imported>R410r
warning about tsera
imported>PizzaRat72
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WARNING: Beating this dungeon allows access to the harder version, including the true seraphim bossfight, with a far better loot droprate and an exclusive unholy crafting material: the Holy Cross. To open the portal, you must consume a sigil of light.
WARNING: Beating this dungeon allows access to the harder version [[Seraph's Domain]], including the true seraphim bossfight, with a far better loot droprate and an exclusive unholy crafting material: the Holy Cross. To open the portal, you must consume a [[sigil of eternal light]].


{{Dungeon Boss
{{BossInfobox
| title = Seraphim
|title=Seraphim;Conquerer of the Universe
 
|image= Seraphimbossbar.png
Conquerer of the Universe
|Health=15000
| image = [[File:Asmodeus.png|968px]]
|Biome=Shadowlands
| Health = 15000
|Tiered=11
| Treasure = No
|Bloodshot= abilities; Feathers Of The Seraph ;feathersOfTheSeraph.png;0.8,
 
weapons; Seraphic Shiv ;seraphicShiv.png;0.8,
<!--TIERED SECTION START-->
abilities; Empyrean Epitome ;EmpyreanEpitome.png;0.8
 
|Companion= Mounts;Seraphix ;SeraphixIcon.png;0.2,
| Tiered = [[Loot | T11 Equipment]][[File:T11HeavyChestplate.png|30px]]<br>
Pets; Thanatos ;ThanatosIcon.png;0.2
 
|Rune= Runes;Rune Of The Seraph;seraphRune.png;3
<!--TIERED SECTION END-->
|Frag= Bloodshot;20
<!--BLOODSHOT SECTION START-->
|Required= 66
 
|Solo= 78
| BChance = 1/150
}}
| Bloodshot = [[Abilities | Feathers of the Seraph]][[File:FeathersOfTheSeraph.png|30px]]<br>


[[Weapons | Seraphic Shiv]][[File:SeraphicShiv.png|30px]]<br>


[[Abilities | Empyrean Epitome]][[File:EmpyreanEpitome.png|30px]]
<!--BLOODSHOT SECTION END-->
<!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE ----------------------------->


| Fragment = [[Exalting | Bloodshot Forge Fragment]][[File:Forge2.png|30px]]


| TP = 66 TP
| SoloTP = 78 TP
<!--FRAGMENT & TIER POINT SECTION END-->
}}


<!-------------------------------------Short Dungeon Description Below----------------------------------->
<!-------------------------------------Short Dungeon Description Below----------------------------------->
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==Seraphim, Conquerer of the Universe==
==Seraphim, Conquerer of the Universe==
<div style="width: 100%;">
<div style="width: 100%;">
<div style="float: left;">
<div style="float: left;">
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==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------>
==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------>


  100% to 75% | Seraphim teleports to 5 areas of the arena, each time firing projectiles at the previous location after teleporting. Throughout this phase, constant sources of bouncing projectiles are spread throughout the arena.
  100% to 80% | Seraphim teleports to 5 areas of the arena, each time firing projectiles at the previous location after teleporting. Throughout this phase, constant sources of bouncing projectiles are spread throughout the arena.


  Guaranteed at 75% | Seraphim flies across the arena in a straight line, creating two waves of projectiles at the end location. Seraphim is invincible in this phase.
  Guaranteed at 80% | Seraphim flies across the arena in a straight line, creating two waves of projectiles at the end location. Seraphim is invincible in this phase.


  Below 75% | Seraphim traverses the arena slowly while periodically firing sets of projectiles at the player. During this phase, celestial beams instantly kill any player standing in them upon disappearing. Players should not stand in the celestial beams.
  Below 80% | Seraphim traverses the arena slowly while periodically firing sets of projectiles at the player. During this phase, celestial beams instantly kill any player standing in them upon disappearing. Players should not stand in the celestial beams.


  Guaranteed at 50% | Seraphim flies above the arena and summons a rapid onslaught of celestial beams. Celestial bullets are also present in this phase, creating extra danger.
  Guaranteed at 50% | Seraphim flies above the arena and summons a rapid onslaught of celestial beams. Celestial bullets are also present in this phase, creating extra danger.
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  20% | Seraphim triggers her final phase, enclosing the arena in beams and having projectiles fire from all sides of the arena. In addition, Seraphim fires a volley of shots at the player, indicated by a red laser that summons the shots after a few seconds of spawning.
  20% | Seraphim triggers her final phase, enclosing the arena in beams and having projectiles fire from all sides of the arena. In addition, Seraphim fires a volley of shots at the player, indicated by a red laser that summons the shots after a few seconds of spawning.


  10% | Invincibility Phase.
  10% | Seraphim becomes armoured for a few second.





Revision as of 12:21, 2 September 2025

WARNING: Beating this dungeon allows access to the harder version Seraph's Domain, including the true seraphim bossfight, with a far better loot droprate and an exclusive unholy crafting material: the Holy Cross. To open the portal, you must consume a sigil of eternal light.

Seraphim
Conquerer of the Universe
General Info
HP
15000
Biome
Shadowlands
Available Tiered Drops
11
Tier Points
Required Tier Points
66
Recommended Solo Tier Points
78




Asmodeus' defeat urges Seraphim to take over and conform the area to his liking.

Seraphim, Conquerer of the Universe

Boss Patterns

100% to 80% | Seraphim teleports to 5 areas of the arena, each time firing projectiles at the previous location after teleporting. Throughout this phase, constant sources of bouncing projectiles are spread throughout the arena.
Guaranteed at 80% | Seraphim flies across the arena in a straight line, creating two waves of projectiles at the end location. Seraphim is invincible in this phase.
Below 80% | Seraphim traverses the arena slowly while periodically firing sets of projectiles at the player. During this phase, celestial beams instantly kill any player standing in them upon disappearing. Players should not stand in the celestial beams.
Guaranteed at 50% | Seraphim flies above the arena and summons a rapid onslaught of celestial beams. Celestial bullets are also present in this phase, creating extra danger.
Guaranteed at 80% | Seraphim teleports above players and pulls players into a smaller portion of the arena. Players are dealt damage upon leaving this section of the arena. Waves of celestial fragments approach the player in a sinusoidal manner of moving. Players must find the gap in the wave to avoid being damaged.

Boss Phases

80% | Seraphim performs the xxx attack.
20% | Seraphim triggers her final phase, enclosing the arena in beams and having projectiles fire from all sides of the arena. In addition, Seraphim fires a volley of shots at the player, indicated by a red laser that summons the shots after a few seconds of spawning.
10% | Seraphim becomes armoured for a few second.