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{{BossInfobox
<!-------------------------------------Short Dungeon Description Below----------------------------------->
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
 
Can be accesed by defeating Tribal enemies in the [[Desert]].
{{NPCInfobox
|title= Miraj - Ancient Pharaoh
|title= Miraj - Ancient Pharaoh
|image= Miraj.png
|image= Miraj.png;MirajBossBar
|Health= 517
|Health= 517
|Biome= Desert
|Fame= 80
|Biome= [[Desert]]
|Tiered= 4-5
|Tiered= 4-5


|Unholy=
|Irradiated=
|Voidbound=
Weapons; Sceptre Of Thorns; SceptreOfThorns.png; 20,
|Bloodshot=
 
|Royal=
|Gilded =
|Irradiated= Weapons; Sceptre Of Thorns; SceptreOfThorns.png; 20,
Abilities; Sandstone Emblem; SandstoneEmblem.png; 20
Abilities; Sandstone Emblem; SandstoneEmblem.png; 20
|Companion= Pets; Lost Cleric; 2D_Lost_Cleric.png; 2,
|Companion= Pets; Lost Cleric; 2D_Lost_Cleric.png; 2,
Mounts; Grumbleglob; 2D_Grumbleglorp.png; 2
Mounts; Grumbleglob; 2D_Grumbleglorp.png; 2
|Rune=
|Required= 18
|Required= 18
|Solo= 18
|Solo= 18
}}
}}


<!-------------------------------------Short Dungeon Description Below----------------------------------->
<div class="dungeon-clear">
 
==Dungeon Clear==
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
*To reach Miraj follow every path until you find the hole in the ground.
 
==Miraj, Ancient Pharaoh==
<div style="width: 100%;">
<div style="float: left;">
</div>
</div>
<div style="float: left; margin-left: 2%; width: 40%;">


==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------>
<div class="pre-dungeon">
==Boss Behaviour==  
<!------------------Make sure to indent a space for each pattern------------>


Miraj teleports to the player, dealing AoE damage in a small radius.
100% (Phase 1: Attack 1) | Miraj summons four totems that deal constant AoE damage in a very small area.


  Miraj fires a fast-moving projectile at the player.
100% to 20% (Phase 1: Attack 2) | Miraj teleports to the player, dealing AoE damage in a small radius.


Miraj summons ghastly hands from the ground at the player’s location, inflicting damage and slowness.
100% to 20% (Phase 1: Attack 3) | Miraj fires a fast-moving projectile at the player.
===Boss Phases===


100% | Miraj summons four totems that deal constant AoE damage in a very small area.
100% to 20% (Phase 1: Attack 4) | Miraj summons ghastly hands from the ground at the player’s location, inflicting damage and slowness.


20% | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon a beetle for every totem. These totems must be killed before Miraj can be killed.
20% to 0% (Phase 2: Attack 1) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon a beetle for every totem. These totems must be killed to defeat Miraj.
</div>


</div>
<!------------------Do not touch unless authorized by lorers------------>
<div class="dlog>
<b>[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: MIRAJ] BYPASS STATE:</b> ???
</div>
</div>


<div style="float: left; width: 100%;">
== Dungeon Enemies ==
==Dungeon Enemies==
<div class="dungeon-enemies">
 
{{NPCInfobox
<div style="float: left;">
|title= Tribal Protector
{{Dungeon Enemy
|image= Tribal Protector.png
| title = Tribal Protector
|Attack=
| image = Tribal Protector.png
|Health= 44
| Attack =  
|Fame=  9
| Health = 44
}}
{{NPCInfobox
|title= Tribal Shaman
|image= Tribal Shaman.png
|Attack=
|Health= 33
|Fame= 9
}}
}}
</div>
{{NPCInfobox
<div style="float: left;">
|title= Tribal Minion
{{Dungeon Enemy
|image= Tribal Minion.png
| title = Tribal Shaman
|Attack=
| image = Tribal Shaman.png
|Health= 27
| Attack =  
|Fame= 9
| Health = 33
}}
}}
</div>
{{NPCInfobox
<div style="float: left;">
|title= Voodoo Bug
{{Dungeon Enemy
|image= VoodooBug.png
| title = Tribal Minion
|Attack=
| image = Tribal Minion.png
|Health= 16
| Attack =  
|Fame= 9
| Health = 27
}}
}}
</div>
</div>
<div style="float: left;">
 
{{Dungeon Enemy
== Tips and Tricks ==
| title = Voodoo Bug
<div class="tipstricks">
| image =
*N/A
| Attack =
| Health = 16
}}
</div>
</div>


<div style="float: left; width: 100%;">
 


{{Dungeon Navbox}}
{{Dungeon Navbox}}

Revision as of 10:55, 23 September 2025

The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.

Can be accesed by defeating Tribal enemies in the Desert.

Miraj - Ancient Pharaoh
General Info
HP
517
Fame Given
80
Biome
Available Tiered Drops
4-5
Tier Points
Required Tier Points
18
Recommended Solo Tier Points
18

Dungeon Clear

  • To reach Miraj follow every path until you find the hole in the ground.

Boss Behaviour

100% (Phase 1: Attack 1) | Miraj summons four totems that deal constant AoE damage in a very small area.

100% to 20% (Phase 1: Attack 2) | Miraj teleports to the player, dealing AoE damage in a small radius.

100% to 20% (Phase 1: Attack 3) | Miraj fires a fast-moving projectile at the player.

100% to 20% (Phase 1: Attack 4) | Miraj summons ghastly hands from the ground at the player’s location, inflicting damage and slowness.

20% to 0% (Phase 2: Attack 1) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon a beetle for every totem. These totems must be killed to defeat Miraj.

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: MIRAJ] BYPASS STATE: ???

Dungeon Enemies

Tribal Protector
General Info
HP
44
Fame Given
9
Tribal Shaman
General Info
HP
33
Fame Given
9
Tribal Minion
General Info
HP
27
Fame Given
9
Voodoo Bug
General Info
HP
16
Fame Given
9

Tips and Tricks

  • N/A