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Each class has different maximum base stats.
Each class has different maximum base stats.


These stats begin at 0 and can be increased by leveling up or drinking [[Stat Potion]]s.
These stats begin at 0 and can be increased through [[Transcendance]].


Each classes maximum attack stat is as follows
Each classes maximum attack stat is as follows
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|[[Arcanist]] || {{Stat Bar|stat=attack|amount=25}}
|[[Arcanist]] || {{Stat Bar|stat=attack|amount=25}}
|}
|}
==Loot==
==Loot==



Revision as of 01:14, 17 June 2025

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Mechanic

The Attack stat is one of seven Stats that each player has in Telos Realms

This stat modifies the total damage dealt by a player from all sources.

This includes weapons, abilities, pets, and all other damaging effects.

Each point of attack increases damage dealt by 1% additively.

At 100 attack, the player’s weapon will deal double the damage. At 200 attack, the player’s weapon will deal triple the damage.

To determine newly increased damage that a player will land on every shot from their weapon, the following formula can be used (excluding the critical chance stat):


Damage=Weapon Damage*Attack+100100


(the average damage of a weapon when including the critical chance stat):


Average Damage=Weapon Damage*Attack+100100*CriticalChance+100100

Base Stats

Each class has different maximum base stats.

These stats begin at 0 and can be increased through Transcendance.

Each classes maximum attack stat is as follows

Knight 15/30 ■■■■■□□□□□
Samurai 15/30 ■■■■■□□□□□
Assassin 20/30 ■■■■■■□□□□
Huntress 20/30 ■■■■■■□□□□
Necromancer 25/30 ■■■■■■■■□□
Arcanist 25/30 ■■■■■■■■□□

Loot

Every piece of equipment in Telos Realms gives a unique pairing of stats.

Discover these pieces of equipment in the Loot page.