Evasion: Difference between revisions
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==Mechanic== | ==Mechanic== | ||
The Evasion stat is one of seven | The Evasion stat is one of seven [[Stats]] that each player has in '''Telos Realms''' | ||
This stat modifies the chance that the player has to fully negate the damage from (dodge) an attack. | This stat modifies the chance that the player has to fully negate the damage from (dodge) an attack. | ||
Revision as of 11:31, 31 October 2024
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Mechanic
The Evasion stat is one of seven Stats that each player has in Telos Realms
This stat modifies the chance that the player has to fully negate the damage from (dodge) an attack.
At 50 evasion, the player has a 50% chance to dodge an attack. At 100% evasion, the player will dodge every attack.
Each point of evasion increases dodge chance by 1% additively.
The following formula can be used to determine the average effective HP of a player with a certain evasion stat:
Base Stats
Each class has different maximum base stats.
These stats begin at 0 and can be increased by leveling up or drinking Stat Potions.
Each classes maximum Evasion stat is as follows
| Knight | 10/30 ■■■□□□□□□□ |
| Samurai | 15/30 ■■■■■□□□□□ |
| Assassin | 20/30 ■■■■■■□□□□ |
| Huntress | 20/30 ■■■■■■□□□□ |
| Necromancer | 10/30 ■■■□□□□□□□ |
| Arcanist | 15/30 ■■■■■□□□□□ |
Loot
Every piece of equipment in Telos Realms gives a unique pairing of stats.
Discover these pieces of equipment in the Loot page.