Celestial's Province: Part 1: Difference between revisions
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<!-------------------------------------Short Dungeon Description Below-----------------------------------> | <!-------------------------------------Short Dungeon Description Below-----------------------------------> | ||
Summoned by the presence of those who enter his sigil, Asmodeus shows invaders hell. | |||
This dungeon is dropped by [[Defender]]. | |||
{{NPCInfobox | {{NPCInfobox | ||
|title= Asmodeus; Posessor of Raph | |title= Asmodeus; Posessor of Raph | ||
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<!------------------Make sure to indent a space for each pattern------------> | <!------------------Make sure to indent a space for each pattern------------> | ||
(Arena Hazard) | Permanent zone indicator around the arena. | |||
(Set 1, Attack 1) | Asmodeus will dash at the player, summoning 3 sets of projectiles in all directions three times, dealing both contact damage from his dash as well as the projectiles. | |||
(Set 1, Attack 2) | Asmodeus will start floating and raining down meteors, the place of where they land is indicated on the floor. When the meteors land, they will summon projectiles in a "+" shape. | |||
(Set 2, Attack 1) | Asmodeus fires 3 sets of hellflame from himself that bounce on impact with a wall and do not disappear until the end of the phase. | |||
(Set 2, Attack 2) | Asmodeus jumps onto the target player, dealing AoE damage in a small area and launching bouncing projectiles across the arena. | |||
100% to 75% (Phase 1) | Asmodeus cycles through his Set 1 attacks in order to damage the player. | |||
75% to 50% (Phase 2) | Asmodeus | 75% to 50% (Phase 2) | Asmodeus cycles through his Set 2 attacks in order to damage the player. | ||
50% to 20% (Phase 3) | Asmodeus swings his axe around him, dealing contact damage and firing bouncing projectiles across the arena. | 50% to 20% (Phase 3) | Asmodeus swings his axe around him, dealing contact damage and firing bouncing projectiles across the arena. | ||
20% to 0% (Phase 4) | Asmodeus triggers his final phase, separating the arena into four moving quadrants that are divided by a beam that instantly kills the player if touched | 20% to 0% (Phase 4) | Asmodeus triggers his final phase, separating the arena into four moving quadrants that are divided by a beam that instantly kills the player if touched, and starts summoning projectiles from himself and from the walls that surround the arena. | ||
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Revision as of 19:09, 14 October 2025
Summoned by the presence of those who enter his sigil, Asmodeus shows invaders hell.
This dungeon is dropped by Defender.
Posessor of Raph


Boss Behaviour
(Arena Hazard) | Permanent zone indicator around the arena.
(Set 1, Attack 1) | Asmodeus will dash at the player, summoning 3 sets of projectiles in all directions three times, dealing both contact damage from his dash as well as the projectiles.
(Set 1, Attack 2) | Asmodeus will start floating and raining down meteors, the place of where they land is indicated on the floor. When the meteors land, they will summon projectiles in a "+" shape.
(Set 2, Attack 1) | Asmodeus fires 3 sets of hellflame from himself that bounce on impact with a wall and do not disappear until the end of the phase.
(Set 2, Attack 2) | Asmodeus jumps onto the target player, dealing AoE damage in a small area and launching bouncing projectiles across the arena.
100% to 75% (Phase 1) | Asmodeus cycles through his Set 1 attacks in order to damage the player.
75% to 50% (Phase 2) | Asmodeus cycles through his Set 2 attacks in order to damage the player.
50% to 20% (Phase 3) | Asmodeus swings his axe around him, dealing contact damage and firing bouncing projectiles across the arena.
20% to 0% (Phase 4) | Asmodeus triggers his final phase, separating the arena into four moving quadrants that are divided by a beam that instantly kills the player if touched, and starts summoning projectiles from himself and from the walls that surround the arena.
Lore
[D̷̛͖̲̜'s LOG: ASMODEUS] BYPASS STATE: So that's where he's run off to. It's funny how cowardly a Celestial of his stature can be.
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Tips and Tricks
- N/A