Defence: Difference between revisions
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Each class has different maximum base stats. | Each class has different maximum base stats. | ||
These stats begin at 0 and can be increased by | These stats begin at 0 and can be increased by increasing [[Transcendence]]. | ||
Each classes maximum defense stat is as follows | Each classes maximum defense stat is as follows | ||
Revision as of 14:04, 29 August 2025
Mechanic
The Defense stat is one of seven Stats that each player has in Telos Realms
This stat modifies the total damage taken by a player from all sources.
Defense gives exponentially diminishing returns, meaning it has less effect at higher values.
Equation to calculate Effective Health (disregarding the Evasion Stat:
Base Stats
Each class has different maximum base stats.
These stats begin at 0 and can be increased by increasing Transcendence.
Each classes maximum defense stat is as follows
| Class | Base Defense |
|---|---|
| Knight | 16 |
| Samurai | 12.5 |
| Assassin | 10 |
| Huntress | 7.5 |
| Necromancer | 7.5 |
| Arcanist | 10 |
Loot
Every piece of equipment in Telos Realms gives a unique pairing of stats.
Discover these pieces of equipment in the Loot page.