imported>Dawning mNo edit summary |
imported>Dawning mNo edit summary |
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| Line 5: | Line 5: | ||
|Desc=Blah Blah Blah, Good weapn armro potion | |Desc=Blah Blah Blah, Good weapn armro potion | ||
| | |UT_Attack=6 | ||
| | |EX_Defense=7 | ||
| | |UT_Speed=6 | ||
| | |EX_Vitality=7 | ||
|Critical Chance=6 | |Critical Chance=6 | ||
|Health=7 | |Health=7 | ||
|Evasion=6 | |Evasion=6 | ||
| | |EX_Damage=7 | ||
| | |UT_Shots=6 | ||
|Cooldown=7 | |Cooldown=7 | ||
|Range=6 | |Range=6 | ||
|Velocity=7 | |Velocity=7 | ||
| | |UT_Ability=#loidza | ||
|SP=loidza wiggles like a snake and hits the boss, returning on death. | |SP=loidza wiggles like a snake and hits the boss, returning on death. | ||
| Line 65: | Line 65: | ||
|Desc=Blah Blah Blah, Good weapn armro potion | |Desc=Blah Blah Blah, Good weapn armro potion | ||
| | |UT_Attack=6 | ||
| | |EX_Defense=7 | ||
| | |UT_Speed=6 | ||
| | |EX_Vitality=7 | ||
|Critical Chance=6 | |Critical Chance=6 | ||
|Health=7 | |Health=7 | ||
|Evasion=6 | |Evasion=6 | ||
| | |EX_Damage=7 | ||
| | |UT_Shots=6 | ||
|Cooldown=7 | |Cooldown=7 | ||
|Range=6 | |Range=6 | ||
|Velocity=7 | |Velocity=7 | ||
| | |UT_Ability=#loidza | ||
|SP=loidza wiggles like a snake and hits the boss, returning on death. | |SP=loidza wiggles like a snake and hits the boss, returning on death. | ||
| Line 87: | Line 87: | ||
}} | }} | ||
</syntaxhighlight> | </syntaxhighlight> | ||
To change specific values for EX, just append EX_ before the label. Make sure to do the same for UT_ (since they are different values for ex and ut.). | |||
Revision as of 03:07, 20 September 2025
Reqieum
Unholy
Unholy
UT
EX

Description
Blah Blah Blah, Good weapn armro potion
Blah Blah Blah, Good weapn armro potion
Stats
Attack
6
Defense
7
Speed
6
Vitality
7
Critical Chance
6
6
Health
7
7
Evasion
6
6
Damage
7
Shots
6
Cooldown
7
7
Range
6
6
Velocity
7
7
Abilities
- loidza
SP
loidza wiggles like a snake and hits the boss, returning on death.
loidza wiggles like a snake and hits the boss, returning on death.
Copy This (What you need)
{{ItemInfobox
|title=
|images=
|Desc=
|Attack=
|Defense=
|Speed=
|Vitality=
|Critical Chance=
|Health=
|Evasion=
|Damage=
|Shots=
|Cooldown=
|Range=
|Velocity=
|Ability=
|SP=
|Dungeon=
|TP=
|Classes=
}}Example Shown
{{ItemInfobox
|title=Reqieum;Unholy
|images=Site-logo.png,UT;
OphanimBossbar.png,EX
|Desc=Blah Blah Blah, Good weapn armro potion
|UT_Attack=6
|EX_Defense=7
|UT_Speed=6
|EX_Vitality=7
|Critical Chance=6
|Health=7
|Evasion=6
|EX_Damage=7
|UT_Shots=6
|Cooldown=7
|Range=6
|Velocity=7
|UT_Ability=#loidza
|SP=loidza wiggles like a snake and hits the boss, returning on death.
|Dungeon=Corsair's Conductorium;CorsairConductorium-Portal
|TP=13
|Classes=Knight;Samurai
}}To change specific values for EX, just append EX_ before the label. Make sure to do the same for UT_ (since they are different values for ex and ut.).