 7
| EXrange = 7
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| title = Nebula's Battleaxe
| title = Nebula's Battleaxe
| UTimage = [[File:NebulasBattleaxe.png|128px]]
| UTimage = [[File:NebulasBattleaxe.png|128px]]
| EXimage = NebulasBattleaxeEX.png
| EXimage = [[File:NebulasBattleaxeEX.png|128px]]
| Lore = ''Forged from the flames of the cursed battlemage. The power infused in the tips of this battleaxe allow it to rip through groups of minions with ease.''
| Lore = ''Forged from the flames of the cursed battlemage. The power infused in the tips of this battleaxe allow it to rip through groups of minions with ease.''
| UTdamage = 22.5
| UTdamage = 22.5
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| UTcooldown = 0.6s
| UTcooldown = 0.6s
| UTTP = 13
| UTTP = 13
| Drop = [[Shattered Kingdom: Part 2]][[File:Shattered Kingdom 2.png|40px]]
| Drop = [[Rustborn Kingdom: Part 2]][[File:Shattered Kingdom 2.png|40px]]
| EXdamage = '''25.5'''
| EXdamage = '''25.5'''
| EXrange = 9
| EXrange = 9
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{{UT Weapon
{{UT Weapon
| title = Retribution
| title = Retribution
| UTimage = [[File:OnyxSword.png|128px]]
| UTimage = [[File:UT-Retribution.png|128px]]
| EXimage = OnyxSwordEX.png
| EXimage =  
| Lore = Countless years of bloodshed have possessed the very alloy of this blade. It yearns to spill the blood of this original masters.
| Lore = Countless years of bloodshed have possessed the very alloy of this blade. It yearns to spill the blood of this original masters.
| UTdamage = 73
| UTdamage = 73
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| UTcombo = After hitting 2 slashes in a row, your third attack will summon a beam instead, dealing 104 damage.
| UTcombo = After hitting 2 slashes in a row, your third attack will summon a beam instead, dealing 104 damage.
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chambers]][[File:OnyxChamber-Portal.png|40px]]
| Drop = [[Raphael's Chamber]][[File:raphael's Castle Portal.png|40px]]
| EXdamage = '''87'''
| EXdamage = '''87'''
| EXrange = 4.5
| EXrange = 4.5
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<div style="float: left;>
<div style="float: left;>
{{UT Weapon
{{UT Weapon
| title = [[File:Asteroid Staff|128px]]
| title = Asteroid Staff
| UTimage = AsteroidStaff.png
| UTimage = [[File:AsteroidStaff.png|128px]]
| Lore = ''An unusual staff that calls space artifacts to strike down enemies.''
| Lore = ''An unusual staff that calls space artifacts to strike down enemies.''
| UTdamage = 3
| UTdamage = 3
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{{UT Weapon
{{UT Weapon
| title = Martyr
| title = Martyr
| UTimage = [[File:OnyxStaff.png|128px]]
| UTimage = [[File:UT-Martyr.png|128px]]
| Lore = ''Imbued with Raph's final tears, this staff commands cursed spirits from the depths to ascend.''
| Lore = ''Imbued with Raph's final tears, this staff commands cursed spirits from the depths to ascend.''
| UTdamage = 12.25
| UTdamage = 12.25
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| UTcooldown = 1s
| UTcooldown = 1s
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chamber]][[File:OnyxChamber-Portal.png|40px]]
| Drop = [[Raphael's Chamber]]
| EXdamage = '''14'''
| EXdamage = '''14'''
| EXrange = 10
| EXrange = 10
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| UTcooldown = 2s
| UTcooldown = 2s
| UTTP = 13
| UTTP = 13
| Drop = [[Shattered Kingdom: Part 3]][[File:Shattered Kingdom 3.png|40px]]
| Drop = [[Rustborn Kingdom: Part 3]][[File:Shattered Kingdom 3.png|40px]]
| EXdamage = 2
| EXdamage = 2
| EXrange = 9
| EXrange = 9
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{{UT Weapon
{{UT Weapon
| title = Cross Grass Dagger
| title = Cross Grass Dagger
