Weapons: Difference between revisions
imported>Kyusaru |
imported>KoomLightning No edit summary |
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| title = Titanium Cleaver | | title = Titanium Cleaver | ||
| UTimage = [[File:TitaniumCleaver.png|size=128px]] | | UTimage = [[File:TitaniumCleaver.png|size=128px]] | ||
| EXimage = | | EXimage = | ||
| Lore = ''Drayruk took this cleaver as a trophy after defeating his enemy in the last goblin war. It is quick and deadly, capable of decimating multiple enemies at once.'' | | Lore = ''Drayruk took this cleaver as a trophy after defeating his enemy in the last goblin war. It is quick and deadly, capable of decimating multiple enemies at once.'' | ||
| UTdamage = 19 | | UTdamage = 19 | ||
| Line 1,196: | Line 1,196: | ||
| title = Demonic Blade | | title = Demonic Blade | ||
| UTimage = [[File:DemonicBlade.png|128px]] | | UTimage = [[File:DemonicBlade.png|128px]] | ||
| EXimage = | | EXimage = | ||
| Lore = ''A sword that borrows its power from the depths of hell, returning it twofold on every third strike.'' | | Lore = ''A sword that borrows its power from the depths of hell, returning it twofold on every third strike.'' | ||
| UTdamage = 38 | | UTdamage = 38 | ||
| Line 1,214: | Line 1,214: | ||
| EXcooldown = 1.2s | | EXcooldown = 1.2s | ||
| EXcombo= After hitting 2 slashes in a row, your third attack will be 2 slashes that deal '''28''' damage each. | | EXcombo= After hitting 2 slashes in a row, your third attack will be 2 slashes that deal '''28''' damage each. | ||
| EXTP = 11 | |||
}} | |||
</div> | |||
<div style="float: left;> | |||
{{UT Weapon | |||
| title = Chain Combustion | |||
| UTimage = | |||
| EXimage = | |||
| Lore = ''PROTOCOL: WILDFIRE INITIATED | |||
| Lore = OBJECTIVE: TERRAFORM ANALYSIS + RELAY DATA.'' | |||
| UTdamage = 6 | |||
| UTrange = 7 | |||
| UTshots = 1 | |||
| UTvelocity = 20 | |||
| UTpierce = Yes | |||
| UTcooldown = 1s | |||
| UTcombo = Summon a special mace that returns to you dealing damage twice as well as a fire DoT effect dealing an extra 2 damage per second for 5 seconds. | |||
| UTTP = 10 | |||
| Drop = [[Hellmesh]] | |||
| EXdamage = '''7.5''' | |||
| EXrange = 7 | |||
| EXshots = 1 | |||
| EXvelocity = 20 | |||
| EXpierce = Yes | |||
| EXcooldown = 1s | |||
| EXcombo= Summon a special mace that returns to you dealing damage twice as well as a fire DoT effect dealing an extra 2 damage per second for 5 seconds. | |||
| EXTP = 11 | | EXTP = 11 | ||
}} | }} | ||
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| title = Freddy's Microphone | | title = Freddy's Microphone | ||
| UTimage = [[File:FreddysMicrophone.png|128px]] | | UTimage = [[File:FreddysMicrophone.png|128px]] | ||
| EXimage = | | EXimage = | ||
| Lore = ''Emits an ear shattering roar that only gets stronger the closer you are to the target.'' | | Lore = ''Emits an ear shattering roar that only gets stronger the closer you are to the target.'' | ||
| UTdamage = 4.5 | | UTdamage = 4.5 | ||
| Line 1,244: | Line 1,270: | ||
| title = Mechanical Cutlass | | title = Mechanical Cutlass | ||
| UTimage = [[File:MechanicalCutlass.png|128px]] | | UTimage = [[File:MechanicalCutlass.png|128px]] | ||
| EXimage = | | EXimage = | ||
| Lore = ''This lightweight sword is haunted by ancient spirits, it almost moves by itself.'' | | Lore = ''This lightweight sword is haunted by ancient spirits, it almost moves by itself.'' | ||
| UTdamage = 11.5 | | UTdamage = 11.5 | ||
| Line 1,269: | Line 1,295: | ||
| title = Dark Guardian Sword | | title = Dark Guardian Sword | ||
| UTimage = [[File:DarkGuardianSword.png|128px]] | | UTimage = [[File:DarkGuardianSword.png|128px]] | ||
| EXimage = | | EXimage = | ||
| Lore = ''A very heavy sword that is a symbol to show what the average power of a true Raph minion is like.'' | | Lore = ''A very heavy sword that is a symbol to show what the average power of a true Raph minion is like.'' | ||
| UTdamage = 38 | | UTdamage = 38 | ||
| Line 1,279: | Line 1,305: | ||
| UTspecial = Projectile shot is an explosion that deals AoE damage. | | UTspecial = Projectile shot is an explosion that deals AoE damage. | ||
