imported>Koanyan5028
this page uses Dungeon Navbox template now
imported>Sondershohm
No edit summary
Line 4: Line 4:
Ancient Pharaoh
Ancient Pharaoh
| image = [[File:Miraj.png|968px]]
| image = [[File:Miraj.png|968px]]
| Health = 450
| Health = 517
| Treasure = No
| Treasure = No


Line 15: Line 15:
<!--TIERED SECTION END-->
<!--TIERED SECTION END-->
<!--COMPANION SECTION START-->
<!--COMPANION SECTION START-->
| CChance = 1/80
| CChance = 2%
| Companion = [[Pets | Lost Cleric]][[File:Lost Cleric.png|30px]]<br>
| Companion = [[Pets | Lost Cleric]][[File:Lost Cleric.png|30px]]<br>


Line 23: Line 23:
<!--IRRADIATED SECTION START-->
<!--IRRADIATED SECTION START-->


| IChance = 1/15
| IChance = 20%
| Irradiated = [[Weapons | Sceptre of Thorns]][[File:SceptreOfThorns.png|30px]]<br>
| Irradiated = [[Weapons | Sceptre of Thorns]][[File:SceptreOfThorns.png|30px]]<br>


Line 29: Line 29:


<!--IRRADIATED SECTION END-->
<!--IRRADIATED SECTION END-->
<!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE ----------------------------->
<!--TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE ----------------------------->
 
| Fragment = [[Exalting | Irradiated Forge Fragment]][[File:Forge3.png|30px]]


| TP = 18 TP
| TP = 18 TP
Line 75: Line 73:
| image = Tribal Protector.png
| image = Tribal Protector.png
| Attack =  
| Attack =  
| Health =  
| Health = 44
}}
}}
</div>
</div>
Line 83: Line 81:
| image = Tribal Shaman.png
| image = Tribal Shaman.png
| Attack =  
| Attack =  
| Health =  
| Health = 33
}}
}}
</div>
</div>
Line 91: Line 89:
| image = Tribal Minion.png
| image = Tribal Minion.png
| Attack =  
| Attack =  
| Health =  
| Health = 27
}}
</div>
<div style="float: left;">
{{Dungeon Enemy
| title = Voodoo Bug
| image =
| Attack =
| Health = 16
}}
}}
</div>
</div>


<div style="float: left; width: 100%;">
<div style="float: left; width: 100%;">


{{Dungeon Navbox}}
{{Dungeon Navbox}}

Revision as of 19:36, 29 August 2025

<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>[[{{{Biome}}}]]</format>

   

<label>Treasure Room</label>

   

<format>

T4 Equipment
T5 Equipment

</format>

   

<format>

20%

</format>

   

<format>

Sceptre of Thorns
Sandstone EmblemFile:SandstoneEmblem.png

</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}

</format>

   

<format>

{{{RChance}}}

</format>

   

<format>

{{{Royal}}}

</format>

   

<format>

{{{BChance}}}

</format>

   

<format>

{{{Bloodshot}}}

</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}

</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   

<format>

2%

</format>

   

<format>

Lost ClericFile:Lost Cleric.png
GrumbleglobFile:Grumbleglob.png

</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}

</format>

   

<format>

{{{Fragment}}}

</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>


The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.

Miraj, Ancient Pharaoh

Boss Patterns

Miraj teleports to the player, dealing AoE damage in a small radius.
Miraj fires a fast-moving projectile at the player.
Miraj summons ghastly hands from the ground at the player’s location, inflicting damage and slowness.

Boss Phases

100% | Miraj summons four totems that deal constant AoE damage in a very small area.
20% | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon a beetle for every totem. These totems must be killed before Miraj can be killed.

Dungeon Enemies

<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>