| image = CrossGrassDagger.png
| image = [[File:CrossGrassDagger.png|128px]]
| Lore = ''A dagger with an impossibly sharp edge. It slashes like no other.''
| Lore = ''A dagger with an impossibly sharp edge. It slashes like no other.''
| UTdamage = 10
| UTdamage = 10
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{{UT Weapon
{{UT Weapon
| title = Demonic Dagger
| title = Demonic Dagger
| image = DemonicDagger.png
| image = [[File:DemonicDagger.png|128px]]
| Lore = ''A crack in this dagger's frame has made it impossible to focus all its power in one hit.''
| Lore = ''A crack in this dagger's frame has made it impossible to focus all its power in one hit.''
| UTdamage = 4.25
| UTdamage = 4.25
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| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 0.6s
| EXcooldown = 0.6s
| EXTP = 11
}}
</div>
<div style="float: left;>
{{UT Weapon
| title = Gravedigger's Shovel
| image =
| Lore = ''Despite looking like an ordinary shovel, it is not, in fact it contains the limitless power of thousands of souls"
| UTdamage = 21
| UTrange = 7.5
| UTshots = 1
| UTvelocity = 20
| UTpierce = No
| UTcooldown = 0.8s
| UTspecial = When hitting a mob, a mark will spawn beneath them. After the mob has been hit 3 times, the mark will explode, dealing 9 damage in a 4 block AoE
| UTTP = 10
| Drop = [[Gravesbane]]
| EXdamage = '''24'''
| EXrange = 7.5
| EXshots = 1
| EXvelocity = 20
| EXpierce = No
| EXcooldown = 0.8s
| EXspecial = When hitting a mob, a mark will spawn beneath them. After the mob has been hit 3 times, the mark will explode, dealing '''10.5''' damage in a 4 block AoE
| EXTP = 11
| EXTP = 11
}}
}}
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{{UT Weapon
{{UT Weapon
| title = Dirk Of Chronos
| title = Dirk Of Chronos
| image = DirkOfChronos.png
| image = [[File:DirkOfChronos.png|128px]]
| Lore = ''This dagger can control time at will, the method to do so has been hidden by Onyx's minions.''
| Lore = ''This dagger can control time at will, the method to do so has been hidden by Onyx's minions.''
| UTdamage = 12
| UTdamage = 12
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{{UT Weapon
{{UT Weapon
| title = Spirit Dagger
| title = Spirit Dagger
| image = SpiritDagger.png
| image = [[File:SpiritDagger.png|128px]]
| Lore = ''The handle of this dagger shows that this was not meant to be used by any ordinary thief.''
| Lore = ''The handle of this dagger shows that this was not meant to be used by any ordinary thief.''
| UTdamage = 5
| UTdamage = 5
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{{UT Weapon
{{UT Weapon
| title = Valerion's Poniard
| title = Valerion's Poniard
| image = ValerionPoniard.png
| image = [[File:ValerionPoniard.png|128px]]
| Lore = ''A dagger never seen in the hands of Valerion, but it was always carried with him in case of his sword being damaged during battle.''
| Lore = ''A dagger never seen in the hands of Valerion, but it was always carried with him in case of his sword being damaged during battle.''
| UTdamage = 10
| UTdamage = 10
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| UTspecial = After hitting a target, you will make them bleed 0.25 HP 6 times before they explode dealing 14 damage to enemies in a 4 blocks radius.  
| UTspecial = After hitting a target, you will make them bleed 0.25 HP 6 times before they explode dealing 14 damage to enemies in a 4 blocks radius.  
| UTTP = 13
| UTTP = 13
| Drop = [[Shattered Kingdom]][[File:ShatteredKingdom-Portal.png|40px]]
| Drop = [[Rustborn Kingdom: Part 1]][[File:ShatteredKingdom-Portal.png|40px]]
| EXdamage = 10
| EXdamage = 10
| EXrange = 10
| EXrange = 10
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{{UT Weapon
{{UT Weapon
| title = Malice
| title = Malice