| UTTP = 11 | | UTTP = 11 | ||
| Drop = [[ | | Drop = [[Raphael's Castle]] | ||
| EXdamage = '''45''' | | EXdamage = '''45''' | ||
| EXrange = 7 | | EXrange = 7 | ||
| Line 1,294: | Line 1,320: | ||
| title = Nebula's Battleaxe | | title = Nebula's Battleaxe | ||
| UTimage = [[File:NebulasBattleaxe.png|128px]] | | UTimage = [[File:NebulasBattleaxe.png|128px]] | ||
| EXimage = NebulasBattleaxeEX.png | | EXimage = [[File:NebulasBattleaxeEX.png|128px]] | ||
| Lore = ''Forged from the flames of the cursed battlemage. The power infused in the tips of this battleaxe allow it to rip through groups of minions with ease.'' | | Lore = ''Forged from the flames of the cursed battlemage. The power infused in the tips of this battleaxe allow it to rip through groups of minions with ease.'' | ||
| UTdamage = 22.5 | | UTdamage = 22.5 | ||
| Line 1,303: | Line 1,329: | ||
| UTcooldown = 0.6s | | UTcooldown = 0.6s | ||
| UTTP = 13 | | UTTP = 13 | ||
| Drop = [[ | | Drop = [[Rustborn Kingdom: Part 2]][[File:Shattered Kingdom 2.png|40px]] | ||
| EXdamage = '''25.5''' | | EXdamage = '''25.5''' | ||
| EXrange = 9 | | EXrange = 9 | ||
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{{UT Weapon | {{UT Weapon | ||
| title = Retribution | | title = Retribution | ||
| UTimage = [[File: | | UTimage = [[File:UT-Retribution.png|128px]] | ||
| EXimage = | | EXimage = | ||
| Lore = Countless years of bloodshed have possessed the very alloy of this blade. It yearns to spill the blood of this original masters. | | Lore = Countless years of bloodshed have possessed the very alloy of this blade. It yearns to spill the blood of this original masters. | ||
| UTdamage = 73 | | UTdamage = 73 | ||
| Line 1,327: | Line 1,353: | ||
| UTcombo = After hitting 2 slashes in a row, your third attack will summon a beam instead, dealing 104 damage. | | UTcombo = After hitting 2 slashes in a row, your third attack will summon a beam instead, dealing 104 damage. | ||
| UTTP = 13 | | UTTP = 13 | ||
| Drop = [[ | | Drop = [[Raphael's Chamber]][[File:raphael's Castle Portal.png|40px]] | ||
| EXdamage = '''87''' | | EXdamage = '''87''' | ||
| EXrange = 4.5 | | EXrange = 4.5 | ||
| Line 1,355: | Line 1,381: | ||
<div style="float: left;> | <div style="float: left;> | ||
{{UT Weapon | {{UT Weapon | ||
| title = | | title = Asteroid Staff | ||
| UTimage = AsteroidStaff.png | | UTimage = [[File:AsteroidStaff.png|128px]] | ||
| Lore = ''An unusual staff that calls space artifacts to strike down enemies.'' | | Lore = ''An unusual staff that calls space artifacts to strike down enemies.'' | ||
| UTdamage = 3 | | UTdamage = 3 | ||
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{{UT Weapon | {{UT Weapon | ||
| title = Martyr | | title = Martyr | ||
| UTimage = [[File: | | UTimage = [[File:UT-Martyr.png|128px]] | ||
| Lore = ''Imbued with Raph's final tears, this staff commands cursed spirits from the depths to ascend.'' | | Lore = ''Imbued with Raph's final tears, this staff commands cursed spirits from the depths to ascend.'' | ||
| UTdamage = 12.25 | | UTdamage = 12.25 | ||
| Line 1,479: | Line 1,505: | ||
| UTcooldown = 1s | | UTcooldown = 1s | ||
| UTTP = 13 | | UTTP = 13 | ||
| Drop = [[ | | Drop = [[Raphael's Chamber]] | ||
| EXdamage = '''14''' | | EXdamage = '''14''' | ||
| EXrange = 10 | | EXrange = 10 | ||
| Line 1,501: | Line 1,527: | ||
| UTcooldown = 2s | | UTcooldown = 2s | ||
| UTTP = 13 | | UTTP = 13 | ||
| Drop = [[ | | Drop = [[Rustborn Kingdom: Part 3]][[File:Shattered Kingdom 3.png|40px]] | ||
| EXdamage = 2 | | EXdamage = 2 | ||
| EXrange = 9 | | EXrange = 9 | ||
| Line 1,529: | Line 1,555: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Cross Grass Dagger | | title = Cross Grass Dagger | ||
| image = CrossGrassDagger.png | | image = [[File:CrossGrassDagger.png|128px]] | ||
| Lore = ''A dagger with an impossibly sharp edge. It slashes like no other.'' | | Lore = ''A dagger with an impossibly sharp edge. It slashes like no other.'' | ||
| UTdamage = 10 | | UTdamage = 10 | ||
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{{UT Weapon | {{UT Weapon | ||
| title = Demonic Dagger | | title = Demonic Dagger | ||
