Desert Temple: Difference between revisions
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{{NPCInfobox | {{NPCInfobox | ||
|title= Miraj;Ancient Pharaoh | | title = Miraj;Ancient Pharaoh | ||
|image= 3DMiraj.png;MirajBossBar | | image = 3DMiraj.png;MirajBossBar | ||
|Health= 517 | | Health = 517 | ||
|Fame= 80 | | Fame = 80 | ||
| Tiered = 4-5 | |||
|Tiered= 4-5 | | Irradiated = | ||
|Irradiated= | |||
Weapons; Sceptre Of Thorns; Ut-SceptreOfThorns.png; 20, | Weapons; Sceptre Of Thorns; Ut-SceptreOfThorns.png; 20, | ||
Abilities; Sandstone Emblem; Ut-SandstoneEmblem.png; 20 | Abilities; Sandstone Emblem; Ut-SandstoneEmblem.png; 20 | ||
| Companion = | |||
Pets; Lost Cleric; 2DLostCleric.png; 2, | |||
Mounts; Grumbleglob; 2DGrumbleglob.png; 2 | |||
| Required = 18 | |||
| Solo = 18 | |||
}} | |||
<div class="hoverbox"> | |||
== General Dungeon Information == | |||
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb. | |||
This dungeon is dropped by [[Tribal Protector]], [[Tribal Shaman]], and [[Tribal Minion]]. | |||
</div> | |||
<div class="hoverbox"> | |||
<div class="dungeon-clear"> | <div class="dungeon-clear"> | ||
==Dungeon Clear== | == Dungeon Clear == | ||
*Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground. | * Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground. | ||
</div> | |||
</div> | </div> | ||
<div class="hoverbox"> | |||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
==Boss Behaviour== | == Boss Behaviour == | ||
<!------------------Make sure to indent a space for each pattern------------> | <!------------------Make sure to indent a space for each pattern------------> | ||
(Arena Hazard) | Miraj summons four totems that deal constant AoE damage in a very small area. | (Arena Hazard) | Miraj summons four totems that deal constant AoE damage in a very small area. | ||
| Line 46: | Line 47: | ||
20% to 0% (Phase 2) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj. | 20% to 0% (Phase 2) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj. | ||
</div> | </div> | ||
</div> | </div> | ||
<div class="hoverbox"> | |||
== Dungeon Enemies == | == Dungeon Enemies == | ||
<div class="dungeon-enemies"> | <div class="dungeon-enemies"> | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Tribal Protector | | title = Tribal Protector | ||
|image= 3DTribalProtector.png | | image = 3DTribalProtector.png | ||
|Attack= Slams the ground, causing sand to rise and deal contact damage, or performs a melee attack if close. | | Attack = Slams the ground, causing sand to rise and deal contact damage, or performs a melee attack if close. | ||
|Health= 44 | | Health = 44 | ||
|Fame= | | Fame = 9 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Tribal Shaman | | title = Tribal Shaman | ||
|image= 3DTribalShaman.png | | image = 3DTribalShaman.png | ||
|Attack= Performs a melee attack if close, or raises a sceptre into the air, then slams it down to create an AoE blast and summon skull pillars that shoot projectiles. | | Attack = Performs a melee attack if close, or raises a sceptre into the air, then slams it down to create an AoE blast and summon skull pillars that shoot projectiles. | ||
|Health= 33 | | Health = 33 | ||
|Fame= 9 | | Fame = 9 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Tribal Minion | | title = Tribal Minion | ||
|image= 3DTribalMinion.png | | image = 3DTribalMinion.png | ||
|Attack= Impales the player with a spear. | | Attack = Impales the player with a spear. | ||
|Health= 27 | | Health = 27 | ||
|Fame= 9 | | Fame = 9 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Voodoo Bug | | title = Voodoo Bug | ||
|image= 3DVoodooBug.png | | image = 3DVoodooBug.png | ||
|Attack= Crawls toward the player and stings on contact. | | Attack = Crawls toward the player and stings on contact. | ||
|Health= 16 | | Health = 16 | ||
|Fame= 9 | | Fame = 9 | ||
}} | |||
</div> | |||
</div> | |||
<div class="hoverbox"> | |||
<div class="lore"> | |||
==Lore== | |||
<!------------------Do not touch unless authorized by lorers------------> | |||
{{DLog|Miraj|???}} | |||
<!--Boss Dialogue Drop Down--> | |||
{{ButtonHeader | |||
|type=Dialogue | |||
|text=Boss & Dungeon Dialogue | |||
|img= | |||
|content= | |||
'''Dialogue''' | |||
*Coming soon | |||
}} | }} | ||
</div> | |||
</div> | </div> | ||
<div class="hoverbox"> | |||
== Tips and Tricks == | == Tips and Tricks == | ||
<div class="tipstricks"> | <div class="tipstricks"> | ||
*N/A | *N/A | ||
</div> | </div> | ||
</div> | |||
{{Dungeon Navbox}} | {{Dungeon Navbox}} | ||
Revision as of 11:01, 29 October 2025
Ancient Pharaoh

General Dungeon Information
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
This dungeon is dropped by Tribal Protector, Tribal Shaman, and Tribal Minion.
Dungeon Clear
- Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground.
Boss Behaviour
(Arena Hazard) | Miraj summons four totems that deal constant AoE damage in a very small area.
(Attack 1) | Miraj teleports to the player, dealing AoE damage in a small radius upon teleporting.
(Attack 2) | Miraj fires a fast-moving projectile at the player, dealing damage on impact.
(Attack 3) | Miraj summons ghastly hands from the ground at the player’s location, dealing damage and inflicting slowness.
(Attack 4) | Miraj melees the player if close.
100% to 20% (Phase 1) | Miraj cycles through his main attacks listed above in order to damage the player.
20% to 0% (Phase 2) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj.
Dungeon Enemies

Lore
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s Miraj LOG: ???] BYPASS STATE: {{{3}}}
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Tips and Tricks
- N/A