| image = OnyxDagger.png
| image = [[File:UT-Malice.png|128px]]
| Lore = ''A weapon from a failed assassination attemp that serves as a grim remiders of how far Raph has fallen.''
| Lore = ''A weapon from a failed assassination attemp that serves as a grim remiders of how far Raph has fallen.''
| UTdamage = 0
| UTdamage = 0
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| UTspecial = After hitting a target, you will create a storm, shooting 20 daggers a second each dealing 2.25 damage toward the target. When the target is more than 9 blocks away from you, the dagger storm ends.
| UTspecial = After hitting a target, you will create a storm, shooting 20 daggers a second each dealing 2.25 damage toward the target. When the target is more than 9 blocks away from you, the dagger storm ends.
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chamber]][[File:OnyxChamber-Portal.png|40px]]
| Drop = [[Raphael's Chamber]]
| EXdamage = '''0'''
| EXdamage = '''0'''
| EXrange = 7
| EXrange = 7
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{{UT Weapon
{{UT Weapon
| title = Seraphic Shiv
| title = Seraphic Shiv
| image = SeraphicShiv.png
| image = [[File:SeraphicShiv.png|128px]]
| Lore = ''Here is wisdom. Let him who has understanding calculate the number of the beast, for the number is that of a man; and his number is 666.''
| Lore = ''Here is wisdom. Let him who has understanding calculate the number of the beast, for the number is that of a man; and his number is 666.''
| UTdamage = 6
| UTdamage = 6
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{{UT Weapon
{{UT Weapon
| title = Blunder Bow
| title = Blunder Bow
| image = BlunderBow.png
| image = [[File:BlunderBow.png|128px]]
| Lore = ''Plunder!!!''
| Lore = ''Plunder!!!''
| UTdamage = 12.5
| UTdamage = 12.5
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{{UT Weapon
{{UT Weapon
| title = Doom Bow
| title = Doom Bow
| image = DoomBow.png
| image = [[File:DoomBow.png|128px]]
| Lore = ''Only the strongest rangers have the strength to pull the string of this terrific bow.''
| Lore = ''Only the strongest rangers have the strength to pull the string of this terrific bow.''
| UTdamage = 30
| UTdamage = 30
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{{UT Weapon
{{UT Weapon
| title = Lightning Bow
| title = Lightning Bow
| image = LightningBow.png
| image = [[File:LightningBow.png|128px]]
| Lore = ''A golden coloured bow that requires no arrows to handle. Just pulling the string produces rapid fire electric bolts.''
| Lore = ''A golden coloured bow that requires no arrows to handle. Just pulling the string produces rapid fire electric bolts.''
| UTdamage = 6.25
| UTdamage = 6.25
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{{UT Weapon
{{UT Weapon
| title = Bow of the Forest
| title = Bow of the Forest
| image = BowOfTheForest.png
| image = [[File:BowOfTheForest.png|128px]]
| Lore = ''Whilst being a warrior at heart, Illarius was one to toy with different combat styles.''
| Lore = ''Whilst being a warrior at heart, Illarius was one to toy with different combat styles.''
| UTdamage = 9.5
| UTdamage = 9.5
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| EXcooldown = 0.6s
| EXcooldown = 0.6s
| EXTP = 12
| EXTP = 12
}}
</div>
<div style="float: left;>
{{UT Weapon
| title = Ethereal Longbow
| image =
| Lore = ''This ancient artifact lays deep within the Corsair's Conductorium serving as a beacon for many drowned and lost.''
| UTdamage = 12
| UTrange = 8
| UTshots = 3
| UTvelocity = 20
| UTpierce = No
| UTcooldown = 1.2s
| UTspecial = After hitting the flurry of 3 shots in a row. you will create a ghastly explosion that deals 10 splash damage.
| UTTP = 11
| Drop = [[Corsair's Conductorium]]
| EXdamage = '''14.5'''
| EXrange = 8
