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{{Navbox
{{Dungeon Navbox}}
| name      = Dungeon Navbox
| title      = Dungeons
| listclass  = hlist
| state      = {{{state|collapsed}}}
 
| group1    = 6 Tier Points
| list1      = [[Pirate Cove]]
 
| group2    = 12 Tier Points
| list2      = [[Thornwood Wargrove]] • [[Goblin Lair]]
 
| group3    = 18 Tier Points
| list3      = [[Sakura Shrine]] • [[Secluded Woodland]] • [[Desert Temple]]
 
| group4    = 24 Tier Points
| list4      = [[Abyss Of Demons]] • [[Dwarven Frostkeep]] • [[Undead Lair]] • [[Treasure Cave]] • [[Ice Cave]]
 
| group5    = 30 Tier Points
| list5      = [[Depths Of Purgatory]] • [[Peaks Of Purgatory]] • [[Kobold's Den]] • [[Corvus Crypt]]
 
| group6    = 40 Tier Points
| list6      = [[Omnipotent's Citadel]] • [[Corsair's Conductorium]] • [[Fungal Cavern]] • [[Onyx's Castle]]
 
| group7    = 45 Tier Points
| list7      = [[Freddy's Pizzeria]] • [[Anubis Lair]] • [[Chronos]]
 
| group8    = 52 Tier Points
| list8      = [[Cultist's Hideout]] • [[Void]] • [[Illarius' Hideout]]
 
| group9    = 60 Tier Points
| list9      = [[Shattered Kingdom: Part 1]] • [[Onyx's Chamber]] • [[Shattered Kingdom: Part 2]]
 
| group10    = 60 Tier Points
| list10      = [[Celestial's Province]] • [[Shattered Kingdom: Part 3]]
 
| below = [[Main Page | Home]]
}}

Revision as of 19:13, 28 October 2024

<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>[[{{{Biome}}}]]</format>

   

<label>Treasure Room</label>

   

<format>

T4 Equipment
T5 Equipment

</format>

   

<format>

1/15

</format>

   

<format>

Sceptre of Thorns
Sandstone EmblemFile:SandstoneEmblem.png

</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}

</format>

   

<format>

{{{RChance}}}

</format>

   

<format>

{{{Royal}}}

</format>

   

<format>

{{{BChance}}}

</format>

   

<format>

{{{Bloodshot}}}

</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}

</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   

<format>

1/80

</format>

   

<format>

Lost ClericFile:Lost Cleric.png
GrumbleglobFile:Grumbleglob.png

</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}

</format>

   

<format>

Irradiated Forge FragmentFile:Forge3.png

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   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>


The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.

Miraj, Ancient Pharaoh

Boss Patterns

Miraj teleports to the player, dealing AoE damage in a small radius.
Miraj fires a fast-moving projectile at the player.
Miraj summons ghastly hands from the ground at the player’s location, inflicting damage and slowness.

Boss Phases

100% | Miraj summons four totems that deal constant AoE damage in a very small area.
20% | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon a beetle for every totem. These totems must be killed before Miraj can be killed.

Dungeon Enemies

<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>