| image = DemonicDagger.png | | image = [[File:DemonicDagger.png|128px]] | ||
| Lore = ''A crack in this dagger's frame has made it impossible to focus all its power in one hit.'' | | Lore = ''A crack in this dagger's frame has made it impossible to focus all its power in one hit.'' | ||
| UTdamage = 4.25 | | UTdamage = 4.25 | ||
| Line 1,567: | Line 1,593: | ||
| EXpierce = Yes | | EXpierce = Yes | ||
| EXcooldown = 0.6s | | EXcooldown = 0.6s | ||
| EXTP = 11 | |||
}} | |||
</div> | |||
<div style="float: left;> | |||
{{UT Weapon | |||
| title = Gravedigger's Shovel | |||
| image = | |||
| Lore = ''Despite looking like an ordinary shovel, it is not, in fact it contains the limitless power of thousands of souls" | |||
| UTdamage = 21 | |||
| UTrange = 7.5 | |||
| UTshots = 1 | |||
| UTvelocity = 20 | |||
| UTpierce = No | |||
| UTcooldown = 0.8s | |||
| UTspecial = When hitting a mob, a mark will spawn beneath them. After the mob has been hit 3 times, the mark will explode, dealing 9 damage in a 4 block AoE | |||
| UTTP = 10 | |||
| Drop = [[Gravesbane]] | |||
| EXdamage = '''24''' | |||
| EXrange = 7.5 | |||
| EXshots = 1 | |||
| EXvelocity = 20 | |||
| EXpierce = No | |||
| EXcooldown = 0.8s | |||
| EXspecial = When hitting a mob, a mark will spawn beneath them. After the mob has been hit 3 times, the mark will explode, dealing '''10.5''' damage in a 4 block AoE | |||
| EXTP = 11 | | EXTP = 11 | ||
}} | }} | ||
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{{UT Weapon | {{UT Weapon | ||
| title = Dirk Of Chronos | | title = Dirk Of Chronos | ||
| image = DirkOfChronos.png | | image = [[File:DirkOfChronos.png|128px]] | ||
| Lore = ''This dagger can control time at will, the method to do so has been hidden by Onyx's minions.'' | | Lore = ''This dagger can control time at will, the method to do so has been hidden by Onyx's minions.'' | ||
| UTdamage = 12 | | UTdamage = 12 | ||
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{{UT Weapon | {{UT Weapon | ||
| title = Spirit Dagger | | title = Spirit Dagger | ||
| image = SpiritDagger.png | | image = [[File:SpiritDagger.png|128px]] | ||
| Lore = ''The handle of this dagger shows that this was not meant to be used by any ordinary thief.'' | | Lore = ''The handle of this dagger shows that this was not meant to be used by any ordinary thief.'' | ||
| UTdamage = 5 | | UTdamage = 5 | ||
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{{UT Weapon | {{UT Weapon | ||
| title = Valerion's Poniard | | title = Valerion's Poniard | ||
| image = ValerionPoniard.png | | image = [[File:ValerionPoniard.png|128px]] | ||
| Lore = ''A dagger never seen in the hands of Valerion, but it was always carried with him in case of his sword being damaged during battle.'' | | Lore = ''A dagger never seen in the hands of Valerion, but it was always carried with him in case of his sword being damaged during battle.'' | ||
| UTdamage = 10 | | UTdamage = 10 | ||
| Line 1,629: | Line 1,679: | ||
| UTspecial = After hitting a target, you will make them bleed 0.25 HP 6 times before they explode dealing 14 damage to enemies in a 4 blocks radius. | | UTspecial = After hitting a target, you will make them bleed 0.25 HP 6 times before they explode dealing 14 damage to enemies in a 4 blocks radius. | ||
| UTTP = 13 | | UTTP = 13 | ||
| Drop = [[ | | Drop = [[Rustborn Kingdom: Part 1]][[File:ShatteredKingdom-Portal.png|40px]] | ||
| EXdamage = 10 | | EXdamage = 10 | ||
| EXrange = 10 | | EXrange = 10 | ||
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{{UT Weapon | {{UT Weapon | ||
| title = Malice | | title = Malice | ||
| image = | | image = [[File:UT-Malice.png|128px]] | ||
| Lore = ''A weapon from a failed assassination attemp that serves as a grim remiders of how far Raph has fallen.'' | | Lore = ''A weapon from a failed assassination attemp that serves as a grim remiders of how far Raph has fallen.'' | ||
| UTdamage = 0 | | UTdamage = 0 | ||
| Line 1,653: | Line 1,703: | ||