| EXshots = 3
| EXvelocity = 20
| EXpierce = No
| EXcooldown = 1.2s
| EXspecial = After hitting the flurry of 3 shots in a row. you will create a ghastly explosion that deals 10 splash damage.
| EXTP = 12
}}
</div>
<div style="float: left;>
{{UT Weapon
| title = Amethyst Wormpiercer
| image = [[File:uT-amethyst.png|128px]]
| Lore = ''The worm had a gun?''
| UTdamage = 80
| UTrange = 12
| UTshots = 1
| UTvelocity = 25
| UTpierce = No
| UTcooldown = 2s
| UTspecial = Sneaking for 2s will empower your next shot to deal 110 damage within 15 range whilst piercing enemies. You can stack this up to 3 times.
| UTTP = 13
| Drop = [[Fungal Cavern]]
| EXdamage = '''90'''
| EXrange = 12
| EXshots = 1
| EXvelocity = '''35'''
| EXpierce = No
| EXcooldown = 2s
| EXspecial = Sneaking for 2s will empower your next shot to deal '''120''' damage within 15 range whilst piercing enemies. You can stack this up to 3 times.
| EXTP = 14
}}
}}
</div>
</div>
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{{UT Weapon
{{UT Weapon
| title = Rapture
| title = Rapture
| image = OnyxBow.png
| image = [[File:UT-Rapture.png|128px]]
| Lore = ''Forged from the oaths of Raph's forgotten legion, this vessel chains their spirits and drags them back with every shot.''
| Lore = ''Forged from the oaths of Raph's forgotten legion, this vessel chains their spirits and drags them back with every shot.''
| UTdamage = 17.75
| UTdamage = 17.75
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| UTspecial = After the arrow reaches its end point it will boomerang back to you dealing the same damage when returing.
| UTspecial = After the arrow reaches its end point it will boomerang back to you dealing the same damage when returing.
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chamber]]
| Drop = [[Raphael's Chamber]]
| EXdamage = '''20.5'''
| EXdamage = '''20.5'''
| EXrange = 10
| EXrange = 10
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| EXpierce = Yes
| EXpierce = Yes
| EXcooldown =0.8s
| EXcooldown =0.8s
| EXspecial = After the arrow reaches its end point it will boomerang back to you dealing the same damage when returing.
| EXspecial = After the arrow reaches its end point it will boomerang back to you dealing the same damage when returning.
| EXTP = 14
}}
</div>
<div style="float: left;>
{{UT Weapon
| title = Oracle's End
| image = [[File:Ut-oracle.png|128px]]
| Lore = ''The arrows of this bow pulse with omnious foresight, striking with divine precision. The weapon itself glimpses the fate of those in its sight.''
| UTdamage = 0
| UTrange = 8.5
| UTshots = 1
| UTvelocity = 20
| UTpierce = No
| UTcooldown = 0.9s
| UTspecial = After marking a target, you summon 4 arrows that home into them and deal 11.25 damage.
| UTTP = 13
| Drop = [[Rustborn Kingdom: Part 3]]
| EXdamage = 0
| EXrange = 8.5
| EXshots = 1
| EXvelocity = 20
| EXpierce = No
| EXcooldown =0.9s
| EXspecial = After marking a target, you summon 4 arrows that home into them and deal '''13.25''' damage.
| EXTP = 14
| EXTP = 14
}}
}}
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{{UT Weapon
{{UT Weapon
| title = Kendo Stick
| title = Kendo Stick
| image = KendoStick.png
| image = [[File:KendoStick.png|128px]]
| Lore = ''Used by many famous samurai's for training, the wood has turned as sharp as steel yet remains as light as a feather, allowing for quick, lethal strikes''
| Lore = ''Used by many famous samurai's for training, the wood has turned as sharp as steel yet remains as light as a feather, allowing for quick, lethal strikes''
| UTdamage = 8
| UTdamage = 8
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{{UT Weapon
{{UT Weapon
| title = Doom Katana
| title = Doom Katana
| image = DoomKatana.png
| image = [[File:DoomKatana.png|128px]]
