imported>Dawning
Created page with "{{Dungeon Boss | title = FILL | image = 968px | Health = FILL | Treasure = FILL <!--TIERED SECTION START--> | Tiered = T Equipment30px<br> T Equipment30px <!--TIERED SECTION END--> <!--COMPANION SECTION START--> | CChance = 1/FILL | Companion = 30px<br> 30px <!--COMPANION SECTION END--> <!--IRRADIATED SECTION START--> | IChance = 1/FILL | Irradiated..."
 
imported>Dawning
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{{Dungeon Boss
{{Dungeon Boss
| title = FILL
| title = Prismara
| image = [[File:.png|968px]]
 
| Health = FILL
Crystal Worm Mother
| Treasure = FILL
| image = [[File:Prismara.png|968px]]
| Health = ???
| Treasure = No


<!--TIERED SECTION START-->
<!--TIERED SECTION START-->


| Tiered = [[Loot | T Equipment]][[File:.png|30px]]<br>
| Tiered = [[Loot | T7 Equipment]][[File:T7HeavyChestplate.png|30px]]<br>


[[Loot | T Equipment]][[File:.png|30px]]
[[Loot | T8 Equipment]][[File:T8HeavyChestplate.png|30px]]


<!--TIERED SECTION END-->
<!--TIERED SECTION END-->
<!--COMPANION SECTION START-->
<!--COMPANION SECTION START-->
| CChance = 1/FILL
| CChance = 1/350
| Companion = [[Pets | ]][[File:.png|30px]]<br>
| Companion = [[Pets | Minobi]][[File:Minobi.png|30px]]<br>


[[Mounts | ]][[File:.png|30px]]
[[Mounts | Mycohawk]][[File:.png|30px]]


<!--COMPANION SECTION END-->
<!--COMPANION SECTION END-->
<!--IRRADIATED SECTION START-->
| IChance = 1/FILL
| Irradiated = [[Weapons | ]][[File:.png|30px]]<br>
[[Abilities | ]][[File:.png|30px]]
[[Armours | ]][[File:.png|30px]]
<!--IRRADIATED SECTION END-->
<!--ROYAL SECTION START-->
<!--ROYAL SECTION START-->


| RChance = 1/FILL
| RChance = 1/80
| Royal = [[Weapons | ]][[File:.png|30px]]<br>
| Royal = [[Armours | Crystal Boots]][[File:CrystalBoots.png|30px]]<br>


[[Abilities | ]][[File:.png|30px]]
[[Abilities | Crystal Shield]][[File:CrystalShield.png|30px]]


[[Armours | ]][[File:.png|30px]]
[[Abilities | Crystal Trap]][[File:CrystalTrap.png|30px]]


<!--ROYAL SECTION END-->
<!--ROYAL SECTION END-->
<!--BLOODSHOT SECTION START-->
| BChance = 1/FILL
| Bloodshot = [[Weapons | ]][[File:.png|30px]]<br>
[[Abilities | ]][[File:.png|30px]]
[[Armours | ]][[File:.png|30px]]
<!--BLOODSHOT SECTION END-->
<!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE ----------------------------->
<!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE ----------------------------->


| Fragment = [[Exalting | Irradiated Forge Fragment]][[File:Forge3.png|30px]] [[Exalting | Bloodshot Forge Fragment]][[File:Forge2.png|30px]] [[Exalting | Royal Forge Fragment]][[File:Forge1.png|30px]]
| Fragment = [[Exalting | Royal Forge Fragment]][[File:Forge1.png|30px]]


| TP = FILL TP
| TP = 40 TP
| SoloTP = FILL TP
| SoloTP = 54 TP


<!--FRAGMENT & TIER POINT SECTION END-->
<!--FRAGMENT & TIER POINT SECTION END-->
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<!-------------------------------------Short Dungeon Description Below----------------------------------->
<!-------------------------------------Short Dungeon Description Below----------------------------------->


DUNGEON DESCRIPTION
A deep roaring sound fills the cavern as Prismara activates her crystal's that prevent intruders from entering her domain.


==BOSS NAME==
==Prismara, Crystal Worm Mother==
<div style="width: 100%;">
<div style="width: 100%;">
<div style="float: left;">
<div style="float: left;">
</div>
</div>
<div style="float: left; margin-left: 2%; width: 40%;">
<div style="float: left; margin-left: 2%; width: 40%;">
BOSS DESCRIPTION


==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------>
==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------>


  PATTERN
  100% | Prismara circles around the edges of the room, firing crystal in all directions.


  PATTERN
  90% | Prismara circles around the center of the room, firing crystals in all directions.


  PATTERN
===Boss Phases===
 
  75% | Prismara burrows into the ground, leaping outwards and back into the ground. When Prismara hits the ground, she releases a flurry of crystals.
 
40% | Prismara splits into segments that circle around the edges of the arena and are connected to Prismara. Players must kill these segments before Prismara begins her final phase, spewing projectiles everywhere.


</div>
</div>
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<div style="float: left;">
<div style="float: left;">
{{Dungeon Enemy
{{Dungeon Enemy
| title =  
| title = Fungal Spider
| image = .png
| image = FungalSpider.png
| Attack =
| Health =
}}
</div>
<div style="float: left;">
{{Dungeon Enemy
| title = Fungal Rat
| image = FungalRat.png
| Attack =  
| Attack =  
| Health =  
| Health =  
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<div style="float: left;">
<div style="float: left;">
{{Dungeon Enemy
{{Dungeon Enemy
| title =  
| title = Live Shroom
| image = .png
| image = LiveShroom.png
| Attack =  
| Attack =  
| Health =  
| Health =  
Line 103: Line 96:
<div style="float: left;">
<div style="float: left;">
{{Dungeon Enemy
{{Dungeon Enemy
| title =  
| title = Amethyst Shardling
| image = .png
| image = AmethystShardling.png
| Attack =  
| Attack =  
| Health =  
| Health =  

Revision as of 05:07, 7 September 2024

<infobox> <title source="title"> <default>Fungal Cavern</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>[[{{{Biome}}}]]</format>

   

<label>Treasure Room</label>

   

<format>

T7 EquipmentFile:T7HeavyChestplate.png
T8 EquipmentFile:T8HeavyChestplate.png

</format>

   

<format>

{{{IChance}}}

</format>

   

<format>

{{{Irradiated}}}

</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}

</format>

   

<format>

1/80

</format>

   

<format>

Crystal BootsFile:CrystalBoots.png

Crystal ShieldFile:CrystalShield.png

Crystal TrapFile:CrystalTrap.png

</format>

   

<format>

{{{BChance}}}

</format>

   

<format>

{{{Bloodshot}}}

</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}

</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   

<format>

1/350

</format>

   

<format>

MinobiFile:Minobi.png
MycohawkFile:.png

</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}

</format>

   

<format>

Royal Forge FragmentFile:Forge1.png

</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>


A deep roaring sound fills the cavern as Prismara activates her crystal's that prevent intruders from entering her domain.

Prismara, Crystal Worm Mother

Boss Patterns

100% | Prismara circles around the edges of the room, firing crystal in all directions.
90% | Prismara circles around the center of the room, firing crystals in all directions.

Boss Phases

75% | Prismara burrows into the ground, leaping outwards and back into the ground. When Prismara hits the ground, she releases a flurry of crystals.
40% | Prismara splits into segments that circle around the edges of the arena and are connected to Prismara. Players must kill these segments before Prismara begins her final phase, spewing projectiles everywhere.

Dungeon Enemies

<infobox> <title source="title"> <default>Fungal Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Fungal Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Fungal Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Fungal Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>