| UTspecial = After hitting a target, you will create a storm, shooting 20 daggers a second each dealing 2.25 damage toward the target. When the target is more than 9 blocks away from you, the dagger storm ends. | | UTspecial = After hitting a target, you will create a storm, shooting 20 daggers a second each dealing 2.25 damage toward the target. When the target is more than 9 blocks away from you, the dagger storm ends. | ||
| UTTP = 13 | | UTTP = 13 | ||
| Drop = [[ | | Drop = [[Raphael's Chamber]] | ||
| EXdamage = '''0''' | | EXdamage = '''0''' | ||
| EXrange = 7 | | EXrange = 7 | ||
| Line 1,667: | Line 1,717: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Seraphic Shiv | | title = Seraphic Shiv | ||
| image = SeraphicShiv.png | | image = [[File:SeraphicShiv.png|128px]] | ||
| Lore = ''Here is wisdom. Let him who has understanding calculate the number of the beast, for the number is that of a man; and his number is 666.'' | | Lore = ''Here is wisdom. Let him who has understanding calculate the number of the beast, for the number is that of a man; and his number is 666.'' | ||
| UTdamage = 6 | | UTdamage = 6 | ||
| Line 1,705: | Line 1,755: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Blunder Bow | | title = Blunder Bow | ||
| image = BlunderBow.png | | image = [[File:BlunderBow.png|128px]] | ||
| Lore = ''Plunder!!!'' | | Lore = ''Plunder!!!'' | ||
| UTdamage = 12.5 | | UTdamage = 12.5 | ||
| Line 1,727: | Line 1,777: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Doom Bow | | title = Doom Bow | ||
| image = DoomBow.png | | image = [[File:DoomBow.png|128px]] | ||
| Lore = ''Only the strongest rangers have the strength to pull the string of this terrific bow.'' | | Lore = ''Only the strongest rangers have the strength to pull the string of this terrific bow.'' | ||
| UTdamage = 30 | | UTdamage = 30 | ||
| Line 1,749: | Line 1,799: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Lightning Bow | | title = Lightning Bow | ||
| image = LightningBow.png | | image = [[File:LightningBow.png|128px]] | ||
| Lore = ''A golden coloured bow that requires no arrows to handle. Just pulling the string produces rapid fire electric bolts.'' | | Lore = ''A golden coloured bow that requires no arrows to handle. Just pulling the string produces rapid fire electric bolts.'' | ||
| UTdamage = 6.25 | | UTdamage = 6.25 | ||
| Line 1,771: | Line 1,821: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Bow of the Forest | | title = Bow of the Forest | ||
| image = BowOfTheForest.png | | image = [[File:BowOfTheForest.png|128px]] | ||
| Lore = ''Whilst being a warrior at heart, Illarius was one to toy with different combat styles.'' | | Lore = ''Whilst being a warrior at heart, Illarius was one to toy with different combat styles.'' | ||
| UTdamage = 9.5 | | UTdamage = 9.5 | ||
| Line 1,788: | Line 1,838: | ||
| EXcooldown = 0.6s | | EXcooldown = 0.6s | ||
| EXTP = 12 | | EXTP = 12 | ||
}} | |||
</div> | |||
<div style="float: left;> | |||
{{UT Weapon | |||
| title = Ethereal Longbow | |||
| image = | |||
| Lore = ''This ancient artifact lays deep within the Corsair's Conductorium serving as a beacon for many drowned and lost.'' | |||
| UTdamage = 12 | |||
| UTrange = 8 | |||
| UTshots = 3 | |||
| UTvelocity = 20 | |||
| UTpierce = No | |||
| UTcooldown = 1.2s | |||
| UTspecial = After hitting the flurry of 3 shots in a row. you will create a ghastly explosion that deals 10 splash damage. | |||
| UTTP = 11 | |||
| Drop = [[Corsair's Conductorium]] | |||
| EXdamage = '''14.5''' | |||
| EXrange = 8 | |||
| EXshots = 3 | |||
| EXvelocity = 20 | |||
| EXpierce = No | |||
| EXcooldown = 1.2s | |||
| EXspecial = After hitting the flurry of 3 shots in a row. you will create a ghastly explosion that deals 10 splash damage. | |||
| EXTP = 12 | |||
}} | |||
</div> | |||
<div style="float: left;> | |||
{{UT Weapon | |||
| title = Amethyst Wormpiercer | |||
| image = [[File:uT-amethyst.png|128px]] | |||
| Lore = ''The worm had a gun?'' | |||
| UTdamage = 80 | |||
| UTrange = 12 | |||
| UTshots = 1 | |||
| UTvelocity = 25 | |||
| UTpierce = No | |||
| UTcooldown = 2s | |||
| UTspecial = Sneaking for 2s will empower your next shot to deal 110 damage within 15 range whilst piercing enemies. You can stack this up to 3 times. | |||