| Lore = ''Heptavius only used this wewapon when his immortality was threatend.''
| Lore = ''Heptavius only used this wewapon when his immortality was threatend.''
| UTdamage = 15
| UTdamage = 15
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| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 1s
| EXcooldown = 1s
| EXTP = 11
}}
</div>
<div style="float: left;>
{{UT Weapon
| title = Icy Grasp
| image = [[File:ut-IcyGrasp.png|128px]]
| Lore = ''You may be a lord. You may be a god. We never care, for death lays his icy hands on kings.''
| UTdamage = 10
| UTrange = 5
| UTslashes = 3
| UTvelocity = Instant
| UTpierce = Yes
| UTcooldown = 1.2s
| UTspecial = Each successful strike will increase range by 1. After not hitting an enemy within 4 seconds, the range will reset (Max +4 range).
| UTTP = 10
| Drop = [[Nocs]]
| EXdamage = '''11.5'''
| EXrange = 5
| EXslashes = 3
| EXvelocity = Instant
| EXpierce = Yes
| EXcooldown = 1.2s
| EXspecial = Each successful strike will increase range by 1. After not hitting an enemy within 4 seconds, the range will reset (Max +4 range).
| EXTP = 11
| EXTP = 11
}}
}}
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{{UT Weapon
{{UT Weapon
| title = Carrot on a Stick
| title = Carrot on a Stick
| image = CarrotOnAStick
| image = [[File:CarrotOnAStick.png|128px]]
| Lore = ''Chungus' favourite snack.''
| Lore = ''Chungus' favourite snack.''
| UTdamage = 14
| UTdamage = 14
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| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 0.5s
| EXcooldown = 0.5s
| EXTP = 12
}}
</div>
<div style="float: left;>
{{UT Weapon
| title = Soulrend Ravager
| image = [[File:ut-SoulrendRavager.png|128px]]
| Lore = ''Silex used this demonic sickle to harvest the souls of his dissenters.''
| UTdamage = 60
| UTrange = -6
| UTslashes = 1
| UTvelocity = 0-15
| UTpierce = Yes
| UTcooldown = 1.8s
| UTspecial = Each successful hit will grant a stack. When obtaining the max of 3 stacks, each hit will summon 4 homing sphere soul sphere shots, each dealing 6.5 damage. Not hitting an enemy for 5 seconds will reset your stacks.
| UTTP = 11
| Drop = [[Cutlist's Hideout]]
| EXdamage = '''66'''
| EXrange = 5
| EXslashes = 3
| EXvelocity = Instant
| EXpierce = Yes
| EXcooldown = 1.8s
| EXspecial = Each successful hit will grant a stack. When obtaining the max of 3 stacks, each hit will summon 4 homing sphere soul sphere shots, each dealing '''7''' damage. Not hitting an enemy for 5 seconds will reset your stacks.
| EXTP = 12
| EXTP = 12
}}
}}
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{{UT Weapon
{{UT Weapon
| title = Blossom Blade
| title = Blossom Blade
| image = BlossomBlade.png
| image = [[File:BlossomBlade.png|128px]]
| Lore = ''Fashioned from one of the Loa's limbs that was lost to Onyx in an intense battle. It still remains full of life and immeasurable power.''
| Lore = ''Fashioned from one of the Loa's limbs that was lost to Onyx in an intense battle. It still remains full of life and immeasurable power.''
| UTdamage = 9
| UTdamage = 9
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| EXvelocity = Instant
| EXvelocity = Instant
| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 0.5s
| EXcooldown = 1s
| EXTP = 12
| EXTP = 12
}}
</div>
<div style="float: left;>
{{UT Weapon
| title = Valerion's Bane
| image = [[File:ut-bane.png|128px]]
| Lore = ''A shadowy blade with a deadly edge, pulsing faintly red. Forged to strike down the unworthy with swift, merciless power.''
| UTdamage = 26
| UTrange = 5
| UTslashes = 2
| UTvelocity = Instant
| UTpierce = Yes
| UTcooldown = 1.2s
| UTspecial = After hitting 4 slashes in a row, your third attack will summon 4 Valerion swords instead which deal 18 damage each. Targetting an enemy with the sword wave will paralyze them for 1 second.
