Celestial's Province: Part 1: Difference between revisions
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==Lore== | |||
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<b>[ | <b>[D̷̛͖̲̜'s LOG: ASMODEUS] BYPASS STATE:</b> So that's where he's run off to. It's funny how cowardly a Celestial of his stature can be. | ||
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<h2 class="mw-customtoggle-dialogue button-expand-header">Boss & Dungeon Dialogue</h2> | |||
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'''Dialogue''' | |||
*Coming soon | |||
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Revision as of 13:30, 29 September 2025
Can be accesed by defeating the Defender.
Summoned by the presence of those who enter his sigil, Asmodeus shows invaders hell. After defeat Seraphim shows up and starts the second part of the dungeon.
Posessor of Raph


Boss Behaviour
100% to 75% (Phase 1) | Asmodeus will fly towards a person summoning 3 sets of projectiles all around him three times.
100% to 75% (Phase 1) | Asmodeus will start floating and starts raining down meteors, the place of where they land is indicated on the floor. When the meteors land they will summon projectiles in a "+" shape.
75% to 50% (Phase 2) | Asmodeus jumps onto the target player, dealing AoE damage in a small area and launching bouncing projectiles across the arena.
75% to 50% (Phase 2) | Asmodeus fires 3 sets of hellflame from himself that bounce on impact with a wall and do not disappear until the end of the phase.
50% to 20% (Phase 3) | Asmodeus swings his axe around him, dealing contact damage and firing bouncing projectiles across the arena.
20% to 0% (Phase 4) | Asmodeus triggers his final phase, separating the arena into four moving quadrants that are divided by a beam that instantly kills the player if touched. And starts summoning projectiles from himself and from the walls that surround the arena
Lore
[D̷̛͖̲̜'s LOG: ASMODEUS] BYPASS STATE: So that's where he's run off to. It's funny how cowardly a Celestial of his stature can be.
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Tips and Tricks
- N/A