| UTTP = 13 | |||
| Drop = [[Fungal Cavern]] | |||
| EXdamage = '''90''' | |||
| EXrange = 12 | |||
| EXshots = 1 | |||
| EXvelocity = '''35''' | |||
| EXpierce = No | |||
| EXcooldown = 2s | |||
| EXspecial = Sneaking for 2s will empower your next shot to deal '''120''' damage within 15 range whilst piercing enemies. You can stack this up to 3 times. | |||
| EXTP = 14 | |||
}} | }} | ||
</div> | </div> | ||
| Line 1,793: | Line 1,891: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Rapture | | title = Rapture | ||
| image = | | image = [[File:UT-Rapture.png|128px]] | ||
| Lore = ''Forged from the oaths of Raph's forgotten legion, this vessel chains their spirits and drags them back with every shot.'' | | Lore = ''Forged from the oaths of Raph's forgotten legion, this vessel chains their spirits and drags them back with every shot.'' | ||
| UTdamage = 17.75 | | UTdamage = 17.75 | ||
| Line 1,803: | Line 1,901: | ||
| UTspecial = After the arrow reaches its end point it will boomerang back to you dealing the same damage when returing. | | UTspecial = After the arrow reaches its end point it will boomerang back to you dealing the same damage when returing. | ||
| UTTP = 13 | | UTTP = 13 | ||
| Drop = [[ | | Drop = [[Raphael's Chamber]] | ||
| EXdamage = '''20.5''' | | EXdamage = '''20.5''' | ||
| EXrange = 10 | | EXrange = 10 | ||
| Line 1,810: | Line 1,908: | ||
| EXpierce = Yes | | EXpierce = Yes | ||
| EXcooldown =0.8s | | EXcooldown =0.8s | ||
| EXspecial = After the arrow reaches its end point it will boomerang back to you dealing the same damage when | | EXspecial = After the arrow reaches its end point it will boomerang back to you dealing the same damage when returning. | ||
| EXTP = 14 | |||
}} | |||
</div> | |||
<div style="float: left;> | |||
{{UT Weapon | |||
| title = Oracle's End | |||
| image = [[File:Ut-oracle.png|128px]] | |||
| Lore = ''The arrows of this bow pulse with omnious foresight, striking with divine precision. The weapon itself glimpses the fate of those in its sight.'' | |||
| UTdamage = 0 | |||
| UTrange = 8.5 | |||
| UTshots = 1 | |||
| UTvelocity = 20 | |||
| UTpierce = No | |||
| UTcooldown = 0.9s | |||
| UTspecial = After marking a target, you summon 4 arrows that home into them and deal 11.25 damage. | |||
| UTTP = 13 | |||
| Drop = [[Rustborn Kingdom: Part 3]] | |||
| EXdamage = 0 | |||
| EXrange = 8.5 | |||
| EXshots = 1 | |||
| EXvelocity = 20 | |||
| EXpierce = No | |||
| EXcooldown =0.9s | |||
| EXspecial = After marking a target, you summon 4 arrows that home into them and deal '''13.25''' damage. | |||
| EXTP = 14 | | EXTP = 14 | ||
}} | }} | ||
| Line 1,832: | Line 1,954: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Kendo Stick | | title = Kendo Stick | ||
| image = KendoStick.png | | image = [[File:KendoStick.png|128px]] | ||
| Lore = ''Used by many famous samurai's for training, the wood has turned as sharp as steel yet remains as light as a feather, allowing for quick, lethal strikes'' | | Lore = ''Used by many famous samurai's for training, the wood has turned as sharp as steel yet remains as light as a feather, allowing for quick, lethal strikes'' | ||
| UTdamage = 8 | | UTdamage = 8 | ||
| Line 1,854: | Line 1,976: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Doom Katana | | title = Doom Katana | ||
| image = DoomKatana.png | | image = [[File:DoomKatana.png|128px]] | ||
| Lore = ''Heptavius only used this wewapon when his immortality was threatend.'' | | Lore = ''Heptavius only used this wewapon when his immortality was threatend.'' | ||
| UTdamage = 15 | | UTdamage = 15 | ||
| Line 1,870: | Line 1,992: | ||
| EXpierce = Yes | | EXpierce = Yes | ||
| EXcooldown = 1s | | EXcooldown = 1s | ||
| EXTP = 11 | |||
}} | |||
</div> | |||
<div style="float: left;> | |||
{{UT Weapon | |||
| title = Icy Grasp | |||
| image = [[File:ut-IcyGrasp.png|128px]] | |||
| Lore = ''You may be a lord. You may be a god. We never care, for death lays his icy hands on kings.'' | |||
| UTdamage = 10 | |||
| UTrange = 5 | |||
| UTslashes = 3 | |||
| UTvelocity = Instant | |||
| UTpierce = Yes | |||
| UTcooldown = 1.2s | |||