| UTTP = 13
| Drop = [[Rustborn Kingdom: Part 1]]
| EXdamage = '''30'''
| EXrange = 5
| EXslashes = 2
| EXvelocity = Instant
| EXpierce = Yes
| EXcooldown = 1.2s
| EXspecial = After hitting 4 slashes in a row, your third attack will summon 4 Valerion swords instead which deal '''21''' damage each. Targetting an enemy with the sword wave will paralyze them for 1 second.
| EXTP = 14
}}
}}
</div>
</div>
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{{UT Weapon
{{UT Weapon
| title = Reikon
| title = Reikon
| image = OnyxKatana.png
| image = [[File:uT-Reikon.png|128px]]
| Lore = ''Stolen after Choji's master was slain, this cursed katana echoes his dying screams with every slash.''
| Lore = ''Stolen after Choji's master was slain, this cursed katana echoes his dying screams with every slash.''
| UTdamage = 18.5
| UTdamage = 18.5
Line 1,929: Line 2,123:
| UTcooldown = 1.8s
| UTcooldown = 1.8s
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chamber]]
| Drop = [[Raphael's Chamber]]
| EXdamage = '''20.5'''
| EXdamage = '''20.5'''
| EXrange = 9
| EXrange = 9
Line 1,942: Line 2,136:
{{UT Weapon
{{UT Weapon
| title = Dawnbringer
| title = Dawnbringer
| image = Dawnbringer.png
| image = [[File:dawnbringer.png|128px]]
| Lore = ''Anything from their realm will always be more advanced than anything we can put together, they've been here infinitely longer than us.''
| Lore = ''Anything from their realm will always be more advanced than anything we can put together, they've been here infinitely longer than us.''
| UTdamage = 15.5
| UTdamage = 15.5
Line 1,979: Line 2,173:
{{UT Weapon
{{UT Weapon
| title = Sceptre of Thorns
| title = Sceptre of Thorns
| image = SceptreOfThorns.png
| image = [[File:SceptreOfThorns.png|128px]]
| Lore = ''Who said cacti aren't trees too?''
| Lore = ''Who said cacti aren't trees too?''
| UTdamage = 4.5
| UTdamage = 4.5
Line 2,003: Line 2,197:
{{UT Weapon
{{UT Weapon
| title = Corvus Sceptre
| title = Corvus Sceptre
| image = CorvusSceptre.png
| image = [[File:CorvusSceptre.png|128px]]
| Lore = ''Corvack used this sceptre for magic tricks, but it's good for combat too.''
| Lore = ''Corvack used this sceptre for magic tricks, but it's good for combat too.''
| UTdamage = 35
| UTdamage = 35
Line 2,025: Line 2,219:
{{UT Weapon
{{UT Weapon
| title = Sceptre of Gloom
| title = Sceptre of Gloom
| image = SceptreOfGloom.png
| image = [[File:SceptreOfGloom.png|128px]]
| Lore = ''An ocean of dark thoughts and negative emotions are imprisoned inside of this sceptre.''
| Lore = ''An ocean of dark thoughts and negative emotions are imprisoned inside of this sceptre.''
| UTdamage = 0
| UTdamage = 0
Line 2,049: Line 2,243:
{{UT Weapon
{{UT Weapon
| title = Endoskeleton Sceptre
| title = Endoskeleton Sceptre
| image = EndoskeletonSceptre.png
| image = [[File:EndoskeletonSceptre.png|128px]]
| Lore = ''Just like animatronics, this sceptre also has a mind of it's own. It is incredibly bloodthirsty.''
| Lore = ''Just like animatronics, this sceptre also has a mind of it's own. It is incredibly bloodthirsty.''
| UTdamage = 24
| UTdamage = 24
Line 2,067: Line 2,261:
| EXcooldown = 1s
| EXcooldown = 1s
| EXspecial = Electrocute up to '''3''' extra enemies within a 9 block radius, dealing '''3''' less damage each time. You are only put on cooldown after successfully targeting an enemy.
| EXspecial = Electrocute up to '''3''' extra enemies within a 9 block radius, dealing '''3''' less damage each time. You are only put on cooldown after successfully targeting an enemy.
| EXTP = 12
}}
</div>
<div style="float: left;>
{{UT Weapon
| title = Luminous Flame
| image =
| Lore = ''This torch once signalled the end for the Luminous Legion. But now, its flame shall reignite as we herald a new age! - Ophelia.''
| UTdamage = 19
| UTrange = 5.5
| UTshots = 3
| UTvelocity = 30
| UTpierce = Yes
| UTcooldown = 1.5s
| UTspecial = Continuously shoot 3 projectiles at a set interval, each 1 range apart. The projectiles will fall from the sky and crash on the surface.
| UTTP = 11
| Drop = [[Herald]]
| EXdamage = '''22'''
| EXrange = 5.5
| EXshots = 3
| EXvelocity = 30
| EXpierce = Yes
| EXcooldown = 1.5s
| EXspecial = Continuously shoot 3 projectiles at a set interval, each 1 range apart. The projectiles will fall from the sky and crash on the surface.
| EXTP = 12
| EXTP = 12
}}
}}
Line 2,073: Line 2,291:
{{UT Weapon
{{UT Weapon
| title = Calamity
| title = Calamity
| image = OnyxSceptre.png
| image = [[File:ut-calamity.png|128px]]
| Lore = Scouts of twilight armor were caught trespassing in Raph's kindom, their essence woven into this very sceptre.
| Lore = Scouts of twilight armor were caught trespassing in Raph's kindom, their essence woven into this very sceptre.
| UTdamage = 16.5
| UTdamage = 16.5
Line 2,081: Line 2,299:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 1.25s
| UTcooldown = 1.25s
| UTspecial = After landing the first 2 beams onto an enemy, the third beam will transform into a supercharged beam that deals 50% more damage and 50% more range.
| UTspecial = After landing the first 2 beams onto an enemy, the third beam will transform into a supercharged beam that deals 50% more damage and 9 range.
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chamber]]
| Drop = [[Raphael's Chamber]]
| EXdamage = '''20'''
| EXdamage = '''20'''
| EXrange = 7
| EXrange = 7
Line 2,090: Line 2,308:
| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 1.25s
| EXcooldown = 1.25s
| EXspecial = After landing the first 2 beams onto an enemy, the third beam will transform into a supercharged beam that deals 50% more damage and 50% more range.
| EXspecial = After landing the first 2 beams onto an enemy, the third beam will transform into a supercharged beam that deals 50% more damage and 9 range.
| EXTP = 14
}}
</div>
<div style="float: left;>
{{UT Weapon
| title = Dusk Weaver
| image = [[File:DuskWeaver.png|128px]]
| Lore = "A silken, midnight-hued staff wrapped in threads of starlight, faintly glowing. Crafted to channel shadows, it grants its bearer potent control over illusions and darkness."
| UTdamage = 9x15
| UTrange = 8
| UTshots = 1
| UTvelocity = Instant
| UTpierce = Yes
| UTcooldown = 2.8s
| UTspecial = Summons a static beam that damages all enemies in a line every 0.2 seconds for 3 seconds.
| UTTP = 13
| Drop = [[Rustborn Kingdom: Part 3]]
| EXdamage = 9x15
| EXrange = 8
| EXshots = 1
| EXvelocity = Instant
| EXpierce = Yes
| EXcooldown = '''2.5s'''
| EXspecial = Summons a static beam that damages all enemies in a line every 0.2 seconds for 3 seconds.
| EXTP = 14
| EXTP = 14
}}
}}

Revision as of 02:16, 9 September 2025

Tiered Items

SWORDS

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>


STAVES

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>


DAGGERS

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>


BOWS

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>


KATANAS

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>


SCEPTRES

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>




Untiered Items

UT SWORDS

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>




UT STAVES

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>




UT DAGGERS

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>



UT BOWS

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>




UT KATANAS

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>




UT SCEPTRES

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>