| UTspecial = Each successful strike will increase range by 1. After not hitting an enemy within 4 seconds, the range will reset (Max +4 range). | |||
| UTTP = 10 | |||
| Drop = [[Nocs]] | |||
| EXdamage = '''11.5''' | |||
| EXrange = 5 | |||
| EXslashes = 3 | |||
| EXvelocity = Instant | |||
| EXpierce = Yes | |||
| EXcooldown = 1.2s | |||
| EXspecial = Each successful strike will increase range by 1. After not hitting an enemy within 4 seconds, the range will reset (Max +4 range). | |||
| EXTP = 11 | | EXTP = 11 | ||
}} | }} | ||
| Line 1,876: | Line 2,022: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Carrot on a Stick | | title = Carrot on a Stick | ||
| image = CarrotOnAStick | | image = [[File:CarrotOnAStick.png|128px]] | ||
| Lore = ''Chungus' favourite snack.'' | | Lore = ''Chungus' favourite snack.'' | ||
| UTdamage = 14 | | UTdamage = 14 | ||
| Line 1,892: | Line 2,038: | ||
| EXpierce = Yes | | EXpierce = Yes | ||
| EXcooldown = 0.5s | | EXcooldown = 0.5s | ||
| EXTP = 12 | |||
}} | |||
</div> | |||
<div style="float: left;> | |||
{{UT Weapon | |||
| title = Soulrend Ravager | |||
| image = [[File:ut-SoulrendRavager.png|128px]] | |||
| Lore = ''Silex used this demonic sickle to harvest the souls of his dissenters.'' | |||
| UTdamage = 60 | |||
| UTrange = -6 | |||
| UTslashes = 1 | |||
| UTvelocity = 0-15 | |||
| UTpierce = Yes | |||
| UTcooldown = 1.8s | |||
| UTspecial = Each successful hit will grant a stack. When obtaining the max of 3 stacks, each hit will summon 4 homing sphere soul sphere shots, each dealing 6.5 damage. Not hitting an enemy for 5 seconds will reset your stacks. | |||
| UTTP = 11 | |||
| Drop = [[Cutlist's Hideout]] | |||
| EXdamage = '''66''' | |||
| EXrange = 5 | |||
| EXslashes = 3 | |||
| EXvelocity = Instant | |||
| EXpierce = Yes | |||
| EXcooldown = 1.8s | |||
| EXspecial = Each successful hit will grant a stack. When obtaining the max of 3 stacks, each hit will summon 4 homing sphere soul sphere shots, each dealing '''7''' damage. Not hitting an enemy for 5 seconds will reset your stacks. | |||
| EXTP = 12 | | EXTP = 12 | ||
}} | }} | ||
| Line 1,898: | Line 2,068: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Blossom Blade | | title = Blossom Blade | ||
| image = BlossomBlade.png | | image = [[File:BlossomBlade.png|128px]] | ||
| Lore = ''Fashioned from one of the Loa's limbs that was lost to Onyx in an intense battle. It still remains full of life and immeasurable power.'' | | Lore = ''Fashioned from one of the Loa's limbs that was lost to Onyx in an intense battle. It still remains full of life and immeasurable power.'' | ||
| UTdamage = 9 | | UTdamage = 9 | ||
| Line 1,913: | Line 2,083: | ||
| EXvelocity = Instant | | EXvelocity = Instant | ||
| EXpierce = Yes | | EXpierce = Yes | ||
| EXcooldown = | | EXcooldown = 1s | ||
| EXTP = 12 | | EXTP = 12 | ||
}} | |||
</div> | |||
<div style="float: left;> | |||
{{UT Weapon | |||
| title = Valerion's Bane | |||
| image = [[File:ut-bane.png|128px]] | |||
| Lore = ''A shadowy blade with a deadly edge, pulsing faintly red. Forged to strike down the unworthy with swift, merciless power.'' | |||
| UTdamage = 26 | |||
| UTrange = 5 | |||
| UTslashes = 2 | |||
| UTvelocity = Instant | |||
| UTpierce = Yes | |||
| UTcooldown = 1.2s | |||
| UTspecial = After hitting 4 slashes in a row, your third attack will summon 4 Valerion swords instead which deal 18 damage each. Targetting an enemy with the sword wave will paralyze them for 1 second. | |||
| UTTP = 13 | |||
| Drop = [[Rustborn Kingdom: Part 1]] | |||
| EXdamage = '''30''' | |||
| EXrange = 5 | |||
| EXslashes = 2 | |||
| EXvelocity = Instant | |||
| EXpierce = Yes | |||
| EXcooldown = 1.2s | |||
| EXspecial = After hitting 4 slashes in a row, your third attack will summon 4 Valerion swords instead which deal '''21''' damage each. Targetting an enemy with the sword wave will paralyze them for 1 second. | |||
| EXTP = 14 | |||
}} | }} | ||
</div> | </div> | ||
| Line 1,920: | Line 2,114: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Reikon | | title = Reikon | ||
| image = | | image = [[File:uT-Reikon.png|128px]] | ||
| Lore = ''Stolen after Choji's master was slain, this cursed katana echoes his dying screams with every slash.'' | | Lore = ''Stolen after Choji's master was slain, this cursed katana echoes his dying screams with every slash.'' | ||
| UTdamage = 18.5 | | UTdamage = 18.5 | ||
| Line 1,929: | Line 2,123: | ||
| UTcooldown = 1.8s | | UTcooldown = 1.8s | ||
| UTTP = 13 | | UTTP = 13 | ||
| Drop = [[ | | Drop = [[Raphael's Chamber]] | ||
| EXdamage = '''20.5''' | | EXdamage = '''20.5''' | ||
| EXrange = 9 | | EXrange = 9 | ||
| Line 1,942: | Line 2,136: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Dawnbringer | | title = Dawnbringer | ||
| image = | | image = [[File:dawnbringer.png|128px]] | ||
| Lore = ''Anything from their realm will always be more advanced than anything we can put together, they've been here infinitely longer than us.'' | | Lore = ''Anything from their realm will always be more advanced than anything we can put together, they've been here infinitely longer than us.'' | ||
| UTdamage = 15.5 | | UTdamage = 15.5 | ||
| Line 1,979: | Line 2,173: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Sceptre of Thorns | | title = Sceptre of Thorns | ||
| image = SceptreOfThorns.png | | image = [[File:SceptreOfThorns.png|128px]] | ||
| Lore = ''Who said cacti aren't trees too?'' | | Lore = ''Who said cacti aren't trees too?'' | ||
| UTdamage = 4.5 | | UTdamage = 4.5 | ||
| Line 2,003: | Line 2,197: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Corvus Sceptre | | title = Corvus Sceptre | ||
| image = CorvusSceptre.png | | image = [[File:CorvusSceptre.png|128px]] | ||
| Lore = ''Corvack used this sceptre for magic tricks, but it's good for combat too.'' | | Lore = ''Corvack used this sceptre for magic tricks, but it's good for combat too.'' | ||
| UTdamage = 35 | | UTdamage = 35 | ||
| Line 2,025: | Line 2,219: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Sceptre of Gloom | | title = Sceptre of Gloom | ||
| image = SceptreOfGloom.png | | image = [[File:SceptreOfGloom.png|128px]] | ||
| Lore = ''An ocean of dark thoughts and negative emotions are imprisoned inside of this sceptre.'' | | Lore = ''An ocean of dark thoughts and negative emotions are imprisoned inside of this sceptre.'' | ||
| UTdamage = 0 | | UTdamage = 0 | ||
| Line 2,049: | Line 2,243: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Endoskeleton Sceptre | | title = Endoskeleton Sceptre | ||
| image = EndoskeletonSceptre.png | | image = [[File:EndoskeletonSceptre.png|128px]] | ||
| Lore = ''Just like animatronics, this sceptre also has a mind of it's own. It is incredibly bloodthirsty.'' | | Lore = ''Just like animatronics, this sceptre also has a mind of it's own. It is incredibly bloodthirsty.'' | ||
| UTdamage = 24 | | UTdamage = 24 | ||
| Line 2,067: | Line 2,261: | ||
| EXcooldown = 1s | | EXcooldown = 1s | ||
| EXspecial = Electrocute up to '''3''' extra enemies within a 9 block radius, dealing '''3''' less damage each time. You are only put on cooldown after successfully targeting an enemy. | | EXspecial = Electrocute up to '''3''' extra enemies within a 9 block radius, dealing '''3''' less damage each time. You are only put on cooldown after successfully targeting an enemy. | ||
| EXTP = 12 | |||
}} | |||
</div> | |||
<div style="float: left;> | |||
{{UT Weapon | |||
| title = Luminous Flame | |||
| image = | |||
| Lore = ''This torch once signalled the end for the Luminous Legion. But now, its flame shall reignite as we herald a new age! - Ophelia.'' | |||
| UTdamage = 19 | |||
| UTrange = 5.5 | |||
| UTshots = 3 | |||
| UTvelocity = 30 | |||
| UTpierce = Yes | |||
| UTcooldown = 1.5s | |||
| UTspecial = Continuously shoot 3 projectiles at a set interval, each 1 range apart. The projectiles will fall from the sky and crash on the surface. | |||
| UTTP = 11 | |||
| Drop = [[Herald]] | |||
| EXdamage = '''22''' | |||
| EXrange = 5.5 | |||
| EXshots = 3 | |||
| EXvelocity = 30 | |||
| EXpierce = Yes | |||
| EXcooldown = 1.5s | |||
| EXspecial = Continuously shoot 3 projectiles at a set interval, each 1 range apart. The projectiles will fall from the sky and crash on the surface. | |||
| EXTP = 12 | | EXTP = 12 | ||
}} | }} | ||
| Line 2,073: | Line 2,291: | ||
{{UT Weapon | {{UT Weapon | ||
| title = Calamity | | title = Calamity | ||
| image = | | image = [[File:ut-calamity.png|128px]] | ||
| Lore = Scouts of twilight armor were caught trespassing in Raph's kindom, their essence woven into this very sceptre. | | Lore = Scouts of twilight armor were caught trespassing in Raph's kindom, their essence woven into this very sceptre. | ||
| UTdamage = 16.5 | | UTdamage = 16.5 | ||
| Line 2,081: | Line 2,299: | ||
| UTpierce = Yes | | UTpierce = Yes | ||
| UTcooldown = 1.25s | | UTcooldown = 1.25s | ||
| UTspecial = After landing the first 2 beams onto an enemy, the third beam will transform into a supercharged beam that deals 50% more damage and | | UTspecial = After landing the first 2 beams onto an enemy, the third beam will transform into a supercharged beam that deals 50% more damage and 9 range. | ||
| UTTP = 13 | | UTTP = 13 | ||
| Drop = [[ | | Drop = [[Raphael's Chamber]] | ||
| EXdamage = '''20''' | | EXdamage = '''20''' | ||
| EXrange = 7 | | EXrange = 7 | ||
| Line 2,090: | Line 2,308: | ||
| EXpierce = Yes | | EXpierce = Yes | ||
| EXcooldown = 1.25s | | EXcooldown = 1.25s | ||
| EXspecial = After landing the first 2 beams onto an enemy, the third beam will transform into a supercharged beam that deals 50% more damage and | | EXspecial = After landing the first 2 beams onto an enemy, the third beam will transform into a supercharged beam that deals 50% more damage and 9 range. | ||
| EXTP = 14 | |||
}} | |||
</div> | |||
<div style="float: left;> | |||
{{UT Weapon | |||
| title = Dusk Weaver | |||
| image = [[File:DuskWeaver.png|128px]] | |||
| Lore = "A silken, midnight-hued staff wrapped in threads of starlight, faintly glowing. Crafted to channel shadows, it grants its bearer potent control over illusions and darkness." | |||
| UTdamage = 9x15 | |||
| UTrange = 8 | |||
| UTshots = 1 | |||
| UTvelocity = Instant | |||
| UTpierce = Yes | |||
| UTcooldown = 2.8s | |||
| UTspecial = Summons a static beam that damages all enemies in a line every 0.2 seconds for 3 seconds. | |||
| UTTP = 13 | |||
| Drop = [[Rustborn Kingdom: Part 3]] | |||
| EXdamage = 9x15 | |||
| EXrange = 8 | |||
| EXshots = 1 | |||
| EXvelocity = Instant | |||
| EXpierce = Yes | |||
| EXcooldown = '''2.5s''' | |||
| EXspecial = Summons a static beam that damages all enemies in a line every 0.2 seconds for 3 seconds. | |||
| EXTP = 14 | | EXTP = 14 | ||
}} | }} | ||
Revision as of 02:16, 9 September 2025
Tiered Items
SWORDS<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> |
STAVES<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> |
DAGGERS<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> |
BOWS<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> |
KATANAS<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> |
SCEPTRES<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/> <label>Lore</label> <panel> <section> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> </panel> </infobox> |
Untiered Items
UT SWORDS<infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox>
|
UT STAVES<infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox>
|
UT DAGGERS<infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox>
|
UT BOWS<infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox>
|
UT KATANAS<infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox>
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UT SCEPTRES<infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> <infobox> <title source="title"> <default>Weapons</default> </title> <panel> <section> <image source="UTimage"/>
<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> <label>Drops From</label> </section> <section>
<image source="EXimage"/>
<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label> <label>Shots</label> <label>Slashes</label> <label>Summons</label> <label>Velocity</label> <label>Pierces</label> <label>Cooldown</label> <label>Ability</label> <label>Combo</label> <label>Special</label> <label>Level Required</label> <label>Tier Points</label> </section> </panel> </infobox> |